remove heap stats

This commit is contained in:
J. Nick Koston
2026-03-29 08:40:41 -10:00
parent a12dcc68a9
commit b1ff7bc6e4
12 changed files with 21 additions and 395 deletions
@@ -1,13 +0,0 @@
import esphome.codegen as cg
import esphome.config_validation as cv
CODEOWNERS = ["@bdraco"]
CONFIG_SCHEMA = cv.All(
cv.Schema({}),
cv.only_on(["esp32", "esp8266", "rp2040", "bk72xx", "rtl87xx", "ln882x"]),
)
async def to_code(config):
cg.add_define("USE_SETUP_HEAP_STATS")
@@ -1,143 +0,0 @@
#include "setup_heap_stats.h"
#ifdef USE_SETUP_HEAP_STATS
#include <algorithm>
#include "esphome/core/component.h"
#include "esphome/core/log.h"
#ifdef USE_ESP32
#include <esp_heap_caps.h>
#endif
#ifdef USE_ESP8266
#include <Esp.h>
#endif
#ifdef USE_RP2040
#include <Arduino.h>
#endif
namespace esphome {
namespace setup_heap_stats {
static const char *const TAG = "setup_heap_stats";
SetupHeapStatsCollector::SetupHeapStatsCollector(uint32_t initial_baseline) {
global_setup_heap_stats = this;
uint32_t before_alloc = get_free_internal_heap();
// Allocate enough entries for both components and entity-only registrations
this->max_entries_ = ESPHOME_COMPONENT_COUNT * 2;
this->entries_ = new HeapEntry[this->max_entries_]; // NOLINT
uint32_t after_alloc = get_free_internal_heap();
// Use the pre_setup() baseline but subtract our own entries allocation
// so the collector's overhead is not attributed to the first component
this->last_heap_snapshot_ = initial_baseline - (before_alloc - after_alloc);
}
uint32_t SetupHeapStatsCollector::get_free_internal_heap() {
#ifdef USE_ESP32
return heap_caps_get_free_size(MALLOC_CAP_INTERNAL);
#elif defined(USE_ESP8266)
return ESP.getFreeHeap(); // NOLINT(readability-static-accessed-through-instance)
#elif defined(USE_RP2040)
return rp2040.getFreeHeap();
#elif defined(USE_LIBRETINY)
return lt_heap_get_free();
#else
return 0;
#endif
}
void SetupHeapStatsCollector::record_entry_(Component *comp, const LogString *label) {
uint32_t current_heap = get_free_internal_heap();
int32_t delta = static_cast<int32_t>(this->last_heap_snapshot_) - static_cast<int32_t>(current_heap);
this->last_heap_snapshot_ = current_heap;
if (this->entry_count_ < this->max_entries_) {
this->entries_[this->entry_count_].component = comp;
this->entries_[this->entry_count_].entity_label = label;
this->entries_[this->entry_count_].construction_delta = delta;
this->entries_[this->entry_count_].setup_delta = 0;
this->entry_count_++;
}
if (comp != nullptr) {
ESP_LOGI(TAG, "Constructed %s: %" PRId32 " bytes (free: %" PRIu32 ")", LOG_STR_ARG(comp->get_component_log_str()),
delta, current_heap);
} else if (label != nullptr) {
ESP_LOGI(TAG, "Constructed %s (entity): %" PRId32 " bytes (free: %" PRIu32 ")", LOG_STR_ARG(label), delta,
current_heap);
}
}
void SetupHeapStatsCollector::record_component_registered(Component *comp) { this->record_entry_(comp, nullptr); }
void SetupHeapStatsCollector::record_entity_registered(const LogString *label) { this->record_entry_(nullptr, label); }
void SetupHeapStatsCollector::record_before_setup(Component *comp) {
this->setup_component_ = comp;
this->setup_before_heap_ = get_free_internal_heap();
}
void SetupHeapStatsCollector::record_after_setup(Component *comp) {
if (this->setup_component_ != comp)
return;
uint32_t current_heap = get_free_internal_heap();
int32_t delta = static_cast<int32_t>(this->setup_before_heap_) - static_cast<int32_t>(current_heap);
// Find the entry for this component and update setup delta
for (uint16_t i = 0; i < this->entry_count_; i++) {
if (this->entries_[i].component == comp) {
this->entries_[i].setup_delta = delta;
break;
}
}
ESP_LOGI(TAG, "Setup %s: %" PRId32 " bytes (free: %" PRIu32 ")", LOG_STR_ARG(comp->get_component_log_str()), delta,
current_heap);
this->setup_component_ = nullptr;
}
void SetupHeapStatsCollector::log_summary() {
