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Author SHA1 Message Date
Jesse Hills 073c64f3b6 Keep advertising start/stop decisions in one place
advertising_stop() now just drops its request and lets advertising_refresh()
decide, so both sides are symmetric and only refresh knows when the radio
should be advertising.
2026-09-03 10:53:36 +12:00
Jesse Hills 47aaa21f8d Apply advertising requests once BLE becomes active
A component that requests advertising during setup does so before the stack is
up, so the request had no effect until something else restarted advertising.
Refresh on the transition to active so early requests, and requests still held
across a disable/enable cycle, take effect right away.
2026-09-03 07:28:23 +12:00
Jesse Hills 3fa9cd5abf [esp32_ble] Reference count BLE advertising
Advertising was started when the BLE server came up and never stopped, so a
device that auto-loads esp32_ble_server for esp32_improv advertised over BLE
forever - even with WiFi connected and Improv never started.

Components now request advertising with advertising_start() and release it
with advertising_stop(); the radio only advertises while at least one request
is held. The BLE server only requests it when the configuration defines
services or manufacturer data of its own, Improv holds a request for as long
as provisioning is possible, and a beacon holds one permanently.

Fixes https://github.com/esphome/esphome/issues/18938
2026-09-02 20:39:07 +12:00
118 changed files with 696 additions and 2462 deletions
+2 -13
View File
@@ -374,9 +374,8 @@ jobs:
- name: Install apt packages (cached)
# ccache speeds up the host compiles. A cache hit never touches apt
# (mirror outages cannot hang the job); the timeout bounds the cold
# path. Packages and version must match seed-apt-cache exactly.
# libsdl2-dev is needed by the headless display tests, which capture
# screenshots.
# path. Packages and version must match seed-apt-cache exactly;
# libsdl2-dev is unused here and carried only for cache-key parity.
timeout-minutes: 10
uses: awalsh128/cache-apt-pkgs-action@553a35bb8ebd9fcabcb1c9451aa4c98e1b4ca8a9 # v1.6.3
with:
@@ -439,16 +438,6 @@ jobs:
echo "Bucket ${{ matrix.bucket.name }}: running ${#test_files[@]} integration tests"
pytest -vv --no-cov --tb=native --durations=30 -n auto --dist worksteal \
--junitxml=junit-integration.xml "${test_files[@]}"
- name: Upload test artifacts
# Tests that compare rendered output write the image they actually got here, so a
# failure can be looked at without reproducing the whole build locally.
if: failure()
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
with:
name: integration-test-artifacts-${{ matrix.bucket.name }}
path: test_artifacts/
if-no-files-found: ignore
retention-days: 7
- name: Upload junit timings
# Consumed by sync-integration-durations.yml through
# script/update_integration_test_durations.py; only full matrix dev
-2
View File
@@ -137,8 +137,6 @@ config/
!tests/component_tests/**/config/
tests/build/
tests/.esphome/
# Output kept by failing tests for inspection; uploaded by CI
test_artifacts/
/.temp-clang-tidy.cpp
/.temp/
.pio/
+2 -96
View File
@@ -44,16 +44,6 @@ This document provides essential context for AI models interacting with this pro
## 4. Coding Conventions & Style Guide
**Read the developer documentation before writing a component.** https://developers.esphome.io covers the
component lifecycle, the main loop, and the reasoning behind the rules below in far more depth than this
file does, and it is the authority when they disagree. The most useful starting points:
* https://developers.esphome.io/architecture/components/ - component lifecycle, `setup()`, `loop()`,
setup priorities, and how a component is registered.
* https://developers.esphome.io/architecture/components/advanced/ - choosing between `loop()`,
`set_interval`, `set_timeout` and `defer`; waking the loop from another thread; the RAM cost of each.
* https://developers.esphome.io/contributing/code/ - contribution rules, public API and breaking changes.
* **Formatting:**
* **Python:** Uses `ruff` and `flake8` for linting and formatting. Configuration is in `pyproject.toml`.
* **C++:** Uses `clang-format` for formatting. Configuration is in `.clang-format`.
@@ -152,47 +142,6 @@ file does, and it is the authority when they disagree. The most useful starting
* **Indentation:** Use spaces (two per indentation level), not tabs
* **Type aliases:** Prefer `using type_t = int;` over `typedef int type_t;`
* **Line length:** Wrap lines at no more than 120 characters
* **Timing in `loop()`:** Never call `millis()` in a `loop()` body. The current tick's timestamp is
already cached - use `App.get_loop_component_start_time()` (from `esphome/core/application.h`).
Only reach for `millis()` when you genuinely need sub-tick resolution inside a long operation.
* **The main loop runs every 16 ms.** A rate-limit gate shorter than that does nothing: the check
passes on essentially every pass of the loop, so it costs a comparison and buys nothing. Pick an
interval comfortably coarser than 16 ms, or drop the gate entirely and accept running every loop.
```cpp
// Bad - a 10ms gate against a 16ms loop never holds anything back
static constexpr uint32_t POLL_INTERVAL_MS = 10;
const uint32_t now = millis();
if (now - this->last_poll_ < POLL_INTERVAL_MS)
return;
this->last_poll_ = now;
```
```cpp
// Good - an interval that actually rate limits, off the cached timestamp
static constexpr uint32_t POLL_INTERVAL_MS = 100;
const uint32_t now = App.get_loop_component_start_time();
if (now - this->last_poll_ < POLL_INTERVAL_MS)
return;
this->last_poll_ = now;
```
Pick the primitive by cadence: under 250 ms use a gated `loop()`; 500 ms and above use
`set_interval`. Full reasoning, including why `set_interval` costs more below 500 ms:
https://developers.esphome.io/architecture/components/advanced/#quick-rule-of-thumb
* **Don't override a default with the same value:** if a base class method already returns what you
want, do not override it. `Component::get_setup_priority()` returns `setup_priority::DATA`, so a
component that wants `DATA` should simply leave it alone.
```cpp
// Bad - this is exactly what the base class already does
float get_setup_priority() const override { return setup_priority::DATA; }
```
* **Logging string literals:** wrap literals passed as `%s` arguments in `LOG_STR_LITERAL()` so they
can be stored in flash rather than RAM.
```cpp
// Bad
ESP_LOGV(TAG, "Key %u %s", key, pressed ? "pressed" : "released");
// Good
ESP_LOGV(TAG, "Key %u %s", key, pressed ? LOG_STR_LITERAL("pressed") : LOG_STR_LITERAL("released"));
```
* **Constructor parameters vs setters:** Component properties that are both **required** and **invariant**
(never change after construction) should be constructor parameters rather than set via setter methods.
This makes the dependency explicit and prevents use of the object in an incompletely-initialized state.
@@ -613,33 +562,6 @@ file does, and it is the authority when they disagree. The most useful starting
Use `cg.add_define("MAX_SERVICES", count)` to set the size from Python configuration.
Like `std::array` but with vector-like API (`push_back()`, `size()`) and no STL reallocation code.
**Listener and child-entity registration lists are the most common case, and the most commonly
missed.** A `register_*()` method called once per child at code generation time has a count that
is known at compile time, so it should never be a `std::vector`. Use `cg.slot_counter()`: it
returns a function that each consumer calls once per slot it will occupy, and after every
`to_code` has run it emits the define with the final count. When nothing registers, no define is
emitted and the storage plus its registration method compile out entirely.
```python
# hub component's __init__.py
_request_listener_slot = cg.slot_counter("MY_COMPONENT_LISTENER_COUNT")
async def register_listener(hub: MockObj, var: MockObj) -> None:
_request_listener_slot()
cg.add(hub.register_listener(var))
```
```cpp
#ifdef MY_COMPONENT_LISTENER_COUNT
void register_listener(MyComponentListener *listener);
#endif
protected:
#ifdef MY_COMPONENT_LISTENER_COUNT
StaticVector<MyComponentListener *, MY_COMPONENT_LISTENER_COUNT> listeners_;
#endif
```
Request slots from `to_code`, not from a job that runs after `CoroPriority.FINAL` - a late
request raises rather than silently undercounting.
3. **Runtime-known sizes:** Use `FixedVector` from `esphome/core/helpers.h` when the size is only known at runtime initialization.
```cpp
// Bad - generates STL realloc code (_M_realloc_insert)
@@ -677,25 +599,9 @@ file does, and it is the authority when they disagree. The most useful starting
```
Linear search on small datasets (1-16 elements) is often faster than hashing/tree overhead, but this depends on lookup frequency and access patterns. For frequent lookups in hot code paths, the O(1) vs O(n) complexity difference may still matter even for small datasets. `std::vector` with simple structs is usually fine—it's the heavy containers (`map`, `set`, `unordered_map`) that should be avoided for small datasets unless profiling shows otherwise.
5. **Strings set once from configuration:** Use `StringRef` (`esphome/core/string_ref.h`) rather than
`std::string`. Code generation passes a string literal that lives in flash for the life of the
program, so storing a `std::string` copies it onto the heap for nothing. `StringRef` is a
non-owning pointer plus length; it does not copy, and it must only ever refer to storage that
outlives it (a string literal, or a buffer owned elsewhere).
```cpp
// Bad - heap copy of a literal that is already in flash
void set_keys(std::string keys) { this->keys_ = std::move(keys); }
std::string keys_;
```
```cpp
// Good - no allocation
void set_keys(const char *keys) { this->keys_ = StringRef(keys); }
StringRef keys_;
```
5. **Avoid `std::deque`:** It allocates in 512-byte blocks regardless of element size, guaranteeing at least 512 bytes of RAM usage immediately. This is a major source of crashes on memory-constrained devices.
6. **Avoid `std::deque`:** It allocates in 512-byte blocks regardless of element size, guaranteeing at least 512 bytes of RAM usage immediately. This is a major source of crashes on memory-constrained devices.
7. **Detection:** Look for these patterns in compiler output:
6. **Detection:** Look for these patterns in compiler output:
- Large code sections with STL symbols (vector, map, set)
- `alloc`, `realloc`, `dealloc` in symbol names
- `_M_realloc_insert`, `_M_default_append` (vector reallocation)
-1
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@@ -496,7 +496,6 @@ esphome/components/sm2335/* @Cossid
esphome/components/sml/* @alengwenus
esphome/components/smt100/* @piechade
esphome/components/sn74hc165/* @jesserockz
esphome/components/snapshot/* @clydebarrow
esphome/components/socket/* @esphome/core
esphome/components/sonoff_d1/* @anatoly-savchenkov
esphome/components/sound_level/* @kahrendt
+1 -1
View File
@@ -48,7 +48,7 @@ PROJECT_NAME = ESPHome
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = 2026.9.0b1
PROJECT_NUMBER = 2026.9.0-dev
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
+1
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@@ -100,6 +100,7 @@ bool CM1106Component::cm1106_write_command_(const uint8_t *command, size_t comma
void CM1106Component::dump_config() {
ESP_LOGCONFIG(TAG, "CM1106:");
LOG_SENSOR(" ", "CO2", this->co2_sensor_);
this->check_uart_settings(9600);
if (this->is_failed()) {
ESP_LOGE(TAG, ESP_LOG_MSG_COMM_FAIL);
}
-8
View File
@@ -46,14 +46,6 @@ CONFIG_SCHEMA = (
.extend(uart.UART_DEVICE_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"cm1106",
baud_rate=9600,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
"""Code generation entry point."""
+1
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@@ -58,6 +58,7 @@ void CSE7761Component::dump_config() {
ESP_LOGE(TAG, ESP_LOG_MSG_COMM_FAIL);
}
LOG_UPDATE_INTERVAL(this);
this->check_uart_settings(38400, 1, uart::UART_CONFIG_PARITY_EVEN, 8);
}
void CSE7761Component::update() {
+1 -7
View File
@@ -68,13 +68,7 @@ CONFIG_SCHEMA = (
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"cse7761",
baud_rate=38400,
require_rx=True,
require_tx=True,
data_bits=8,
parity="EVEN",
stop_bits=1,
"cse7761", baud_rate=38400, require_rx=True, require_tx=True
)
+1
View File
@@ -255,6 +255,7 @@ void CSE7766Component::dump_config() {
LOG_SENSOR(" ", "Apparent Power", this->apparent_power_sensor_);
LOG_SENSOR(" ", "Reactive Power", this->reactive_power_sensor_);
LOG_SENSOR(" ", "Power Factor", this->power_factor_sensor_);
this->check_uart_settings(4800, 1, uart::UART_CONFIG_PARITY_EVEN);
}
} // namespace esphome::cse7766
+1 -6
View File
@@ -84,12 +84,7 @@ CONFIG_SCHEMA = (
.extend(cv.COMPONENT_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"cse7766",
baud_rate=4800,
require_rx=True,
data_bits=8,
parity="EVEN",
stop_bits=1,
"cse7766", baud_rate=4800, parity="EVEN", require_rx=True
)
-8
View File
@@ -26,14 +26,6 @@ CONFIG_SCHEMA = (
.extend(cv.polling_component_schema("30s"))
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"daly_bms",
baud_rate=9600,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
var = cg.new_Pvariable(config[CONF_ID])
+4 -1
View File
@@ -22,7 +22,10 @@ static const uint8_t DALY_REQUEST_TEMPERATURE = 0x96;
void DalyBmsComponent::setup() { this->next_request_ = 1; }
void DalyBmsComponent::dump_config() { ESP_LOGCONFIG(TAG, "Daly BMS:"); }
void DalyBmsComponent::dump_config() {
ESP_LOGCONFIG(TAG, "Daly BMS:");
this->check_uart_settings(9600);
}
void DalyBmsComponent::update() {
this->trigger_next_ = true;
+1 -6
View File
@@ -60,12 +60,7 @@ CONFIG_SCHEMA = cv.All(
).extend(uart.UART_DEVICE_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"dfplayer",
baud_rate=9600,
require_tx=True,
data_bits=8,
parity="NONE",
stop_bits=1,
"dfplayer", baud_rate=9600, require_tx=True
)
+4 -1
View File
@@ -277,6 +277,9 @@ void DFPlayer::loop() {
}
}
}
void DFPlayer::dump_config() { ESP_LOGCONFIG(TAG, "DFPlayer:"); }
void DFPlayer::dump_config() {
ESP_LOGCONFIG(TAG, "DFPlayer:");
this->check_uart_settings(9600);
}
} // namespace esphome::dfplayer
+28 -7
View File
@@ -100,21 +100,38 @@ void ESP32BLE::disable() {
#ifdef USE_ESP32_BLE_ADVERTISING
void ESP32BLE::advertising_start() {
this->advertising_init_();
if (!this->is_active())
this->advertising_ref_count_++;
this->advertising_refresh();
}
void ESP32BLE::advertising_stop() {
if (this->advertising_ref_count_ == 0)
return;
this->advertising_->start();
this->advertising_ref_count_--;
this->advertising_refresh();
}
void ESP32BLE::advertising_refresh() {
if (this->advertising_ == nullptr || !this->is_active())
return;
// Advertise while any component still needs it, otherwise stop
if (this->advertising_ref_count_ == 0) {
this->advertising_->stop();
} else {
this->advertising_->start();
}
}
void ESP32BLE::advertising_set_service_data(const std::vector<uint8_t> &data) {
this->advertising_init_();
this->advertising_->set_service_data(data);
this->advertising_start();
this->advertising_refresh();
}
void ESP32BLE::advertising_set_manufacturer_data(const std::vector<uint8_t> &data) {
this->advertising_init_();
this->advertising_->set_manufacturer_data(data);
this->advertising_start();
this->advertising_refresh();
}
void ESP32BLE::advertising_set_service_data_and_name(std::span<const uint8_t> data, bool include_name) {
@@ -136,7 +153,7 @@ void ESP32BLE::advertising_set_service_data_and_name(std::span<const uint8_t> da
this->advertising_->set_service_data(data);
}
this->advertising_start();
this->advertising_refresh();
}
void ESP32BLE::advertising_register_raw_advertisement_callback(std::function<void(bool)> &&callback) {
@@ -147,13 +164,13 @@ void ESP32BLE::advertising_register_raw_advertisement_callback(std::function<voi
void ESP32BLE::advertising_add_service_uuid(ESPBTUUID uuid) {
this->advertising_init_();
this->advertising_->add_service_uuid(uuid);
this->advertising_start();
this->advertising_refresh();
}
void ESP32BLE::advertising_remove_service_uuid(ESPBTUUID uuid) {
this->advertising_init_();
this->advertising_->remove_service_uuid(uuid);
this->advertising_start();
this->advertising_refresh();
}
#endif
@@ -575,6 +592,10 @@ void ESP32BLE::loop_handle_state_transition_not_active_() {
}
this->state_ = BLE_COMPONENT_STATE_ACTIVE;
#ifdef USE_ESP32_BLE_ADVERTISING
// Requests made before the stack was up (or before it was re-enabled) take effect now
this->advertising_refresh();
#endif
}
}
+13
View File
@@ -114,7 +114,17 @@ class ESP32BLE final : public Component {
void set_name(const char *name) { this->name_ = name; }
#ifdef USE_ESP32_BLE_ADVERTISING
/** Request advertising on behalf of a component.
