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synced 2026-06-24 12:17:23 +00:00
[api] Fix batch messages stuck in Nagle buffer (#15581)
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@@ -315,6 +315,8 @@ void APIConnection::process_active_iterator_() {
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this->destroy_active_iterator_();
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if (this->flags_.state_subscription) {
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this->begin_iterator_(ActiveIterator::INITIAL_STATE);
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} else {
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this->finalize_iterator_sync_();
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}
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} else {
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this->process_iterator_batch_(this->iterator_storage_.list_entities);
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@@ -322,21 +324,27 @@ void APIConnection::process_active_iterator_() {
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} else { // INITIAL_STATE
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if (this->iterator_storage_.initial_state.completed()) {
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this->destroy_active_iterator_();
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// Process any remaining batched messages immediately
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if (!this->deferred_batch_.empty()) {
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this->process_batch_();
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}
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// Now that everything is sent, enable immediate sending for future state changes
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this->flags_.should_try_send_immediately = true;
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// Release excess memory from buffers that grew during initial sync
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this->deferred_batch_.release_buffer();
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this->helper_->release_buffers();
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this->finalize_iterator_sync_();
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} else {
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this->process_iterator_batch_(this->iterator_storage_.initial_state);
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}
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}
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}
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void APIConnection::finalize_iterator_sync_() {
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// Flush any remaining batched messages immediately so clients
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// receive completion responses (e.g. ListEntitiesDoneResponse)
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// without waiting for the batch timer.
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if (!this->deferred_batch_.empty()) {
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this->process_batch_();
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}
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// Enable immediate sending for future state changes
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this->flags_.should_try_send_immediately = true;
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// Release excess memory from buffers that grew during initial sync
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this->deferred_batch_.release_buffer();
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this->helper_->release_buffers();
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}
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void APIConnection::process_iterator_batch_(ComponentIterator &iterator) {
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size_t initial_size = this->deferred_batch_.size();
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size_t max_batch = this->get_max_batch_size_();
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@@ -2185,6 +2193,13 @@ void APIConnection::process_batch_multi_(APIBuffer &shared_buf, size_t num_items
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shared_buf.resize(shared_buf.size() + footer_size);
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}
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// Ensure TCP_NODELAY is on before writing batch data.
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// Log messages enable Nagle (NODELAY off) to coalesce small packets.
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// Without this, batch data written to the socket sits in LWIP's Nagle
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// buffer — the remote won't ACK until it sends its own data (e.g. a
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// ping), which can take 20+ seconds.
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this->helper_->set_nodelay_for_message(false);
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// Send all collected messages
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APIError err = this->helper_->write_protobuf_messages(ProtoWriteBuffer{&shared_buf},
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std::span<const MessageInfo>(message_info, items_processed));
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@@ -662,6 +662,7 @@ class APIConnection final : public APIServerConnectionBase {
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// Helper methods for iterator lifecycle management
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void destroy_active_iterator_();
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void begin_iterator_(ActiveIterator type);
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void finalize_iterator_sync_();
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#ifdef USE_CAMERA
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std::unique_ptr<camera::CameraImageReader> image_reader_;
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#endif
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