[display] Walk the blit fallback in frame buffer order and resolve the bitness once (#20651)

This commit is contained in:
J. Nick Koston
2026-10-13 17:31:13 -10:00
committed by GitHub
parent e41d16ba7e
commit c1fa73470e
8 changed files with 222 additions and 40 deletions
+53 -27
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@@ -5,6 +5,7 @@
#include "display_color_utils.h"
#include "esphome/core/application.h"
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
namespace esphome::display {
@@ -52,40 +53,65 @@ void Display::line_at_angle(int x, int y, int angle, int start_radius, int stop_
this->line(x1, y1, x2, y2, color);
}
void Display::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
size_t line_stride = x_offset + w + x_pad; // length of each source line in pixels
uint32_t color_value;
// flatten keeps to_color() inlined in the pixel loop; in PSRAM builds GCC at
// -Os stops inlining it once there are two call sites, which costs a call and
// spills per pixel. Without PSRAM there is one call site and it changes
// nothing, and draw_pixel_at() stays a virtual call either way.
template<ColorBitness BITNESS>
static void __attribute__((flatten))
draw_packed_pixels(Display *display, int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
bool big_endian, int x_offset, int y_offset, int x_pad) {
const size_t line_stride = x_offset + w + x_pad; // length of each source line in pixels
// BITNESS is a constant here, so to_color()'s three per pixel divisions
// become a multiply and shift and its bitness switch folds.
const auto draw_source_pixel = [&](int x, int y, size_t source_idx) ESPHOME_ALWAYS_INLINE {
display->draw_pixel_at(
x + x_start, y + y_start,
ColorUtil::to_color(ColorUtil::read_packed<BITNESS>(ptr, source_idx, big_endian), order, BITNESS));
};
// The source and frame buffers are row-major, so walking rows keeps the read
// and the write sequential. When the display swaps the axes before writing,
// walking columns keeps the write sequential instead; with the frame buffer
// in PSRAM a strided write costs more than a strided read.
#ifdef USE_PSRAM
if (display->pixel_axes_swapped()) {
size_t column_idx = y_offset * line_stride + x_offset;
for (int x = 0; x != w; x++, column_idx++) {
size_t source_idx = column_idx;
for (int y = 0; y != h; y++, source_idx += line_stride) {
draw_source_pixel(x, y, source_idx);
}
}
return;
}
#endif
// Row walk: builds without PSRAM, and PSRAM builds whose axes are not swapped.
for (int y = 0; y != h; y++) {
size_t source_idx = (y_offset + y) * line_stride + x_offset;
size_t source_idx_mod;
for (int x = 0; x != w; x++, source_idx++) {
switch (bitness) {
default:
color_value = ptr[source_idx];
break;
case COLOR_BITNESS_565:
source_idx_mod = source_idx * 2;
if (big_endian) {
color_value = (ptr[source_idx_mod] << 8) + ptr[source_idx_mod + 1];
} else {
color_value = ptr[source_idx_mod] + (ptr[source_idx_mod + 1] << 8);
}
break;
case COLOR_BITNESS_888:
source_idx_mod = source_idx * 3;
if (big_endian) {
color_value = (ptr[source_idx_mod + 0] << 16) + (ptr[source_idx_mod + 1] << 8) + ptr[source_idx_mod + 2];
} else {
color_value = ptr[source_idx_mod + 0] + (ptr[source_idx_mod + 1] << 8) + (ptr[source_idx_mod + 2] << 16);
}
break;
}
this->draw_pixel_at(x + x_start, y + y_start, ColorUtil::to_color(color_value, order, bitness));
draw_source_pixel(x, y, source_idx);
}
}
}
void Display::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
switch (bitness) {
case COLOR_BITNESS_565:
draw_packed_pixels<COLOR_BITNESS_565>(this, x_start, y_start, w, h, ptr, order, big_endian, x_offset, y_offset,
x_pad);
break;
case COLOR_BITNESS_888:
draw_packed_pixels<COLOR_BITNESS_888>(this, x_start, y_start, w, h, ptr, order, big_endian, x_offset, y_offset,
x_pad);
break;
default:
draw_packed_pixels<COLOR_BITNESS_332>(this, x_start, y_start, w, h, ptr, order, big_endian, x_offset, y_offset,
x_pad);
break;
}
}
void HOT Display::horizontal_line(int x, int y, int width, Color color) {
// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
for (int i = x; i < x + width; i++)
+11
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@@ -139,6 +139,11 @@ enum DisplayRotation {
DISPLAY_ROTATION_270_DEGREES = 270,
};
/// Whether a rotation swaps the x and y axes.
