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https://github.com/esphome/esphome.git
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[display] Walk the blit fallback in frame buffer order and resolve the bitness once (#20651)
This commit is contained in:
@@ -5,6 +5,7 @@
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#include "display_color_utils.h"
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#include "esphome/core/application.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/log.h"
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namespace esphome::display {
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@@ -52,40 +53,65 @@ void Display::line_at_angle(int x, int y, int angle, int start_radius, int stop_
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this->line(x1, y1, x2, y2, color);
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}
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void Display::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
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ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
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size_t line_stride = x_offset + w + x_pad; // length of each source line in pixels
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uint32_t color_value;
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// flatten keeps to_color() inlined in the pixel loop; in PSRAM builds GCC at
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// -Os stops inlining it once there are two call sites, which costs a call and
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// spills per pixel. Without PSRAM there is one call site and it changes
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// nothing, and draw_pixel_at() stays a virtual call either way.
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template<ColorBitness BITNESS>
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static void __attribute__((flatten))
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draw_packed_pixels(Display *display, int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
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bool big_endian, int x_offset, int y_offset, int x_pad) {
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const size_t line_stride = x_offset + w + x_pad; // length of each source line in pixels
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// BITNESS is a constant here, so to_color()'s three per pixel divisions
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// become a multiply and shift and its bitness switch folds.
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const auto draw_source_pixel = [&](int x, int y, size_t source_idx) ESPHOME_ALWAYS_INLINE {
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display->draw_pixel_at(
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x + x_start, y + y_start,
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ColorUtil::to_color(ColorUtil::read_packed<BITNESS>(ptr, source_idx, big_endian), order, BITNESS));
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};
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// The source and frame buffers are row-major, so walking rows keeps the read
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// and the write sequential. When the display swaps the axes before writing,
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// walking columns keeps the write sequential instead; with the frame buffer
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// in PSRAM a strided write costs more than a strided read.
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#ifdef USE_PSRAM
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if (display->pixel_axes_swapped()) {
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size_t column_idx = y_offset * line_stride + x_offset;
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for (int x = 0; x != w; x++, column_idx++) {
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size_t source_idx = column_idx;
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for (int y = 0; y != h; y++, source_idx += line_stride) {
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draw_source_pixel(x, y, source_idx);
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}
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}
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return;
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}
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#endif
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// Row walk: builds without PSRAM, and PSRAM builds whose axes are not swapped.
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for (int y = 0; y != h; y++) {
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size_t source_idx = (y_offset + y) * line_stride + x_offset;
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size_t source_idx_mod;
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for (int x = 0; x != w; x++, source_idx++) {
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switch (bitness) {
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default:
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color_value = ptr[source_idx];
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break;
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case COLOR_BITNESS_565:
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source_idx_mod = source_idx * 2;
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if (big_endian) {
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color_value = (ptr[source_idx_mod] << 8) + ptr[source_idx_mod + 1];
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} else {
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color_value = ptr[source_idx_mod] + (ptr[source_idx_mod + 1] << 8);
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}
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break;
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case COLOR_BITNESS_888:
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source_idx_mod = source_idx * 3;
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if (big_endian) {
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color_value = (ptr[source_idx_mod + 0] << 16) + (ptr[source_idx_mod + 1] << 8) + ptr[source_idx_mod + 2];
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} else {
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color_value = ptr[source_idx_mod + 0] + (ptr[source_idx_mod + 1] << 8) + (ptr[source_idx_mod + 2] << 16);
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}
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break;
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}
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this->draw_pixel_at(x + x_start, y + y_start, ColorUtil::to_color(color_value, order, bitness));
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draw_source_pixel(x, y, source_idx);
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}
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}
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}
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void Display::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
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ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
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switch (bitness) {
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case COLOR_BITNESS_565:
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draw_packed_pixels<COLOR_BITNESS_565>(this, x_start, y_start, w, h, ptr, order, big_endian, x_offset, y_offset,
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x_pad);
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break;
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case COLOR_BITNESS_888:
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draw_packed_pixels<COLOR_BITNESS_888>(this, x_start, y_start, w, h, ptr, order, big_endian, x_offset, y_offset,
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x_pad);
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break;
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default:
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draw_packed_pixels<COLOR_BITNESS_332>(this, x_start, y_start, w, h, ptr, order, big_endian, x_offset, y_offset,
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x_pad);
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break;
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}
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}
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void HOT Display::horizontal_line(int x, int y, int width, Color color) {
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// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
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for (int i = x; i < x + width; i++)
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@@ -139,6 +139,11 @@ enum DisplayRotation {
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DISPLAY_ROTATION_270_DEGREES = 270,
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};
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/// Whether a rotation swaps the x and y axes.
