[api] Extract overflow buffer from frame helper into APIOverflowBuffer (#14871)

This commit is contained in:
J. Nick Koston
2026-03-18 18:41:45 -10:00
committed by GitHub
parent 8fe36cde23
commit 2271ac6470
7 changed files with 214 additions and 156 deletions
+3 -2
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@@ -301,11 +301,12 @@ CONFIG_SCHEMA = cv.All(
# Maximum queued send buffers per connection before dropping connection
# Each buffer uses ~8-12 bytes overhead plus actual message size
# Platform defaults based on available RAM and typical message rates:
# CONF_MAX_SEND_QUEUE defaults are power of 2 for efficient modulo
cv.SplitDefault(
CONF_MAX_SEND_QUEUE,
esp8266=5, # Limited RAM, need to fail fast
esp8266=4, # Limited RAM, need to fail fast
esp32=8, # More RAM, can buffer more
rp2040=5, # Limited RAM
rp2040=8, # Moderate RAM
bk72xx=8, # Moderate RAM
nrf52=8, # Moderate RAM
rtl87xx=8, # Moderate RAM
+36 -125
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@@ -100,150 +100,61 @@ const LogString *api_error_to_logstr(APIError err) {
return LOG_STR("UNKNOWN");
}
// Default implementation for loop - handles sending buffered data
APIError APIFrameHelper::loop() {
if (this->tx_buf_count_ > 0) {
APIError err = try_send_tx_buf_();
if (err != APIError::OK && err != APIError::WOULD_BLOCK) {
return err;
APIError APIFrameHelper::drain_overflow_and_handle_errors_() {
if (this->overflow_buf_.try_drain(this->socket_.get()) == -1) {
int err = errno;
if (this->check_socket_write_err_(err) != APIError::WOULD_BLOCK) {
HELPER_LOG("Socket write failed with errno %d", err);
return APIError::SOCKET_WRITE_FAILED;
}
}
return APIError::OK; // Convert WOULD_BLOCK to OK to avoid connection termination
return APIError::OK;
}
// Common socket write error handling
APIError APIFrameHelper::handle_socket_write_error_() {
const int err = errno;
if (err == EWOULDBLOCK || err == EAGAIN) {
return APIError::WOULD_BLOCK;
}
HELPER_LOG("Socket write failed with errno %d", err);
this->state_ = State::FAILED;
return APIError::SOCKET_WRITE_FAILED;
}
// Helper method to buffer data from IOVs
void APIFrameHelper::buffer_data_from_iov_(const struct iovec *iov, int iovcnt, uint16_t total_write_len,
uint16_t offset) {
// Check if queue is full
if (this->tx_buf_count_ >= API_MAX_SEND_QUEUE) {
HELPER_LOG("Send queue full (%u buffers), dropping connection", this->tx_buf_count_);
this->state_ = State::FAILED;
return;
}
uint16_t buffer_size = total_write_len - offset;
auto &buffer = this->tx_buf_[this->tx_buf_tail_];
buffer = std::make_unique<SendBuffer>(SendBuffer{
.data = std::make_unique<uint8_t[]>(buffer_size),
.size = buffer_size,
.offset = 0,
});
uint16_t to_skip = offset;
uint16_t write_pos = 0;
for (int i = 0; i < iovcnt; i++) {
if (to_skip >= iov[i].iov_len) {
// Skip this entire segment
to_skip -= static_cast<uint16_t>(iov[i].iov_len);
} else {
// Include this segment (partially or fully)
const uint8_t *src = reinterpret_cast<uint8_t *>(iov[i].iov_base) + to_skip;
uint16_t len = static_cast<uint16_t>(iov[i].iov_len) - to_skip;
std::memcpy(buffer->data.get() + write_pos, src, len);
write_pos += len;
to_skip = 0;
}
}
// Update circular buffer tracking
this->tx_buf_tail_ = (this->tx_buf_tail_ + 1) % API_MAX_SEND_QUEUE;
this->tx_buf_count_++;
}
// This method writes data to socket or buffers it
// Write data to socket, overflow to backlog buffer if LWIP TCP send buffer is full.
// Returns OK if all data was sent or successfully queued.
// Returns SOCKET_WRITE_FAILED on hard error (sets state to FAILED).