constexpr bool rotation_swaps_axes(DisplayRotation rotation) {
return rotation == DISPLAY_ROTATION_90_DEGREES || rotation == DISPLAY_ROTATION_270_DEGREES;
}
const int EDGES_TRIGON = 3;
const int EDGES_TRIANGLE = 3;
const int EDGES_TETRAGON = 4;
@@ -717,6 +722,12 @@ class Display : public PollingComponent {
virtual DisplayRotation get_rotation() const { return this->rotation_; }
/// True when draw_pixel_at() swaps x and y before writing, so pixels that are
/// neighbours along x land a row apart in the frame buffer. Not the same as
/// get_width()/get_height() swapping: a display that rotates in hardware
/// reports swapped dimensions but writes unswapped pixels.
virtual bool pixel_axes_swapped() const { return rotation_swaps_axes(this->rotation_); }
/** Get the type of display that the buffer corresponds to. In case of dynamically configurable displays,
* returns the type the display is currently configured to.
*/
@@ -2,6 +2,7 @@
#include <array>
#include <cstdint>
#include "esphome/core/color.h"
#include "esphome/core/helpers.h"
namespace esphome::display {
enum ColorOrder : uint8_t { COLOR_ORDER_RGB = 0, COLOR_ORDER_BGR = 1, COLOR_ORDER_GRB = 2 };
@@ -10,6 +11,27 @@ inline static uint8_t esp_scale(uint8_t i, uint8_t scale, uint8_t max_value = 25
class ColorUtil {
public:
/// Reads one packed pixel of the given bitness from a source buffer into the
/// value to_color() takes. BITNESS is a template argument so the byte layout
/// folds; pass it on to to_color() as a constant too, and its channel scaling
/// divides by a constant, which the compiler turns into a multiply and shift.
template<ColorBitness BITNESS>
static ESPHOME_ALWAYS_INLINE uint32_t read_packed(const uint8_t *ptr, size_t index, bool big_endian) {
if constexpr (BITNESS == COLOR_BITNESS_565) {
const size_t idx = index * 2;
if (big_endian)
return (ptr[idx] << 8) + ptr[idx + 1];
return ptr[idx] + (ptr[idx + 1] << 8);
} else if constexpr (BITNESS == COLOR_BITNESS_888) {
const size_t idx = index * 3;
if (big_endian)
return (ptr[idx + 0] << 16) + (ptr[idx + 1] << 8) + ptr[idx + 2];
return ptr[idx + 0] + (ptr[idx + 1] << 8) + (ptr[idx + 2] << 16);
} else {
return ptr[index];
}
}
static Color to_color(uint32_t colorcode, ColorOrder color_order,
ColorBitness color_bitness = ColorBitness::COLOR_BITNESS_888, bool right_bit_aligned = true) {
uint8_t first_color, second_color, third_color;
@@ -106,6 +106,7 @@ class EPaperBase : public Display,
int get_width() override { return this->effective_transform_ & SWAP_XY ? this->height_ : this->width_; }
int get_height() override { return this->effective_transform_ & SWAP_XY ? this->width_ : this->height_; }
bool pixel_axes_swapped() const override { return this->effective_transform_ & SWAP_XY; }
void draw_pixel_at(int x, int y, Color color) override;
void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
+1
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@@ -204,6 +204,7 @@ class IT8951Display : public Display,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
int get_width() override { return (this->effective_transform_ & TRANSFORM_SWAP_XY) ? this->height_ : this->width_; }
int get_height() override { return (this->effective_transform_ & TRANSFORM_SWAP_XY) ? this->width_ : this->height_; }
bool pixel_axes_swapped() const override { return this->effective_transform_ & TRANSFORM_SWAP_XY; }
protected:
int get_height_internal() override { return this->height_; }
+5 -13
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@@ -130,19 +130,8 @@ class MipiSpi : public display::Display,
}
display::DisplayType get_display_type() override { return display::DisplayType::DISPLAY_TYPE_COLOR; }
int get_width() override {
if (this->rotation_ == display::DISPLAY_ROTATION_90_DEGREES ||
this->rotation_ == display::DISPLAY_ROTATION_270_DEGREES)
return HEIGHT;
return WIDTH;
}
int get_height() override {
if (this->rotation_ == display::DISPLAY_ROTATION_90_DEGREES ||
this->rotation_ == display::DISPLAY_ROTATION_270_DEGREES)
return WIDTH;
return HEIGHT;
}
int get_width() override { return display::rotation_swaps_axes(this->rotation_) ? HEIGHT : WIDTH; }
int get_height() override { return display::rotation_swaps_axes(this->rotation_) ? WIDTH : HEIGHT; }
void set_init_sequence(const uint8_t *sequence, size_t len) {
this->init_sequence_ = sequence;
@@ -621,6 +610,9 @@ class MipiSpiBuffer
#endif
}
// With hardware rotation the buffer is written in drawn coordinates.