*
* Requests are reference counted: advertising runs until every component that called
* advertising_start() has released it again with advertising_stop(). Each component must
* pair its calls, so nothing advertises until something actually asks for it.
*/
void advertising_start();
/// Release a request made with advertising_start(); advertising stops at the last release.
void advertising_stop();
/// Apply the current payload and request count: advertise while requested, otherwise stop.
void advertising_refresh();
void advertising_set_service_data(const std::vector<uint8_t> &data);
void advertising_set_manufacturer_data(const std::vector<uint8_t> &data);
void advertising_set_appearance(uint16_t appearance) { this->appearance_ = appearance; }
@@ -226,6 +236,9 @@ class ESP32BLE final : public Component {
// 1-byte aligned members (grouped together to minimize padding)
BLEComponentState state_{BLE_COMPONENT_STATE_OFF}; // 1 byte (uint8_t enum)
bool enable_on_boot_{}; // 1 byte
#ifdef USE_ESP32_BLE_ADVERTISING
uint8_t advertising_ref_count_{0}; // 1 byte, number of components requesting advertising
#endif
#ifdef ESPHOME_ESP32_BLE_EXTENDED_AUTH_PARAMS
optional<esp_ble_auth_req_t> auth_req_mode_;
@@ -67,6 +67,8 @@ void ESP32BLEBeacon::setup() {
this->on_advertise_();
}
});
// A beacon always needs the device to advertise, and never releases the request
global_ble->advertising_start();
}
void ESP32BLEBeacon::on_advertise_() {
@@ -596,6 +596,18 @@ async def to_code(config):
cg.add(var.set_parent(parent))
cg.add(parent.advertising_set_appearance(config[CONF_APPEARANCE]))
cg.add(var.set_max_clients(config[CONF_MAX_CLIENTS]))
# Only advertise for the server itself when the configuration gives clients something to
# find. A server that is auto-loaded purely to host a runtime service (esp32_improv) stays
# silent until that service asks for advertising.
cg.add(
var.set_advertising_required(
CONF_MANUFACTURER_DATA in config
or any(
not uuid_is(service_config[CONF_UUID], DEVICE_INFORMATION_SERVICE_UUID)
for service_config in config[CONF_SERVICES]
)
)
)
if CONF_MANUFACTURER_DATA in config:
cg.add(var.set_manufacturer_data(config[CONF_MANUFACTURER_DATA]))
for service_config in config[CONF_SERVICES]:
@@ -81,6 +81,7 @@ void BLEServer::loop() {
if (this->device_information_service_->is_running()) {
this->state_ = RUNNING;
this->restart_advertising_();
this->request_advertising_();
ESP_LOGD(TAG, "BLE server setup successfully");
} else if (this->device_information_service_->is_created()) {
this->device_information_service_->start();
@@ -98,6 +99,20 @@ void BLEServer::restart_advertising_() {
}
}
void BLEServer::request_advertising_() {
if (!this->advertising_required_ || this->advertising_requested_)
return;
this->advertising_requested_ = true;
this->parent_->advertising_start();
}
void BLEServer::release_advertising_() {
if (!this->advertising_requested_)
return;
this->advertising_requested_ = false;
this->parent_->advertising_stop();
}
BLEService *BLEServer::create_service(ESPBTUUID uuid, bool advertise, uint16_t num_handles) {
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_VERBOSE
char uuid_buf[esp32_ble::UUID_STR_LEN];
@@ -170,7 +185,7 @@ void BLEServer::gatts_event_handler(esp_gatts_cb_event_t event, esp_gatt_if_t ga
this->add_client_(param->connect.conn_id);
// Resume advertising so additional clients can discover and connect
if (this->client_count_ < this->max_clients_) {
this->parent_->advertising_start();
this->parent_->advertising_refresh();
}
this->dispatch_callbacks_(CallbackType::ON_CONNECT, param->connect.conn_id);
break;
@@ -178,7 +193,7 @@ void BLEServer::gatts_event_handler(esp_gatts_cb_event_t event, esp_gatt_if_t ga
case ESP_GATTS_DISCONNECT_EVT: {
ESP_LOGD(TAG, "BLE Client disconnected");
this->remove_client_(param->disconnect.conn_id);
this->parent_->advertising_start();
this->parent_->advertising_refresh();
this->dispatch_callbacks_(CallbackType::ON_DISCONNECT, param->disconnect.conn_id);
break;
}
@@ -226,6 +241,8 @@ void BLEServer::remove_client_(uint16_t conn_id) {
}
void BLEServer::ble_before_disabled_event_handler() {
// Advertising is re-requested once the server is running again after BLE is re-enabled
this->release_advertising_();
// Delete all clients
this->client_count_ = 0;
// Delete all services
@@ -38,6 +38,13 @@ class BLEServer final : public Component, public Parented<ESP32BLE> {
this->restart_advertising_();
}
/** Whether this server needs the device to advertise so clients can find and connect to it.
*
* False for a server that only hosts services created at runtime (e.g. esp32_improv), which
* request advertising themselves for as long as they need it.
*/
void set_advertising_required(bool required) { this->advertising_required_ = required; }
void set_max_clients(uint8_t max_clients) { this->max_clients_ = max_clients; }
uint8_t get_max_clients() const { return this->max_clients_; }
@@ -82,6 +89,8 @@ class BLEServer final : public Component, public Parented<ESP32BLE> {
};
void restart_advertising_();
void request_advertising_();
void release_advertising_();
int8_t find_client_index_(uint16_t conn_id) const;
void add_client_(uint16_t conn_id);
@@ -93,6 +102,8 @@ class BLEServer final : public Component, public Parented<ESP32BLE> {
std::vector<uint8_t> manufacturer_data_{};
esp_gatt_if_t gatts_if_{0};
bool registered_{false};
bool advertising_required_{true};
bool advertising_requested_{false};
uint16_t clients_[USE_ESP32_BLE_MAX_CONNECTIONS]{};
uint8_t client_count_{0};
@@ -112,6 +112,7 @@ void ESP32ImprovComponent::loop() {
this->state_callback_.call(this->state_, this->error_state_);
#endif
}
this->release_advertising_();
this->incoming_data_.clear();
return;
}
@@ -143,8 +144,9 @@ void ESP32ImprovComponent::loop() {
ESP_LOGV(TAG, "Starting with device name advertising");
this->advertising_device_name_ = true;
this->last_name_adv_time_ = App.get_loop_component_start_time();
// Set the payload before requesting, so advertising starts exactly once
esp32_ble::global_ble->advertising_set_service_data_and_name(std::span<const uint8_t>{}, true);
esp32_ble::global_ble->advertising_start();
this->request_advertising_();
// Set initial state based on whether we have an authorizer
this->set_state_(this->get_initial_state_(), false);
@@ -326,6 +328,8 @@ void ESP32ImprovComponent::stop() {
this->set_timeout("end-service", STOP_ADVERTISING_DELAY, [this] {
if (this->state_ == improv::STATE_STOPPED || this->service_ == nullptr)
return;
// Release first so removing the service UUID does not restart advertising on the way out
this->release_advertising_();
this->service_->stop();
this->set_state_(improv::STATE_STOPPED);
});
@@ -520,6 +524,20 @@ void ESP32ImprovComponent::update_advertising_type_() {
}
}
void ESP32ImprovComponent::request_advertising_() {
if (this->advertising_requested_)
return;
this->advertising_requested_ = true;
esp32_ble::global_ble->advertising_start();
}
void ESP32ImprovComponent::release_advertising_() {
if (!this->advertising_requested_)
return;
this->advertising_requested_ = false;
esp32_ble::global_ble->advertising_stop();
}
improv::State ESP32ImprovComponent::get_initial_state_() const {
#ifdef USE_BINARY_SENSOR
// If we have an authorizer, start in awaiting authorization state
@@ -104,8 +104,11 @@ class ESP32ImprovComponent final : public Component, public improv_base::ImprovB
bool status_indicator_state_{false};
uint32_t last_name_adv_time_{0};
bool advertising_device_name_{false};
bool advertising_requested_{false};
void set_status_indicator_state_(bool state);
void update_advertising_type_();
void request_advertising_();
void release_advertising_();
void set_state_(improv::State state, bool update_advertising = true);
void set_error_(improv::Error error);
+1
View File
@@ -96,6 +96,7 @@ void HC8Component::dump_config() {
" Warmup time: %" PRIu32 " s",
this->warmup_seconds_);
LOG_SENSOR(" ", "CO2", this->co2_sensor_);
this->check_uart_settings(9600);
}
} // namespace esphome::hc8
-3
View File
@@ -47,9 +47,6 @@ FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
baud_rate=9600,
require_rx=True,
require_tx=True,
data_bits=8,
parity="NONE",
stop_bits=1,
)
+1
View File
@@ -38,6 +38,7 @@ CoverTraits HE60rCover::get_traits() {
void HE60rCover::dump_config() {
LOG_COVER("", "HE60R Cover", this);
this->check_uart_settings(1200, 1, uart::UART_CONFIG_PARITY_EVEN, 8);
ESP_LOGCONFIG(TAG,
" Open Duration: %.1fs\n"
" Close Duration: %.1fs",
@@ -68,6 +68,8 @@ void HrxlMaxsonarWrComponent::check_buffer_() {
void HrxlMaxsonarWrComponent::dump_config() {
ESP_LOGCONFIG(TAG, "HRXL MaxSonar WR Sensor:");
LOG_SENSOR(" ", "Distance", this);
// As specified in the sensor's data sheet
this->check_uart_settings(9600, 1, esphome::uart::UART_CONFIG_PARITY_NONE, 8);
}
} // namespace esphome::hrxl_maxsonar_wr
@@ -23,14 +23,6 @@ CONFIG_SCHEMA = sensor.sensor_schema(
state_class=STATE_CLASS_MEASUREMENT,
).extend(uart.UART_DEVICE_SCHEMA)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"hrxl_maxsonar_wr",
baud_rate=9600,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
var = await sensor.new_sensor(config)
@@ -11,6 +11,7 @@ static const char *const PROTOCOL_NAMES[] = {HYDREON_RGXX_PROTOCOL_LIST(, HYDREO
static const char *const IGNORE_STRINGS[] = {HYDREON_RGXX_IGNORE_LIST(, HYDREON_RGXX_COMMA)};
void HydreonRGxxComponent::dump_config() {
this->check_uart_settings(9600, 1, esphome::uart::UART_CONFIG_PARITY_NONE, 8);
ESP_LOGCONFIG(TAG, "hydreon_rgxx:");
if (this->is_failed()) {
ESP_LOGE(TAG, "Connection with hydreon_rgxx failed!");
@@ -130,14 +130,6 @@ CONFIG_SCHEMA = cv.All(
_validate,
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"hydreon_rgxx",
baud_rate=9600,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
var = cg.new_Pvariable(config[CONF_ID])
