[api] Move add_item/add_item_front inline and remove push_item

Both are only called from one site each. Moving them inline lets the
compiler inline push_back directly into the caller without a function
call barrier. Removes the now-unnecessary push_item wrapper.
This commit is contained in:
J. Nick Koston
2026-04-01 09:56:44 -10:00
parent 83f8a95e28
commit b236d09734
2 changed files with 21 additions and 35 deletions
-32
View File
@@ -2072,38 +2072,6 @@ void APIConnection::on_fatal_error() {
this->flags_.remove = true;
}
void __attribute__((flatten)) APIConnection::DeferredBatch::add_item(EntityBase *entity, uint8_t message_type,
uint8_t estimated_size, uint8_t aux_data_index) {
// Check if we already have a message of this type for this entity
// This provides deduplication per entity/message_type combination
// O(n) but optimized for RAM and not performance.
// Skip deduplication for events - they are edge-triggered, every occurrence matters
#ifdef USE_EVENT
if (message_type != EventResponse::MESSAGE_TYPE)
#endif
{
for (const auto &item : items) {
if (item.entity == entity && item.message_type == message_type)
return; // Already queued
}
}
// No existing item found (or event), add new one
this->push_item({entity, message_type, estimated_size, aux_data_index});
}
void __attribute__((flatten))
APIConnection::DeferredBatch::add_item_front(EntityBase *entity, uint8_t message_type, uint8_t estimated_size) {
// Add high priority message and swap to front
// This avoids expensive vector::insert which shifts all elements
// Note: We only ever have one high-priority message at a time (ping OR disconnect)
// If we're disconnecting, pings are blocked, so this simple swap is sufficient
this->push_item({entity, message_type, estimated_size, AUX_DATA_UNUSED});
if (items.size() > 1) {
// Swap the new high-priority item to the front
std::swap(items.front(), items.back());
}
}
bool APIConnection::send_message_smart_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
uint8_t aux_data_index) {
if (this->should_send_immediately_(message_type) && this->helper_->can_write_without_blocking()) {
+21 -3
View File
@@ -644,10 +644,28 @@ class APIConnection final : public APIServerConnectionBase {
// Add item to the batch (with deduplication)
void add_item(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
uint8_t aux_data_index = AUX_DATA_UNUSED);
uint8_t aux_data_index = AUX_DATA_UNUSED) {
// Dedup: O(n) scan but optimized for RAM over performance
// Skip deduplication for events - they are edge-triggered, every occurrence matters
#ifdef USE_EVENT
if (message_type != EventResponse::MESSAGE_TYPE)
#endif
{
for (const auto &item : items) {
if (item.entity == entity && item.message_type == message_type)
return; // Already queued
}
}
items.push_back({entity, message_type, estimated_size, aux_data_index});
}
// Add item to the front of the batch (for high priority messages like ping)
void add_item_front(EntityBase *entity, uint8_t message_type, uint8_t estimated_size);
void push_item(const BatchItem &item) { items.push_back(item); }
void add_item_front(EntityBase *entity, uint8_t message_type, uint8_t estimated_size) {
// Swap to front avoids expensive vector::insert which shifts all elements
items.push_back({entity, message_type, estimated_size, AUX_DATA_UNUSED});
if (items.size() > 1) {
std::swap(items.front(), items.back());
}
}
// Clear all items
void clear() {