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fix
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@@ -486,6 +486,8 @@ async def to_code(config):
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# This enables low-latency (~12μs) BLE event processing instead of waiting for
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# select() timeout (0-16ms). The socket is created in ble_setup_() and used to
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# wake lwip_select() when BLE events arrive from the BLE thread.
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# Note: Called during config generation, socket is created at runtime. In practice,
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# always used since esp32_ble only runs on ESP32 which always has USE_SOCKET_SELECT_SUPPORT.
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socket.consume_sockets(1, "esp32_ble")(config)
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# Define max connections for use in C++ code (e.g., ble_server.h)
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@@ -732,8 +732,10 @@ void ESP32BLE::drain_event_notifications_() {
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char buffer[BLE_EVENT_NOTIFY_DRAIN_BUFFER_SIZE];
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// Drain all pending notifications with non-blocking reads
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// Multiple BLE events may have triggered multiple writes, so drain until EWOULDBLOCK
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// We control both ends of this loopback socket (always write 1 byte per event),
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// so no error checking needed - any errors indicate catastrophic system failure
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while (lwip_recvfrom(this->notify_fd_, buffer, sizeof(buffer), 0, nullptr, nullptr) > 0) {
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// Just draining, no action needed
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// Just draining, no action needed - actual BLE events are already queued
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}
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}
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}
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@@ -239,6 +239,8 @@ inline void ESP32BLE::notify_main_loop_() {
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if (this->notify_fd_ >= 0) {
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const char dummy = 1;
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// Non-blocking send - if it fails (unlikely), select() will wake on timeout anyway
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// No error checking needed: we control both ends of this loopback socket, and the
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// BLE event is already queued. Notification is best-effort to reduce latency.
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// This is safe to call from BLE thread - send() is thread-safe in lwip
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// Socket is already connected to loopback address, so send() is faster than sendto()
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lwip_send(this->notify_fd_, &dummy, 1, 0);
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