@@ -26,6 +26,8 @@ void KamstrupKMPComponent::dump_config() {
LOG_SENSOR(" ", "Custom Sensor", this->custom_sensors_[i]);
ESP_LOGCONFIG(TAG, " Command: 0x%04X", this->custom_commands_[i]);
}
this->check_uart_settings(1200, 2, uart::UART_CONFIG_PARITY_NONE, 8);
}
void KamstrupKMPComponent::update() {
+1 -7
View File
@@ -102,13 +102,7 @@ CONFIG_SCHEMA = (
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"kamstrup_kmp",
baud_rate=1200,
require_rx=True,
require_tx=True,
data_bits=8,
parity="NONE",
stop_bits=2,
"kamstrup_kmp", baud_rate=1200, require_rx=True, require_tx=True
)
+2
View File
@@ -143,6 +143,8 @@ void MHZ19Component::dump_config() {
ESP_LOGCONFIG(TAG, "MH-Z19:");
LOG_SENSOR(" ", "CO2", this->co2_sensor_);
LOG_SENSOR(" ", "Temperature", this->temperature_sensor_);
this->check_uart_settings(9600);
if (this->abc_boot_logic_ == MHZ19_ABC_ENABLED) {
ESP_LOGCONFIG(TAG, " Automatic baseline calibration enabled on boot");
} else if (this->abc_boot_logic_ == MHZ19_ABC_DISABLED) {
-8
View File
@@ -80,14 +80,6 @@ CONFIG_SCHEMA = (
.extend(uart.UART_DEVICE_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"mhz19",
baud_rate=9600,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
var = cg.new_Pvariable(config[CONF_ID])
@@ -163,7 +163,10 @@ void Mk2PVRouter::publish_value_(const char *tag, const char *val) {
#endif
}
void Mk2PVRouter::dump_config() { ESP_LOGCONFIG(TAG, "Mk2PVRouter:"); }
void Mk2PVRouter::dump_config() {
ESP_LOGCONFIG(TAG, "Mk2PVRouter:");
this->check_uart_settings(BAUD_RATE, 1, uart::UART_CONFIG_PARITY_EVEN, 7);
}
#ifdef MK2PVROUTER_LISTENER_COUNT
void Mk2PVRouter::register_mk2pvrouter_listener(Mk2PVRouterListener *listener) {
@@ -43,6 +43,7 @@ class Mk2PVRouter final : public Component, public uart::UARTDevice {
protected:
static constexpr size_t CRC_SUFFIX_LEN = 1;
static constexpr uint32_t BAUD_RATE = 9600;
enum class State : uint8_t {
WAITING_FOR_START,
+1
View File
@@ -16,6 +16,7 @@ void PM1006Component::dump_config() {
ESP_LOGCONFIG(TAG, "PM1006:");
LOG_SENSOR(" ", "PM2.5", this->pm_2_5_sensor_);
LOG_UPDATE_INTERVAL(this);
this->check_uart_settings(9600);
}
void PM1006Component::update() {
-3
View File
@@ -48,9 +48,6 @@ def validate_interval_uart(config: ConfigType) -> None:
baud_rate=9600,
require_rx=True,
require_tx=interval.total_milliseconds != SCHEDULER_DONT_RUN,
data_bits=8,
parity="NONE",
stop_bits=1,
)(config)
+2
View File
@@ -46,6 +46,8 @@ void PMSX003Component::dump_config() {
} else {
ESP_LOGCONFIG(TAG, " Mode: passive with sleep/wake cycles");
}
this->check_uart_settings(9600);
}
void PMSX003Component::loop() {
+1 -7
View File
@@ -302,13 +302,7 @@ CONFIG_SCHEMA = cv.All(
def final_validate(config: ConfigType) -> None:
require_tx = config[CONF_UPDATE_INTERVAL] > cv.time_period("0s")
schema = uart.final_validate_device_schema(
"pmsx003",
baud_rate=9600,
require_rx=True,
require_tx=require_tx,
data_bits=8,
parity="NONE",
stop_bits=1,
"pmsx003", baud_rate=9600, require_rx=True, require_tx=require_tx
)
schema(config)
-8
View File
@@ -41,14 +41,6 @@ CONFIG_SCHEMA = cv.All(
.extend(uart.UART_DEVICE_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"pylontech",
baud_rate=115200,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
var = cg.new_Pvariable(config[CONF_ID])
@@ -33,6 +33,7 @@ static const uint8_t ASCII_LF = 0x0A;
PylontechComponent::PylontechComponent() {}
void PylontechComponent::dump_config() {
this->check_uart_settings(115200, 1, esphome::uart::UART_CONFIG_PARITY_NONE, 8);
ESP_LOGCONFIG(TAG, "pylontech:");
if (this->is_failed()) {
ESP_LOGE(TAG, "Connection with pylontech failed!");
-253
View File
@@ -1,254 +1 @@
import esphome.codegen as cg
CODEOWNERS = ["@clydebarrow"]
SDL_KeyCode = cg.global_ns.enum("SDL_KeyCode")
SDL_KEYS = (
"SDLK_UNKNOWN",
"SDLK_RETURN",
"SDLK_ESCAPE",
"SDLK_BACKSPACE",
"SDLK_TAB",
"SDLK_SPACE",
"SDLK_EXCLAIM",
"SDLK_QUOTEDBL",
"SDLK_HASH",
"SDLK_PERCENT",
"SDLK_DOLLAR",
"SDLK_AMPERSAND",
"SDLK_QUOTE",
"SDLK_LEFTPAREN",
"SDLK_RIGHTPAREN",
"SDLK_ASTERISK",
"SDLK_PLUS",
"SDLK_COMMA",
"SDLK_MINUS",
"SDLK_PERIOD",
"SDLK_SLASH",
"SDLK_0",
"SDLK_1",
"SDLK_2",
"SDLK_3",
"SDLK_4",
"SDLK_5",
"SDLK_6",
"SDLK_7",
"SDLK_8",
"SDLK_9",
"SDLK_COLON",
"SDLK_SEMICOLON",
"SDLK_LESS",
"SDLK_EQUALS",
"SDLK_GREATER",
"SDLK_QUESTION",
"SDLK_AT",
"SDLK_LEFTBRACKET",
"SDLK_BACKSLASH",
"SDLK_RIGHTBRACKET",
"SDLK_CARET",
"SDLK_UNDERSCORE",
"SDLK_BACKQUOTE",
"SDLK_a",
"SDLK_b",
"SDLK_c",
"SDLK_d",
"SDLK_e",
"SDLK_f",
"SDLK_g",
"SDLK_h",
"SDLK_i",
"SDLK_j",
"SDLK_k",
"SDLK_l",
"SDLK_m",
"SDLK_n",
"SDLK_o",
"SDLK_p",
"SDLK_q",
"SDLK_r",
"SDLK_s",
"SDLK_t",
"SDLK_u",
"SDLK_v",
"SDLK_w",
"SDLK_x",
"SDLK_y",
"SDLK_z",
"SDLK_CAPSLOCK",
"SDLK_F1",
"SDLK_F2",
"SDLK_F3",
"SDLK_F4",
"SDLK_F5",
"SDLK_F6",
"SDLK_F7",
"SDLK_F8",
"SDLK_F9",
"SDLK_F10",
"SDLK_F11",
"SDLK_F12",
"SDLK_PRINTSCREEN",
"SDLK_SCROLLLOCK",
"SDLK_PAUSE",
"SDLK_INSERT",
"SDLK_HOME",
"SDLK_PAGEUP",
"SDLK_DELETE",
"SDLK_END",
"SDLK_PAGEDOWN",
"SDLK_RIGHT",
"SDLK_LEFT",
"SDLK_DOWN",
"SDLK_UP",
"SDLK_NUMLOCKCLEAR",
"SDLK_KP_DIVIDE",
"SDLK_KP_MULTIPLY",
"SDLK_KP_MINUS",
"SDLK_KP_PLUS",
"SDLK_KP_ENTER",
"SDLK_KP_1",
"SDLK_KP_2",
"SDLK_KP_3",
"SDLK_KP_4",
"SDLK_KP_5",
"SDLK_KP_6",
"SDLK_KP_7",
"SDLK_KP_8",
"SDLK_KP_9",
"SDLK_KP_0",
"SDLK_KP_PERIOD",
"SDLK_APPLICATION",
"SDLK_POWER",
"SDLK_KP_EQUALS",
"SDLK_F13",
"SDLK_F14",
"SDLK_F15",
"SDLK_F16",
"SDLK_F17",
"SDLK_F18",
"SDLK_F19",
"SDLK_F20",
"SDLK_F21",
"SDLK_F22",
"SDLK_F23",
"SDLK_F24",
"SDLK_EXECUTE",
"SDLK_HELP",
"SDLK_MENU",
"SDLK_SELECT",
"SDLK_STOP",
"SDLK_AGAIN",
"SDLK_UNDO",
"SDLK_CUT",
"SDLK_COPY",
"SDLK_PASTE",
"SDLK_FIND",
"SDLK_MUTE",
"SDLK_VOLUMEUP",
"SDLK_VOLUMEDOWN",
"SDLK_KP_COMMA",
"SDLK_KP_EQUALSAS400",
"SDLK_ALTERASE",
"SDLK_SYSREQ",
"SDLK_CANCEL",
"SDLK_CLEAR",
"SDLK_PRIOR",
"SDLK_RETURN2",
"SDLK_SEPARATOR",
"SDLK_OUT",
"SDLK_OPER",
"SDLK_CLEARAGAIN",
"SDLK_CRSEL",
"SDLK_EXSEL",
"SDLK_KP_00",
"SDLK_KP_000",
"SDLK_THOUSANDSSEPARATOR",
"SDLK_DECIMALSEPARATOR",
"SDLK_CURRENCYUNIT",
"SDLK_CURRENCYSUBUNIT",
"SDLK_KP_LEFTPAREN",
"SDLK_KP_RIGHTPAREN",
"SDLK_KP_LEFTBRACE",
"SDLK_KP_RIGHTBRACE",
"SDLK_KP_TAB",
"SDLK_KP_BACKSPACE",
"SDLK_KP_A",
"SDLK_KP_B",
"SDLK_KP_C",
"SDLK_KP_D",
"SDLK_KP_E",
"SDLK_KP_F",
"SDLK_KP_XOR",
"SDLK_KP_POWER",
"SDLK_KP_PERCENT",
"SDLK_KP_LESS",
"SDLK_KP_GREATER",
"SDLK_KP_AMPERSAND",
"SDLK_KP_DBLAMPERSAND",
"SDLK_KP_VERTICALBAR",
"SDLK_KP_DBLVERTICALBAR",
"SDLK_KP_COLON",
"SDLK_KP_HASH",
"SDLK_KP_SPACE",
"SDLK_KP_AT",
"SDLK_KP_EXCLAM",
"SDLK_KP_MEMSTORE",
"SDLK_KP_MEMRECALL",
"SDLK_KP_MEMCLEAR",
"SDLK_KP_MEMADD",
"SDLK_KP_MEMSUBTRACT",
"SDLK_KP_MEMMULTIPLY",
"SDLK_KP_MEMDIVIDE",
"SDLK_KP_PLUSMINUS",
"SDLK_KP_CLEAR",
"SDLK_KP_CLEARENTRY",
"SDLK_KP_BINARY",
"SDLK_KP_OCTAL",
"SDLK_KP_DECIMAL",
"SDLK_KP_HEXADECIMAL",
"SDLK_LCTRL",
"SDLK_LSHIFT",
"SDLK_LALT",
"SDLK_LGUI",
"SDLK_RCTRL",
"SDLK_RSHIFT",
"SDLK_RALT",
"SDLK_RGUI",
"SDLK_MODE",
"SDLK_AUDIONEXT",
"SDLK_AUDIOPREV",
"SDLK_AUDIOSTOP",
"SDLK_AUDIOPLAY",
"SDLK_AUDIOMUTE",
"SDLK_MEDIASELECT",
"SDLK_WWW",
"SDLK_MAIL",
"SDLK_CALCULATOR",
"SDLK_COMPUTER",
"SDLK_AC_SEARCH",
"SDLK_AC_HOME",
"SDLK_AC_BACK",
"SDLK_AC_FORWARD",
"SDLK_AC_STOP",
"SDLK_AC_REFRESH",
"SDLK_AC_BOOKMARKS",
"SDLK_BRIGHTNESSDOWN",
"SDLK_BRIGHTNESSUP",
"SDLK_DISPLAYSWITCH",
"SDLK_KBDILLUMTOGGLE",
"SDLK_KBDILLUMDOWN",
"SDLK_KBDILLUMUP",
"SDLK_EJECT",
"SDLK_SLEEP",
"SDLK_APP1",
"SDLK_APP2",
"SDLK_AUDIOREWIND",
"SDLK_AUDIOFASTFORWARD",
"SDLK_SOFTLEFT",
"SDLK_SOFTRIGHT",
"SDLK_CALL",
"SDLK_ENDCALL",
)
SDL_KEYMAP = {key: getattr(SDL_KeyCode, key) for key in SDL_KEYS}
+250 -3
View File
@@ -7,15 +7,262 @@ from esphome.core import Lambda
from esphome.cpp_generator import ExpressionStatement, RawExpression
from esphome.types import ConfigType
from . import SDL_KEYMAP
from .display import CONF_SDL_ID, Sdl, headless_final_validate
from .display import CONF_SDL_ID, Sdl
CODEOWNERS = ["@bdm310"]
STATE_ARG = "state"
FINAL_VALIDATE_SCHEMA = headless_final_validate("binary_sensor")
SDL_KeyCode = cg.global_ns.enum("SDL_KeyCode")
SDL_KEYS = (
"SDLK_UNKNOWN",
"SDLK_RETURN",
"SDLK_ESCAPE",
"SDLK_BACKSPACE",
"SDLK_TAB",
"SDLK_SPACE",
"SDLK_EXCLAIM",
"SDLK_QUOTEDBL",
"SDLK_HASH",
"SDLK_PERCENT",
"SDLK_DOLLAR",
"SDLK_AMPERSAND",
"SDLK_QUOTE",
"SDLK_LEFTPAREN",
"SDLK_RIGHTPAREN",
"SDLK_ASTERISK",
"SDLK_PLUS",
"SDLK_COMMA",
"SDLK_MINUS",
"SDLK_PERIOD",
"SDLK_SLASH",
"SDLK_0",
"SDLK_1",
"SDLK_2",
"SDLK_3",
"SDLK_4",
"SDLK_5",
"SDLK_6",
"SDLK_7",
"SDLK_8",
"SDLK_9",
"SDLK_COLON",
"SDLK_SEMICOLON",
"SDLK_LESS",
"SDLK_EQUALS",
"SDLK_GREATER",
"SDLK_QUESTION",
"SDLK_AT",
"SDLK_LEFTBRACKET",
"SDLK_BACKSLASH",
"SDLK_RIGHTBRACKET",
"SDLK_CARET",
"SDLK_UNDERSCORE",
"SDLK_BACKQUOTE",
"SDLK_a",
"SDLK_b",
"SDLK_c",
"SDLK_d",
"SDLK_e",
"SDLK_f",
"SDLK_g",
"SDLK_h",
"SDLK_i",
"SDLK_j",
"SDLK_k",
"SDLK_l",
"SDLK_m",
"SDLK_n",
"SDLK_o",
"SDLK_p",
"SDLK_q",
"SDLK_r",
"SDLK_s",
"SDLK_t",
"SDLK_u",
"SDLK_v",
"SDLK_w",
"SDLK_x",
"SDLK_y",
"SDLK_z",
"SDLK_CAPSLOCK",
"SDLK_F1",
"SDLK_F2",
"SDLK_F3",
"SDLK_F4",
"SDLK_F5",
"SDLK_F6",
"SDLK_F7",
"SDLK_F8",
"SDLK_F9",
"SDLK_F10",
"SDLK_F11",
"SDLK_F12",
"SDLK_PRINTSCREEN",
"SDLK_SCROLLLOCK",
"SDLK_PAUSE",
"SDLK_INSERT",
"SDLK_HOME",
"SDLK_PAGEUP",
"SDLK_DELETE",
"SDLK_END",
"SDLK_PAGEDOWN",
"SDLK_RIGHT",
"SDLK_LEFT",
"SDLK_DOWN",
"SDLK_UP",
"SDLK_NUMLOCKCLEAR",
"SDLK_KP_DIVIDE",
"SDLK_KP_MULTIPLY",
"SDLK_KP_MINUS",
"SDLK_KP_PLUS",
"SDLK_KP_ENTER",
"SDLK_KP_1",
"SDLK_KP_2",
"SDLK_KP_3",
"SDLK_KP_4",
"SDLK_KP_5",
"SDLK_KP_6",
"SDLK_KP_7",
"SDLK_KP_8",
"SDLK_KP_9",
"SDLK_KP_0",
"SDLK_KP_PERIOD",
"SDLK_APPLICATION",
"SDLK_POWER",
"SDLK_KP_EQUALS",
"SDLK_F13",
"SDLK_F14",
"SDLK_F15",
"SDLK_F16",
"SDLK_F17",
"SDLK_F18",
"SDLK_F19",
"SDLK_F20",
"SDLK_F21",
"SDLK_F22",
"SDLK_F23",
"SDLK_F24",
"SDLK_EXECUTE",
"SDLK_HELP",
"SDLK_MENU",
"SDLK_SELECT",
"SDLK_STOP",
"SDLK_AGAIN",
