mirror of
https://github.com/esphome/esphome.git
synced 2026-10-19 20:49:35 +00:00
[ld2410] Use Apply entities for the forwarding buttons, switches, numbers and selects
This commit is contained in:
@@ -15,29 +15,25 @@ from esphome.const import (
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)
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from esphome.types import ConfigType
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from .. import CONF_LD2410_ID, LD2410Component, ld2410_ns
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FactoryResetButton = ld2410_ns.class_("FactoryResetButton", button.Button)
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QueryButton = ld2410_ns.class_("QueryButton", button.Button)
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RestartButton = ld2410_ns.class_("RestartButton", button.Button)
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from .. import CONF_LD2410_ID, LD2410Component
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CONFIG_SCHEMA = {
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cv.GenerateID(CONF_ID): cv.declare_id(cg.EntityBase),
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cv.GenerateID(CONF_LD2410_ID): cv.use_id(LD2410Component),
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cv.Optional(CONF_FACTORY_RESET): button.button_schema(
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FactoryResetButton,
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button.ApplyButton,
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device_class=DEVICE_CLASS_RESTART,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_RESTART_ALERT,
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),
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cv.Optional(CONF_RESTART): button.button_schema(
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RestartButton,
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button.ApplyButton,
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device_class=DEVICE_CLASS_RESTART,
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entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
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icon=ICON_RESTART,
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),
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cv.Optional(CONF_QUERY_PARAMS): button.button_schema(
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QueryButton,
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button.ApplyButton,
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entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
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icon=ICON_DATABASE,
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),
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@@ -47,6 +43,10 @@ CONFIG_SCHEMA = {
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async def to_code(config: ConfigType) -> None:
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hub = await cg.get_variable(config[CONF_LD2410_ID])
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buttons = button.sub_buttons(config, parent=hub)
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await buttons(CONF_FACTORY_RESET, hub.set_factory_reset_button)
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await buttons(CONF_RESTART, hub.set_restart_button)
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await buttons(CONF_QUERY_PARAMS, hub.set_query_button)
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await buttons(
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CONF_FACTORY_RESET, hub.set_factory_reset_button, apply="factory_reset()"
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)
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await buttons(
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CONF_RESTART, hub.set_restart_button, apply="restart_and_read_all_info()"
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)
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await buttons(CONF_QUERY_PARAMS, hub.set_query_button, apply="read_all_info()")
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@@ -1,7 +0,0 @@
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#include "factory_reset_button.h"
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namespace esphome::ld2410 {
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void FactoryResetButton::press_action() { this->parent_->factory_reset(); }
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} // namespace esphome::ld2410
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@@ -1,16 +0,0 @@
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#pragma once
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#include "esphome/components/button/button.h"
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#include "../ld2410.h"
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namespace esphome::ld2410 {
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class FactoryResetButton final : public button::Button, public Parented<LD2410Component> {
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public:
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FactoryResetButton() = default;
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protected:
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void press_action() override;
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};
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} // namespace esphome::ld2410
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@@ -1,7 +0,0 @@
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#include "query_button.h"
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namespace esphome::ld2410 {
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void QueryButton::press_action() { this->parent_->read_all_info(); }
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} // namespace esphome::ld2410
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@@ -1,16 +0,0 @@
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#pragma once
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#include "esphome/components/button/button.h"
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#include "../ld2410.h"
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namespace esphome::ld2410 {
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class QueryButton final : public button::Button, public Parented<LD2410Component> {
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public:
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QueryButton() = default;
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protected:
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void press_action() override;
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};
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} // namespace esphome::ld2410
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@@ -1,7 +0,0 @@
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#include "restart_button.h"
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namespace esphome::ld2410 {
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void RestartButton::press_action() { this->parent_->restart_and_read_all_info(); }
