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[speaker] Pack mute_state_ next to state_ (#20143)
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@@ -127,9 +127,9 @@ class Speaker {
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#endif
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State state_{STATE_STOPPED};
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bool mute_state_{false};
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audio::AudioStreamInfo audio_stream_info_;
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float volume_{1.0f};
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bool mute_state_{false};
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#ifdef USE_AUDIO_DAC
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audio_dac::AudioDac *audio_dac_{nullptr};
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