"SDLK_UNDO",
"SDLK_CUT",
"SDLK_COPY",
"SDLK_PASTE",
"SDLK_FIND",
"SDLK_MUTE",
"SDLK_VOLUMEUP",
"SDLK_VOLUMEDOWN",
"SDLK_KP_COMMA",
"SDLK_KP_EQUALSAS400",
"SDLK_ALTERASE",
"SDLK_SYSREQ",
"SDLK_CANCEL",
"SDLK_CLEAR",
"SDLK_PRIOR",
"SDLK_RETURN2",
"SDLK_SEPARATOR",
"SDLK_OUT",
"SDLK_OPER",
"SDLK_CLEARAGAIN",
"SDLK_CRSEL",
"SDLK_EXSEL",
"SDLK_KP_00",
"SDLK_KP_000",
"SDLK_THOUSANDSSEPARATOR",
"SDLK_DECIMALSEPARATOR",
"SDLK_CURRENCYUNIT",
"SDLK_CURRENCYSUBUNIT",
"SDLK_KP_LEFTPAREN",
"SDLK_KP_RIGHTPAREN",
"SDLK_KP_LEFTBRACE",
"SDLK_KP_RIGHTBRACE",
"SDLK_KP_TAB",
"SDLK_KP_BACKSPACE",
"SDLK_KP_A",
"SDLK_KP_B",
"SDLK_KP_C",
"SDLK_KP_D",
"SDLK_KP_E",
"SDLK_KP_F",
"SDLK_KP_XOR",
"SDLK_KP_POWER",
"SDLK_KP_PERCENT",
"SDLK_KP_LESS",
"SDLK_KP_GREATER",
"SDLK_KP_AMPERSAND",
"SDLK_KP_DBLAMPERSAND",
"SDLK_KP_VERTICALBAR",
"SDLK_KP_DBLVERTICALBAR",
"SDLK_KP_COLON",
"SDLK_KP_HASH",
"SDLK_KP_SPACE",
"SDLK_KP_AT",
"SDLK_KP_EXCLAM",
"SDLK_KP_MEMSTORE",
"SDLK_KP_MEMRECALL",
"SDLK_KP_MEMCLEAR",
"SDLK_KP_MEMADD",
"SDLK_KP_MEMSUBTRACT",
"SDLK_KP_MEMMULTIPLY",
"SDLK_KP_MEMDIVIDE",
"SDLK_KP_PLUSMINUS",
"SDLK_KP_CLEAR",
"SDLK_KP_CLEARENTRY",
"SDLK_KP_BINARY",
"SDLK_KP_OCTAL",
"SDLK_KP_DECIMAL",
"SDLK_KP_HEXADECIMAL",
"SDLK_LCTRL",
"SDLK_LSHIFT",
"SDLK_LALT",
"SDLK_LGUI",
"SDLK_RCTRL",
"SDLK_RSHIFT",
"SDLK_RALT",
"SDLK_RGUI",
"SDLK_MODE",
"SDLK_AUDIONEXT",
"SDLK_AUDIOPREV",
"SDLK_AUDIOSTOP",
"SDLK_AUDIOPLAY",
"SDLK_AUDIOMUTE",
"SDLK_MEDIASELECT",
"SDLK_WWW",
"SDLK_MAIL",
"SDLK_CALCULATOR",
"SDLK_COMPUTER",
"SDLK_AC_SEARCH",
"SDLK_AC_HOME",
"SDLK_AC_BACK",
"SDLK_AC_FORWARD",
"SDLK_AC_STOP",
"SDLK_AC_REFRESH",
"SDLK_AC_BOOKMARKS",
"SDLK_BRIGHTNESSDOWN",
"SDLK_BRIGHTNESSUP",
"SDLK_DISPLAYSWITCH",
"SDLK_KBDILLUMTOGGLE",
"SDLK_KBDILLUMDOWN",
"SDLK_KBDILLUMUP",
"SDLK_EJECT",
"SDLK_SLEEP",
"SDLK_APP1",
"SDLK_APP2",
"SDLK_AUDIOREWIND",
"SDLK_AUDIOFASTFORWARD",
"SDLK_SOFTLEFT",
"SDLK_SOFTRIGHT",
"SDLK_CALL",
"SDLK_ENDCALL",
)
SDL_KEYMAP = {key: getattr(SDL_KeyCode, key) for key in SDL_KEYS}
CONFIG_SCHEMA = (
binary_sensor.binary_sensor_schema(BinarySensor)
+1 -52
View File
@@ -4,7 +4,6 @@ from typing import Any
import esphome.codegen as cg
from esphome.components import display
from esphome.components.snapshot import Snapshot, register_snapshot
import esphome.config_validation as cv
from esphome.const import (
CONF_DIMENSIONS,
@@ -17,21 +16,14 @@ from esphome.const import (
CONF_Y,
PLATFORM_HOST,
)
import esphome.final_validate as fv
from esphome.types import ConfigType
from . import SDL_KEYMAP
AUTO_LOAD = ["snapshot"]
sdl_ns = cg.esphome_ns.namespace("sdl")
Sdl = sdl_ns.class_("Sdl", display.Display, cg.Component, Snapshot)
Sdl = sdl_ns.class_("Sdl", display.Display, cg.Component)
sdl_window_flags = cg.global_ns.enum("SDL_WindowFlags")
CONF_CENTERED_ON_DISPLAY = "centered_on_display"
CONF_HEADLESS = "headless"
CONF_SNAPSHOT_KEY = "snapshot_key"
CONF_SDL_OPTIONS = "sdl_options"
CONF_SDL_ID = "sdl_id"
CONF_WINDOW_OPTIONS = "window_options"
@@ -75,29 +67,12 @@ def _validate_position(config: dict) -> dict:
raise cv.Invalid("Must specify either 'x' and 'y' or 'centered_on_display'")
def _validate_headless(config: ConfigType) -> ConfigType:
if not config[CONF_HEADLESS]:
return config
if CONF_WINDOW_OPTIONS in config:
raise cv.Invalid(
f"'{CONF_WINDOW_OPTIONS}' has no effect when '{CONF_HEADLESS}' is set - there is no window"
)
if CONF_SNAPSHOT_KEY in config:
raise cv.Invalid(
f"'{CONF_SNAPSHOT_KEY}' cannot be used when '{CONF_HEADLESS}' is set - "
f"there is no keyboard. Use the 'snapshot.take' action instead"
)
return config
CONFIG_SCHEMA = cv.All(
display.FULL_DISPLAY_SCHEMA.extend(
cv.Schema(
{
cv.GenerateID(): cv.declare_id(Sdl),
cv.Optional(CONF_SDL_OPTIONS, default=""): get_sdl_options,
cv.Optional(CONF_HEADLESS, default=False): cv.boolean,
cv.Optional(CONF_SNAPSHOT_KEY): cv.enum(SDL_KEYMAP),
cv.Required(CONF_DIMENSIONS): cv.Any(
cv.dimensions,
cv.Schema(
@@ -124,42 +99,16 @@ CONFIG_SCHEMA = cv.All(
}
)
),
_validate_headless,
cv.only_on(PLATFORM_HOST),
)
def headless_final_validate(platform: str) -> cv.Schema:
"""Build a FINAL_VALIDATE_SCHEMA rejecting a platform whose sdl display is headless.
Mouse and keyboard platforms are driven by window events, so under a headless display they
would never report anything.
"""
def validate_display(display_config: ConfigType) -> ConfigType:
if display_config.get(CONF_HEADLESS):
raise cv.Invalid(
f"The sdl {platform} platform needs a window, but its display has "
f"'{CONF_HEADLESS}' set"
)
return display_config
return cv.Schema(
{cv.Required(CONF_SDL_ID): fv.id_declaration_match_schema(validate_display)},
extra=cv.ALLOW_EXTRA,
)
async def to_code(config: ConfigType) -> None:
for option in config[CONF_SDL_OPTIONS].split():
cg.add_build_flag(option)
cg.add_build_flag("-DSDL_BYTEORDER=4321")
var = cg.new_Pvariable(config[CONF_ID])
await display.register_display(var, config)
await register_snapshot(var, config)
cg.add(var.set_headless(config[CONF_HEADLESS]))
if (key := config.get(CONF_SNAPSHOT_KEY)) is not None:
cg.add(var.set_snapshot_key(key))
dimensions = config[CONF_DIMENSIONS]
if isinstance(dimensions, dict):
+46 -228
View File
@@ -2,17 +2,8 @@
#include "sdl_esphome.h"
#include "esphome/components/display/display_color_utils.h"
#include <cstdlib>
namespace esphome::sdl {
namespace {
// Key under which each window keeps a pointer back to its Sdl instance.
constexpr const char *const WINDOW_DATA_KEY = "esphome_sdl";
} // namespace
int Sdl::get_width() {
switch (this->rotation_) {
case display::DISPLAY_ROTATION_90_DEGREES:
@@ -37,96 +28,17 @@ int Sdl::get_height() {
}
}
void Sdl::destroy_renderer_() {
// Reverse order of creation: the renderer refers to the window or surface it was made from.
if (this->shot_target_ != nullptr) {
SDL_DestroyTexture(this->shot_target_);
this->shot_target_ = nullptr;
}
if (this->texture_ != nullptr) {
SDL_DestroyTexture(this->texture_);
this->texture_ = nullptr;
}
if (this->renderer_ != nullptr) {
SDL_DestroyRenderer(this->renderer_);
this->renderer_ = nullptr;
}
if (this->window_ != nullptr) {
SDL_DestroyWindow(this->window_);
this->window_ = nullptr;
}
if (this->surface_ != nullptr) {
SDL_FreeSurface(this->surface_);
this->surface_ = nullptr;
}
}
bool Sdl::setup_failed_(const char *what) {
ESP_LOGE(TAG, "%s: %s", what, SDL_GetError());
// Give back whatever was created before the failure. Without this a half set up display leaves an
// empty window on screen for the life of the process, still registered as an event target.
this->destroy_renderer_();
return false;
}
bool Sdl::setup_renderer_() {
SDL_SetMainReady();
if (this->headless_) {
// SDL_INIT_VIDEO is deliberately not requested: a software renderer bound to a surface needs no
// video device, so this works on a machine with no display server at all.
if (SDL_Init(0) != 0)
return this->setup_failed_("SDL_Init failed");
this->surface_ = SDL_CreateRGBSurfaceWithFormat(0, this->width_, this->height_, 16, SDL_PIXELFORMAT_RGB565);
if (this->surface_ == nullptr)
return this->setup_failed_("Could not create offscreen surface");
this->renderer_ = SDL_CreateSoftwareRenderer(this->surface_);
} else {
if (SDL_Init(SDL_INIT_VIDEO) != 0)
return this->setup_failed_("SDL_Init failed");
this->window_ = SDL_CreateWindow(App.get_name().c_str(), this->pos_x_, this->pos_y_, this->width_, this->height_,
this->window_options_);
if (this->window_ == nullptr)
return this->setup_failed_("Could not create window");
// Lets loop() find the display an event belongs to, so one display does not act on another's
// input when several windows are open.
SDL_SetWindowData(this->window_, WINDOW_DATA_KEY, this);
this->renderer_ = SDL_CreateRenderer(this->window_, -1, SDL_RENDERER_SOFTWARE);
}
if (this->renderer_ == nullptr)
return this->setup_failed_("Could not create renderer");
if (SDL_RenderSetLogicalSize(this->renderer_, this->width_, this->height_) != 0)
return this->setup_failed_("Could not set renderer logical size");
void Sdl::setup() {
SDL_Init(SDL_INIT_VIDEO);
this->window_ = SDL_CreateWindow(App.get_name().c_str(), this->pos_x_, this->pos_y_, this->width_, this->height_,
this->window_options_);
this->renderer_ = SDL_CreateRenderer(this->window_, -1, SDL_RENDERER_SOFTWARE);
SDL_RenderSetLogicalSize(this->renderer_, this->width_, this->height_);
this->texture_ =
SDL_CreateTexture(this->renderer_, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STATIC, this->width_, this->height_);
if (this->texture_ == nullptr)
return this->setup_failed_("Could not create texture");
// The texture has no alpha channel, so blending is pointless. Headless it would also force a
// different software blit path onto the 16 bit target surface.
if (SDL_SetTextureBlendMode(this->texture_, this->headless_ ? SDL_BLENDMODE_NONE : SDL_BLENDMODE_BLEND) != 0)
return this->setup_failed_("Could not set texture blend mode");
return true;
SDL_SetTextureBlendMode(this->texture_, SDL_BLENDMODE_BLEND);
}
void Sdl::setup() {
if (!this->setup_renderer_()) {
this->mark_failed();
return;
}
if (this->headless_) {
// Nothing generates events, so there is nothing for loop() to do.
this->disable_loop();
} else if (this->snapshot_key_ != 0) {
this->add_key_listener(this->snapshot_key_, [this](bool down) {
if (down && !this->take_snapshot(nullptr)) {
ESP_LOGW(TAG, "snapshot key did not write a file");
}
});
}
}
void Sdl::update() {
if (this->texture_ == nullptr)
return;
this->do_update_();
if ((this->x_high_ < this->x_low_) || (this->y_high_ < this->y_low_))
return;
@@ -139,19 +51,12 @@ void Sdl::update() {
}
void Sdl::redraw_(SDL_Rect &rect) {
// Nothing to present when headless - a snapshot blits the whole texture when it needs it, so
// doing it here as well would just burn CPU. draw_pixels_at() calls this on every partial
// update, so it is worth skipping.