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} // namespace esphome::ld2410
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@@ -1,16 +0,0 @@
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#pragma once
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#include "esphome/components/button/button.h"
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#include "../ld2410.h"
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namespace esphome::ld2410 {
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class RestartButton final : public button::Button, public Parented<LD2410Component> {
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public:
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RestartButton() = default;
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protected:
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void press_action() override;
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};
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} // namespace esphome::ld2410
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@@ -1,3 +1,5 @@
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from functools import partial
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import esphome.codegen as cg
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from esphome.components import number
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import esphome.config_validation as cv
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@@ -18,11 +20,7 @@ from esphome.const import (
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)
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from esphome.types import ConfigType
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from .. import CONF_LD2410_ID, LD2410Component, ld2410_ns
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GateThresholdNumber = ld2410_ns.class_("GateThresholdNumber", number.Number)
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LightThresholdNumber = ld2410_ns.class_("LightThresholdNumber", number.Number)
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MaxDistanceTimeoutNumber = ld2410_ns.class_("MaxDistanceTimeoutNumber", number.Number)
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from .. import CONF_LD2410_ID, LD2410Component
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CONF_MAX_MOVE_DISTANCE_GATE = "max_move_distance_gate"
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CONF_MAX_STILL_DISTANCE_GATE = "max_still_distance_gate"
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@@ -35,25 +33,25 @@ CONFIG_SCHEMA = cv.Schema(
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cv.GenerateID(CONF_ID): cv.declare_id(cg.EntityBase),
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cv.GenerateID(CONF_LD2410_ID): cv.use_id(LD2410Component),
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cv.Inclusive(CONF_TIMEOUT, TIMEOUT_GROUP): number.number_schema(
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MaxDistanceTimeoutNumber,
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number.ApplyNumber,
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unit_of_measurement=UNIT_SECOND,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_TIMELAPSE,
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),
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cv.Inclusive(CONF_MAX_MOVE_DISTANCE_GATE, TIMEOUT_GROUP): number.number_schema(
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MaxDistanceTimeoutNumber,
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number.ApplyNumber,
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device_class=DEVICE_CLASS_DISTANCE,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_MOTION_SENSOR,
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),
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cv.Inclusive(CONF_MAX_STILL_DISTANCE_GATE, TIMEOUT_GROUP): number.number_schema(
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MaxDistanceTimeoutNumber,
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number.ApplyNumber,
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device_class=DEVICE_CLASS_DISTANCE,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_MOTION_SENSOR,
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),
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cv.Optional(CONF_LIGHT_THRESHOLD): number.number_schema(
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LightThresholdNumber,
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number.ApplyNumber,
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device_class=DEVICE_CLASS_ILLUMINANCE,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_LIGHTBULB,
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@@ -66,14 +64,14 @@ CONFIG_SCHEMA = CONFIG_SCHEMA.extend(
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cv.Optional(f"g{x}"): cv.Schema(
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{
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cv.Required(CONF_MOVE_THRESHOLD): number.number_schema(
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GateThresholdNumber,
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number.ApplyNumber,
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device_class=DEVICE_CLASS_SIGNAL_STRENGTH,
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unit_of_measurement=UNIT_PERCENT,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_MOTION_SENSOR,
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),
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cv.Required(CONF_STILL_THRESHOLD): number.number_schema(
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GateThresholdNumber,
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number.ApplyNumber,
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device_class=DEVICE_CLASS_SIGNAL_STRENGTH,
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unit_of_measurement=UNIT_PERCENT,
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entity_category=ENTITY_CATEGORY_CONFIG,
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@@ -89,8 +87,14 @@ CONFIG_SCHEMA = CONFIG_SCHEMA.extend(
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async def to_code(config: ConfigType) -> None:
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hub = await cg.get_variable(config[CONF_LD2410_ID])
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numbers = number.sub_numbers(config, parent=hub)
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timeouts = {"apply": "set_max_distances_timeout()", "publish": "before"}
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await numbers(
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CONF_TIMEOUT, hub.set_timeout_number, min_value=0, max_value=65535, step=1
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CONF_TIMEOUT,
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hub.set_timeout_number,
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min_value=0,
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max_value=65535,
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step=1,
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**timeouts,
