Files
esphome/esphome/components/ble_client/ble_client_gatt.cpp
T
J. Nick Koston fa17215053 Address review: fan-out guard, refusal warning, sighting-less connect hint
- The connected fan-out stops if a node tears the link down mid-loop
  (latent until a backend settles a teardown synchronously)
- A synchronously refused disconnect logs its own warning - a backend/
  client state divergence is no longer the most quietly logged outcome
- An action-initiated connect before any sighting warns that the public
  address type is assumed (an opaque repeated failure becomes
  self-diagnosing); the connect() doc no longer mentions a config key
  that does not exist
- The explicit-connections ledger test asserts the exact charged count;
  the host-test override comment names the current gate macro
2026-08-09 10:43:21 -05:00

211 lines
7.5 KiB
C++

#include "ble_client_gatt.h"
#if defined(USE_BLE_GATT_CLIENT) && !defined(USE_ESP32)
#include "esphome/core/hal.h"
#include "esphome/core/log.h"
namespace esphome::ble_client {
static const char *const TAG = "ble_client";
// Hold-off step per consecutive failure; capped so a flapping peer retries
// within a minute at worst.
static const uint32_t FAILURE_HOLD_OFF_STEP_MS = 10000;
static const uint8_t FAILURE_HOLD_OFF_MAX_STEPS = 6;
void BLEClient::set_address(uint64_t address) {
this->address_ = address;
uint8_t mac[6];
ble_device_base::uint64_to_mac_msb_first(address, mac);
format_mac_addr_upper(mac, this->address_str_);
}
void BLEClient::set_enabled(bool enabled) {
if (enabled == this->enabled)
return;
ESP_LOGI(TAG, "[%s] %s", this->address_str_, enabled ? "Enabled" : "Disabled");
this->enabled = enabled;
if (!enabled) {
this->disconnect();
return;
}
// A re-enable is an explicit "try again": clear the backoff so the next
// sighting connects promptly. Enabling does not itself connect (legacy
// parity).
this->consecutive_failures_ = 0;
this->hold_off_ms_ = 0;
}
bool BLEClient::parse_device(const ble_device_base::ESPBTDevice &device) {
if (device.address_uint64() != this->address_)
return false;
// The sighting is the source of truth for the address type.
this->address_type_ = device.get_address_type();
this->address_type_known_ = true;
if (!this->enabled || !this->auto_connect_ || this->state_ != State::IDLE)
return true;
if (this->hold_off_ms_ != 0 && millis() - this->hold_off_start_ < this->hold_off_ms_)
return true;
this->attempt_connect_();
return true;
}
void BLEClient::connect() {
if (this->state_ != State::IDLE)
return;
// An absent peer can inhibit scanning for the backend's full connect
// timeout, so this is worth a breadcrumb - but it is a supported action.
ESP_LOGI(TAG, "[%s] Connecting on request", this->address_str_);
if (!this->address_type_known_) {
// Legacy parity: without a sighting the address type defaults to
// public, which never matches a random-static peer.
ESP_LOGW(TAG, "[%s] No sighting yet; assuming a public address type", this->address_str_);
}
this->attempt_connect_();
}
void BLEClient::attempt_connect_() {
int err = this->backend_->connect(this->address_, this->address_type_);
if (err != 0) {
// A refused connect never produces a callback: stay idle, charge the
// backoff, and resolve any waiting connect action through the failure
// path so its chain terminates.
ESP_LOGW(TAG, "[%s] Connect refused, err=%d", this->address_str_, err);
this->register_failure_();
this->defer([this]() { this->connect_failed_callbacks_.call(); });
return;
}
ESP_LOGD(TAG, "[%s] Connecting", this->address_str_);
this->state_ = State::CONNECTING;
}
void BLEClient::disconnect() {
if (this->state_ == State::IDLE)
return;
// A deliberate teardown's failure report must not feed the backoff.
this->cancel_requested_ = true;
int err = this->backend_->gatt_disconnect();
if (err != 0) {
// Refused synchronously: the backend and the client disagreed about the
// link state. Worth a warning of its own - the settle below then runs
// the same deliberate-cancel path as a clean teardown.
