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https://github.com/esphome/esphome.git
synced 2026-06-24 15:10:51 +00:00
[hbridge] Move light pin switching to loop (#15615)
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@@ -8,7 +8,7 @@ from .. import hbridge_ns
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CODEOWNERS = ["@DotNetDann"]
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HBridgeLightOutput = hbridge_ns.class_(
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"HBridgeLightOutput", cg.PollingComponent, light.LightOutput
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"HBridgeLightOutput", cg.Component, light.LightOutput
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)
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CONFIG_SCHEMA = light.RGB_LIGHT_SCHEMA.extend(
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@@ -1,20 +1,17 @@
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/output/float_output.h"
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#include "esphome/components/light/light_output.h"
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#include "esphome/core/log.h"
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#include "esphome/components/output/float_output.h"
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#include "esphome/core/component.h"
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#include "esphome/core/helpers.h"
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namespace esphome {
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namespace hbridge {
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// Using PollingComponent as the updates are more consistent and reduces flickering
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class HBridgeLightOutput : public PollingComponent, public light::LightOutput {
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class HBridgeLightOutput : public Component, public light::LightOutput {
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public:
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HBridgeLightOutput() : PollingComponent(1) {}
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void set_pina_pin(output::FloatOutput *pina_pin) { pina_pin_ = pina_pin; }
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void set_pinb_pin(output::FloatOutput *pinb_pin) { pinb_pin_ = pinb_pin; }
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void set_pina_pin(output::FloatOutput *pina_pin) { this->pina_pin_ = pina_pin; }
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void set_pinb_pin(output::FloatOutput *pinb_pin) { this->pinb_pin_ = pinb_pin; }
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light::LightTraits get_traits() override {
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auto traits = light::LightTraits();
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@@ -24,16 +21,16 @@ class HBridgeLightOutput : public PollingComponent, public light::LightOutput {
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return traits;
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}
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void setup() override { this->forward_direction_ = false; }
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void setup() override { this->disable_loop(); }
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void update() override {
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// This method runs around 60 times per second
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// We cannot do the PWM ourselves so we are reliant on the hardware PWM
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if (!this->forward_direction_) { // First LED Direction
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void loop() override {
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// Only called when both channels are active — alternate H-bridge direction
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// each iteration to multiplex cold and warm white.
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if (!this->forward_direction_) {
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this->pina_pin_->set_level(this->pina_duty_);
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this->pinb_pin_->set_level(0);
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this->forward_direction_ = true;
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} else { // Second LED Direction
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} else {
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this->pina_pin_->set_level(0);
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this->pinb_pin_->set_level(this->pinb_duty_);
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this->forward_direction_ = false;
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@@ -43,15 +40,32 @@ class HBridgeLightOutput : public PollingComponent, public light::LightOutput {
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float get_setup_priority() const override { return setup_priority::HARDWARE; }
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void write_state(light::LightState *state) override {
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state->current_values_as_cwww(&this->pina_duty_, &this->pinb_duty_, false);
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float new_pina, new_pinb;
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state->current_values_as_cwww(&new_pina, &new_pinb, false);
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this->pina_duty_ = new_pina;
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this->pinb_duty_ = new_pinb;
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if (new_pina != 0.0f && new_pinb != 0.0f) {
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// Both channels active — need loop to alternate H-bridge direction
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this->high_freq_.start();
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this->enable_loop();
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} else {
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// Zero or one channel active — drive pins directly, no multiplexing needed
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this->high_freq_.stop();
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this->disable_loop();
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this->pina_pin_->set_level(new_pina);
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this->pinb_pin_->set_level(new_pinb);
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}
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}
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protected:
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output::FloatOutput *pina_pin_;
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output::FloatOutput *pinb_pin_;
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float pina_duty_ = 0;
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float pinb_duty_ = 0;
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bool forward_direction_ = false;
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float pina_duty_{0};
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float pinb_duty_{0};
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bool forward_direction_{false};
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HighFrequencyLoopRequester high_freq_;
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};
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} // namespace hbridge
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