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)
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await numbers(
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CONF_MAX_MOVE_DISTANCE_GATE,
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@@ -98,6 +102,7 @@ async def to_code(config: ConfigType) -> None:
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min_value=2,
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max_value=8,
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step=1,
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**timeouts,
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)
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await numbers(
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CONF_MAX_STILL_DISTANCE_GATE,
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@@ -105,6 +110,7 @@ async def to_code(config: ConfigType) -> None:
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min_value=2,
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max_value=8,
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step=1,
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**timeouts,
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)
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await numbers(
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CONF_LIGHT_THRESHOLD,
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@@ -112,21 +118,26 @@ async def to_code(config: ConfigType) -> None:
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min_value=0,
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max_value=255,
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step=1,
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apply="set_light_out_control()",
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publish="before",
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)
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for x in range(9):
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if gate_conf := config.get(f"g{x}"):
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move_config = gate_conf[CONF_MOVE_THRESHOLD]
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n = cg.new_Pvariable(move_config[CONF_ID], x)
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await number.register_number(
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n, move_config, min_value=0, max_value=100, step=1
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gate = number.sub_numbers(gate_conf, parent=hub)
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threshold = {
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"min_value": 0,
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"max_value": 100,
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"step": 1,
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"apply": f"set_gate_threshold({x})",
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"publish": "before",
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}
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await gate(
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CONF_MOVE_THRESHOLD,
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partial(hub.set_gate_move_threshold_number, x),
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**threshold,
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)
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await cg.register_parented(n, hub)
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cg.add(hub.set_gate_move_threshold_number(x, n))
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still_config = gate_conf[CONF_STILL_THRESHOLD]
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n = cg.new_Pvariable(still_config[CONF_ID], x)
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await number.register_number(
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n, still_config, min_value=0, max_value=100, step=1
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await gate(
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CONF_STILL_THRESHOLD,
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partial(hub.set_gate_still_threshold_number, x),
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**threshold,
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)
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await cg.register_parented(n, hub)
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cg.add(hub.set_gate_still_threshold_number(x, n))
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@@ -1,12 +0,0 @@
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#include "gate_threshold_number.h"
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namespace esphome::ld2410 {
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GateThresholdNumber::GateThresholdNumber(uint8_t gate) : gate_(gate) {}
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void GateThresholdNumber::control(float value) {
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this->publish_state(value);
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this->parent_->set_gate_threshold(this->gate_);
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}
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} // namespace esphome::ld2410
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@@ -1,17 +0,0 @@
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#pragma once
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#include "esphome/components/number/number.h"
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#include "../ld2410.h"
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namespace esphome::ld2410 {
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class GateThresholdNumber final : public number::Number, public Parented<LD2410Component> {
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public:
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GateThresholdNumber(uint8_t gate);
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protected:
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uint8_t gate_;
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void control(float value) override;
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};
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} // namespace esphome::ld2410
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@@ -1,10 +0,0 @@
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#include "light_threshold_number.h"
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namespace esphome::ld2410 {
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void LightThresholdNumber::control(float value) {
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this->publish_state(value);
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this->parent_->set_light_out_control();
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}
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} // namespace esphome::ld2410
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@@ -1,16 +0,0 @@
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#pragma once
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#include "esphome/components/number/number.h"
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#include "../ld2410.h"
