[wifi] Fix stale wifi.connected after state transition (#15966)

This commit is contained in:
J. Nick Koston
2026-04-24 03:42:36 -05:00
committed by GitHub
parent eceb534895
commit ae02ab3865
5 changed files with 10 additions and 0 deletions

View File

@@ -1579,6 +1579,8 @@ void WiFiComponent::check_connecting_finished(uint32_t now) {
#endif
this->state_ = WIFI_COMPONENT_STATE_STA_CONNECTED;
// Refresh is_connected() cache; loop()'s refresh ran before this transition.
this->update_connected_state_();
this->num_retried_ = 0;
this->print_connect_params_();

View File

@@ -951,6 +951,8 @@ void WiFiComponent::process_pending_callbacks_() {
#ifdef USE_WIFI_CONNECT_STATE_LISTENERS
if (this->pending_.disconnect) {
this->pending_.disconnect = false;
// Refresh is_connected() cache here, not in the SDK callback (sys context).
this->update_connected_state_();
this->notify_disconnect_state_listeners_();
}
#endif

View File

@@ -804,6 +804,8 @@ void WiFiComponent::wifi_process_event_(IDFWiFiEvent *data) {
s_sta_connected = false;
s_sta_connecting = false;
error_from_callback_ = true;
// Refresh is_connected() cache; error_from_callback_ makes it false.
this->update_connected_state_();
#ifdef USE_WIFI_CONNECT_STATE_LISTENERS
this->notify_disconnect_state_listeners_();
#endif

View File

@@ -530,6 +530,8 @@ void WiFiComponent::wifi_process_event_(LTWiFiEvent *event) {
this->error_from_callback_ = true;
}
// Refresh is_connected() cache; sta_state_/error_from_callback_ make it false.
this->update_connected_state_();
#ifdef USE_WIFI_CONNECT_STATE_LISTENERS
this->notify_disconnect_state_listeners_();
#endif

View File

@@ -342,6 +342,8 @@ bool WiFiComponent::wifi_loop_() {
s_sta_was_connected = false;
s_sta_had_ip = false;
ESP_LOGV(TAG, "Disconnected");
// Refresh is_connected() cache; driver link status reports disconnected.
this->update_connected_state_();
#ifdef USE_WIFI_CONNECT_STATE_LISTENERS
this->notify_disconnect_state_listeners_();
#endif