if (this->entries_ == nullptr || this->entry_count_ == 0)
return;
// Sort by total (construction + setup) descending
std::sort(this->entries_, this->entries_ + this->entry_count_, [](const HeapEntry &a, const HeapEntry &b) {
return (a.construction_delta + a.setup_delta) > (b.construction_delta + b.setup_delta);
});
ESP_LOGI(TAG, "Setup Heap Stats Summary (sorted by total, construction + setup):");
for (uint16_t i = 0; i < this->entry_count_; i++) {
const auto &entry = this->entries_[i];
int32_t total = entry.construction_delta + entry.setup_delta;
if (total == 0 && entry.construction_delta == 0 && entry.setup_delta == 0)
continue;
const char *name;
if (entry.component != nullptr) {
name = LOG_STR_ARG(entry.component->get_component_log_str());
} else if (entry.entity_label != nullptr) {
name = LOG_STR_ARG(entry.entity_label);
} else {
name = "unknown";
}
ESP_LOGI(TAG, " %s: %" PRId32 " bytes (construction: %" PRId32 ", setup: %" PRId32 ")", name, total,
entry.construction_delta, entry.setup_delta);
}
// Free storage
delete[] this->entries_; // NOLINT
this->entries_ = nullptr;
this->entry_count_ = 0;
}
} // namespace setup_heap_stats
setup_heap_stats::SetupHeapStatsCollector *global_setup_heap_stats =
nullptr; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
} // namespace esphome
#endif // USE_SETUP_HEAP_STATS
@@ -1,66 +0,0 @@
#pragma once
#include "esphome/core/defines.h"
#ifdef USE_SETUP_HEAP_STATS
#include <cstdint>
#include "esphome/core/log.h"
namespace esphome {
class Component; // Forward declaration
namespace setup_heap_stats {
struct HeapEntry {
Component *component; // Non-null for component entries
const LogString *entity_label; // Non-null for entity-only entries (no component)
int32_t construction_delta;
int32_t setup_delta;
};
class SetupHeapStatsCollector {
public:
explicit SetupHeapStatsCollector(uint32_t initial_baseline);
/// Called from register_component_() to record heap delta since last registration
void record_component_registered(Component *comp);
/// Called from register_sensor(), register_button(), etc. to record heap delta for entities
/// that are not registered as components. This prevents their cost from being attributed
/// to the next register_component() call.
void record_entity_registered(const LogString *label);
/// Called before component->call_setup()
void record_before_setup(Component *comp);
/// Called after component->call_setup()
void record_after_setup(Component *comp);
/// Log sorted summary and free storage
void log_summary();
/// Get free internal heap size (platform-specific)
static uint32_t get_free_internal_heap();
protected:
void record_entry_(Component *comp, const LogString *label);
HeapEntry *entries_{nullptr};
uint16_t entry_count_{0};
uint16_t max_entries_{0};
uint32_t last_heap_snapshot_{0};
// Temporary storage for before/after setup measurement
Component *setup_component_{nullptr};
uint32_t setup_before_heap_{0};
};
} // namespace setup_heap_stats
extern setup_heap_stats::SetupHeapStatsCollector
*global_setup_heap_stats; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
} // namespace esphome
#endif // USE_SETUP_HEAP_STATS
+21 -153
View File
@@ -122,9 +122,6 @@ void socket_delay(uint32_t ms); // NOLINT(readability-redundant-declaration)
#ifdef USE_UPDATE
#include "esphome/components/update/update_entity.h"
#endif
#ifdef USE_SETUP_HEAP_STATS
#include "esphome/components/setup_heap_stats/setup_heap_stats.h"
#endif
namespace esphome::socket {
#ifdef USE_SOCKET_SELECT_SUPPORT
@@ -176,9 +173,6 @@ class Application {
}
this->name_ = StringRef(name, name_len);
this->friendly_name_ = StringRef(friendly_name, friendly_name_len);
#ifdef USE_SETUP_HEAP_STATS
this->init_setup_heap_stats_baseline_();
#endif
}
#else
// Called before Logger::pre_setup() — must not log (global_logger is not yet set).