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constexpr bool rotation_swaps_axes(DisplayRotation rotation) {
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return rotation == DISPLAY_ROTATION_90_DEGREES || rotation == DISPLAY_ROTATION_270_DEGREES;
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}
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const int EDGES_TRIGON = 3;
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const int EDGES_TRIANGLE = 3;
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const int EDGES_TETRAGON = 4;
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@@ -717,6 +722,12 @@ class Display : public PollingComponent {
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virtual DisplayRotation get_rotation() const { return this->rotation_; }
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/// True when draw_pixel_at() swaps x and y before writing, so pixels that are
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/// neighbours along x land a row apart in the frame buffer. Not the same as
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/// get_width()/get_height() swapping: a display that rotates in hardware
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/// reports swapped dimensions but writes unswapped pixels.
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virtual bool pixel_axes_swapped() const { return rotation_swaps_axes(this->rotation_); }
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/** Get the type of display that the buffer corresponds to. In case of dynamically configurable displays,
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* returns the type the display is currently configured to.
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*/
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@@ -2,6 +2,7 @@
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#include <array>
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#include <cstdint>
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#include "esphome/core/color.h"
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#include "esphome/core/helpers.h"
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namespace esphome::display {
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enum ColorOrder : uint8_t { COLOR_ORDER_RGB = 0, COLOR_ORDER_BGR = 1, COLOR_ORDER_GRB = 2 };
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@@ -10,6 +11,27 @@ inline static uint8_t esp_scale(uint8_t i, uint8_t scale, uint8_t max_value = 25
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class ColorUtil {
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public:
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/// Reads one packed pixel of the given bitness from a source buffer into the
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/// value to_color() takes. BITNESS is a template argument so the byte layout
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/// folds; pass it on to to_color() as a constant too, and its channel scaling
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/// divides by a constant, which the compiler turns into a multiply and shift.
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template<ColorBitness BITNESS>
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static ESPHOME_ALWAYS_INLINE uint32_t read_packed(const uint8_t *ptr, size_t index, bool big_endian) {
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if constexpr (BITNESS == COLOR_BITNESS_565) {
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const size_t idx = index * 2;
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if (big_endian)
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return (ptr[idx] << 8) + ptr[idx + 1];
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return ptr[idx] + (ptr[idx + 1] << 8);
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} else if constexpr (BITNESS == COLOR_BITNESS_888) {
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const size_t idx = index * 3;
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if (big_endian)
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return (ptr[idx + 0] << 16) + (ptr[idx + 1] << 8) + ptr[idx + 2];
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return ptr[idx + 0] + (ptr[idx + 1] << 8) + (ptr[idx + 2] << 16);
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} else {
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return ptr[index];
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}
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}
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static Color to_color(uint32_t colorcode, ColorOrder color_order,
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ColorBitness color_bitness = ColorBitness::COLOR_BITNESS_888, bool right_bit_aligned = true) {
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uint8_t first_color, second_color, third_color;
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@@ -106,6 +106,7 @@ class EPaperBase : public Display,
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int get_width() override { return this->effective_transform_ & SWAP_XY ? this->height_ : this->width_; }
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int get_height() override { return this->effective_transform_ & SWAP_XY ? this->width_ : this->height_; }
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bool pixel_axes_swapped() const override { return this->effective_transform_ & SWAP_XY; }
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void draw_pixel_at(int x, int y, Color color) override;
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void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
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ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
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@@ -204,6 +204,7 @@ class IT8951Display : public Display,
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ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
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int get_width() override { return (this->effective_transform_ & TRANSFORM_SWAP_XY) ? this->height_ : this->width_; }
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int get_height() override { return (this->effective_transform_ & TRANSFORM_SWAP_XY) ? this->width_ : this->height_; }
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bool pixel_axes_swapped() const override { return this->effective_transform_ & TRANSFORM_SWAP_XY; }
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protected:
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int get_height_internal() override { return this->height_; }
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@@ -130,19 +130,8 @@ class MipiSpi : public display::Display,
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}
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display::DisplayType get_display_type() override { return display::DisplayType::DISPLAY_TYPE_COLOR; }
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int get_width() override {
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if (this->rotation_ == display::DISPLAY_ROTATION_90_DEGREES ||
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this->rotation_ == display::DISPLAY_ROTATION_270_DEGREES)
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return HEIGHT;
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return WIDTH;
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}
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int get_height() override {
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if (this->rotation_ == display::DISPLAY_ROTATION_90_DEGREES ||
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this->rotation_ == display::DISPLAY_ROTATION_270_DEGREES)
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return WIDTH;
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return HEIGHT;
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}
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int get_width() override { return display::rotation_swaps_axes(this->rotation_) ? HEIGHT : WIDTH; }
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int get_height() override { return display::rotation_swaps_axes(this->rotation_) ? WIDTH : HEIGHT; }
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void set_init_sequence(const uint8_t *sequence, size_t len) {
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this->init_sequence_ = sequence;
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@@ -621,6 +610,9 @@ class MipiSpiBuffer
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#endif
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}
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// With hardware rotation the buffer is written in drawn coordinates.