bool pixel_axes_swapped() const override { return !HAS_HARDWARE_ROTATION && display::Display::pixel_axes_swapped(); }
// Draw a pixel at the given coordinates.
void draw_pixel_at(int x, int y, Color color) override {
if (this->is_point_clipped(x, y))
+20
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@@ -0,0 +1,20 @@
from pathlib import Path
import esphome.codegen as cg
from esphome.const import CONF_ESPHOME, CONF_INCLUDES
from esphome.core import CORE
from esphome.types import ConfigType
from tests.testing_helpers import ComponentManifestOverride
TESTS_DIR = Path(__file__).parent
def override_manifest(manifest: ComponentManifestOverride) -> None:
# The column walk in Display::draw_pixels_at() is only built with PSRAM; define it
# when display's own tests are built so both walk orders run, and leave other
# components' test binaries on the plain build.
async def to_code_testing(config: ConfigType) -> None:
if any(Path(p) == TESTS_DIR for p in CORE.config[CONF_ESPHOME][CONF_INCLUDES]):
cg.add_define("USE_PSRAM")
manifest.to_code = to_code_testing
@@ -0,0 +1,109 @@
#include <gtest/gtest.h>
#include <algorithm>
#include <initializer_list>
#include <tuple>
#include <vector>
#include "esphome/components/display/display.h"
namespace esphome::display::testing {
// Records every pixel write; pixel_axes_swapped() picks the walk order.
class RecordingDisplay : public Display {
public:
void set_axes_swapped(bool swapped) { this->axes_swapped_ = swapped; }
bool pixel_axes_swapped() const override { return this->axes_swapped_; }
void draw_pixel_at(int x, int y, Color color) override { this->pixels_.emplace_back(x, y, color.raw_32); }
void update() override {}
DisplayType get_display_type() override { return DisplayType::DISPLAY_TYPE_COLOR; }
int get_width_internal() override { return 64; }
int get_height_internal() override { return 64; }
std::vector<std::tuple<int, int, uint32_t>> sorted_pixels() const {
auto sorted = this->pixels_;
std::sort(sorted.begin(), sorted.end());
return sorted;
}
size_t count() const { return this->pixels_.size(); }
const std::vector<std::tuple<int, int, uint32_t>> &pixels() const { return this->pixels_; }
protected:
bool axes_swapped_{false};
std::vector<std::tuple<int, int, uint32_t>> pixels_;
};
// A 7x5 region with a 2 pixel left offset, a 3 line top offset and 4 pixels of
// right padding, so the source index arithmetic of both walks is exercised.
