Files
esphome/tests/components/packet_interface/basic_session.cpp
T
clydebarrowandClaude Code 36c3c20fc8 [packet_interface] Take the session and encryption sizes at construction
Both layers derive max_packet_size from the layer below in their
constructors instead of assigning it in the body.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-10-19 22:21:49 +11:00

253 lines
7.7 KiB
C++

#include <gtest/gtest.h>
#include <cstdint>
#include <memory>
#include <vector>
#include "esphome/components/packet_interface/basic_session.h"
#include "esphome/core/application.h"
namespace esphome::packet_interface::session_testing {
// Copies a packet into a vector, for comparing in tests
static std::vector<uint8_t> to_vector(const esphome::packet_interface::PacketBuffer &data) {
std::vector<uint8_t> result(data.size());
data.copy_to(result.data(), result.size());
return result;
}
using Packet = std::vector<uint8_t>;
// A link layer that records what is sent, so a test can deliver it to the peer
class MockLink : public PacketInterface {
public:
explicit MockLink(size_t max_packet_size = 64) : PacketInterface(max_packet_size) {}
bool send_to_interface(const PacketBuffer &data, const PacketMetaData &) override {
if (!this->accept)
return false;
this->sent.push_back(to_vector(data));
return true;
}
void inject(const Packet &packet) { this->on_receive_from_interface_(PacketBuffer(packet), {}); }
// Act as a reliability layer that resets and discards data
void set_reliable() { this->capabilities_ = CAPABILITY_RELIABILITY; }
void report_data_lost() { this->session_callback_.call(false); }
std::vector<Packet> sent;
bool accept{true};
};
class TestSession : public BasicSession {
public:
using BasicSession::BasicSession;
using BasicSession::on_interval_;
unsigned get_not_understood_count() const { return this->not_understood_count_; }
};
struct Peer {
Peer() {
this->session = std::make_unique<TestSession>(&this->link);
this->session->set_keep_alive(1000);
this->session->set_session_timeout(3000);
this->session->add_packet_interface_listener(
[this](const PacketBuffer &data, const PacketMetaData &) { this->received.push_back(to_vector(data)); });
this->session->add_on_session_state_callback([this](bool connected) { this->states.push_back(connected); });
this->session->setup();
}
bool send(const Packet &data) { return this->session->send_to_interface(PacketBuffer(data), {}); }
MockLink link;
std::unique_ptr<TestSession> session;
std::vector<Packet> received;
std::vector<bool> states;
};
static bool is_keep_alive(const Packet &packet) { return !packet.empty() && packet[0] == 0x01; }
// Move packets between the peers until nothing more is sent
static void pump(Peer &a, Peer &b) {
for (int i = 0; i != 20; i++) {
if (a.link.sent.empty() && b.link.sent.empty())
return;
auto from_a = std::move(a.link.sent);
auto from_b = std::move(b.link.sent);
a.link.sent.clear();
b.link.sent.clear();
for (auto &packet : from_a)
b.link.inject(packet);
for (auto &packet : from_b)
a.link.inject(packet);
}
FAIL() << "Peers did not go quiet";
}
// Each test replaces App with a fresh one; the keep-alive interval needs its scheduler
class BasicSessionTest : public ::testing::Test {
protected:
void SetUp() override {
App.~Application();
new (&App) Application();
static char name[] = "session-tests";
static char friendly_name[] = "";
App.pre_setup(name, sizeof(name) - 1, friendly_name, 0);
}
void TearDown() override {
App.~Application();
new (&App) Application(); // later tests and the test listener use App
}
static void set_time(uint32_t now) { LoopBlockingGuard guard{nullptr, nullptr, now}; }
};
TEST_F(BasicSessionTest, MaxPacketSizeAllowsForHeader) {
Peer a;
EXPECT_EQ(a.session->get_max_packet_size(), 64 - BasicSession::HEADER_SIZE);
EXPECT_EQ(a.link.top(), a.session.get());
EXPECT_EQ(a.session->get_capabilities(), CAPABILITY_SESSION);
}
TEST_F(BasicSessionTest, KeepAliveSentAtSetup) {
Peer a;
ASSERT_EQ(a.link.sent.size(), 1);
EXPECT_TRUE(is_keep_alive(a.link.sent[0]));
EXPECT_EQ(a.link.sent[0].size(), 5);
EXPECT_FALSE(a.session->is_connected());
}
TEST_F(BasicSessionTest, BothConnectWithoutRepeatedAnswers) {
Peer a, b;
pump(a, b);
EXPECT_TRUE(a.session->is_connected());
EXPECT_TRUE(b.session->is_connected());
EXPECT_EQ(a.states, std::vector<bool>{true});
EXPECT_EQ(b.states, std::vector<bool>{true});
}
TEST_F(BasicSessionTest, OneSideStartsLater) {
Peer a;
a.link.sent.clear(); // a's first keep-alive is lost
Peer b;
pump(a, b);
EXPECT_TRUE(a.session->is_connected());
EXPECT_TRUE(b.session->is_connected());
}
TEST_F(BasicSessionTest, DataPassesThroughWithHeader) {
Peer a, b;
pump(a, b);
ASSERT_TRUE(a.send({0x10, 0x11}));
ASSERT_EQ(a.link.sent.size(), 1);
EXPECT_EQ(a.link.sent[0], (Packet{0x00, 0x10, 0x11}));
pump(a, b);
EXPECT_EQ(b.received, (std::vector<Packet>{{0x10, 0x11}}));
EXPECT_TRUE(a.received.empty());
}
TEST_F(BasicSessionTest, NotUnderstoodPacketsCountedUntilOneIsUnderstood) {
Peer a;
for (int i = 0; i != 20; i++)
a.link.inject({0x7F, 0x00});
// The count stops where the mismatch is logged, so it is logged once
EXPECT_EQ(a.session->get_not_understood_count(), 10);
a.link.inject({0x00, 0x55});
EXPECT_EQ(a.session->get_not_understood_count(), 0);
}
TEST_F(BasicSessionTest, DataMarksPeerConnected) {
Peer a;
a.link.inject({0x00, 0x42});
EXPECT_TRUE(a.session->is_connected());
EXPECT_EQ(a.received, (std::vector<Packet>{{0x42}}));
}
TEST_F(BasicSessionTest, DataBeforeFirstKeepAliveIsNotARestart) {
Peer a, b;
a.link.sent.clear();
b.link.sent.clear(); // b's first keep-alive is lost
b.send({0x42});
pump(a, b);
b.session->on_interval_();
pump(a, b);
EXPECT_EQ(a.states, std::vector<bool>{true});
}
TEST_F(BasicSessionTest, SendFailureIsReturned) {
Peer a;
a.link.accept = false;
EXPECT_FALSE(a.send({0x01}));
}
TEST_F(BasicSessionTest, IntervalSendsKeepAlive) {
Peer a;
a.link.sent.clear();
a.session->on_interval_();
ASSERT_EQ(a.link.sent.size(), 1);
EXPECT_TRUE(is_keep_alive(a.link.sent[0]));
}
TEST_F(BasicSessionTest, PeerLostAfterTimeout) {
Peer a, b;
set_time(1000);
pump(a, b);
set_time(4000);
a.session->on_interval_();
EXPECT_TRUE(a.session->is_connected());
set_time(4001);
a.session->on_interval_();
EXPECT_FALSE(a.session->is_connected());
EXPECT_EQ(a.states, (std::vector<bool>{true, false}));
// Heard again
b.session->on_interval_();
pump(a, b);
EXPECT_TRUE(a.session->is_connected());
EXPECT_EQ(a.states, (std::vector<bool>{true, false, true}));
}
TEST_F(BasicSessionTest, PeerRestartIsReported) {
Peer a;
auto b = std::make_unique<Peer>();
pump(a, *b);
b = std::make_unique<Peer>();
pump(a, *b);
EXPECT_TRUE(a.session->is_connected());
EXPECT_EQ(a.states, (std::vector<bool>{true, false, true}));
EXPECT_EQ(b->states, std::vector<bool>{true});
}
TEST_F(BasicSessionTest, MalformedPacketsDropped) {
Peer a;
a.link.inject({});
a.link.inject({0x02, 0x00});
a.link.inject({0x01, 0x00, 0x00});
EXPECT_FALSE(a.session->is_connected());
EXPECT_TRUE(a.received.empty());
}
TEST_F(BasicSessionTest, DataLostBelowReportedAsSessionLost) {
MockLink link;
link.set_reliable();
TestSession session(&link);
std::vector<bool> states;
session.add_on_session_state_callback([&states](bool connected) { states.push_back(connected); });
session.setup();
// Not yet connected, so nothing to report
link.report_data_lost();
EXPECT_TRUE(states.empty());
link.inject({0x00, 0x55});
link.report_data_lost();
EXPECT_FALSE(session.is_connected());
// Connected again when the peer is next heard
link.inject({0x00, 0x56});
EXPECT_EQ(states, (std::vector<bool>{true, false, true}));
}
TEST_F(BasicSessionTest, LinkTooSmallForKeepAliveFailsSetup) {
MockLink link(4);
TestSession session(&link);
session.setup();
EXPECT_TRUE(session.is_failed());
EXPECT_TRUE(link.sent.empty());
Packet packet{1};
EXPECT_FALSE(session.send_to_interface(PacketBuffer(packet), {}));
}
} // namespace esphome::packet_interface::session_testing