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bool pixel_axes_swapped() const override { return !HAS_HARDWARE_ROTATION && display::Display::pixel_axes_swapped(); }
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// Draw a pixel at the given coordinates.
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void draw_pixel_at(int x, int y, Color color) override {
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if (this->is_point_clipped(x, y))
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@@ -0,0 +1,20 @@
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from pathlib import Path
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import esphome.codegen as cg
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from esphome.const import CONF_ESPHOME, CONF_INCLUDES
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from esphome.core import CORE
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from esphome.types import ConfigType
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from tests.testing_helpers import ComponentManifestOverride
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TESTS_DIR = Path(__file__).parent
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def override_manifest(manifest: ComponentManifestOverride) -> None:
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# The column walk in Display::draw_pixels_at() is only built with PSRAM; define it
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# when display's own tests are built so both walk orders run, and leave other
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# components' test binaries on the plain build.
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async def to_code_testing(config: ConfigType) -> None:
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if any(Path(p) == TESTS_DIR for p in CORE.config[CONF_ESPHOME][CONF_INCLUDES]):
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cg.add_define("USE_PSRAM")
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manifest.to_code = to_code_testing
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@@ -0,0 +1,109 @@
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#include <gtest/gtest.h>
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#include <algorithm>
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#include <initializer_list>
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#include <tuple>
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#include <vector>
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#include "esphome/components/display/display.h"
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namespace esphome::display::testing {
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// Records every pixel write; pixel_axes_swapped() picks the walk order.
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class RecordingDisplay : public Display {
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public:
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void set_axes_swapped(bool swapped) { this->axes_swapped_ = swapped; }
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bool pixel_axes_swapped() const override { return this->axes_swapped_; }
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void draw_pixel_at(int x, int y, Color color) override { this->pixels_.emplace_back(x, y, color.raw_32); }
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void update() override {}
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DisplayType get_display_type() override { return DisplayType::DISPLAY_TYPE_COLOR; }
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int get_width_internal() override { return 64; }
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int get_height_internal() override { return 64; }
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std::vector<std::tuple<int, int, uint32_t>> sorted_pixels() const {
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auto sorted = this->pixels_;
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std::sort(sorted.begin(), sorted.end());
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return sorted;
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}
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size_t count() const { return this->pixels_.size(); }
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const std::vector<std::tuple<int, int, uint32_t>> &pixels() const { return this->pixels_; }
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protected:
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bool axes_swapped_{false};
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std::vector<std::tuple<int, int, uint32_t>> pixels_;
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};
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// A 7x5 region with a 2 pixel left offset, a 3 line top offset and 4 pixels of
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// right padding, so the source index arithmetic of both walks is exercised.
