After the Phase A / Phase B split in this PR, an external producer that
called wake_loop_threadsafe() (MQTT RX, USB RX, BLE event, espnow,
camera, mWW, speakers, USB host/CDC, lwip socket, enable_loop_soon_any_context)
only got Phase A — the component phase stayed gated by loop_interval_,
so the producer's component loop() could be delayed by up to
loop_interval_ ms before draining its queued work. That breaks the
long-standing semantic of wake_loop_threadsafe().
Add a wake_request flag set by every wake_loop_* entry point and
exchange-cleared at the gate in Application::loop(). When the flag is
set, force Phase B regardless of loop_interval_.
Storage is conditional on the threading model:
- ESPHOME_THREAD_MULTI_ATOMICS: std::atomic<uint8_t> (uint8_t, not
bool, because GCC on Xtensa generates an indirect call for
atomic<bool> ops — same workaround as scheduler.h)
- ESPHOME_THREAD_SINGLE / ESPHOME_THREAD_MULTI_NO_ATOMICS: volatile
uint8_t (8-bit aligned loads/stores are atomic on every supported
MCU; the platform signal that follows wake_request_set provides the
cross-thread/cross-core memory barrier)
Helpers (wake_request_set / wake_request_take) are always_inline so
IRAM_ATTR call sites stay in IRAM. Set BEFORE the platform signal so the
consumer is guaranteed to see the flag on its next gate check.
Adds an integration test that raises loop_interval_ to 2s, snapshots a
counting component's loop count, spawns a std::thread that calls
App.wake_loop_threadsafe() after 50ms, and asserts the count increments
inside a 500ms observation window. Without the fix the count would not
move for ~2s.
Doc and test updates from a code review of this PR:
- Correct the `tail_us == 0 on Phase A-only ticks` claim in the
Application::loop() comment and the RuntimeStatsCollector::record_loop_active
docstring. `loop_tail_start_us` is set to `loop_before_end_us`, and
`loop_now_us` is sampled later, so `tail_us` on Phase A-only ticks is
the small gate-check + record prefix — tiny but non-zero.
(Also flagged by Copilot on application.h:623 and runtime_stats.h:45.)
- Call out ESP8266 as the floor case in the WDT_FEED_INTERVAL_MS margin
table. Its soft WDT (~1.6 s) is the tightest margin at ~5x, so future
changes to the constant need to preserve comfortable headroom there.
- Tighten the test lower bound at tests/integration/test_loop_interval_decoupling.py
from `2 <= loop_delta <= 6` to `3 <= loop_delta <= 6`. Allowing 2 would
let a >50% slowdown from the 4-in-2s nominal pass as CI jitter, which
undermines the regression signal. 3 keeps the test honest while still
absorbing realistic CI jitter.
- Add a second integration test
(test_loop_interval_default_not_pulled_forward) that covers the inverse
direction: at the default loop_interval_ with a fast scheduler item
(5 ms — well under the old delay_time/2 = 8 ms floor), the component
phase must still run at ~62 Hz, not the pre-fix ~128 Hz. This locks
down the original 128 Hz → 62 Hz regression that motivated the PR.
Restructures Application::loop() into two independent phases to stop the
scheduler from silently pulling the component loop cadence forward.
Before: Application::loop() bounded its sleep by
min(loop_interval_ - elapsed, next_schedule_in())
with a delay_time/2 floor. Any scheduler item due sooner than
loop_interval_/2 dragged the whole component phase with it. On a typical
ESP32 config with default loop_interval_=16ms, combined scheduler
activity from api / esp32_ble / esp32_ble_tracker / debug was keeping
every component's loop() running at ~128 Hz instead of the documented
~62 Hz.
This has become more visible recently as more components convert to
PollingComponent (which uses set_interval internally) and more in-tree
code uses set_interval / set_timeout directly. Adding or removing any
scheduled item silently changed every other component's loop cadence.
App.set_loop_interval() for power savings was also silently defeated.
After:
- Phase A (every tick): drain wake notifications, run scheduler.call(),
feed WDT
- Phase B (gated by loop_interval_ or HighFrequencyLoopRequester):
iterate registered components and update last_loop_
Sleep = min(time-until-next-component-phase, next_schedule_in()). When
a scheduler event wakes us early, Phase A services it and the component
phase stays gated independently. loop_interval_ is now a true minimum
interval between component phases.
