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11
Commits
| Author | SHA1 | Date | |
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3131a8bf15 | ||
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055ea07380 | ||
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70d3e26975 | ||
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af3c41004a | ||
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a590b8f735 | ||
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eeccf7c68e | ||
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03c44ffe4c | ||
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af8f919456 | ||
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a04efc2f72 | ||
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e431ab8347 | ||
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f0a090bc86 |
No files matched your search
@@ -443,6 +443,8 @@ file does, and it is the authority when they disagree. The most useful starting
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uses `button.ApplyButton` (`switch.ApplySwitch`, `number.ApplyNumber`, `select.ApplySelect`) in its schema
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and `apply=` on the `sub_*` call. The body is a call on the hub with `entity` and `state`, `value` or
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`index`/`option` in scope; on a switch, number or select `publish="before"` or `"after"` publishes the state.
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`publish="momentary"` is only for legacy action switches (restart, factory reset): it publishes off and runs
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the body only when turned on. Never use it for a new entity; an action is a button.
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```python
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switches = switch.sub_switches(config, parent=hub)
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await switches(CONF_BLUETOOTH, None, apply="set_bluetooth(state)", publish="after")
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@@ -6,6 +6,8 @@ from esphome.const import (
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)
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from esphome.types import ConfigType
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AUTO_LOAD = ["factory_reset"]
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CONFIG_SCHEMA = button.button_schema(
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button.ApplyButton,
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device_class=DEVICE_CLASS_RESTART,
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+2
-2
@@ -1,4 +1,4 @@
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#include "factory_reset_button.h"
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#include "factory_reset_device.h"
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#include "esphome/core/defines.h"
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@@ -11,7 +11,7 @@
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namespace esphome::factory_reset {
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ESPHOME_LOG_TAG(TAG, "factory_reset.button");
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ESPHOME_LOG_TAG(TAG, "factory_reset");
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static void reset_and_reboot() {
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global_preferences->reset();
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+1
-1
@@ -2,7 +2,7 @@
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namespace esphome::factory_reset {
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/// Run by the factory reset button.
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/// Run by the factory reset button and switch.
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void factory_reset_device();
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} // namespace esphome::factory_reset
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@@ -1,23 +1,21 @@
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import esphome.codegen as cg
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from esphome.components import switch
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import esphome.config_validation as cv
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from esphome.const import ENTITY_CATEGORY_CONFIG, ICON_RESTART_ALERT
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from esphome.types import ConfigType
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from .. import factory_reset_ns
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FactoryResetSwitch = factory_reset_ns.class_(
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"FactoryResetSwitch", switch.Switch, cg.Component
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)
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AUTO_LOAD = ["factory_reset"]
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CONFIG_SCHEMA = switch.switch_schema(
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FactoryResetSwitch,
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switch.ApplySwitch,
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block_inverted=True,
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icon=ICON_RESTART_ALERT,
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entity_category=ENTITY_CATEGORY_CONFIG,
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).extend(cv.COMPONENT_SCHEMA)
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)
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async def to_code(config: ConfigType) -> None:
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var = await switch.new_switch(config)
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await cg.register_component(var, config)
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await switch.sub_switches(config).create(
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config,
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None,
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apply="factory_reset::factory_reset_device()",
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publish="momentary",
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)
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@@ -1,41 +0,0 @@
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#include "factory_reset_switch.h"
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#include "esphome/core/defines.h"
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#ifdef USE_OPENTHREAD
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#include "esphome/components/openthread/openthread.h"
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#endif
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#include "esphome/core/application.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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namespace esphome::factory_reset {
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ESPHOME_LOG_TAG(TAG, "factory_reset.switch");
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void FactoryResetSwitch::dump_config() { LOG_SWITCH("", "Factory Reset Switch", this); }
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void FactoryResetSwitch::write_state(bool state) {
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// Acknowledge
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this->publish_state(false);
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if (state) {
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ESP_LOGI(TAG, "Resetting");
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// Let MQTT settle a bit
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delay(100); // NOLINT
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#ifdef USE_OPENTHREAD
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openthread::global_openthread_component->on_factory_reset(FactoryResetSwitch::factory_reset_callback);
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#else