if (this->headless_)
return;
SDL_RenderCopy(this->renderer_, this->texture_, &rect, &rect);
SDL_RenderPresent(this->renderer_);
}
void Sdl::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, display::ColorOrder order,
display::ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
if (this->texture_ == nullptr)
return;
SDL_Rect rect{x_start, y_start, w, h};
if (this->rotation_ != display::DISPLAY_ROTATION_0_DEGREES || bitness != display::COLOR_BITNESS_565 || big_endian) {
Display::draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, x_offset, y_offset, x_pad);
@@ -164,7 +69,7 @@ void Sdl::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *
}
void Sdl::draw_pixel_at(int x, int y, Color color) {
if (this->texture_ == nullptr || !this->get_clipping().inside(x, y))
if (!this->get_clipping().inside(x, y))
return;
if (this->rotation_ == display::DISPLAY_ROTATION_180_DEGREES) {
@@ -199,148 +104,61 @@ void Sdl::process_key(uint32_t keycode, bool down) {
callback->second(down);
}
Sdl *Sdl::instance_for_window_(uint32_t window_id) {
SDL_Window *window = SDL_GetWindowFromID(window_id);
if (window == nullptr)
return nullptr;
return static_cast<Sdl *>(SDL_GetWindowData(window, WINDOW_DATA_KEY));
}
void Sdl::handle_event_(const SDL_Event &event) {
switch (event.type) {
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
if (event.button.button == 1) {
this->mouse_x = event.button.x;
this->mouse_y = event.button.y;
this->mouse_down = event.button.state != 0;
}
break;
case SDL_MOUSEMOTION:
if (event.motion.state & 1) {
this->mouse_x = event.motion.x;
this->mouse_y = event.motion.y;
this->mouse_down = true;
} else {
this->mouse_down = false;
}
break;
case SDL_KEYDOWN:
// Ignore auto-repeat, otherwise holding a key floods the listeners.
if (event.key.repeat != 0)
break;
ESP_LOGD(TAG, "keydown %d", event.key.keysym.sym);
this->process_key(event.key.keysym.sym, true);
break;
case SDL_KEYUP:
ESP_LOGD(TAG, "keyup %d", event.key.keysym.sym);
this->process_key(event.key.keysym.sym, false);
break;
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_SIZE_CHANGED:
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_RESIZED: {
SDL_Rect rect{0, 0, this->width_, this->height_};
this->redraw_(rect);
break;
}
default:
break;
}
break;
default:
break;
}
}
void Sdl::loop() {
SDL_Event e;
// Take everything that is waiting, not one event per loop. A touch drag produces a burst of
// motion events, and consuming them one at a time lets the queue grow without bound, so the
// pointer ends up acting on input from further and further in the past. Draining collapses a
// burst to the position it ended at, which is the one the user is asking for anyway.
while (SDL_PollEvent(&e)) {
if (e.type == SDL_QUIT)
exit(0);
// Events carry the window they happened in, so send each one to the display that owns it.
uint32_t window_id;
if (SDL_PollEvent(&e)) {
switch (e.type) {
case SDL_QUIT:
exit(0);
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
window_id = e.button.windowID;
if (e.button.button == 1) {
this->mouse_x = e.button.x;
this->mouse_y = e.button.y;
this->mouse_down = e.button.state != 0;
}
break;
case SDL_MOUSEMOTION:
window_id = e.motion.windowID;
if (e.motion.state & 1) {
this->mouse_x = e.button.x;
this->mouse_y = e.button.y;
this->mouse_down = true;
} else {
this->mouse_down = false;
}
break;
case SDL_KEYDOWN:
ESP_LOGD(TAG, "keydown %d", e.key.keysym.sym);
this->process_key(e.key.keysym.sym, true);
break;
case SDL_KEYUP:
window_id = e.key.windowID;
ESP_LOGD(TAG, "keyup %d", e.key.keysym.sym);
this->process_key(e.key.keysym.sym, false);
break;
case SDL_WINDOWEVENT:
window_id = e.window.windowID;
switch (e.window.event) {
case SDL_WINDOWEVENT_SIZE_CHANGED:
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_RESIZED: {
SDL_Rect rect{0, 0, this->width_, this->height_};
this->redraw_(rect);
break;
}
default:
break;
}
break;
default:
// Anything else, including the touch events SDL reports alongside the mouse events it
// synthesises from them, is not used here.
ESP_LOGV(TAG, "Event %d", e.type);
continue;
}
Sdl *target = instance_for_window_(window_id);
if (target == nullptr) {
// Nothing to route this to: the window has gone, or it is not one of ours. Say so, otherwise
// input that stops working leaves no trace at all.
ESP_LOGV(TAG, "Event %d for unknown window %u", e.type, window_id);
continue;
}
target->handle_event_(e);
}
}
bool Sdl::capture_bgr(uint8_t *dest, size_t row_stride) {
if (this->texture_ == nullptr || this->renderer_ == nullptr) {
ESP_LOGE(TAG, "Snapshot requested but SDL is not set up");
return false;
}
if (this->shot_target_ == nullptr) {
this->shot_target_ = SDL_CreateTexture(this->renderer_, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_TARGET,
this->width_, this->height_);
if (this->shot_target_ == nullptr) {
ESP_LOGE(TAG, "Could not create capture texture: %s", SDL_GetError());
return false;
}
SDL_SetTextureBlendMode(this->shot_target_, SDL_BLENDMODE_NONE);
}
// Render into an offscreen target first. SDL_RenderReadPixels works in physical output pixels and
// ignores the logical size, so reading straight off a resizable window would read more pixels than
// there is room for.
// Every step is checked: a failed clear or copy would otherwise be read back as a blank or stale
// picture, written out, and reported as a snapshot that worked.
bool ok = false;
if (SDL_SetRenderTarget(this->renderer_, this->shot_target_) == 0) {
ok = SDL_SetRenderDrawColor(this->renderer_, 0, 0, 0, SDL_ALPHA_OPAQUE) == 0 &&
SDL_RenderClear(this->renderer_) == 0 &&
SDL_RenderCopy(this->renderer_, this->texture_, nullptr, nullptr) == 0 &&
SDL_RenderReadPixels(this->renderer_, nullptr, SDL_PIXELFORMAT_BGR24, dest, static_cast<int>(row_stride)) == 0;
if (SDL_SetRenderTarget(this->renderer_, nullptr) != 0) {
// Stuck rendering into shot_target_ from here on, so there's no point continuing.
ESP_LOGE(TAG, "Could not restore the render target: %s", SDL_GetError());
this->mark_failed();
return false;
break;
}
}
if (!ok) {
ESP_LOGE(TAG, "Could not capture the screen: %s", SDL_GetError());
}
return ok;
}
} // namespace esphome::sdl
+5 -30
View File
@@ -1,12 +1,10 @@
#pragma once
#ifdef USE_HOST
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include "esphome/core/log.h"
#include "esphome/core/application.h"
#include "esphome/components/display/display.h"
#include "esphome/components/snapshot/snapshot.h"
#define SDL_MAIN_HANDLED
#include "SDL.h"
#include <map>
@@ -15,7 +13,7 @@ namespace esphome::sdl {
constexpr static const char *const TAG = "sdl";
class Sdl final : public display::Display, public snapshot::Snapshot {
class Sdl final : public display::Display {
public:
display::DisplayType get_display_type() override { return display::DISPLAY_TYPE_COLOR; }
void update() override;
@@ -34,9 +32,6 @@ class Sdl final : public display::Display, public snapshot::Snapshot {
this->pos_x_ = pos_x;
this->pos_y_ = pos_y;
}
void set_headless(bool headless) { this->headless_ = headless; }
void set_snapshot_key(int32_t keycode) { this->snapshot_key_ = keycode; }
int get_width() override;
int get_height() override;
float get_setup_priority() const override { return setup_priority::HARDWARE; }
@@ -56,40 +51,20 @@ class Sdl final : public display::Display, public snapshot::Snapshot {
int get_width_internal() override { return this->width_; }
int get_height_internal() override { return this->height_; }
void redraw_(SDL_Rect &rect);
bool setup_renderer_();
/// Release the window, surface, renderer and textures, and forget them.
void destroy_renderer_();
/// Log an SDL failure during setup, release anything already created, and return false.
bool setup_failed_(const char *what);
int snapshot_width() override { return this->width_; }
int snapshot_height() override { return this->height_; }
bool capture_bgr(uint8_t *dest, size_t row_stride) override;
void handle_event_(const SDL_Event &event);
/// The display owning the given window, or nullptr if it is not one of ours.
static Sdl *instance_for_window_(uint32_t window_id);
SDL_Renderer *renderer_{};
SDL_Window *window_{};
SDL_Texture *texture_{};
// Offscreen render target used when headless. SDL_CreateSoftwareRenderer only borrows the
// surface, and the renderer goes back to using it as its output whenever the capture target is
// released, so it has to stay alive as long as the renderer does.
SDL_Surface *surface_{};
// Capture target, created on first snapshot.
SDL_Texture *shot_target_{};
std::map<int32_t, CallbackManager<void(bool)>> key_callbacks_{};
int width_{};
int height_{};
uint32_t window_options_{0};
int32_t pos_x_{SDL_WINDOWPOS_UNDEFINED};
int32_t pos_y_{SDL_WINDOWPOS_UNDEFINED};
int32_t snapshot_key_{0};
SDL_Renderer *renderer_{};
SDL_Window *window_{};
SDL_Texture *texture_{};
uint16_t x_low_{0};
uint16_t y_low_{0};
uint16_t x_high_{0};
uint16_t y_high_{0};
bool headless_{false};
std::map<int32_t, CallbackManager<void(bool)>> key_callbacks_{};
};
} // namespace esphome::sdl
#endif
@@ -4,12 +4,10 @@ import esphome.config_validation as cv
from esphome.const import CONF_ID
from esphome.types import ConfigType
from ..display import CONF_SDL_ID, Sdl, headless_final_validate, sdl_ns
from ..display import CONF_SDL_ID, Sdl, sdl_ns
SdlTouchscreen = sdl_ns.class_("SdlTouchscreen", touchscreen.Touchscreen)
FINAL_VALIDATE_SCHEMA = headless_final_validate("touchscreen")
CONFIG_SCHEMA = touchscreen.TOUCHSCREEN_SCHEMA.extend(
{
@@ -31,7 +31,6 @@ FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
require_tx=True,
require_rx=True,
baud_rate=115200,
data_bits=8,
parity="NONE",
stop_bits=1,
)
@@ -33,6 +33,8 @@ void MR60FDA2Component::dump_config() {
// Initialisation functions
void MR60FDA2Component::setup() {
this->check_uart_settings(115200);
this->current_frame_locate_ = LOCATE_FRAME_HEADER;
this->current_frame_id_ = 0;
this->current_frame_len_ = 0;
@@ -130,26 +130,17 @@ SerialProxyResult SerialProxy::configure(api::APIConnection *api_connection, uin
return SerialProxyResult::SERIAL_PROXY_RESULT_NOT_SUPPORTED;
}
// Skip a no-op reconfigure. Clients routinely re-send identical settings on every
// port open, and on a USB UART each apply is a CDC SET_LINE_CODING control transfer.
// Some bridges watch line-coding changes as a signalling channel (a magic baud
// sequence to enter a bootloader, say), so redundant applies are not harmless.
static const uart::UARTParityOptions PARITY_MAP[] = {
uart::UART_CONFIG_PARITY_NONE,
uart::UART_CONFIG_PARITY_EVEN,
uart::UART_CONFIG_PARITY_ODD,
};
if (uart_comp->get_baud_rate() == baudrate && uart_comp->get_stop_bits() == stop_bits &&
uart_comp->get_data_bits() == data_size && uart_comp->get_parity() == PARITY_MAP[parity]) {
ESP_LOGV(TAG, "Settings unchanged, skipping reconfigure [%" PRIu32 "]", this->instance_index_);
return SerialProxyResult::SERIAL_PROXY_RESULT_OK;
}
// Apply validated parameters
uart_comp->set_baud_rate(baudrate);
uart_comp->set_stop_bits(stop_bits);
uart_comp->set_data_bits(data_size);
// Map parity value to UARTParityOptions
static const uart::UARTParityOptions PARITY_MAP[] = {
uart::UART_CONFIG_PARITY_NONE,
uart::UART_CONFIG_PARITY_EVEN,
uart::UART_CONFIG_PARITY_ODD,
};
uart_comp->set_parity(PARITY_MAP[parity]);
// load_settings() is available on ESP8266 and ESP32 platforms
+1 -7
View File
@@ -68,13 +68,7 @@ CONFIG_SCHEMA = (
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"smt100",
baud_rate=9600,
require_rx=True,
require_tx=True,
data_bits=8,
parity="NONE",
stop_bits=1,
"smt100", baud_rate=9600, require_rx=True, require_tx=True
)
+1
View File
@@ -65,6 +65,7 @@ void SMT100Component::dump_config() {
LOG_SENSOR(TAG, "Temperature", this->temperature_sensor_);
LOG_SENSOR(TAG, "Moisture", this->moisture_sensor_);
LOG_UPDATE_INTERVAL(this);
this->check_uart_settings(9600);
}
int SMT100Component::readline_(int readch, char *buffer, int len) {
-76
View File
@@ -1,76 +0,0 @@
"""Shared support for writing what a display is showing out to an image file.
The component itself has no configuration. It provides the ``snapshot.take`` action and the C++
base class behind it, so any display that can hand over its pixels - the in memory display in this
component, or an SDL window - saves files the same way, under the same directory, with the same
rules about names.