The delay_time/2 floor is removed. Any legitimate need to wake faster
than loop_interval_ has proper mechanisms:
- HighFrequencyLoopRequester for sustained fast-loop needs
- Application::wake_loop_threadsafe() from any context (new in 2026.4.0)
for one-shot wake-on-event
Also guards against set_interval(0) misuse — it asks the main loop to
spin forever, which was never the intended API. Warns at creation time
pointing authors at HighFrequencyLoopRequester. set_timeout(0)/defer()
is unaffected; zero-delay one-shots remain legitimate.
Runtime stats: process_pending_stats is now called on every tick (not
just when the component phase runs) so log_interval_ isn't quantized to
the component-phase cadence. Added an inline fast-path gate in
runtime_stats.h that early-outs unless now >= next_log_time_, keeping
Application::loop() slim; the log_stats_ work stays out-of-line.
Ordering constraints preserved:
- defer() callbacks still FIFO before components same-tick (Phase A
runs before Phase B)
- Scheduled items still execute before components when both due
- Scheduled callbacks still run on main thread only
- loop_component_start_time_ is still set fresh at each component's loop
- WDT is still fed at least once per tick
- Widen period/total iteration counters to uint64_t to avoid wrapping on
long-running high-frequency loops.
- Compute total component-time sum over all components (not just the
period-active subset) so total overhead is not inflated by components
that ran earlier but are idle now.
- Extend integration test to parse the main_loop line and validate the
iters/active_avg/active_total/overhead_total fields.
- mock_addressable_light.h: add direct <memory>/<cstdint>/<cstddef> includes
- test: use asyncio.get_running_loop() instead of deprecated get_event_loop()
- test: rebase timing to command-issue time (not first-nonzero) and use
absolute progress for assertion 2, so late-transition check can't skew
when the first nonzero sample happens to land near the assertion-1 limit
When a uniform-colored addressable strip transitions from one color to
another, interpolate math-only against a cached start color instead of
reading each LED's current value back through the 8-bit stored byte.
The old algorithm used led.get_red()/etc. every step as the source for
the delta, which round-tripped through gamma uncorrect/correct and the
8-bit stored byte. At gamma 2.8, any pre-gamma value below ~27 rounds
to stored byte 0, so small early-transition steps produced stored 0 and
the next step read back 0, stalling progress until ~90% of the transition
before a single step produced a large-enough pre-gamma value to clear
the gamma threshold. Result: dark for the first 9s of a 10s fade, then
jump on in the final 1s.
Detect uniform start state in start() and take a cheap math-only lerp
path when true, so the stored byte advances through each gamma threshold
as smoothed_progress crosses it. Falls back to the existing per-LED
read-back algorithm when the buffer is non-uniform (e.g. when
transitioning out of an addressable effect).
- get_app_state(): say 'STATUS_LED_* only', not 'STATUS_LED_* and lifecycle'
since lifecycle bits are no longer maintained in app_state_.
- STATUS_LED_SETTLE_S: remove incorrect mention of feed_wdt re-dispatch;
status_led_light is driven by the main loop, not feed_wdt.
- snapshot_led service: say 'status_led_light output' not 'pin state'
since the fixture uses a template output, not GPIO.
Extract the 0.3s magic sleep into a named constant explaining why that
duration is chosen (feed_wdt re-dispatches every ~3 ms; 300 ms gives
~100 opportunities). Fix the idle-write check to snapshot AFTER the
clear instead of before it, so writes still in-flight from the error
phase don't inflate the delta.
Verifies that after clearing all status flags, re-setting a flag makes
status_led_light resume writing to its output. Guards against a future
idle optimization (like #15642) where status_led disables its own
loop() when idle: if the re-enable path were broken, the second set
would not produce writes.
Also checks that writes STOP after all flags are cleared (counter
should not keep growing), proving status_led_light correctly stops
blinking in steady state.
Drop the trailing underscore from any_component_has_status_flag now
that the method is public. Trailing underscores in the codebase are
reserved for protected/private members per clang-tidy naming rules,
which caused a CI failure on the previously-named public helper.
Add integration tests covering:
- Single-component status_set/clear for warning and error
- Multi-component OR semantics (both clear orders)
- Warning and error independence
- End-to-end proof that status_led_light::loop() reads App.app_state_
and writes its output when the bits are set (via a fake template
output whose write_action bumps a counter exposed as a sensor)
When an interval fires in Scheduler::call(), push it directly back into
items_ via push_back() + push_heap() instead of routing through the
to_add_ staging vector and process_to_add_slow_path_().
This eliminates per-cycle overhead of process_to_add_slow_path_() which
acquires a lock, iterates to_add_, pushes each item into the heap, clears
the vector, and resets the atomic counter.