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namespace esphome::ld2410 {
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class LightThresholdNumber final : public number::Number, public Parented<LD2410Component> {
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public:
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LightThresholdNumber() = default;
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protected:
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void control(float value) override;
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};
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} // namespace esphome::ld2410
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@@ -1,10 +0,0 @@
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#include "max_distance_timeout_number.h"
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namespace esphome::ld2410 {
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void MaxDistanceTimeoutNumber::control(float value) {
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this->publish_state(value);
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this->parent_->set_max_distances_timeout();
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}
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} // namespace esphome::ld2410
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@@ -1,16 +0,0 @@
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#pragma once
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#include "esphome/components/number/number.h"
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#include "../ld2410.h"
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namespace esphome::ld2410 {
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class MaxDistanceTimeoutNumber final : public number::Number, public Parented<LD2410Component> {
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public:
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MaxDistanceTimeoutNumber() = default;
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protected:
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void control(float value) override;
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};
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} // namespace esphome::ld2410
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@@ -13,11 +13,7 @@ from esphome.const import (
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)
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from esphome.types import ConfigType
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from .. import CONF_LD2410_ID, LD2410Component, ld2410_ns
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BaudRateSelect = ld2410_ns.class_("BaudRateSelect", select.Select)
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DistanceResolutionSelect = ld2410_ns.class_("DistanceResolutionSelect", select.Select)
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LightOutControlSelect = ld2410_ns.class_("LightOutControlSelect", select.Select)
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from .. import CONF_LD2410_ID, LD2410Component
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CONF_DISTANCE_RESOLUTION = "distance_resolution"
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CONF_LIGHT_FUNCTION = "light_function"
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@@ -27,22 +23,22 @@ CONFIG_SCHEMA = {
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cv.GenerateID(CONF_ID): cv.declare_id(cg.EntityBase),
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cv.GenerateID(CONF_LD2410_ID): cv.use_id(LD2410Component),
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cv.Optional(CONF_DISTANCE_RESOLUTION): select.select_schema(
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DistanceResolutionSelect,
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select.ApplySelect,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_RULER,
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),
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cv.Optional(CONF_LIGHT_FUNCTION): select.select_schema(
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LightOutControlSelect,
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select.ApplySelect,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_LIGHTBULB,
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),
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cv.Optional(CONF_OUT_PIN_LEVEL): select.select_schema(
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LightOutControlSelect,
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select.ApplySelect,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_SCALE,
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),
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cv.Optional(CONF_BAUD_RATE): select.select_schema(
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BaudRateSelect,
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select.ApplySelect,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_THERMOMETER,
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),
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@@ -56,18 +52,27 @@ async def to_code(config: ConfigType) -> None:
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CONF_DISTANCE_RESOLUTION,
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hub.set_distance_resolution_select,
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options=["0.2m", "0.75m"],
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apply="set_distance_resolution(entity->option_at(index))",
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publish="before",
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)
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light = {"apply": "set_light_out_control()", "publish": "before"}
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await selects(
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CONF_OUT_PIN_LEVEL, hub.set_out_pin_level_select, options=["low", "high"]
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CONF_OUT_PIN_LEVEL,
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hub.set_out_pin_level_select,
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options=["low", "high"],
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**light,
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)
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await selects(
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CONF_LIGHT_FUNCTION,
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hub.set_light_function_select,
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options=["off", "below", "above"],
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**light,
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)
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await selects(
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CONF_BAUD_RATE,
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hub.set_baud_rate_select,
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apply="set_baud_rate(entity->option_at(index))",
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publish="before",