APIError APIFrameHelper::write_raw_(const struct iovec *iov, int iovcnt, uint16_t total_write_len) {
// Returns APIError::OK if successful (or would block, but data has been buffered)
// Returns APIError::SOCKET_WRITE_FAILED if socket write failed, and sets state to FAILED
if (iovcnt == 0)
return APIError::OK; // Nothing to do, success
#ifdef HELPER_LOG_PACKETS
for (int i = 0; i < iovcnt; i++) {
LOG_PACKET_SENDING(reinterpret_cast<uint8_t *>(iov[i].iov_base), iov[i].iov_len);
}
#endif
// Try to send any existing buffered data first if there is any
if (this->tx_buf_count_ > 0) {
APIError send_result = try_send_tx_buf_();
// If real error occurred (not just WOULD_BLOCK), return it
if (send_result != APIError::OK && send_result != APIError::WOULD_BLOCK) {
return send_result;
}
uint16_t skip = 0;
// If there is still data in the buffer, we can't send, buffer
// the new data and return
if (this->tx_buf_count_ > 0) {
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
return APIError::OK; // Success, data buffered
}
// Drain any existing backlog first
if (!this->overflow_buf_.empty()) [[unlikely]] {
APIError err = this->drain_overflow_and_handle_errors_();
if (err != APIError::OK)
return err;
}
// Try to send directly if no buffered data
// Optimize for single iovec case (common for plaintext API)
ssize_t sent =
(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
// If backlog is clear, try direct send
if (this->overflow_buf_.empty()) [[likely]] {
ssize_t sent =
(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
if (sent == -1) {
APIError err = this->handle_socket_write_error_();
if (err == APIError::WOULD_BLOCK) {
// Socket would block, buffer the data
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
return APIError::OK; // Success, data buffered
}
return err; // Socket write failed
} else if (static_cast<uint16_t>(sent) < total_write_len) {
// Partially sent, buffer the remaining data
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, static_cast<uint16_t>(sent));
}
return APIError::OK; // Success, all data sent or buffered
}
// Common implementation for trying to send buffered data
// IMPORTANT: Caller MUST ensure tx_buf_count_ > 0 before calling this method
APIError APIFrameHelper::try_send_tx_buf_() {
// Try to send from tx_buf - we assume it's not empty as it's the caller's responsibility to check
while (this->tx_buf_count_ > 0) {
// Get the first buffer in the queue
SendBuffer *front_buffer = this->tx_buf_[this->tx_buf_head_].get();
// Try to send the remaining data in this buffer
ssize_t sent = this->socket_->write(front_buffer->current_data(), front_buffer->remaining());
if (sent == -1) {
return this->handle_socket_write_error_();
} else if (sent == 0) {
// Nothing sent but not an error
return APIError::WOULD_BLOCK;
} else if (static_cast<uint16_t>(sent) < front_buffer->remaining()) {
// Partially sent, update offset
// Cast to ensure no overflow issues with uint16_t
front_buffer->offset += static_cast<uint16_t>(sent);
return APIError::WOULD_BLOCK; // Stop processing more buffers if we couldn't send a complete buffer
if (sent == -1) [[unlikely]] {
int err = errno;
if (this->check_socket_write_err_(err) != APIError::WOULD_BLOCK) {
HELPER_LOG("Socket write failed with errno %d", err);
return APIError::SOCKET_WRITE_FAILED;
}
} else if (static_cast<uint16_t>(sent) >= total_write_len) [[likely]] {
return APIError::OK;
} else {
// Buffer completely sent, remove it from the queue
this->tx_buf_[this->tx_buf_head_].reset();
this->tx_buf_head_ = (this->tx_buf_head_ + 1) % API_MAX_SEND_QUEUE;
this->tx_buf_count_--;
// Continue loop to try sending the next buffer
skip = static_cast<uint16_t>(sent);
}
}
return APIError::OK; // All buffers sent successfully
// Queue unsent data into overflow buffer
if (!this->overflow_buf_.enqueue_iov(iov, iovcnt, total_write_len, skip)) {
HELPER_LOG("Overflow buffer full, dropping connection");
this->state_ = State::FAILED;
return APIError::SOCKET_WRITE_FAILED;
}
return APIError::OK;
}
const char *APIFrameHelper::get_peername_to(std::span<char, socket::SOCKADDR_STR_LEN> buf) const {
+18 -25
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@@ -9,6 +9,7 @@
#include "esphome/core/defines.h"
#ifdef USE_API
#include "esphome/components/api/api_buffer.h"
#include "esphome/components/api/api_overflow_buffer.h"
#include "esphome/components/socket/socket.h"
#include "esphome/core/application.h"
#include "esphome/core/log.h"
@@ -104,9 +105,9 @@ class APIFrameHelper {
}
virtual ~APIFrameHelper() = default;
virtual APIError init() = 0;
virtual APIError loop();
virtual APIError loop() = 0;
virtual APIError read_packet(ReadPacketBuffer *buffer) = 0;
bool can_write_without_blocking() { return this->state_ == State::DATA && this->tx_buf_count_ == 0; }
bool can_write_without_blocking() { return this->state_ == State::DATA && this->overflow_buf_.empty(); }
int getpeername(struct sockaddr *addr, socklen_t *addrlen) { return socket_->getpeername(addr, addrlen); }
APIError close() {
if (state_ == State::CLOSED)
@@ -189,28 +190,23 @@ class APIFrameHelper {
}
protected:
// Buffer containing data to be sent
struct SendBuffer {
std::unique_ptr<uint8_t[]> data;
uint16_t size{0}; // Total size of the buffer
uint16_t offset{0}; // Current offset within the buffer
// Using uint16_t reduces memory usage since ESPHome API messages are limited to UINT16_MAX (65535) bytes
uint16_t remaining() const { return size - offset; }
const uint8_t *current_data() const { return data.get() + offset; }
};
// Drain backlogged overflow data to the socket and handle errors.