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global_preferences->reset();
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App.safe_reboot();
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#endif
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}
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}
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#ifdef USE_OPENTHREAD
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void FactoryResetSwitch::factory_reset_callback() {
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global_preferences->reset();
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App.safe_reboot();
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}
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#endif
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} // namespace esphome::factory_reset
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@@ -1,20 +0,0 @@
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#pragma once
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#include "esphome/components/switch/switch.h"
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#include "esphome/core/component.h"
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#include "esphome/core/defines.h"
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namespace esphome::factory_reset {
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class FactoryResetSwitch final : public switch_::Switch, public Component {
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public:
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void dump_config() override;
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#ifdef USE_OPENTHREAD
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static void factory_reset_callback();
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#endif
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protected:
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void write_state(bool state) override;
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};
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} // namespace esphome::factory_reset
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@@ -2,6 +2,8 @@ from esphome.components import button
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from esphome.const import DEVICE_CLASS_RESTART, ENTITY_CATEGORY_CONFIG, ICON_RESTART
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from esphome.types import ConfigType
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AUTO_LOAD = ["restart"]
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CONFIG_SCHEMA = button.button_schema(
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button.ApplyButton,
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icon=ICON_RESTART,
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+2
-2
@@ -1,11 +1,11 @@
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#include "restart_button.h"
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#include "restart.h"
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#include "esphome/core/application.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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namespace esphome::restart {
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ESPHOME_LOG_TAG(TAG, "restart.button");
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ESPHOME_LOG_TAG(TAG, "restart");
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void restart_device() {
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ESP_LOGI(TAG, "Restarting device");
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+1
-1
@@ -2,7 +2,7 @@
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namespace esphome::restart {
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/// Run by the restart button.
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/// Run by the restart button and switch.
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void restart_device();
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} // namespace esphome::restart
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@@ -1,20 +1,18 @@
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import esphome.codegen as cg
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from esphome.components import switch
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import esphome.config_validation as cv
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from esphome.const import ENTITY_CATEGORY_CONFIG, ICON_RESTART
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from esphome.types import ConfigType
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restart_ns = cg.esphome_ns.namespace("restart")
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RestartSwitch = restart_ns.class_("RestartSwitch", switch.Switch, cg.Component)
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AUTO_LOAD = ["restart"]
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CONFIG_SCHEMA = switch.switch_schema(
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RestartSwitch,
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switch.ApplySwitch,
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icon=ICON_RESTART,
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entity_category=ENTITY_CATEGORY_CONFIG,
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block_inverted=True,
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).extend(cv.COMPONENT_SCHEMA)
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)
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async def to_code(config: ConfigType) -> None:
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var = await switch.new_switch(config)
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await cg.register_component(var, config)
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await switch.sub_switches(config).create(
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config, None, apply="restart::restart_device()", publish="momentary"
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)
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@@ -1,23 +0,0 @@
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#include "restart_switch.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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#include "esphome/core/application.h"
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namespace esphome::restart {
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ESPHOME_LOG_TAG(TAG, "restart");
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void RestartSwitch::write_state(bool state) {
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// Acknowledge
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this->publish_state(false);
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if (state) {
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ESP_LOGI(TAG, "Restarting device");
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// Let MQTT settle a bit
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delay(100); // NOLINT
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App.safe_reboot();
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}
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}
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void RestartSwitch::dump_config() { LOG_SWITCH("", "Restart Switch", this); }
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} // namespace esphome::restart
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@@ -1,19 +0,0 @@
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/switch/switch.h"
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namespace esphome::restart {
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class RestartSwitch final : public switch_::Switch, public Component {
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public:
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// User provided, not "= default": `new(p) RestartSwitch()` would zero-fill .bss that is already zero.