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options=[
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"9600",
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"19200",
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@@ -1,10 +0,0 @@
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#include "baud_rate_select.h"
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namespace esphome::ld2410 {
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void BaudRateSelect::control(size_t index) {
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this->publish_state(index);
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this->parent_->set_baud_rate(this->option_at(index));
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}
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} // namespace esphome::ld2410
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@@ -1,16 +0,0 @@
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#pragma once
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#include "esphome/components/select/select.h"
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#include "../ld2410.h"
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namespace esphome::ld2410 {
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class BaudRateSelect final : public select::Select, public Parented<LD2410Component> {
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public:
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BaudRateSelect() = default;
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protected:
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void control(size_t index) override;
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};
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} // namespace esphome::ld2410
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@@ -1,10 +0,0 @@
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#include "distance_resolution_select.h"
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namespace esphome::ld2410 {
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void DistanceResolutionSelect::control(size_t index) {
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this->publish_state(index);
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this->parent_->set_distance_resolution(this->option_at(index));
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}
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||||
} // namespace esphome::ld2410
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@@ -1,16 +0,0 @@
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#pragma once
|
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#include "esphome/components/select/select.h"
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#include "../ld2410.h"
|
||||
|
||||
namespace esphome::ld2410 {
|
||||
|
||||
class DistanceResolutionSelect final : public select::Select, public Parented<LD2410Component> {
|
||||
public:
|
||||
DistanceResolutionSelect() = default;
|
||||
|
||||
protected:
|
||||
void control(size_t index) override;
|
||||
};
|
||||
|
||||
} // namespace esphome::ld2410
|
||||
@@ -1,10 +0,0 @@
|
||||
#include "light_out_control_select.h"
|
||||
|
||||
namespace esphome::ld2410 {
|
||||
|
||||
void LightOutControlSelect::control(size_t index) {
|
||||
this->publish_state(index);
|
||||
this->parent_->set_light_out_control();
|
||||
}
|
||||
|
||||
} // namespace esphome::ld2410
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "esphome/components/select/select.h"
|
||||
#include "../ld2410.h"
|
||||
|
||||
namespace esphome::ld2410 {
|
||||
|
||||
class LightOutControlSelect final : public select::Select, public Parented<LD2410Component> {
|
||||
public:
|
||||
LightOutControlSelect() = default;
|
||||
|
||||
protected:
|
||||
void control(size_t index) override;
|
||||
};
|
||||
|
||||
} // namespace esphome::ld2410
|
||||
@@ -11,10 +11,7 @@ from esphome.const import (
|
||||
)
|
||||
from esphome.types import ConfigType
|
||||
|
||||
from .. import CONF_LD2410_ID, LD2410Component, ld2410_ns
|
||||
|
||||
BluetoothSwitch = ld2410_ns.class_("BluetoothSwitch", switch.Switch)
|
||||
EngineeringModeSwitch = ld2410_ns.class_("EngineeringModeSwitch", switch.Switch)
|
||||
from .. import CONF_LD2410_ID, LD2410Component
|
||||
|
||||
CONF_ENGINEERING_MODE = "engineering_mode"
|
||||
|
||||
@@ -22,13 +19,13 @@ CONFIG_SCHEMA = {
|
||||
cv.GenerateID(CONF_ID): cv.declare_id(cg.EntityBase),
|
||||
cv.GenerateID(CONF_LD2410_ID): cv.use_id(LD2410Component),
|
||||
cv.Optional(CONF_ENGINEERING_MODE): switch.switch_schema(
|
||||
EngineeringModeSwitch,
|
||||
switch.ApplySwitch,
|
||||
device_class=DEVICE_CLASS_SWITCH,
|
||||
entity_category=ENTITY_CATEGORY_CONFIG,
|
||||
icon=ICON_PULSE,
|
||||
),
|
||||
cv.Optional(CONF_BLUETOOTH): switch.switch_schema(
|
||||
BluetoothSwitch,
|
||||
switch.ApplySwitch,
|
||||
device_class=DEVICE_CLASS_SWITCH,
|
||||
entity_category=ENTITY_CATEGORY_CONFIG,
|
||||
icon=ICON_BLUETOOTH,
|
||||
@@ -39,5 +36,15 @@ CONFIG_SCHEMA = {
|
||||
async def to_code(config: ConfigType) -> None:
|
||||
hub = await cg.get_variable(config[CONF_LD2410_ID])
|
||||
switches = switch.sub_switches(config, parent=hub)
|
||||
await switches(CONF_ENGINEERING_MODE, hub.set_engineering_mode_switch)
|
||||
await switches(CONF_BLUETOOTH, hub.set_bluetooth_switch)
|
||||
await switches(
|
||||
CONF_ENGINEERING_MODE,
|
||||
hub.set_engineering_mode_switch,
|
||||
apply="set_engineering_mode(state)",
|
||||
publish="before",
|
||||
)
|
||||
await switches(
|
||||
CONF_BLUETOOTH,
|
||||
hub.set_bluetooth_switch,
|
||||
apply="set_bluetooth(state)",
|
||||
publish="before",
|
||||
)
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
#include "bluetooth_switch.h"
|
||||
|
||||
namespace esphome::ld2410 {
|
||||
|
||||
void BluetoothSwitch::write_state(bool state) {
|
||||
this->publish_state(state);
|
||||
this->parent_->set_bluetooth(state);
|
||||
}
|
||||
|
||||
} // namespace esphome::ld2410
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "esphome/components/switch/switch.h"
|
||||
#include "../ld2410.h"
|
||||
|
||||
namespace esphome::ld2410 {
|
||||
|
||||
class BluetoothSwitch final : public switch_::Switch, public Parented<LD2410Component> {
|
||||
public:
|
||||
BluetoothSwitch() = default;
|
||||
|
||||
protected:
|
||||
void write_state(bool state) override;
|
||||
};
|
||||
|
||||
} // namespace esphome::ld2410
|
||||
@@ -1,10 +0,0 @@
|
||||
#include "engineering_mode_switch.h"
|
||||
|
||||
namespace esphome::ld2410 {
|
||||
|
||||
void EngineeringModeSwitch::write_state(bool state) {
|
||||
this->publish_state(state);
|
||||
this->parent_->set_engineering_mode(state);
|
||||
}
|
||||
|
||||
} // namespace esphome::ld2410
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "esphome/components/switch/switch.h"
|
||||
#include "../ld2410.h"
|
||||
|
||||
namespace esphome::ld2410 {
|
||||
|
||||
class EngineeringModeSwitch final : public switch_::Switch, public Parented<LD2410Component> {
|
||||
public:
|
||||
EngineeringModeSwitch() = default;
|
||||
|
||||
protected:
|
||||
void write_state(bool state) override;
|
||||
};
|
||||
|
||||
} // namespace esphome::ld2410
|
||||
Reference in New Issue
Block a user