"""
from dataclasses import dataclass
from esphome import automation
import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.const import CONF_ID
from esphome.core import CORE, ID
from esphome.cpp_generator import MockObj
from esphome.types import ConfigType, TemplateArgsType
CODEOWNERS = ["@clydebarrow"]
DOMAIN = "snapshot"
CONF_FILENAME = "filename"
snapshot_ns = cg.esphome_ns.namespace("snapshot")
Snapshot = snapshot_ns.class_("Snapshot")
SnapshotAction = snapshot_ns.class_("SnapshotAction", automation.Action)
@automation.register_action(
"snapshot.take",
SnapshotAction,
automation.maybe_simple_id(
{
cv.GenerateID(): cv.use_id(Snapshot),
cv.Optional(CONF_FILENAME): cv.templatable(cv.string),
}
),
synchronous=True,
)
async def snapshot_take_to_code(
config: ConfigType,
action_id: ID,
template_arg: cg.TemplateArguments,
args: TemplateArgsType,
) -> MockObj:
var = cg.new_Pvariable(action_id, template_arg)
await cg.register_parented(var, config[CONF_ID])
if (filename := config.get(CONF_FILENAME)) is not None:
cg.add(var.set_filename(await cg.templatable(filename, args, cg.std_string)))
return var
@dataclass
class SnapshotData:
directory_defined: bool = False
def _get_data() -> SnapshotData:
if DOMAIN not in CORE.data:
CORE.data[DOMAIN] = SnapshotData()
return CORE.data[DOMAIN]
async def register_snapshot(var: MockObj, config: ConfigType) -> None:
"""Set up a component so that the snapshot action can write its picture to a file."""
data = _get_data()
# Only once, however many displays there are: two defines that say the same thing do not
# compare equal, so asking for this per display repeats the line in defines.h.
if not data.directory_defined:
data.directory_defined = True
cg.add_define(
"ESPHOME_SNAPSHOT_DIR",
(CORE.data_dir / "snapshots" / CORE.name).as_posix(),
)
cg.add(var.set_snapshot_prefix(str(config[CONF_ID])))
@@ -1,61 +0,0 @@
import esphome.codegen as cg
from esphome.components import display
import esphome.config_validation as cv
from esphome.const import (
CONF_DIMENSIONS,
CONF_HEIGHT,
CONF_ID,
CONF_LAMBDA,
CONF_WIDTH,
PLATFORM_HOST,
)
from esphome.types import ConfigType
from .. import Snapshot, register_snapshot, snapshot_ns
# The base class and the file writing live in the parent component, which nothing else in a
# configuration using only this platform would pull in.
AUTO_LOAD = ["snapshot"]
SnapshotDisplay = snapshot_ns.class_(
"SnapshotDisplay", display.DisplayBuffer, cg.Component, Snapshot
)
CONFIG_SCHEMA = cv.All(
display.FULL_DISPLAY_SCHEMA.extend(
cv.Schema(
{
cv.GenerateID(): cv.declare_id(SnapshotDisplay),
cv.Required(CONF_DIMENSIONS): cv.Any(
cv.dimensions,
cv.Schema(
{
cv.Required(CONF_WIDTH): cv.positive_not_null_int,
cv.Required(CONF_HEIGHT): cv.positive_not_null_int,
}
),
),
}
)
),
cv.only_on(PLATFORM_HOST),
)
async def to_code(config: ConfigType) -> None:
var = cg.new_Pvariable(config[CONF_ID])
await display.register_display(var, config)
await register_snapshot(var, config)
dimensions = config[CONF_DIMENSIONS]
if isinstance(dimensions, dict):
cg.add(var.set_dimensions(dimensions[CONF_WIDTH], dimensions[CONF_HEIGHT]))
else:
(width, height) = dimensions
cg.add(var.set_dimensions(width, height))
if lamb := config.get(CONF_LAMBDA):
lambda_ = await cg.process_lambda(
lamb, [(display.DisplayRef, "it")], return_type=cg.void
)
cg.add(var.set_writer(lambda_))
@@ -1,80 +0,0 @@
#ifdef USE_HOST
#include "snapshot_display.h"
#include "esphome/components/display/display_color_utils.h"
#include "esphome/core/log.h"
#include <cstring>
namespace esphome::snapshot {
static const char *const TAG = "snapshot.display";
namespace {
/// Spread a channel that only goes up to `max` over the whole 0 to 255 range, so that the
/// brightest value stays the brightest. This is the same arithmetic SDL uses, which is what makes
/// a picture taken here come out identical to the same picture taken from an SDL window.
constexpr uint8_t expand_channel(uint16_t value, uint16_t max) { return static_cast<uint8_t>(value * 255 / max); }
constexpr uint16_t RED_MAX = 0x1F;
constexpr uint16_t GREEN_MAX = 0x3F;
constexpr uint16_t BLUE_MAX = 0x1F;
} // namespace
void SnapshotDisplay::setup() {
this->init_internal_(static_cast<uint32_t>(this->width_) * this->height_ * 2);
if (this->buffer_ == nullptr) {
this->mark_failed(LOG_STR("Could not allocate display buffer"));
}
}
void SnapshotDisplay::dump_config() { LOG_DISPLAY("", "Snapshot", this); }
void SnapshotDisplay::draw_absolute_pixel_internal(int x, int y, Color color) {
if (this->buffer_ == nullptr || x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
return;
this->pixels_()[y * this->width_ + x] = display::ColorUtil::color_to_565(color, display::COLOR_ORDER_RGB);
}
void SnapshotDisplay::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr,
display::ColorOrder order, display::ColorBitness bitness, bool big_endian,
int x_offset, int y_offset, int x_pad) {
if (this->buffer_ == nullptr)
return;
// Anything that is not already laid out the way the buffer is, or that would reach outside it,
// goes through the base class, which turns it into one call per pixel with the bounds checked.
const bool copyable = this->rotation_ == display::DISPLAY_ROTATION_0_DEGREES &&
bitness == display::COLOR_BITNESS_565 && !big_endian && x_start >= 0 && y_start >= 0 &&
x_start + w <= this->width_ && y_start + h <= this->height_;
if (!copyable) {
DisplayBuffer::draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, x_offset, y_offset, x_pad);
return;
}
const size_t stride = static_cast<size_t>(x_offset) + w + x_pad;
const uint8_t *src = ptr + (stride * y_offset + x_offset) * 2;
for (int y = 0; y != h; y++) {
memcpy(&this->pixels_()[(y_start + y) * this->width_ + x_start], src + y * stride * 2, w * 2);
}
}
bool SnapshotDisplay::capture_bgr(uint8_t *dest, size_t row_stride) {
if (this->buffer_ == nullptr) {
ESP_LOGE(TAG, "Snapshot requested but there is no buffer to read");
return false;
}
const uint16_t *src = this->pixels_();
for (int y = 0; y != this->height_; y++) {
uint8_t *out = dest + y * row_stride;
for (int x = 0; x != this->width_; x++) {
const uint16_t pixel = *src++;
*out++ = expand_channel(pixel & BLUE_MAX, BLUE_MAX);
*out++ = expand_channel((pixel >> 5) & GREEN_MAX, GREEN_MAX);
*out++ = expand_channel(pixel >> 11, RED_MAX);
}
}
return true;
}
} // namespace esphome::snapshot
#endif
@@ -1,48 +0,0 @@
#pragma once
#ifdef USE_HOST
#include "esphome/components/display/display_buffer.h"
#include "esphome/components/snapshot/snapshot.h"
#include "esphome/core/component.h"
namespace esphome::snapshot {
/// A display with nowhere to show anything: it keeps the picture in memory, where the snapshot
/// action can pick it up. That makes it a way to see what a configuration draws on a machine with
/// no screen, and to check the result in a test.
class SnapshotDisplay final : public display::DisplayBuffer, public Snapshot {
public:
void setup() override;
void update() override { this->do_update_(); }
void dump_config() override;
float get_setup_priority() const override { return setup_priority::HARDWARE; }
display::DisplayType get_display_type() override { return display::DISPLAY_TYPE_COLOR; }
void set_dimensions(uint16_t width, uint16_t height) {
this->width_ = width;
this->height_ = height;
}
void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, display::ColorOrder order,
display::ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
protected:
void draw_absolute_pixel_internal(int x, int y, Color color) override;
int get_width_internal() override { return this->width_; }
int get_height_internal() override { return this->height_; }
int snapshot_width() override { return this->width_; }
int snapshot_height() override { return this->height_; }
bool capture_bgr(uint8_t *dest, size_t row_stride) override;
/// The picture, one 16 bit RGB565 value per pixel, topmost row first. Owned by DisplayBuffer as
/// a byte pointer; this is the same memory seen as what is actually stored in it.
uint16_t *pixels_() { return reinterpret_cast<uint16_t *>(this->buffer_); }
int width_{};
int height_{};
};
} // namespace esphome::snapshot
#endif
-248
View File
@@ -1,248 +0,0 @@
#ifdef USE_HOST
#include "snapshot.h"
#include "esphome/core/log.h"
#include <fcntl.h>
#include <strings.h>
#include <unistd.h>
#include <cctype>
#include <cerrno>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <filesystem>
#include <memory>
namespace esphome::snapshot {
namespace {
constexpr const char *const TAG = "snapshot";
// Longest name we will build a path from. NAME_MAX is 255 and we may append a collision suffix.
constexpr size_t MAX_NAME_LENGTH = 200;
// Give up rather than spin forever if every candidate name is taken.
constexpr unsigned MAX_NAME_ATTEMPTS = 1000;
// A BMP file header followed by a BITMAPINFOHEADER, which is where the pixels start.
constexpr size_t BMP_HEADER_SIZE = 54;
constexpr size_t BMP_INFO_HEADER_SIZE = 40;
constexpr int BMP_BITS_PER_PIXEL = 24;
/// True if the name already ends in ".bmp". The comparison ignores case, so "shot.BMP" is left
/// alone rather than turned into "shot.BMP.bmp".
bool has_bmp_suffix(const std::string &name) {
return name.size() >= 4 && strcasecmp(name.c_str() + name.size() - 4, ".bmp") == 0;
}
/// Reduce a user supplied name to a single safe path component. Everything outside the allowed set
/// is replaced, so "..", "/" and absolute paths cannot escape the snapshot directory.
/// Returns an empty string if nothing usable is left.
std::string sanitise_filename(const char *const name, bool *name_changed) {
std::string result;
bool all_dots = true;
bool changed = false;
for (const char *p = name; *p != '\0'; p++) {
if (result.size() >= MAX_NAME_LENGTH) {
changed = true;
break;
}
char c = *p;
if (!(std::isalnum(static_cast<unsigned char>(c)) || c == '.' || c == '_' || c == '-')) {
c = '_';
changed = true;
}
if (c != '.')
all_dots = false;
result.push_back(c);
}
if (all_dots) {
*name_changed = true;
return "";
}
if (!has_bmp_suffix(result))
result += ".bmp";
*name_changed = changed;
return result;
}
/// Insert "-<attempt>" before the file extension, e.g. "shot.bmp" -> "shot-1.bmp".
std::string add_suffix(const std::string &name, unsigned attempt) {
char suffix[12];
snprintf(suffix, sizeof(suffix), "-%u", attempt);
auto dot = name.rfind('.');
if (dot == std::string::npos)
return name + suffix;
return name.substr(0, dot) + suffix + name.substr(dot);
}
/// Directory snapshots are written to. The environment variable lets a test redirect output
/// without rebuilding, matching how the host platform handles ESPHOME_PREFDIR.
const char *snapshot_dir() {
const char *dir = getenv("ESPHOME_SNAPSHOT_DIR"); // NOLINT(concurrency-mt-unsafe)
return dir != nullptr && dir[0] != '\0' ? dir : ESPHOME_SNAPSHOT_DIR;
}
/// Store a value in as many bytes, least significant first, and step the pointer past it.
/// BMP is a little endian format whatever the machine writing it uses.
void put_le(uint8_t *&dest, uint32_t value, size_t bytes) {
for (size_t i = 0; i != bytes; i++)
*dest++ = static_cast<uint8_t>(value >> (8 * i));
}
/// The number of bytes one row of `width` pixels takes up in the file. Rows are padded out to a
/// multiple of four bytes.
size_t bmp_row_size(int width) { return (static_cast<size_t>(width) * 3 + 3) & ~size_t{3}; }
/// Write pixels out as a 24 bit BMP. The rows given start with the topmost and are `row_stride`
/// bytes apart, which must leave room for a whole padded row; a BMP holds its rows the other way
/// up, so they go out last first.
bool write_bmp(FILE *file, const uint8_t *pixels, int width, int height, size_t row_stride) {
const size_t row_size = bmp_row_size(width);
const size_t pixel_bytes = row_size * height;
uint8_t header[BMP_HEADER_SIZE];
uint8_t *pos = header;
*pos++ = 'B';
*pos++ = 'M';
put_le(pos, static_cast<uint32_t>(BMP_HEADER_SIZE + pixel_bytes), 4);
put_le(pos, 0, 4); // reserved
put_le(pos, BMP_HEADER_SIZE, 4);
put_le(pos, BMP_INFO_HEADER_SIZE, 4);
put_le(pos, static_cast<uint32_t>(width), 4);
put_le(pos, static_cast<uint32_t>(height), 4);
put_le(pos, 1, 2); // one plane
put_le(pos, BMP_BITS_PER_PIXEL, 2);
put_le(pos, 0, 4); // not compressed
put_le(pos, static_cast<uint32_t>(pixel_bytes), 4);
put_le(pos, 0, 4); // pixels per metre across, unspecified
put_le(pos, 0, 4); // pixels per metre down, unspecified
put_le(pos, 0, 4); // no palette
put_le(pos, 0, 4); // so no palette entry matters more than another
if (fwrite(header, 1, sizeof(header), file) != sizeof(header))
return false;
for (int y = height - 1; y >= 0; y--) {
if (fwrite(pixels + static_cast<size_t>(y) * row_stride, 1, row_size, file) != row_size)
return false;
}
return true;
}
/// Reserve a name in the snapshot directory and write the picture to it.
/// With `exact` set the given name is the only one tried; otherwise a number is added on
/// collision. Returns true if a file was written.
bool write_snapshot_file(const uint8_t *pixels, int width, int height, size_t row_stride, const std::string &name,
bool exact) {
const std::string dir = snapshot_dir();
std::error_code ec;
std::filesystem::create_directories(dir, ec);
if (ec) {
ESP_LOGE(TAG, "Could not create snapshot directory %s: %s", dir.c_str(), ec.message().c_str());
return false;
}
// O_EXCL guarantees we never write over a file that is already there.
std::string path;
int fd = -1;
for (unsigned attempt = 0; attempt < MAX_NAME_ATTEMPTS; attempt++) {
path = dir + "/" + (attempt == 0 ? name : add_suffix(name, attempt));
fd = ::open(path.c_str(), O_WRONLY | O_CREAT | O_EXCL | O_NOFOLLOW, 0644);
if (fd >= 0)
break;
if (errno != EEXIST) {
ESP_LOGE(TAG, "Could not create %s: %s", path.c_str(), strerror(errno));
return false;
}
if (exact) {
// The caller asked for this exact name, so silently writing somewhere else would be worse
// than failing - a test asserting on the path would pick up a stale file.
ESP_LOGE(TAG, "Snapshot %s already exists, not overwriting", path.c_str());
return false;
}
}
if (fd < 0) {
ESP_LOGE(TAG, "Could not find an unused name for %s in %s", name.c_str(), dir.c_str());
return false;
}
FILE *file = fdopen(fd, "wb");
if (file == nullptr) {
ESP_LOGE(TAG, "Could not open %s: %s", path.c_str(), strerror(errno));
::close(fd);
::unlink(path.c_str());
return false;
}
bool ok = write_bmp(file, pixels, width, height, row_stride);
int saved_errno = ok ? 0 : errno;
// Closing can fail in its own right - the last of the data is still on its way out.
if (fclose(file) != 0) {
if (ok)
saved_errno = errno;
ok = false;
}
if (!ok) {
ESP_LOGE(TAG, "Could not write %s: %s", path.c_str(), strerror(saved_errno));
// Leave no truncated file behind - it would block a retry under the same name.
