J. Nick Koston 0cbd2a2009 [ethernet] Restructure for multi-platform support
Restructure the ethernet component from ESP32-only to multi-platform,
following the same pattern as the wifi component (FILTER_SOURCE_FILES
with platform-specific .cpp files).

- Split ethernet_component.cpp into common code + ethernet_component_esp32.cpp
- Remove DEPENDENCIES = ["esp32"], add platform validators per type
- Add FILTER_SOURCE_FILES to select platform-specific .cpp
- Move ESP32 imports inside platform-conditional functions
- Update ethernet_info guards from USE_ESP32 to USE_ETHERNET
- Add USE_ETHERNET_SPI/OPENETH/SPI_POLLING_SUPPORT to defines.h
- Guard ethernet_helpers.c with USE_ESP32

No behavioral changes for ESP32 — this is a pure restructuring to
enable adding non-ESP32 platform support.
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S
Description
ESPHome is a system to control your ESP8266/ESP32 by simple yet powerful configuration files and control them remotely through Home Automation systems.
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