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static constexpr int W = 7, H = 5, X_OFFSET = 2, Y_OFFSET = 3, X_PAD = 4;
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static constexpr int LINE_STRIDE = X_OFFSET + W + X_PAD;
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static constexpr int LINES = Y_OFFSET + H;
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static std::vector<uint8_t> make_source(int bytes_per_pixel) {
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std::vector<uint8_t> source(LINE_STRIDE * LINES * bytes_per_pixel);
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uint8_t value = 1;
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for (auto &byte : source)
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byte = value++;
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return source;
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}
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static void expect_walks_match(ColorBitness bitness, int bytes_per_pixel, bool big_endian) {
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const auto source = make_source(bytes_per_pixel);
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RecordingDisplay rows;
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RecordingDisplay columns;
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columns.set_axes_swapped(true);
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rows.draw_pixels_at(10, 20, W, H, source.data(), COLOR_ORDER_RGB, bitness, big_endian, X_OFFSET, Y_OFFSET, X_PAD);
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columns.draw_pixels_at(10, 20, W, H, source.data(), COLOR_ORDER_RGB, bitness, big_endian, X_OFFSET, Y_OFFSET, X_PAD);
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EXPECT_EQ(rows.count(), static_cast<size_t>(W * H));
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EXPECT_EQ(columns.count(), static_cast<size_t>(W * H));
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EXPECT_EQ(rows.sorted_pixels(), columns.sorted_pixels());
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}
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TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk332) { expect_walks_match(COLOR_BITNESS_332, 1, true); }
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TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk565BigEndian) { expect_walks_match(COLOR_BITNESS_565, 2, true); }
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TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk565LittleEndian) { expect_walks_match(COLOR_BITNESS_565, 2, false); }
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TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk888BigEndian) { expect_walks_match(COLOR_BITNESS_888, 3, true); }
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TEST(DrawPixelsAt, ColumnWalkMatchesRowWalk888LittleEndian) { expect_walks_match(COLOR_BITNESS_888, 3, false); }
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// One known pixel per bitness and byte order, so a decode that swapped bytes or channels
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// could not pass the walk comparison above by being wrong the same way twice.
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static void expect_golden(ColorBitness bitness, std::initializer_list<uint8_t> bytes, bool big_endian, Color expected) {
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const std::vector<uint8_t> source(bytes);
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RecordingDisplay display;
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display.draw_pixels_at(3, 4, 1, 1, source.data(), COLOR_ORDER_RGB, bitness, big_endian, 0, 0, 0);
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ASSERT_EQ(display.count(), 1u);
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EXPECT_EQ(display.pixels()[0], std::make_tuple(3, 4, expected.raw_32));
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}
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TEST(DrawPixelsAt, Golden565BigEndian) {
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expect_golden(COLOR_BITNESS_565, {0xE0, 0x07}, true, Color(230, 0, 57)); // 0xE007: r 28, g 0, b 7
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}
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TEST(DrawPixelsAt, Golden565LittleEndian) {
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expect_golden(COLOR_BITNESS_565, {0xE0, 0x07}, false, Color(0, 255, 0)); // 0x07E0: pure green
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}
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TEST(DrawPixelsAt, Golden888BigEndian) {
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expect_golden(COLOR_BITNESS_888, {0x10, 0x20, 0x30}, true, Color(0x10, 0x20, 0x30));
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}
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TEST(DrawPixelsAt, Golden888LittleEndian) {
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expect_golden(COLOR_BITNESS_888, {0x10, 0x20, 0x30}, false, Color(0x30, 0x20, 0x10));
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}
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TEST(DrawPixelsAt, Golden332) {
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expect_golden(COLOR_BITNESS_332, {0xE3}, true, Color(255, 0, 255)); // r 7 of 7, g 0, b 3 of 3
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}
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// The column walk really is a different order, otherwise the tests above prove nothing.
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TEST(DrawPixelsAt, ColumnWalkChangesOrder) {
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const auto source = make_source(1);
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RecordingDisplay rows;
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RecordingDisplay columns;
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columns.set_axes_swapped(true);
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rows.draw_pixels_at(0, 0, W, H, source.data(), COLOR_ORDER_RGB, COLOR_BITNESS_332, true, X_OFFSET, Y_OFFSET, X_PAD);
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columns.draw_pixels_at(0, 0, W, H, source.data(), COLOR_ORDER_RGB, COLOR_BITNESS_332, true, X_OFFSET, Y_OFFSET,
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X_PAD);
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ASSERT_GT(rows.count(), 1u);
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ASSERT_GT(columns.count(), 1u);
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EXPECT_EQ(std::get<0>(rows.pixels()[1]), 1); // the row walk steps x first
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EXPECT_EQ(std::get<1>(columns.pixels()[1]), 1); // the column walk steps y first
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}
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} // namespace esphome::display::testing
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