ESP_LOGW(TAG, "[%s] Disconnect refused, err=%d; settling locally", this->address_str_, err);
this->on_connection_state(false, 0, err);
}
}
void BLEClient::register_failure_() {
if (this->consecutive_failures_ < FAILURE_HOLD_OFF_MAX_STEPS)
this->consecutive_failures_++;
this->hold_off_start_ = millis();
this->hold_off_ms_ = this->consecutive_failures_ * FAILURE_HOLD_OFF_STEP_MS;
ESP_LOGW(TAG, "[%s] Holding off reconnect for %u s", this->address_str_,
this->consecutive_failures_ * (FAILURE_HOLD_OFF_STEP_MS / 1000));
}
void BLEClient::on_connection_state(bool connected, uint16_t mtu, int error) {
if (connected) {
this->state_ = State::DISCOVERING;
int discover_err = this->backend_->discover_services();
if (discover_err != 0) {
// Synchronous refusal: no discovery completion will follow.
ESP_LOGW(TAG, "[%s] Service discovery refused, err=%d", this->address_str_, discover_err);
this->register_failure_();
// Deliberate teardown: its report must not charge the backoff again.
this->disconnect();
}
return;
}
bool was_connected = this->state_ == State::CONNECTED;
bool cancelled = this->cancel_requested_;
this->cancel_requested_ = false;
this->state_ = State::IDLE;
if (was_connected) {
ESP_LOGI(TAG, "[%s] Disconnected, status=%d", this->address_str_, error);
for (auto *node : this->nodes_) {
node->on_disconnected();
}
// Continuations leave the backend's event-drain stack first.
this->defer([this]() { this->disconnect_callbacks_.call(); });
} else {
if (cancelled) {
// status carries the refusal code when the teardown settled
// synchronously; 0 on a backend-completed cancel.
ESP_LOGD(TAG, "[%s] Connect attempt cancelled, status=%d", this->address_str_, error);
} else {
ESP_LOGW(TAG, "[%s] Connect failed, status=%d", this->address_str_, error);
this->register_failure_();
}
this->defer([this]() { this->connect_failed_callbacks_.call(); });
}
}
void BLEClient::on_service_discovery_done(int error) {
if (error != 0) {
ESP_LOGW(TAG, "[%s] Service discovery failed, status=%d", this->address_str_, error);
this->register_failure_();
// The teardown is deliberate: do not charge the backoff again for its
// connection report.
this->disconnect();
return;
}
// CONNECTED before the fan-out so nodes may consult connected() from
// their own on_connected().
this->state_ = State::CONNECTED;
auto table = this->backend_->get_service_table();
for (auto *node : this->nodes_) {
node->on_connected(table);
if (this->state_ != State::CONNECTED) {
return; // A node tore the link down mid-fan-out; the teardown settled.
}
}
this->backend_->release_services();
this->consecutive_failures_ = 0;
this->hold_off_ms_ = 0;
ESP_LOGI(TAG, "[%s] Connected", this->address_str_);
this->defer([this]() { this->connect_callbacks_.call(); });
}
void BLEClient::on_write_result(uint16_t handle, int error) {
if (error != 0) {
// Breadcrumb even when no node claims the handle.
ESP_LOGD(TAG, "[%s] Write on handle 0x%04x completed with status %d", this->address_str_, handle, error);
}
for (auto *node : this->nodes_) {
node->on_write_result(handle, error);
}
}
void BLEClient::on_read_result(uint16_t handle, const uint8_t *data, uint16_t len, int error) {
if (error != 0) {
// Breadcrumb even when no node claims the handle.
ESP_LOGD(TAG, "[%s] Read on handle 0x%04x completed with status %d", this->address_str_, handle, error);
}
for (auto *node : this->nodes_) {
node->on_read_result(handle, data, len, error);
}
}
void BLEClient::on_notify_data(uint16_t handle, const uint8_t *data, uint16_t len) {
// Every node sees every notification and filters by handle (legacy parity).
for (auto *node : this->nodes_) {
node->on_notify(handle, data, len);
}
}
void BLEClient::dump_config() {
ESP_LOGCONFIG(TAG,
"BLE Client:\n"
" Address: %s\n"
" Auto connect: %s",
this->address_str_, YESNO(this->auto_connect_));
if (this->enabled && this->state_ == State::IDLE) {
ESP_LOGCONFIG(TAG, " Waiting for an advertisement from the device");
}
}
} // namespace esphome::ble_client
#endif // USE_BLE_GATT_CLIENT && !USE_ESP32