// Called when overflow_buf_.empty() is false. Out-of-line to keep the
// fast path (empty check) inline at call sites.
// Returns OK for transient errors (WOULD_BLOCK), SOCKET_WRITE_FAILED for hard errors.
APIError drain_overflow_and_handle_errors_();
// Common implementation for writing raw data to socket
APIError write_raw_(const struct iovec *iov, int iovcnt, uint16_t total_write_len);
// Try to send data from the tx buffer
APIError try_send_tx_buf_();
// Helper method to buffer data from IOVs
void buffer_data_from_iov_(const struct iovec *iov, int iovcnt, uint16_t total_write_len, uint16_t offset);
// Common socket write error handling
APIError handle_socket_write_error_();
// Check if a socket write errno is a hard error (not WOULD_BLOCK/EAGAIN).
// Returns WOULD_BLOCK for transient errors, SOCKET_WRITE_FAILED for hard errors.
APIError check_socket_write_err_(int err) {
if (err == EWOULDBLOCK || err == EAGAIN)
return APIError::WOULD_BLOCK;
this->state_ = State::FAILED;
return APIError::SOCKET_WRITE_FAILED;
}
// Socket ownership (4 bytes on 32-bit, 8 bytes on 64-bit)
std::unique_ptr<socket::Socket> socket_;
@@ -245,8 +241,8 @@ class APIFrameHelper {
return APIError::WOULD_BLOCK;
}
// Containers (size varies, but typically 12+ bytes on 32-bit)
std::array<std::unique_ptr<SendBuffer>, API_MAX_SEND_QUEUE> tx_buf_;
// Backlog for unsent data when TCP send buffer is full (rarely used in production)
APIOverflowBuffer overflow_buf_;
APIBuffer rx_buf_;
// Client name buffer - stores name from Hello message or initial peername
@@ -257,9 +253,6 @@ class APIFrameHelper {
State state_{State::INITIALIZE};
uint8_t frame_header_padding_{0};
uint8_t frame_footer_size_{0};
uint8_t tx_buf_head_{0};
uint8_t tx_buf_tail_{0};
uint8_t tx_buf_count_{0};
// Nagle batching counter for log messages. 0 means NODELAY is enabled (immediate send).
// Values 1..LOG_NAGLE_COUNT count log messages in the current Nagle batch.
// After LOG_NAGLE_COUNT logs, we flush by re-enabling NODELAY and resetting to 0.
@@ -153,8 +153,10 @@ APIError APINoiseFrameHelper::loop() {
}
}
// Use base class implementation for buffer sending
return APIFrameHelper::loop();
if (!this->overflow_buf_.empty()) [[unlikely]] {
return this->drain_overflow_and_handle_errors_();
}
return APIError::OK;
}
/** Read a packet into the rx_buf_.
@@ -64,8 +64,10 @@ APIError APIPlaintextFrameHelper::loop() {
if (state_ != State::DATA) {
return APIError::BAD_STATE;
}
// Use base class implementation for buffer sending
return APIFrameHelper::loop();
if (!this->overflow_buf_.empty()) [[unlikely]] {
return this->drain_overflow_and_handle_errors_();
}
return APIError::OK;
}
/** Read a packet into the rx_buf_.
@@ -0,0 +1,73 @@
#include "api_overflow_buffer.h"
#ifdef USE_API
#include <cstring>
namespace esphome::api {
APIOverflowBuffer::~APIOverflowBuffer() {
for (auto *entry : this->queue_) {
if (entry != nullptr)
Entry::destroy(entry);
}
}
ssize_t APIOverflowBuffer::try_drain(socket::Socket *socket) {
while (this->count_ > 0) {
Entry *front = this->queue_[this->head_];
ssize_t sent = socket->write(front->current_data(), front->remaining());
if (sent <= 0) {
// -1 = error (caller checks errno for EWOULDBLOCK vs hard error)
// 0 = nothing sent (treat as no progress)
return sent;
}
if (static_cast<uint16_t>(sent) < front->remaining()) {
// Partially sent, update offset and stop
front->offset += static_cast<uint16_t>(sent);
return sent;
}
// Entry fully sent — free it and advance
Entry::destroy(front);
this->queue_[this->head_] = nullptr;
this->head_ = (this->head_ + 1) % API_MAX_SEND_QUEUE;
this->count_--;
}
return 0; // All drained
}
bool APIOverflowBuffer::enqueue_iov(const struct iovec *iov, int iovcnt, uint16_t total_len, uint16_t skip) {
if (this->count_ >= API_MAX_SEND_QUEUE)
return false;
uint16_t buffer_size = total_len - skip;
// NOLINTNEXTLINE(cppcoreguidelines-owning-memory)
auto *entry = new Entry{new uint8_t[buffer_size], buffer_size, 0};
this->queue_[this->tail_] = entry;
uint16_t to_skip = skip;
uint16_t write_pos = 0;
for (int i = 0; i < iovcnt; i++) {
if (to_skip >= iov[i].iov_len) {
to_skip -= static_cast<uint16_t>(iov[i].iov_len);
} else {
const uint8_t *src = reinterpret_cast<uint8_t *>(iov[i].iov_base) + to_skip;
uint16_t len = static_cast<uint16_t>(iov[i].iov_len) - to_skip;
std::memcpy(entry->data + write_pos, src, len);
write_pos += len;
to_skip = 0;
}
}
this->tail_ = (this->tail_ + 1) % API_MAX_SEND_QUEUE;
this->count_++;
return true;
}
} // namespace esphome::api
#endif // USE_API
@@ -0,0 +1,76 @@
#pragma once
#include <array>
#include <cstdint>
#include <sys/types.h>
#include "esphome/core/defines.h"
#ifdef USE_API
#include "esphome/components/socket/headers.h"
#include "esphome/components/socket/socket.h"
#include "esphome/core/helpers.h"
namespace esphome::api {
/// Circular queue of heap-allocated byte buffers used as a TCP send backlog.
///
/// Under normal operation this buffer is **never used** — data goes straight
/// from the frame helper to the socket. It only fills when the LWIP TCP
/// send buffer is full (slow client, congested network, heavy logging).
/// The queue drains automatically on subsequent write/loop calls once the
/// socket becomes writable again.
///
/// Capacity is compile-time-fixed via API_MAX_SEND_QUEUE (set from Python
/// config). If the queue fills completely the connection is marked failed.
class APIOverflowBuffer {
public:
/// A single heap-allocated send-backlog entry.
/// Lifetime is manually managed — see destroy().
struct Entry {
uint8_t *data;
uint16_t size; // Total size of the buffer
uint16_t offset; // Current send offset within the buffer
uint16_t remaining() const { return this->size - this->offset; }
const uint8_t *current_data() const { return this->data + this->offset; }
/// Free this entry and its data buffer.
static ESPHOME_ALWAYS_INLINE void destroy(Entry *entry) {
delete[] entry->data;
delete entry; // NOLINT(cppcoreguidelines-owning-memory)
}
};
~APIOverflowBuffer();
/// True when no backlogged data is waiting.
bool empty() const { return this->count_ == 0; }
/// True when the queue has no room for another entry.
bool full() const { return this->count_ >= API_MAX_SEND_QUEUE; }
/// Number of entries currently queued.
uint8_t count() const { return this->count_; }
/// Try to drain queued data to the socket.
/// Returns bytes-written > 0 on success/partial, 0 if all drained or no progress,
/// -1 on error (caller must check errno to distinguish EWOULDBLOCK from hard errors).
/// Callers only need to act on -1; 0 and positive values both mean "no error".
/// Frees entries as they are fully sent.
ssize_t try_drain(socket::Socket *socket);
/// Enqueue unsent IOV data into the backlog.
/// Copies iov data starting at byte offset `skip` into a new entry.
/// Returns false if the queue is full (caller should fail the connection).
bool enqueue_iov(const struct iovec *iov, int iovcnt, uint16_t total_len, uint16_t skip);
protected:
std::array<Entry *, API_MAX_SEND_QUEUE> queue_{};
uint8_t head_{0};
uint8_t tail_{0};
uint8_t count_{0};
};
} // namespace esphome::api
#endif // USE_API