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[light] Use InitialStateHelper in DimRelativeAction integration test
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@@ -4,11 +4,14 @@ Tests both DimRelativeAction<HasTransitionLength=false> and
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DimRelativeAction<HasTransitionLength=true> instantiations.
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"""
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import asyncio
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from typing import Any
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from __future__ import annotations
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import asyncio
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from aioesphomeapi import ButtonInfo, EntityState, LightInfo, LightState
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import pytest
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from .state_utils import InitialStateHelper, require_entity
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from .types import APIClientConnectedFactory, RunCompiledFunction
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@@ -19,31 +22,37 @@ async def test_light_dim_relative_action(
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api_client_connected: APIClientConnectedFactory,
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) -> None:
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"""Test light.dim_relative with and without transition_length."""
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loop = asyncio.get_running_loop()
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async with run_compiled(yaml_config), api_client_connected() as client:
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state_futures: dict[int, asyncio.Future[Any]] = {}
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light_state_future: asyncio.Future[LightState] | None = None
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def on_state(state: Any) -> None:
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if state.key in state_futures and not state_futures[state.key].done():
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state_futures[state.key].set_result(state)
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def on_state(state: EntityState) -> None:
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if (
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isinstance(state, LightState)
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and light_state_future is not None
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and not light_state_future.done()
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):
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light_state_future.set_result(state)
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client.subscribe_states(on_state)
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entities = await client.list_entities_services()
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light = next(e for e in entities[0] if e.object_id == "test_light")
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buttons = {e.name: e for e in entities[0] if hasattr(e, "name")}
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async def wait_for_state(key: int, timeout: float = 5.0) -> Any:
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loop = asyncio.get_running_loop()
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state_futures[key] = loop.create_future()
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async def wait_for_light_state(timeout: float = 5.0) -> LightState:
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nonlocal light_state_future
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light_state_future = loop.create_future()
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try:
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return await asyncio.wait_for(state_futures[key], timeout)
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return await asyncio.wait_for(light_state_future, timeout)
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finally:
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state_futures.pop(key, None)
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light_state_future = None
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async def press_and_wait(button_name: str) -> Any:
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btn = buttons[button_name]
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entities, _ = await client.list_entities_services()
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initial_state_helper = InitialStateHelper(entities)
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client.subscribe_states(initial_state_helper.on_state_wrapper(on_state))
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await initial_state_helper.wait_for_initial_states()
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require_entity(entities, "test_light", LightInfo)
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async def press_and_wait(name: str) -> LightState:
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btn = require_entity(entities, name.lower().replace(" ", "_"), ButtonInfo)
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client.button_command(btn.key)
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return await wait_for_state(light.key)
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return await wait_for_light_state()
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# Setup: turn on at 50%
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state = await press_and_wait("Setup")
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