@@ -188,9 +182,6 @@ class Application {
this->name_add_mac_suffix_ = false;
this->name_ = StringRef(name, name_len);
this->friendly_name_ = StringRef(friendly_name, friendly_name_len);
#ifdef USE_SETUP_HEAP_STATS
this->init_setup_heap_stats_baseline_();
#endif
}
#endif
@@ -207,190 +198,89 @@ class Application {
#ifdef USE_BINARY_SENSOR
void register_binary_sensor(binary_sensor::BinarySensor *binary_sensor) {
this->binary_sensors_.push_back(binary_sensor);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("binary_sensor"));
#endif
}
#endif
#ifdef USE_SENSOR
void register_sensor(sensor::Sensor *sensor) {
this->sensors_.push_back(sensor);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("sensor"));
#endif
}
void register_sensor(sensor::Sensor *sensor) { this->sensors_.push_back(sensor); }
#endif
#ifdef USE_SWITCH
void register_switch(switch_::Switch *a_switch) {
this->switches_.push_back(a_switch);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("switch"));
#endif
}
void register_switch(switch_::Switch *a_switch) { this->switches_.push_back(a_switch); }
#endif
#ifdef USE_BUTTON
void register_button(button::Button *button) {
this->buttons_.push_back(button);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("button"));
#endif
}
void register_button(button::Button *button) { this->buttons_.push_back(button); }
#endif
#ifdef USE_TEXT_SENSOR
void register_text_sensor(text_sensor::TextSensor *sensor) {
this->text_sensors_.push_back(sensor);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("text_sensor"));
#endif
}
void register_text_sensor(text_sensor::TextSensor *sensor) { this->text_sensors_.push_back(sensor); }
#endif
#ifdef USE_FAN
void register_fan(fan::Fan *state) {
this->fans_.push_back(state);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("fan"));
#endif
}
void register_fan(fan::Fan *state) { this->fans_.push_back(state); }
#endif
#ifdef USE_COVER
void register_cover(cover::Cover *cover) {
this->covers_.push_back(cover);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("cover"));
#endif
}
void register_cover(cover::Cover *cover) { this->covers_.push_back(cover); }
#endif
#ifdef USE_CLIMATE
void register_climate(climate::Climate *climate) {
this->climates_.push_back(climate);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("climate"));
#endif
}
void register_climate(climate::Climate *climate) { this->climates_.push_back(climate); }
#endif
#ifdef USE_LIGHT
void register_light(light::LightState *light) {
this->lights_.push_back(light);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("light"));
#endif
}
void register_light(light::LightState *light) { this->lights_.push_back(light); }
#endif
#ifdef USE_NUMBER
void register_number(number::Number *number) {
this->numbers_.push_back(number);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("number"));
#endif
}
void register_number(number::Number *number) { this->numbers_.push_back(number); }
#endif
#ifdef USE_DATETIME_DATE
void register_date(datetime::DateEntity *date) {
this->dates_.push_back(date);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("date"));
#endif
}
void register_date(datetime::DateEntity *date) { this->dates_.push_back(date); }
#endif
#ifdef USE_DATETIME_TIME
void register_time(datetime::TimeEntity *time) {
this->times_.push_back(time);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("time"));
#endif
}
void register_time(datetime::TimeEntity *time) { this->times_.push_back(time); }
#endif
#ifdef USE_DATETIME_DATETIME
void register_datetime(datetime::DateTimeEntity *datetime) {
this->datetimes_.push_back(datetime);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("datetime"));
#endif
}
void register_datetime(datetime::DateTimeEntity *datetime) { this->datetimes_.push_back(datetime); }
#endif
#ifdef USE_TEXT
void register_text(text::Text *text) {
this->texts_.push_back(text);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("text"));
#endif
}
void register_text(text::Text *text) { this->texts_.push_back(text); }
#endif
#ifdef USE_SELECT
void register_select(select::Select *select) {
this->selects_.push_back(select);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("select"));
#endif
}
void register_select(select::Select *select) { this->selects_.push_back(select); }
#endif
#ifdef USE_LOCK
void register_lock(lock::Lock *a_lock) {
this->locks_.push_back(a_lock);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("lock"));
