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cleanup
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@@ -1648,9 +1648,7 @@ void APIConnection::DeferredBatch::add_item(EntityBase *entity, MessageCreator c
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// O(n) but optimized for RAM and not performance.
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for (auto &item : items) {
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if (item.entity == entity && item.message_type == message_type) {
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// Clean up old creator before replacing
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item.creator.cleanup(message_type);
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// Move assign the new creator
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// Replace with new creator
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item.creator = std::move(creator);
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return;
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}
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@@ -1820,7 +1818,7 @@ void APIConnection::process_batch_() {
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// Handle remaining items more efficiently
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if (items_processed < this->deferred_batch_.size()) {
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// Remove processed items from the beginning with proper cleanup
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// Remove processed items from the beginning
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this->deferred_batch_.remove_front(items_processed);
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// Reschedule for remaining items
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this->schedule_batch_();
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@@ -511,8 +511,6 @@ class APIConnection final : public APIServerConnection {
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// Constructor for const char * (Event types - no allocation needed)
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explicit MessageCreator(const char *str_value) { data_.const_char_ptr = str_value; }
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// No destructor - cleanup must be called explicitly with message_type
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// Delete copy operations - MessageCreator should only be moved
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MessageCreator(const MessageCreator &other) = delete;
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MessageCreator &operator=(const MessageCreator &other) = delete;
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@@ -523,8 +521,6 @@ class APIConnection final : public APIServerConnection {
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// Move assignment
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MessageCreator &operator=(MessageCreator &&other) noexcept {
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if (this != &other) {
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// IMPORTANT: Caller must ensure cleanup() was called if this contains a string!
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// In our usage, this happens in add_item() deduplication and vector::erase()
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data_ = other.data_;
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other.data_.function_ptr = nullptr;
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}
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@@ -535,12 +531,6 @@ class APIConnection final : public APIServerConnection {
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uint16_t operator()(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single,
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uint8_t message_type) const;
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// Manual cleanup method - must be called before destruction for string types
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void cleanup(uint8_t message_type) {
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// Event types use const char * (no cleanup needed - points to flash)
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// All other types use function pointers (no cleanup needed)
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}
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private:
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union Data {
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MessageCreatorPtr function_ptr;
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@@ -564,42 +554,24 @@ class APIConnection final : public APIServerConnection {
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std::vector<BatchItem> items;
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uint32_t batch_start_time{0};
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private:
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// Helper to cleanup items from the beginning
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void cleanup_items_(size_t count) {
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for (size_t i = 0; i < count; i++) {
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items[i].creator.cleanup(items[i].message_type);
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}
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}
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public:
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DeferredBatch() {
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// Pre-allocate capacity for typical batch sizes to avoid reallocation
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items.reserve(8);
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}
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~DeferredBatch() {
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// Ensure cleanup of any remaining items
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clear();
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}
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// Add item to the batch
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void add_item(EntityBase *entity, MessageCreator creator, uint8_t message_type, uint8_t estimated_size);
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// Add item to the front of the batch (for high priority messages like ping)
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void add_item_front(EntityBase *entity, MessageCreator creator, uint8_t message_type, uint8_t estimated_size);
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// Clear all items with proper cleanup
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// Clear all items
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void clear() {
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cleanup_items_(items.size());
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items.clear();
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batch_start_time = 0;
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}
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// Remove processed items from the front with proper cleanup
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void remove_front(size_t count) {
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cleanup_items_(count);
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items.erase(items.begin(), items.begin() + count);
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}
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// Remove processed items from the front
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void remove_front(size_t count) { items.erase(items.begin(), items.begin() + count); }
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bool empty() const { return items.empty(); }
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size_t size() const { return items.size(); }
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