::unlink(path.c_str());
return false;
}
ESP_LOGI(TAG, "Snapshot written to %s", path.c_str());
return true;
}
} // namespace
// helper function since ESP_LOGW is disallowed in a header file
void Snapshot::log_action_failed() { ESP_LOGW(TAG, "snapshot.take did not write a file"); }
bool Snapshot::take_snapshot(const char *filename) {
const int width = this->snapshot_width();
const int height = this->snapshot_height();
if (width <= 0 || height <= 0) {
ESP_LOGE(TAG, "Snapshot requested but the display is %dx%d", width, height);
return false;
}
std::string name;
bool exact = false;
if (filename != nullptr) {
bool name_changed = false;
name = sanitise_filename(filename, &name_changed);
exact = !name.empty();
if (name_changed) {
ESP_LOGW(TAG, "Requested snapshot name '%s' is not an acceptable file name, using '%s' instead", filename,
name.empty() ? "a name made from the time" : name.c_str());
}
}
if (name.empty()) {
struct timespec now {};
if (clock_gettime(CLOCK_REALTIME, &now) != 0)
now = {};
struct tm tm_buf {};
if (localtime_r(&now.tv_sec, &tm_buf) == nullptr)
tm_buf = {};
char stamp[32]{};
// ::strftime to be sure of the one from <ctime>; display has an unrelated member of that name
if (::strftime(stamp, sizeof(stamp), "%Y%m%d-%H%M%S", &tm_buf) == 0)
snprintf(stamp, sizeof(stamp), "unknown-time");
char buffer[MAX_NAME_LENGTH];
int written =
snprintf(buffer, sizeof(buffer), "%s-%s-%03ld.bmp", this->snapshot_prefix_, stamp, now.tv_nsec / 1000000);
if (written < 0 || static_cast<size_t>(written) >= sizeof(buffer)) {
ESP_LOGW(TAG, "Could not build a timestamped snapshot name, using a fallback");
snprintf(buffer, sizeof(buffer), "snapshot.bmp");
}
name = buffer;
}
// Rows are padded out to a multiple of four bytes, as the file wants them, so each one can be
// written straight from the buffer. Zeroed on allocation, which is what the padding must be.
const size_t row_stride = bmp_row_size(width);
auto pixels = std::make_unique<uint8_t[]>(row_stride * height);
if (!this->capture_bgr(pixels.get(), row_stride))
return false;
return write_snapshot_file(pixels.get(), width, height, row_stride, name, exact);
}
} // namespace esphome::snapshot
#endif
-72
View File
@@ -1,72 +0,0 @@
#pragma once
#ifdef USE_HOST
#include "esphome/core/automation.h"
#include <cstddef>
#include <cstdint>
#include <string>
// Directory snapshots are written to. Normally set by codegen to a folder under .esphome; the
// fallback keeps the component compiling for static analysis, where no defines.h is generated.
#ifndef ESPHOME_SNAPSHOT_DIR
#define ESPHOME_SNAPSHOT_DIR "."
#endif
namespace esphome::snapshot {
/// Base for anything that can hand over the picture it is showing so it can be written to a file.
///
/// A subclass says how big the picture is and fills in the pixels. Everything else - picking a
/// name, staying inside the snapshot directory, not writing over anything, and encoding the file -
/// is done here, so every component that can take a snapshot behaves the same way.
class Snapshot {
public:
virtual ~Snapshot() = default;
/// Set the word generated names start with. Codegen passes the component id, so with more than
/// one display in a device it is clear which one a file came from.
void set_snapshot_prefix(const char *prefix) { this->snapshot_prefix_ = prefix; }
/// Write the current picture to a BMP file in the snapshot directory.
///
/// Pass nullptr to have a name made up from the prefix and the current time. A file that is
/// already there is never written over. Returns true if a file was written.
bool take_snapshot(const char *filename);
/// Log that an action-triggered snapshot did not write a file.
static void log_action_failed();
protected:
/// Width of the picture in pixels.
virtual int snapshot_width() = 0;
/// Height of the picture in pixels.
virtual int snapshot_height() = 0;
/// Fill in the picture: three bytes per pixel in blue, green, red order, topmost row first, with
/// `row_stride` bytes from the start of one row to the start of the next. Returns false, having
/// logged why, if the picture could not be read.
virtual bool capture_bgr(uint8_t *dest, size_t row_stride) = 0;
const char *snapshot_prefix_{"snapshot"};
};
template<typename... Ts> class SnapshotAction final : public Action<Ts...>, public Parented<Snapshot> {
public:
TEMPLATABLE_VALUE(std::string, filename)
protected:
void play(const Ts &...x) override {
bool ok;
if (this->filename_.has_value()) {
ok = this->parent_->take_snapshot(this->filename_.value(x...).c_str());
} else {
ok = this->parent_->take_snapshot(nullptr);
}
if (!ok)
this->parent_->log_action_failed();
}
};
} // namespace esphome::snapshot
#endif
+1 -7
View File
@@ -33,13 +33,7 @@ CONFIG_SCHEMA = (
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"t6615",
baud_rate=19200,
require_rx=True,
require_tx=True,
data_bits=8,
parity="NONE",
stop_bits=1,
"t6615", baud_rate=19200, require_rx=True, require_tx=True
)
+1
View File
@@ -88,6 +88,7 @@ void T6615Component::query_ppm_() {
void T6615Component::dump_config() {
ESP_LOGCONFIG(TAG, "T6615:");
LOG_SENSOR(" ", "CO2", this->co2_sensor_);
this->check_uart_settings(19200);
}
} // namespace esphome::t6615
-16
View File
@@ -35,22 +35,6 @@ CONFIG_SCHEMA = (
)
def _final_validate(config: ConfigType) -> ConfigType:
# Historical mode runs at 1200 baud, standard mode at 9600 baud.
baud_rate = 1200 if config[CONF_HISTORICAL_MODE] else 9600
uart.final_validate_device_schema(
"teleinfo",
baud_rate=baud_rate,
data_bits=7,
parity="EVEN",
stop_bits=1,
)(config)
return config
FINAL_VALIDATE_SCHEMA = _final_validate
async def to_code(config: ConfigType) -> None:
var = cg.new_Pvariable(config[CONF_ID], config[CONF_HISTORICAL_MODE])
await cg.register_component(var, config)
+6 -1
View File
@@ -184,7 +184,10 @@ void TeleInfo::publish_value_(const std::string &tag, const std::string &val) {
element->publish_val(val);
}
}
void TeleInfo::dump_config() { ESP_LOGCONFIG(TAG, "TeleInfo:"); }
void TeleInfo::dump_config() {
ESP_LOGCONFIG(TAG, "TeleInfo:");
this->check_uart_settings(baud_rate_, 1, uart::UART_CONFIG_PARITY_EVEN, 7);
}
TeleInfo::TeleInfo(bool historical_mode) {
if (historical_mode) {
/*
@@ -192,9 +195,11 @@ TeleInfo::TeleInfo(bool historical_mode) {
*/
checksum_area_end_ = 2;
separator_ = 0x20;
baud_rate_ = 1200;
} else {
checksum_area_end_ = 1;
separator_ = 0x9;
baud_rate_ = 9600;
}
}
void TeleInfo::register_teleinfo_listener(TeleInfoListener *listener) { teleinfo_listeners_.push_back(listener); }
+1
View File
@@ -31,6 +31,7 @@ class TeleInfo final : public PollingComponent, public uart::UARTDevice {
std::vector<TeleInfoListener *> teleinfo_listeners_{};
protected:
uint32_t baud_rate_;
int checksum_area_end_;
int separator_;
char buf_[MAX_BUF_SIZE];
@@ -36,6 +36,8 @@ cover::CoverTraits Tormatic::get_traits() {
void Tormatic::dump_config() {
LOG_COVER("", "Tormatic Cover", this);
this->check_uart_settings(9600, 1, uart::UART_CONFIG_PARITY_NONE, 8);
ESP_LOGCONFIG(TAG,
" Open Duration: %.1fs\n"
" Close Duration: %.1fs",
-2
View File
@@ -3,7 +3,6 @@
#include <vector>
#include "esphome/core/component.h"
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
#include "uart_component.h"
@@ -67,7 +66,6 @@ class UARTDevice {
}
/// Check that the configuration of the UART bus matches the provided values and otherwise print a warning
ESPDEPRECATED("Use uart.final_validate_device_schema() in Python instead. Removed in 2027.3.0", "2026.9.0")
void check_uart_settings(uint32_t baud_rate, uint8_t stop_bits = 1,
UARTParityOptions parity = UART_CONFIG_PARITY_NONE, uint8_t data_bits = 8);
-1
View File
@@ -30,7 +30,6 @@ FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
require_tx=True,
require_rx=True,
baud_rate=2400,
data_bits=8,
parity="EVEN",
stop_bits=1,
)
+1
View File
@@ -213,6 +213,7 @@ void UFM01Component::dump_config() {
LOG_BINARY_SENSOR(" ", "Empty Tube", this->empty_tube_binary_sensor_);
LOG_BINARY_SENSOR(" ", "Flow Rate Out Of Range", this->flow_rate_out_of_range_binary_sensor_);
#endif
this->check_uart_settings(2400, 1, uart::UART_CONFIG_PARITY_EVEN, 8);
}
void UFM01Component::on_active_frame_(uint8_t data[FRAME_SIZE]) {
@@ -50,7 +50,7 @@ FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
require_tx=True,
require_rx=True,
data_bits=8,
parity="NONE",
parity=None,
stop_bits=1,
)
@@ -29,6 +29,8 @@ void UponorSmatrixComponent::dump_config() {
}
#endif
this->check_uart_settings(19200);
if (!this->unknown_devices_.empty()) {
ESP_LOGCONFIG(TAG, " Detected unknown device addresses:");
for (auto device_address : this->unknown_devices_) {
-8
View File
@@ -29,14 +29,6 @@ CONFIG_SCHEMA = uart.UART_DEVICE_SCHEMA.extend(
}
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"vbus",
baud_rate=9600,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
var = cg.new_Pvariable(config[CONF_ID])
+4 -1
View File
@@ -11,7 +11,10 @@ static const char *const TAG = "vbus";
// Maximum bytes to log in verbose hex output (16 frames * 4 bytes = 64 bytes typical)
static constexpr size_t VBUS_MAX_LOG_BYTES = 64;
void VBus::dump_config() { ESP_LOGCONFIG(TAG, "VBus:"); }
void VBus::dump_config() {
ESP_LOGCONFIG(TAG, "VBus:");
check_uart_settings(9600);
}
static void septet_spread(uint8_t *data, int start, int count, uint8_t septet) {
for (int i = 0; i < count; i++, septet >>= 1) {
-8
View File
@@ -21,14 +21,6 @@ CONFIG_SCHEMA = (
.extend(uart.UART_DEVICE_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = uart.final_validate_device_schema(
"wl_134",
baud_rate=9600,
data_bits=8,
parity="NONE",
stop_bits=1,
)
async def to_code(config: ConfigType) -> None:
var = await text_sensor.new_text_sensor(config)
+2
View File
@@ -110,5 +110,7 @@ uint64_t Wl134Component::hex_lsb_ascii_to_uint64_(const uint8_t *text, uint8_t t
void Wl134Component::dump_config() {
ESP_LOGCONFIG(TAG, "WL-134 Sensor:");
LOG_TEXT_SENSOR("", "Tag", this);
// As specified in the sensor's data sheet
this->check_uart_settings(9600, 1, esphome::uart::UART_CONFIG_PARITY_NONE, 8);
}
} // namespace esphome::wl_134
+1 -1
View File
@@ -4,7 +4,7 @@ from enum import Enum
from esphome.enum import StrEnum
__version__ = "2026.9.0b1"
__version__ = "2026.9.0-dev"
ALLOWED_NAME_CHARS = "abcdefghijklmnopqrstuvwxyz0123456789-_"
VALID_SUBSTITUTIONS_CHARACTERS = (
-1
View File
@@ -13,7 +13,6 @@
#define ESPHOME_PROJECT_VERSION "v2"
#define ESPHOME_PROJECT_VERSION_30 "v2"
#define ESPHOME_VARIANT "ESP32"
#define ESPHOME_SNAPSHOT_DIR "."
#define ESPHOME_NAME_ADD_MAC_SUFFIX
#define ESPHOME_DEBUG_SCHEDULER
#define ESPHOME_DEBUG_API
@@ -0,0 +1,13 @@
esphome:
name: test
esp32:
variant: esp32
wifi:
ssid: MySSID
password: password1
# esp32_ble_server is only auto-loaded here, so it has no services of its own.
esp32_improv:
authorizer: none
@@ -0,0 +1,9 @@
esphome:
name: test
esp32:
variant: esp32
esp32_ble_server:
id: ble_server
manufacturer_data: [0x72, 0x04, 0x00, 0x23]
@@ -0,0 +1,14 @@
esphome:
name: test
esp32:
variant: esp32
esp32_ble_server:
id: ble_server
services:
- uuid: 2a24b789-7aab-4535-af3e-ee76a35cc12d
characteristics:
- uuid: cad48e28-7fbe-41cf-bae9-d77a6c233423
read: true
value: [1, 2, 3, 4]
@@ -1,5 +1,10 @@
"""Tests for esp32_ble_server configuration helpers."""
from __future__ import annotations
from collections.abc import Callable
from pathlib import Path
import pytest
from esphome.components.esp32_ble_server import (
@@ -45,3 +50,26 @@ def test_uuid_is_matches_descriptor_short_strings(uuid16) -> None:
assert uuid_is(uuid16, uuid16)
assert uuid_is(f"{uuid16:04X}", uuid16)
assert uuid_is(f"{uuid16:08X}", uuid16)
@pytest.mark.parametrize(
("config_file", "required"),
[
# Auto-loaded by esp32_improv only: nothing to find until Improv asks for it
("improv_only.yaml", False),
# The configuration defines a service clients are meant to connect to
("own_service.yaml", True),
# Manufacturer data is only useful if it is actually broadcast
("manufacturer_data_only.yaml", True),
],
)
def test_advertising_required(
generate_main: Callable[[str | Path], str],
component_config_path: Callable[[str], Path],
config_file: str,
required: bool,
) -> None:
"""The server only requests advertising when the configuration needs it."""
main_cpp = generate_main(component_config_path(config_file))
assert f"set_advertising_required({str(required).lower()})" in main_cpp
-101
View File
@@ -1,101 +0,0 @@
"""Tests for the sdl display schema, in particular the headless option."""
from __future__ import annotations
import pytest
from esphome import config_validation as cv
from esphome.components.sdl.display import (
CONF_SDL_ID,
CONFIG_SCHEMA,
headless_final_validate,
)
from esphome.config import Config
from esphome.const import PlatformFramework
from esphome.core import ID
from esphome.final_validate import full_config
from esphome.types import ConfigType
from tests.component_tests.types import SetCoreConfigCallable
@pytest.fixture(autouse=True)
def _host_platform(set_core_config: SetCoreConfigCallable) -> None:
set_core_config(PlatformFramework.HOST_NATIVE)
def _config(**extra: object) -> ConfigType:
config: ConfigType = {
"dimensions": {"width": 320, "height": 240},
# sdl2-config is not necessarily installed in the test environment
"sdl_options": "-lSDL2",
}
config.update(extra)
return config
def test_defaults_to_windowed() -> None:
"""A display without the option is not headless."""
assert CONFIG_SCHEMA(_config())["headless"] is False
def test_headless_accepted() -> None:
"""A headless display needs nothing beyond the dimensions."""
assert CONFIG_SCHEMA(_config(headless=True))["headless"] is True
def test_headless_rejects_window_options() -> None:
"""Window options are meaningless without a window."""
with pytest.raises(cv.Invalid, match="has no effect"):
CONFIG_SCHEMA(
_config(headless=True, window_options={"position": {"x": 0, "y": 0}})
)
def test_headless_rejects_snapshot_key() -> None:
"""A headless display has no keyboard, so the action is the only way in."""
with pytest.raises(cv.Invalid, match="snapshot.take"):
CONFIG_SCHEMA(_config(headless=True, snapshot_key="SDLK_F12"))
def test_snapshot_key_accepted_when_windowed() -> None:
"""The key is only valid alongside a window."""
config = CONFIG_SCHEMA(_config(snapshot_key="SDLK_F12"))
assert str(config["snapshot_key"]) == "SDLK_F12"
def _declare_sdl_display(headless: bool) -> ID:
"""Register a full_config with a single sdl display declaration and return a reference to it.
Mirrors what the real config pipeline leaves behind: a "display" domain entry plus a
declare_ids record id_declaration_match_schema uses to find it again.
"""
declared_id = ID("my_sdl", is_declaration=True)
fc = Config()
fc["display"] = [
{
"platform": "sdl",
"id": declared_id,
"headless": headless,
"dimensions": {"width": 320, "height": 240},
}
]
fc.declare_ids.append((declared_id, ["display", 0, "id"]))
full_config.set(fc)
return ID("my_sdl")
@pytest.mark.parametrize("platform", ["binary_sensor", "touchscreen"])
def test_headless_final_validate_rejects_headless_display(platform: str) -> None:
"""binary_sensor and touchscreen both need a window, so a headless display is rejected."""
sdl_ref = _declare_sdl_display(headless=True)
schema = headless_final_validate(platform)
with pytest.raises(cv.Invalid, match="needs a window"):
schema({CONF_SDL_ID: sdl_ref})
@pytest.mark.parametrize("platform", ["binary_sensor", "touchscreen"])
def test_headless_final_validate_accepts_windowed_display(platform: str) -> None:
"""The same platforms are accepted once the display has a window."""
sdl_ref = _declare_sdl_display(headless=False)
schema = headless_final_validate(platform)
schema({CONF_SDL_ID: sdl_ref}) # Should not raise.
+1 -1
View File
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO14
packages:
uart_38400_even: !include ../../test_build_components/common/uart_38400_even/esp32-idf.yaml
uart_38400: !include ../../test_build_components/common/uart_38400/esp32-idf.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO3
packages:
uart_38400_even: !include ../../test_build_components/common/uart_38400_even/esp8266-ard.yaml
uart_38400: !include ../../test_build_components/common/uart_38400/esp8266-ard.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO5
packages:
uart_38400_even: !include ../../test_build_components/common/uart_38400_even/rp2040-ard.yaml
uart_38400: !include ../../test_build_components/common/uart_38400/rp2040-ard.yaml
<<: !include common.yaml
@@ -1,4 +1,4 @@
packages:
uart_1200_none_2stopbits: !include ../../test_build_components/common/uart_1200_none_2stopbits/esp32-idf.yaml
uart_1200: !include ../../test_build_components/common/uart_1200/esp32-idf.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
uart_rx_pin: GPIO3
packages:
uart_1200_none_2stopbits: !include ../../test_build_components/common/uart_1200_none_2stopbits/esp8266-ard.yaml
uart_1200: !include ../../test_build_components/common/uart_1200/esp8266-ard.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO5
packages:
uart_115200: !include ../../test_build_components/common/uart_115200/esp32-idf.yaml
uart: !include ../../test_build_components/common/uart/esp32-idf.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO2
packages:
uart_115200: !include ../../test_build_components/common/uart_115200/esp8266-ard.yaml
uart: !include ../../test_build_components/common/uart/esp8266-ard.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO5
packages:
uart_115200: !include ../../test_build_components/common/uart_115200/rp2040-ard.yaml
uart: !include ../../test_build_components/common/uart/rp2040-ard.yaml
<<: !include common.yaml
-27
View File
@@ -14,15 +14,6 @@ display:
position:
x: 100
y: 100
snapshot_key: SDLK_F12
- platform: sdl
id: headless_display
headless: true
show_test_card: true
dimensions:
width: 320
height: 240
- platform: sdl
id: second_display
@@ -55,21 +46,3 @@ binary_sensor:
sdl_id: sdl_sdl_display
id: key_enter
key: SDLK_RETURN
esphome:
# A name of your own is only good for one snapshot - a second one under the same name fails
# rather than writing over the first - so these run once rather than on a repeating interval.
on_boot:
- delay: 2s
- snapshot.take:
id: headless_display
filename: test_card.bmp
- snapshot.take:
id: headless_display
filename: !lambda 'return "shot.bmp";'
interval:
# A generated name has the time in it, so this one can repeat.
- interval: 10s
then:
- snapshot.take: sdl_sdl_display
-29
View File
@@ -1,29 +0,0 @@
# Config-only test for the headless and screenshot options. The combinations that must be
# rejected are covered by tests/component_tests/sdl/test_sdl.py; this file checks that the
# accepted forms validate together.
host:
mac_address: "62:23:45:AF:B3:DD"
display:
- platform: sdl
id: headless_display
headless: true
dimensions: 320x240
- platform: sdl
id: windowed_display
dimensions: 320x240
snapshot_key: SDLK_F12
binary_sensor:
- platform: sdl
sdl_id: windowed_display
id: key_up
key: SDLK_UP
interval:
- interval: 10s
then:
- snapshot.take:
id: headless_display
filename: periodic.bmp
-34
View File
@@ -1,34 +0,0 @@
display:
- platform: snapshot
id: snapshot_display
update_interval: 1s
show_test_card: true
# An odd width exercises the row padding in the BMP writer
dimensions:
width: 101
height: 64
- platform: snapshot
id: snapshot_rotated
rotation: 90
dimensions: 320x240
lambda: |-
it.filled_rectangle(0, 0, 40, 20, Color(0xFF, 0x80, 0x00));
esphome:
# A name of your own is only good for one snapshot - a second one under the same name fails
# rather than writing over the first - so these run once rather than on a repeating interval.
on_boot:
- delay: 2s
- snapshot.take:
id: snapshot_display
filename: test_card.bmp
- snapshot.take:
id: snapshot_rotated
filename: !lambda 'return "rotated.bmp";'
interval:
# A generated name has the time in it, so this one can repeat.
- interval: 10s
then:
- snapshot.take: snapshot_display
-5
View File
@@ -1,5 +0,0 @@
host:
mac_address: "62:23:45:AF:B3:DE"
packages:
snapshot: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO5
packages:
uart_1200_even_7bits: !include ../../test_build_components/common/uart_1200_even_7bits/esp32-idf.yaml
uart: !include ../../test_build_components/common/uart/esp32-idf.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO2
packages:
uart_1200_even_7bits: !include ../../test_build_components/common/uart_1200_even_7bits/esp8266-ard.yaml
uart: !include ../../test_build_components/common/uart/esp8266-ard.yaml
<<: !include common.yaml
@@ -3,6 +3,6 @@ substitutions:
rx_pin: GPIO5
packages:
uart_1200_even_7bits: !include ../../test_build_components/common/uart_1200_even_7bits/rp2040-ard.yaml
uart: !include ../../test_build_components/common/uart/rp2040-ard.yaml
<<: !include common.yaml
@@ -1,14 +0,0 @@
packages:
uart_9600_even_7bits: !include ../../test_build_components/common/uart_9600_even_7bits/esp32-idf.yaml
teleinfo:
id: test_teleinfo_standard
historical_mode: false
update_interval: 60s
sensor:
- platform: teleinfo
name: sinsts
tag_name: SINSTS
teleinfo_id: test_teleinfo_standard
unit_of_measurement: VA
-26
View File
@@ -1,26 +0,0 @@
"""Shared utilities for ESPHome integration tests - keeping output from failing tests."""
from __future__ import annotations
from pathlib import Path
#: Where a failing test leaves output for someone to look at afterwards. pytest's own
#: temporary folder is no use on a CI runner, which throws the whole workspace away when
#: the job ends; the workflow uploads this folder instead when a job fails.
ARTIFACT_DIR = Path(__file__).resolve().parents[2] / "test_artifacts"
def keep_artifact(name: str, data: bytes) -> Path:
"""Write ``data`` where it can still be read after the run, and return the path.
Args:
name: File name to write under the artifact folder.
data: Contents to write.
Returns:
The full path written.
"""
ARTIFACT_DIR.mkdir(parents=True, exist_ok=True)
path = ARTIFACT_DIR / name
path.write_bytes(data)
return path
-161
View File
@@ -1,161 +0,0 @@
"""Shared utilities for ESPHome integration tests - reading BMP snapshots."""
from __future__ import annotations
import asyncio
from collections.abc import Awaitable, Callable
from dataclasses import dataclass
from pathlib import Path
import struct
# Size of the smallest BMP header pair (file header plus BITMAPINFOHEADER).
_MIN_HEADER_SIZE = 54
# How long capture_when_drawn() keeps asking for a picture with something on it.
DRAW_TIMEOUT = 15.0
@dataclass(frozen=True)
class Bmp:
"""A decoded BMP image."""
width: int
height: int
bits: int
#: Pixel data with the per row padding stripped, so it depends only on the image itself.
pixels: bytes
class NotABmpError(Exception):
"""The data is not a BMP at all, as opposed to a BMP that is still being written."""
def parse_bmp(data: bytes) -> Bmp | None:
"""Decode a BMP, or return None if the data is not a complete image yet.
Raises:
NotABmpError: If the data cannot become a valid BMP however much more is appended.
"""
# Writes go to the file in order, so a short read is always a prefix of what will be there.
# Anything wrong in a prefix we have already read is wrong for good, and worth saying now
# rather than reporting as a timeout later.
if len(data) >= 2 and data[:2] != b"BM":
raise NotABmpError(f"expected a BMP, got {data[:2]!r}")
if len(data) < _MIN_HEADER_SIZE:
return None
file_size = struct.unpack_from("<I", data, 2)[0]
offset = struct.unpack_from("<I", data, 10)[0]
width, height = struct.unpack_from("<ii", data, 18)
bits = struct.unpack_from("<H", data, 28)[0]
rows = abs(height)
row_size = ((width * bits + 31) // 32) * 4
if width <= 0 or rows == 0 or bits == 0 or offset < _MIN_HEADER_SIZE:
raise NotABmpError(
f"BMP header makes no sense: {width}x{height}, {bits} bits, "
f"pixels at offset {offset}"
)
if file_size < offset + row_size * rows:
raise NotABmpError(
f"BMP header claims {file_size} bytes, too few for {width}x{rows} "
f"at {bits} bits"
)
if len(data) < file_size:
return None
used = width * bits // 8
pixels = b"".join(
data[offset + row * row_size : offset + row * row_size + used]
for row in range(rows)
)
return Bmp(width=width, height=rows, bits=bits, pixels=pixels)
async def wait_for_bmp(path: Path, timeout: float = 5.0) -> Bmp:
"""Wait for a complete BMP file to appear at ``path`` and return it.
The file is created before any of its contents are written, so waiting for it to exist is
not enough - a read that wins the race sees a truncated image. Keep reading until the
headers say the whole image is there.
Args:
path: The file to wait for.
timeout: Maximum time to wait in seconds.
Returns:
The decoded image.
Raises:
AssertionError: If no complete image is readable within ``timeout``.
NotABmpError: If what was written is not a BMP. This is reported as soon as it is
seen, so a device that writes the wrong thing is named for what it did rather
than waiting out the timeout.
"""
loop = asyncio.get_running_loop()
deadline = loop.time() + timeout
while True:
try:
data = path.read_bytes()
except FileNotFoundError:
data = b""
if (image := parse_bmp(data)) is not None:
return image
if loop.time() >= deadline:
break
await asyncio.sleep(0.05)
if not data:
raise AssertionError(f"no snapshot appeared at {path} within {timeout}s")
raise AssertionError(
f"{path} was still incomplete after {timeout}s ({len(data)} bytes)"
)
def is_blank(image: Bmp) -> bool:
"""True if every pixel of the image is the same colour.
Whole pixels are counted rather than byte values: a plain background is usually made of more
than one distinct byte, so counting bytes would find several of them in a blank screen.
"""
return len({image.pixels[i : i + 3] for i in range(0, len(image.pixels), 3)}) <= 1
async def capture_when_drawn(
take: Callable[[str], Awaitable[None]],
directory: Path,
prefix: str = "drawn",
timeout: float = DRAW_TIMEOUT,
) -> tuple[Bmp, Path]:
"""Ask for snapshots until one has something drawn on it, and return it and where it went.
A display holds one flat colour until it first draws, which is one update interval after it
starts - long enough that a test connecting over the API can easily get in first. Capturing
once and hoping would compare a blank screen against whatever the test expects, reporting a
drawing fault where the real trouble was timing.
Args:
take: Asks the device for a snapshot under the name it is given.
directory: Where the device writes them.
prefix: Start of the names asked for. Each attempt needs its own, because a snapshot never
writes over a file that is already there.
timeout: How long to keep asking.
Returns:
The first image that is not one flat colour, and the path it was read from.
Raises:
AssertionError: If nothing had been drawn within ``timeout``.
"""
loop = asyncio.get_running_loop()
deadline = loop.time() + timeout
attempt = 0
while True:
attempt += 1
path = directory / f"{prefix}-{attempt}.bmp"
await take(path.name)
image = await wait_for_bmp(path)
if not is_blank(image):
return image, path
if loop.time() >= deadline:
raise AssertionError(
f"the screen was still a single flat colour after {timeout}s and "
f"{attempt} captures - nothing was drawn"
)
await asyncio.sleep(0.5)
@@ -1,53 +0,0 @@
esphome:
name: lvgl-headless-render-test
host:
api:
actions:
# The name comes from the test so it can capture more than once: a snapshot never writes over
# a file that is already there, so a fixed name could only ever be captured once.
- action: take_screenshot
variables:
name: string
then:
- snapshot.take:
id: lvgl_display
filename: !lambda return name;
logger:
level: DEBUG
display:
# A display with no screen, so what LVGL draws depends on LVGL alone - nothing about the machine
# running the test, and no graphics library outside this repository, can move the result.
- platform: snapshot
id: lvgl_display
auto_clear_enabled: false
dimensions:
width: 300
height: 300
# The widgets are spelled out here rather than left to the built in "Hello World" screen, which
# LVGL builds when nothing is configured: that screen contains a spinner, and an animation cannot
# produce the same picture twice.
#
# Everything that affects the rendered pixels is set explicitly, so the expected hash in the test
# depends only on the drawing code and the built in font. In particular the background comes from a
# full screen object rather than from the theme, so adjusting a theme default does not break this.
lvgl:
displays: lvgl_display
default_font: montserrat_14
widgets:
- obj:
width: 100%
height: 100%
bg_color: 0x000080
bg_opa: cover
border_width: 0
radius: 0
pad_all: 0
widgets:
- label:
align: center
text: "Hello World!"
text_color: 0xFFFFFF

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