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a0286616f71f0b654f25b443bcc0ae4ba0723bc2
Both are trivial bit operations on a uint16_t (one or/and on flags_), but without ESPHOME_ALWAYS_INLINE each call costs a call0/call8 plus the return/register-window rotation — more work than the body itself. validate_() invokes these ~8 times and transform_parameters_() adds more, so runtime benchmarks should reflect the elimination of the call overhead. Note: a previous attempt at this (#15402) was closed based on flash size deltas alone. This reopens the question with CodSpeed in-loop to measure actual runtime impact.
Description
ESPHome is a system to control your ESP8266/ESP32 by simple yet powerful configuration files and control them remotely through Home Automation systems.
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