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RestartSwitch() {}
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void dump_config() override;
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protected:
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void write_state(bool state) override;
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};
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} // namespace esphome::restart
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@@ -25,7 +25,7 @@ class SafeModeComponent final : public Component {
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/// Set to true if the next startup will enter safe mode
|
||||
void set_safe_mode_pending(const bool &pending);
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bool get_safe_mode_pending();
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/// Set safe mode pending and reboot; run by the safe mode button.
|
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/// Set safe mode pending and reboot; run by the safe mode button and switch.
|
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void restart_in_safe_mode();
|
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|
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void dump_config() override;
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||||
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@@ -1,29 +1,22 @@
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||||
import esphome.codegen as cg
|
||||
from esphome.components import switch
|
||||
import esphome.config_validation as cv
|
||||
from esphome.const import CONF_SAFE_MODE, ENTITY_CATEGORY_CONFIG, ICON_RESTART_ALERT
|
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from esphome.types import ConfigType
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|
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from .. import SafeModeComponent, safe_mode_ns
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from .. import SafeModeComponent
|
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DEPENDENCIES = ["safe_mode"]
|
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SafeModeSwitch = safe_mode_ns.class_("SafeModeSwitch", switch.Switch, cg.Component)
|
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|
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CONFIG_SCHEMA = (
|
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switch.switch_schema(
|
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SafeModeSwitch,
|
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block_inverted=True,
|
||||
entity_category=ENTITY_CATEGORY_CONFIG,
|
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icon=ICON_RESTART_ALERT,
|
||||
)
|
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.extend({cv.GenerateID(CONF_SAFE_MODE): cv.use_id(SafeModeComponent)})
|
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.extend(cv.COMPONENT_SCHEMA)
|
||||
)
|
||||
CONFIG_SCHEMA = switch.switch_schema(
|
||||
switch.ApplySwitch,
|
||||
block_inverted=True,
|
||||
entity_category=ENTITY_CATEGORY_CONFIG,
|
||||
icon=ICON_RESTART_ALERT,
|
||||
).extend({cv.GenerateID(CONF_SAFE_MODE): cv.use_id(SafeModeComponent)})
|
||||
|
||||
|
||||
async def to_code(config: ConfigType) -> None:
|
||||
var = await switch.new_switch(config)
|
||||
await cg.register_component(var, config)
|
||||
|
||||
await cg.add_variable(var.set_safe_mode, config[CONF_SAFE_MODE])
|
||||
switches = switch.sub_switches(config, parent=config[CONF_SAFE_MODE])
|
||||
await switches.create(
|
||||
config, None, apply="restart_in_safe_mode()", publish="momentary"
|
||||
)
|
||||
@@ -1,26 +0,0 @@
|
||||
#include "safe_mode_switch.h"
|
||||
#include "esphome/core/application.h"
|
||||
#include "esphome/core/hal.h"
|
||||
#include "esphome/core/log.h"
|
||||
|
||||
namespace esphome::safe_mode {
|
||||
|
||||
ESPHOME_LOG_TAG(TAG, "safe_mode.switch");
|
||||
|
||||
void SafeModeSwitch::write_state(bool state) {
|
||||
// Acknowledge
|
||||
this->publish_state(false);
|
||||
|
||||
if (state) {
|
||||
ESP_LOGI(TAG, "Restarting in safe mode");
|
||||
this->safe_mode_component_->set_safe_mode_pending(true);
|
||||
|
||||
// Let MQTT settle a bit
|
||||
delay(100); // NOLINT
|
||||
App.safe_reboot();
|
||||
}
|
||||
}
|
||||
|
||||
void SafeModeSwitch::dump_config() { LOG_SWITCH("", "Safe Mode Switch", this); }
|
||||
|
||||
} // namespace esphome::safe_mode
|
||||
@@ -1,19 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "esphome/components/safe_mode/safe_mode.h"
|
||||
#include "esphome/components/switch/switch.h"
|
||||
#include "esphome/core/component.h"
|
||||
|
||||
namespace esphome::safe_mode {
|
||||
|
||||
class SafeModeSwitch final : public switch_::Switch, public Component {
|
||||
public:
|
||||
void dump_config() override;
|
||||
void set_safe_mode(SafeModeComponent *safe_mode_component) { this->safe_mode_component_ = safe_mode_component; }
|
||||
|
||||
protected:
|
||||
SafeModeComponent *safe_mode_component_;
|
||||
void write_state(bool state) override;
|
||||
};
|
||||
|
||||
} // namespace esphome::safe_mode
|
||||
@@ -2,6 +2,8 @@ from esphome.components import button
|
||||
from esphome.const import ENTITY_CATEGORY_CONFIG, ICON_POWER
|
||||
from esphome.types import ConfigType
|
||||
|
||||
AUTO_LOAD = ["shutdown"]
|
||||
|
||||
CONFIG_SCHEMA = button.button_schema(
|
||||
button.ApplyButton, entity_category=ENTITY_CATEGORY_CONFIG, icon=ICON_POWER
|
||||
)
|
||||
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
#include "shutdown_button.h"
|
||||
#include "shutdown.h"
|
||||
#include "esphome/core/hal.h"
|
||||
#include "esphome/core/log.h"
|
||||
#include "esphome/core/application.h"
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
namespace esphome::shutdown {
|
||||
|
||||
ESPHOME_LOG_TAG(TAG, "shutdown.button");
|
||||
ESPHOME_LOG_TAG(TAG, "shutdown");
|
||||
|
||||
void shutdown_device() {
|
||||
ESP_LOGI(TAG, "Shutting down");
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace esphome::shutdown {
|
||||
|
||||
/// Run by the shutdown button.
|
||||
/// Run by the shutdown button and switch.
|
||||
void shutdown_device();
|
||||
|
||||
} // namespace esphome::shutdown
|
||||
@@ -1,20 +1,18 @@
|
||||
import esphome.codegen as cg
|
||||
from esphome.components import switch
|
||||
import esphome.config_validation as cv
|
||||
from esphome.const import ENTITY_CATEGORY_CONFIG, ICON_POWER
|
||||
from esphome.types import ConfigType
|
||||
|
||||
shutdown_ns = cg.esphome_ns.namespace("shutdown")
|
||||
ShutdownSwitch = shutdown_ns.class_("ShutdownSwitch", switch.Switch, cg.Component)
|
||||
AUTO_LOAD = ["shutdown"]
|
||||
|
||||
CONFIG_SCHEMA = switch.switch_schema(
|
||||
ShutdownSwitch,
|
||||
switch.ApplySwitch,
|
||||
icon=ICON_POWER,
|
||||
entity_category=ENTITY_CATEGORY_CONFIG,
|
||||
block_inverted=True,
|
||||
).extend(cv.COMPONENT_SCHEMA)
|
||||
)
|
||||
|
||||
|
||||
async def to_code(config: ConfigType) -> None:
|
||||
var = await switch.new_switch(config)
|
||||
await cg.register_component(var, config)
|
||||
await switch.sub_switches(config).create(
|
||||
config, None, apply="shutdown::shutdown_device()", publish="momentary"
|
||||
)
|
||||
@@ -1,36 +0,0 @@
|
||||
#include "shutdown_switch.h"
|
||||
#include "esphome/core/hal.h"
|
||||
#include "esphome/core/log.h"
|
||||
#include "esphome/core/application.h"
|
||||
|
||||
#ifdef USE_ESP32
|
||||
#include <esp_sleep.h>
|
||||
#endif
|
||||
#ifdef USE_ESP8266
|
||||
#include <Esp.h>
|
||||
#endif
|
||||
|
||||
namespace esphome::shutdown {
|
||||
|
||||
ESPHOME_LOG_TAG(TAG, "shutdown.switch");
|
||||
|
||||
void ShutdownSwitch::dump_config() { LOG_SWITCH("", "Shutdown Switch", this); }
|
||||
void ShutdownSwitch::write_state(bool state) {
|
||||
// Acknowledge
|
||||
this->publish_state(false);
|
||||
|
||||
if (state) {
|
||||
ESP_LOGI(TAG, "Shutting down");
|
||||
delay(100); // NOLINT
|
||||
|
||||
App.run_safe_shutdown_hooks();
|
||||
#ifdef USE_ESP8266
|
||||
ESP.deepSleep(0); // NOLINT(readability-static-accessed-through-instance)
|
||||
#endif
|
||||
#ifdef USE_ESP32
|
||||
esp_deep_sleep_start();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace esphome::shutdown
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "esphome/core/component.h"
|
||||
#include "esphome/components/switch/switch.h"
|
||||
|
||||
namespace esphome::shutdown {
|
||||
|
||||
class ShutdownSwitch final : public switch_::Switch, public Component {
|
||||
public:
|
||||
void dump_config() override;
|
||||
|
||||
protected:
|
||||
void write_state(bool state) override;
|
||||
};
|
||||
|
||||
} // namespace esphome::shutdown
|
||||
@@ -303,6 +303,7 @@ APPLY_ENTITY = ApplyEntity(
|
||||
ApplySwitch,
|
||||
((SwitchPtr, "entity"), (cg.bool_, "state")),
|
||||
"entity->publish_state(state);",
|
||||
momentary=("entity->publish_state(false);", "state"),
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -494,7 +494,7 @@ async def _setup_entity_impl(var: MockObj, config: ConfigType, platform: str) ->
|
||||
config[_KEY_ICON_IDX] = icon_idx
|
||||
|
||||
|
||||
ApplyPublish = Literal["before", "after"] | None
|
||||
ApplyPublish = Literal["before", "after", "momentary"] | None
|
||||
|
||||
|
||||
@dataclass(frozen=True, slots=True)
|
||||
@@ -502,12 +502,14 @@ class ApplyEntity:
|
||||
"""A domain's ``Apply*`` class, its generated function's parameters and its publish statement.
|
||||
|
||||
``locals`` are (name, declaration) pairs, declared only when the body uses the name.
|
||||
``momentary`` is (acknowledge statement, condition) for ``publish="momentary"``.
|
||||
"""
|
||||
|
||||
cls: MockObjClass
|
||||
params: tuple[tuple[SafeExpType, str], ...]
|
||||
publish: str | None = None
|
||||
locals: tuple[tuple[str, str], ...] = ()
|
||||
momentary: tuple[str, str] | None = None
|
||||
|
||||
|
||||
_APPLY_DOMAIN = "entity_apply"
|
||||
@@ -549,7 +551,9 @@ class SubEntities:
|
||||
|
||||
With ``apply`` the entity is the domain's ``Apply*`` class and its control runs
|
||||
``parent->apply``, or ``apply`` as a namespaced free statement when no parent is bound, with
|
||||
``publish`` ("before"/"after") placing the domain's publish.
|
||||
``publish`` ("before"/"after") placing the domain's publish. ``publish="momentary"`` instead
|
||||
acknowledges first (a switch publishes off) and runs ``apply`` only when turned on. It is only for
|
||||
legacy action switches; a new action entity is a button.
|
||||
"""
|
||||
entity_id: ID = conf[CONF_ID]
|
||||
is_apply_class = self.apply_entity is not None and str(entity_id.type) == str(
|
||||
@@ -570,8 +574,12 @@ class SubEntities:
|
||||
)
|
||||
if publish is not None and (apply is None or self.apply_entity.publish is None):
|
||||
raise ValueError(f"{entity_id}: publish= needs apply= on a stateful domain")
|
||||
if publish not in (None, "before", "after"):
|
||||
raise ValueError(f'{entity_id}: publish= must be "before" or "after"')
|
||||
if publish not in (None, "before", "after", "momentary"):
|
||||
raise ValueError(
|
||||
f'{entity_id}: publish= must be "before", "after" or "momentary"'
|
||||
)
|
||||
if publish == "momentary" and self.apply_entity.momentary is None:
|
||||
raise ValueError(f'{entity_id}: publish="momentary" is not supported here')
|
||||
|
||||
if apply is None:
|
||||
var = await self.new_entity(conf, *args, **kwargs)
|
||||
@@ -592,11 +600,16 @@ class SubEntities:
|
||||
if isinstance(parent, ID):
|
||||
parent = await get_variable(parent)
|
||||
apply_entity = self.apply_entity
|
||||
body = [f"{apply};" if parent is None else f"{parent_ref(parent)}->{apply};"]
|
||||
call = f"{apply};" if parent is None else f"{parent_ref(parent)}->{apply};"
|
||||
if publish == "before":
|
||||
body.insert(0, apply_entity.publish)
|
||||
body = [apply_entity.publish, call]
|
||||
elif publish == "after":
|
||||
body.append(apply_entity.publish)
|
||||
body = [call, apply_entity.publish]
|
||||
elif publish == "momentary":
|
||||
acknowledge, condition = apply_entity.momentary
|
||||
body = [acknowledge, f"if ({condition}) {{ {call} }}"]
|
||||
else:
|
||||
body = [call]
|
||||
for name, decl in apply_entity.locals:
|
||||
# Declared right before its first use, so calls keep their order.
|
||||
uses = (i for i, line in enumerate(body) if re.search(rf"\b{name}\b", line))
|
||||
|
||||
@@ -1479,6 +1479,7 @@ _SWITCH_APPLY = entity_helpers.ApplyEntity(
|
||||
_APPLY_SWITCH_CLS,
|
||||
((RawExpression("switch_::Switch *"), "entity"), (RawExpression("bool"), "state")),
|
||||
"entity->publish_state(state);",
|
||||
momentary=("entity->publish_state(false);", "state"),
|
||||
)
|
||||
_BUTTON_APPLY = entity_helpers.ApplyEntity(
|
||||
cg.esphome_ns.namespace("button").class_("ApplyButton"),
|
||||
@@ -1670,6 +1671,12 @@ async def test_sub_entities_apply_parent_id(
|
||||
{"apply": "x()", "publish": "Before"},
|
||||
"must be",
|
||||
),
|
||||
(
|
||||
_SELECT_APPLY,
|
||||
_apply_conf("k_id", _SELECT_APPLY.cls),
|
||||
{"apply": "x()", "publish": "momentary"},
|
||||
"not supported",
|
||||
),
|
||||
],
|
||||
)
|
||||
async def test_sub_entities_apply_errors(
|
||||
@@ -1689,6 +1696,35 @@ async def test_sub_entities_apply_errors(
|
||||
assert apply_functions == []
|
||||
|
||||
|
||||
@pytest.mark.asyncio
|
||||
@pytest.mark.parametrize(
|
||||
("parent", "apply", "body"),
|
||||
[
|
||||
(
|
||||
_HUB,
|
||||
"restart()",
|
||||
"entity->publish_state(false);\nif (state) { ::hub->restart(); }",
|
||||
),
|
||||
(
|
||||
None,
|
||||
"restart::restart_device()",
|
||||
"entity->publish_state(false);\nif (state) { restart::restart_device(); }",
|
||||
),
|
||||
],
|
||||
)
|
||||
async def test_sub_entities_apply_momentary(
|
||||
setup_test_environment: list[str],
|
||||
apply_functions: list[tuple[str, str, str]],
|
||||
parent: MockObj | None,
|
||||
apply: str,
|
||||
body: str,
|
||||
) -> None:
|
||||
"""A momentary switch publishes off first and acts only when turned on."""
|
||||
sub = _apply_sub([], {"r": _apply_conf("r_sw")}, parent=parent)
|
||||
await sub("r", None, apply=apply, publish="momentary")
|
||||
assert apply_functions[0][2] == body
|
||||
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_sub_entities_apply_without_parent_needs_namespaced_call(
|
||||
setup_test_environment: list[str],
|
||||
|
||||
Reference in new issue
Block a user