[api] Extract overflow buffer from frame helper into APIOverflowBuffer (#14871)

This commit is contained in:
J. Nick Koston
2026-03-18 18:41:45 -10:00
committed by GitHub
parent 8fe36cde23
commit 2271ac6470
7 changed files with 214 additions and 156 deletions
+36 -125
View File
@@ -100,150 +100,61 @@ const LogString *api_error_to_logstr(APIError err) {
return LOG_STR("UNKNOWN");
}
// Default implementation for loop - handles sending buffered data
APIError APIFrameHelper::loop() {
if (this->tx_buf_count_ > 0) {
APIError err = try_send_tx_buf_();
if (err != APIError::OK && err != APIError::WOULD_BLOCK) {
return err;
APIError APIFrameHelper::drain_overflow_and_handle_errors_() {
if (this->overflow_buf_.try_drain(this->socket_.get()) == -1) {
int err = errno;
if (this->check_socket_write_err_(err) != APIError::WOULD_BLOCK) {
HELPER_LOG("Socket write failed with errno %d", err);
return APIError::SOCKET_WRITE_FAILED;
}
}
return APIError::OK; // Convert WOULD_BLOCK to OK to avoid connection termination
return APIError::OK;
}
// Common socket write error handling
APIError APIFrameHelper::handle_socket_write_error_() {
const int err = errno;
if (err == EWOULDBLOCK || err == EAGAIN) {
return APIError::WOULD_BLOCK;
}
HELPER_LOG("Socket write failed with errno %d", err);
this->state_ = State::FAILED;
return APIError::SOCKET_WRITE_FAILED;
}
// Helper method to buffer data from IOVs
void APIFrameHelper::buffer_data_from_iov_(const struct iovec *iov, int iovcnt, uint16_t total_write_len,
uint16_t offset) {
// Check if queue is full
if (this->tx_buf_count_ >= API_MAX_SEND_QUEUE) {
HELPER_LOG("Send queue full (%u buffers), dropping connection", this->tx_buf_count_);
this->state_ = State::FAILED;
return;
}
uint16_t buffer_size = total_write_len - offset;
auto &buffer = this->tx_buf_[this->tx_buf_tail_];
buffer = std::make_unique<SendBuffer>(SendBuffer{
.data = std::make_unique<uint8_t[]>(buffer_size),
.size = buffer_size,
.offset = 0,
});
uint16_t to_skip = offset;
uint16_t write_pos = 0;
for (int i = 0; i < iovcnt; i++) {
if (to_skip >= iov[i].iov_len) {
// Skip this entire segment
to_skip -= static_cast<uint16_t>(iov[i].iov_len);
} else {
// Include this segment (partially or fully)
const uint8_t *src = reinterpret_cast<uint8_t *>(iov[i].iov_base) + to_skip;
uint16_t len = static_cast<uint16_t>(iov[i].iov_len) - to_skip;
std::memcpy(buffer->data.get() + write_pos, src, len);
write_pos += len;
to_skip = 0;
}
}
// Update circular buffer tracking
this->tx_buf_tail_ = (this->tx_buf_tail_ + 1) % API_MAX_SEND_QUEUE;
this->tx_buf_count_++;
}
// This method writes data to socket or buffers it
// Write data to socket, overflow to backlog buffer if LWIP TCP send buffer is full.
// Returns OK if all data was sent or successfully queued.
// Returns SOCKET_WRITE_FAILED on hard error (sets state to FAILED).
APIError APIFrameHelper::write_raw_(const struct iovec *iov, int iovcnt, uint16_t total_write_len) {
// Returns APIError::OK if successful (or would block, but data has been buffered)
// Returns APIError::SOCKET_WRITE_FAILED if socket write failed, and sets state to FAILED
if (iovcnt == 0)
return APIError::OK; // Nothing to do, success
#ifdef HELPER_LOG_PACKETS
for (int i = 0; i < iovcnt; i++) {
LOG_PACKET_SENDING(reinterpret_cast<uint8_t *>(iov[i].iov_base), iov[i].iov_len);
}
#endif
// Try to send any existing buffered data first if there is any
if (this->tx_buf_count_ > 0) {
APIError send_result = try_send_tx_buf_();
// If real error occurred (not just WOULD_BLOCK), return it
if (send_result != APIError::OK && send_result != APIError::WOULD_BLOCK) {
return send_result;
}
uint16_t skip = 0;
// If there is still data in the buffer, we can't send, buffer
// the new data and return
if (this->tx_buf_count_ > 0) {
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
return APIError::OK; // Success, data buffered
}
// Drain any existing backlog first
if (!this->overflow_buf_.empty()) [[unlikely]] {
APIError err = this->drain_overflow_and_handle_errors_();
if (err != APIError::OK)
return err;
}
// Try to send directly if no buffered data
// Optimize for single iovec case (common for plaintext API)
ssize_t sent =
(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
// If backlog is clear, try direct send
if (this->overflow_buf_.empty()) [[likely]] {
ssize_t sent =
(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
if (sent == -1) {
APIError err = this->handle_socket_write_error_();
if (err == APIError::WOULD_BLOCK) {
// Socket would block, buffer the data
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
return APIError::OK; // Success, data buffered
}
return err; // Socket write failed
} else if (static_cast<uint16_t>(sent) < total_write_len) {
// Partially sent, buffer the remaining data
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, static_cast<uint16_t>(sent));
}
return APIError::OK; // Success, all data sent or buffered
}
// Common implementation for trying to send buffered data
// IMPORTANT: Caller MUST ensure tx_buf_count_ > 0 before calling this method
APIError APIFrameHelper::try_send_tx_buf_() {
// Try to send from tx_buf - we assume it's not empty as it's the caller's responsibility to check
while (this->tx_buf_count_ > 0) {
// Get the first buffer in the queue
SendBuffer *front_buffer = this->tx_buf_[this->tx_buf_head_].get();
// Try to send the remaining data in this buffer
ssize_t sent = this->socket_->write(front_buffer->current_data(), front_buffer->remaining());
if (sent == -1) {
return this->handle_socket_write_error_();
} else if (sent == 0) {
// Nothing sent but not an error
return APIError::WOULD_BLOCK;
} else if (static_cast<uint16_t>(sent) < front_buffer->remaining()) {
// Partially sent, update offset
// Cast to ensure no overflow issues with uint16_t
front_buffer->offset += static_cast<uint16_t>(sent);
return APIError::WOULD_BLOCK; // Stop processing more buffers if we couldn't send a complete buffer
if (sent == -1) [[unlikely]] {
int err = errno;
if (this->check_socket_write_err_(err) != APIError::WOULD_BLOCK) {
HELPER_LOG("Socket write failed with errno %d", err);
return APIError::SOCKET_WRITE_FAILED;
}
} else if (static_cast<uint16_t>(sent) >= total_write_len) [[likely]] {
return APIError::OK;
} else {
// Buffer completely sent, remove it from the queue
this->tx_buf_[this->tx_buf_head_].reset();
this->tx_buf_head_ = (this->tx_buf_head_ + 1) % API_MAX_SEND_QUEUE;
this->tx_buf_count_--;
// Continue loop to try sending the next buffer
skip = static_cast<uint16_t>(sent);
}
}
return APIError::OK; // All buffers sent successfully
// Queue unsent data into overflow buffer
if (!this->overflow_buf_.enqueue_iov(iov, iovcnt, total_write_len, skip)) {
HELPER_LOG("Overflow buffer full, dropping connection");
this->state_ = State::FAILED;
return APIError::SOCKET_WRITE_FAILED;
}
return APIError::OK;
}
const char *APIFrameHelper::get_peername_to(std::span<char, socket::SOCKADDR_STR_LEN> buf) const {