static constexpr int W = 7, H = 5, X_OFFSET = 2, Y_OFFSET = 3, X_PAD = 4;
static constexpr int LINE_STRIDE = X_OFFSET + W + X_PAD;
static constexpr int LINES = Y_OFFSET + H;
static std::vector<uint8_t> make_source(int bytes_per_pixel) {
std::vector<uint8_t> source(LINE_STRIDE * LINES * bytes_per_pixel);
uint8_t value = 1;
for (auto &byte : source)
byte = value++;
return source;
}
static void expect_walks_match(ColorBitness bitness, int bytes_per_pixel, bool big_endian) {
const auto source = make_source(bytes_per_pixel);
RecordingDisplay rows;
RecordingDisplay columns;
columns.set_axes_swapped(true);
rows.draw_pixels_at(10, 20, W, H, source.data(), COLOR_ORDER_RGB, bitness, big_endian, X_OFFSET, Y_OFFSET, X_PAD);
columns.draw_pixels_at(10, 20, W, H, source.data(), COLOR_ORDER_RGB, bitness, big_endian, X_OFFSET, Y_OFFSET, X_PAD);
EXPECT_EQ(rows.count(), static_cast<size_t>(W * H));
EXPECT_EQ(columns.count(), static_cast<size_t>(W * H));
EXPECT_EQ(rows.sorted_pixels(), columns.sorted_pixels());
}
TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk332) { expect_walks_match(COLOR_BITNESS_332, 1, true); }
TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk565BigEndian) { expect_walks_match(COLOR_BITNESS_565, 2, true); }
TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk565LittleEndian) { expect_walks_match(COLOR_BITNESS_565, 2, false); }
TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk888BigEndian) { expect_walks_match(COLOR_BITNESS_888, 3, true); }
TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk888LittleEndian) { expect_walks_match(COLOR_BITNESS_888, 3, false); }
// One known pixel per bitness and byte order, so a decode that swapped bytes or channels
// could not pass the walk comparison above by being wrong the same way twice.
static void expect_golden(ColorBitness bitness, std::initializer_list<uint8_t> bytes, bool big_endian, Color expected) {
const std::vector<uint8_t> source(bytes);
RecordingDisplay display;
display.draw_pixels_at(3, 4, 1, 1, source.data(), COLOR_ORDER_RGB, bitness, big_endian, 0, 0, 0);
ASSERT_EQ(display.count(), 1u);
EXPECT_EQ(display.pixels()[0], std::make_tuple(3, 4, expected.raw_32));
}
TEST(DrawPixelsAt, Golden565BigEndian) {
expect_golden(COLOR_BITNESS_565, {0xE0, 0x07}, true, Color(230, 0, 57)); // 0xE007: r 28, g 0, b 7
}
TEST(DrawPixelsAt, Golden565LittleEndian) {
expect_golden(COLOR_BITNESS_565, {0xE0, 0x07}, false, Color(0, 255, 0)); // 0x07E0: pure green
}
TEST(DrawPixelsAt, Golden888BigEndian) {
expect_golden(COLOR_BITNESS_888, {0x10, 0x20, 0x30}, true, Color(0x10, 0x20, 0x30));
}
TEST(DrawPixelsAt, Golden888LittleEndian) {
expect_golden(COLOR_BITNESS_888, {0x10, 0x20, 0x30}, false, Color(0x30, 0x20, 0x10));
}
TEST(DrawPixelsAt, Golden332) {
expect_golden(COLOR_BITNESS_332, {0xE3}, true, Color(255, 0, 255)); // r 7 of 7, g 0, b 3 of 3
}
// The column walk really is a different order, otherwise the tests above prove nothing.
TEST(DrawPixelsAt, ColumnWalkChangesOrder) {
const auto source = make_source(1);
RecordingDisplay rows;
RecordingDisplay columns;
columns.set_axes_swapped(true);
rows.draw_pixels_at(0, 0, W, H, source.data(), COLOR_ORDER_RGB, COLOR_BITNESS_332, true, X_OFFSET, Y_OFFSET, X_PAD);
columns.draw_pixels_at(0, 0, W, H, source.data(), COLOR_ORDER_RGB, COLOR_BITNESS_332, true, X_OFFSET, Y_OFFSET,
X_PAD);
ASSERT_GT(rows.count(), 1u);
ASSERT_GT(columns.count(), 1u);
EXPECT_EQ(std::get<0>(rows.pixels()[1]), 1); // the row walk steps x first
EXPECT_EQ(std::get<1>(columns.pixels()[1]), 1); // the column walk steps y first
}
} // namespace esphome::display::testing