#endif
}
void register_lock(lock::Lock *a_lock) { this->locks_.push_back(a_lock); }
#endif
#ifdef USE_VALVE
void register_valve(valve::Valve *valve) {
this->valves_.push_back(valve);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("valve"));
#endif
}
void register_valve(valve::Valve *valve) { this->valves_.push_back(valve); }
#endif
#ifdef USE_MEDIA_PLAYER
void register_media_player(media_player::MediaPlayer *media_player) {
this->media_players_.push_back(media_player);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("media_player"));
#endif
}
void register_media_player(media_player::MediaPlayer *media_player) { this->media_players_.push_back(media_player); }
#endif
#ifdef USE_ALARM_CONTROL_PANEL
void register_alarm_control_panel(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel) {
this->alarm_control_panels_.push_back(a_alarm_control_panel);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("alarm_control_panel"));
#endif
}
#endif
#ifdef USE_WATER_HEATER
void register_water_heater(water_heater::WaterHeater *water_heater) {
this->water_heaters_.push_back(water_heater);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("water_heater"));
#endif
}
void register_water_heater(water_heater::WaterHeater *water_heater) { this->water_heaters_.push_back(water_heater); }
#endif
#ifdef USE_INFRARED
void register_infrared(infrared::Infrared *infrared) {
this->infrareds_.push_back(infrared);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("infrared"));
#endif
}
void register_infrared(infrared::Infrared *infrared) { this->infrareds_.push_back(infrared); }
#endif
#ifdef USE_SERIAL_PROXY
@@ -401,21 +291,11 @@ class Application {
#endif
#ifdef USE_EVENT
void register_event(event::Event *event) {
this->events_.push_back(event);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("event"));
#endif
}
void register_event(event::Event *event) { this->events_.push_back(event); }
#endif
#ifdef USE_UPDATE
void register_update(update::UpdateEntity *update) {
this->updates_.push_back(update);
#ifdef USE_SETUP_HEAP_STATS
this->record_entity_heap_stats_(LOG_STR("update"));
#endif
}
void register_update(update::UpdateEntity *update) { this->updates_.push_back(update); }
#endif
/// Reserve space for components to avoid memory fragmentation
@@ -771,15 +651,6 @@ class Application {
inline void drain_wake_notifications_(); // Read pending wake notifications in main loop (hot path - inlined)
#endif
#ifdef USE_SETUP_HEAP_STATS
void init_setup_heap_stats_baseline_();
void record_entity_heap_stats_(const LogString *label) {
if (global_setup_heap_stats != nullptr) {
global_setup_heap_stats->record_entity_registered(label);
}
}
#endif
// === Member variables ordered by size to minimize padding ===
// Pointer-sized members first
@@ -821,9 +692,6 @@ class Application {
// 4-byte members
uint32_t last_loop_{0};
uint32_t loop_component_start_time_{0};
#ifdef USE_SETUP_HEAP_STATS
uint32_t setup_heap_stats_baseline_{0};
#endif
#if defined(USE_SOCKET_SELECT_SUPPORT) && !defined(USE_LWIP_FAST_SELECT)
int max_fd_{-1}; // Highest file descriptor number for select()
-13
View File
@@ -12,9 +12,6 @@
#ifdef USE_RUNTIME_STATS
#include "esphome/components/runtime_stats/runtime_stats.h"
#endif
#ifdef USE_SETUP_HEAP_STATS
#include "esphome/components/setup_heap_stats/setup_heap_stats.h"
#endif
namespace esphome {
@@ -246,18 +243,8 @@ void Component::call() {
ESP_LOGV(TAG, "Setup %s", LOG_STR_ARG(this->get_component_log_str()));
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_DEBUG
uint32_t start_time = millis();
#endif
#ifdef USE_SETUP_HEAP_STATS
if (global_setup_heap_stats != nullptr) {
global_setup_heap_stats->record_before_setup(this);
}
#endif
this->call_setup();
#ifdef USE_SETUP_HEAP_STATS
if (global_setup_heap_stats != nullptr) {
global_setup_heap_stats->record_after_setup(this);
}
#endif
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_DEBUG
uint32_t setup_time = millis() - start_time;
// Only log at CONFIG level if setup took longer than the blocking threshold
-1
View File
@@ -131,7 +131,6 @@
#define USE_SAFE_MODE_CALLBACK
#define USE_SELECT
#define USE_SENSOR
#define USE_SETUP_HEAP_STATS
#define USE_SENSOR_FILTER
#define USE_SERIAL_PROXY
#define USE_SETUP_PRIORITY_OVERRIDE
@@ -1 +0,0 @@
setup_heap_stats:
@@ -1 +0,0 @@
setup_heap_stats:
@@ -1 +0,0 @@
setup_heap_stats:
@@ -1 +0,0 @@
setup_heap_stats:
@@ -1 +0,0 @@
setup_heap_stats:
@@ -1 +0,0 @@
setup_heap_stats: