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https://github.com/esphome/esphome.git
synced 2026-06-24 16:04:55 +00:00
[api] Reduce API code size with buffer and nodelay optimizations (#14797)
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@@ -44,6 +44,12 @@ class APIBuffer {
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this->reserve(n);
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this->size_ = n; // no zero-fill
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}
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/// Reserve capacity for max(reserve_size, new_size) bytes, then set size to new_size.
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/// Single grow_ check regardless of argument order.
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inline void reserve_and_resize(size_t reserve_size, size_t new_size) ESPHOME_ALWAYS_INLINE {
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this->reserve(std::max(reserve_size, new_size));
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this->size_ = new_size;
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}
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uint8_t *data() { return this->data_.get(); }
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const uint8_t *data() const { return this->data_.get(); }
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size_t size() const { return this->size_; }
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@@ -2025,8 +2025,7 @@ uint16_t APIConnection::encode_to_buffer(uint32_t calculated_size, MessageEncode
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// Batch message second or later
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// Add padding for previous message footer + this message header
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size_t current_size = shared_buf.size();
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shared_buf.reserve(current_size + total_calculated_size);
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shared_buf.resize(current_size + footer_size + header_padding);
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shared_buf.reserve_and_resize(current_size + total_calculated_size, current_size + footer_size + header_padding);
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}
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// Pre-resize buffer to include payload, then encode through raw pointer
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@@ -305,9 +305,9 @@ class APIConnection final : public APIServerConnectionBase {
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// Reserve space for header padding + message + footer
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// - Header padding: space for protocol headers (7 bytes for Noise, 6 for Plaintext)
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// - Footer: space for MAC (16 bytes for Noise, 0 for Plaintext)
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shared_buf.reserve(total_size);
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// Resize to add header padding so message encoding starts at the correct position
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shared_buf.resize(header_padding);
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// Reserve full size but only set initial size to header padding
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// so message encoding starts at the correct position
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shared_buf.reserve_and_resize(total_size, header_padding);
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}
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// Convenience overload - computes frame overhead internally
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@@ -147,22 +147,18 @@ class APIFrameHelper {
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//
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void set_nodelay_for_message(bool is_log_message) {
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if (!is_log_message) {
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if (this->nodelay_state_ != NODELAY_ON) {
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if (this->nodelay_counter_) {
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this->set_nodelay_raw_(true);
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this->nodelay_state_ = NODELAY_ON;
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this->nodelay_counter_ = 0;
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}
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return;
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}
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// Log messages: state transitions -1 -> 1 -> ... -> LOG_NAGLE_COUNT -> -1 (flush)
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if (this->nodelay_state_ == NODELAY_ON) {
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// Log message: enable Nagle on first, flush after LOG_NAGLE_COUNT
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if (!this->nodelay_counter_)
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this->set_nodelay_raw_(false);
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this->nodelay_state_ = 1;
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} else if (this->nodelay_state_ >= LOG_NAGLE_COUNT) {
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if (++this->nodelay_counter_ > LOG_NAGLE_COUNT) {
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this->set_nodelay_raw_(true);
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this->nodelay_state_ = NODELAY_ON;
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} else {
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this->nodelay_state_++;
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this->nodelay_counter_ = 0;
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}
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}
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virtual APIError write_protobuf_packet(uint8_t type, ProtoWriteBuffer buffer) = 0;
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@@ -258,18 +254,17 @@ class APIFrameHelper {
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uint8_t tx_buf_head_{0};
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uint8_t tx_buf_tail_{0};
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uint8_t tx_buf_count_{0};
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// Nagle batching state for log messages. NODELAY_ON (-1) means NODELAY is enabled
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// (immediate send). Values 1..LOG_NAGLE_COUNT count log messages in the current Nagle batch.
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// After LOG_NAGLE_COUNT logs, we switch to NODELAY to flush and reset.
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// Nagle batching counter for log messages. 0 means NODELAY is enabled (immediate send).
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// Values 1..LOG_NAGLE_COUNT count log messages in the current Nagle batch.
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// After LOG_NAGLE_COUNT logs, we flush by re-enabling NODELAY and resetting to 0.
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// ESP8266 has the tightest TCP send buffer (2×MSS) and needs conservative batching.
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// ESP32 (4×MSS+), RP2040 (8×MSS), and LibreTiny (4×MSS) can coalesce more.
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static constexpr int8_t NODELAY_ON = -1;
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#ifdef USE_ESP8266
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static constexpr int8_t LOG_NAGLE_COUNT = 2;
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static constexpr uint8_t LOG_NAGLE_COUNT = 2;
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#else
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static constexpr int8_t LOG_NAGLE_COUNT = 3;
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static constexpr uint8_t LOG_NAGLE_COUNT = 3;
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#endif
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int8_t nodelay_state_{NODELAY_ON};
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uint8_t nodelay_counter_{0};
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// Internal helper to set TCP_NODELAY socket option
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void set_nodelay_raw_(bool enable) {
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