mirror of
https://github.com/esphome/esphome.git
synced 2026-09-21 03:58:41 +00:00
[api] Extract overflow buffer from frame helper into APIOverflowBuffer (#14871)
This commit is contained in:
@@ -301,11 +301,12 @@ CONFIG_SCHEMA = cv.All(
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# Maximum queued send buffers per connection before dropping connection
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# Each buffer uses ~8-12 bytes overhead plus actual message size
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# Platform defaults based on available RAM and typical message rates:
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# CONF_MAX_SEND_QUEUE defaults are power of 2 for efficient modulo
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cv.SplitDefault(
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CONF_MAX_SEND_QUEUE,
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esp8266=5, # Limited RAM, need to fail fast
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esp8266=4, # Limited RAM, need to fail fast
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esp32=8, # More RAM, can buffer more
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rp2040=5, # Limited RAM
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rp2040=8, # Moderate RAM
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bk72xx=8, # Moderate RAM
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nrf52=8, # Moderate RAM
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rtl87xx=8, # Moderate RAM
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@@ -100,150 +100,61 @@ const LogString *api_error_to_logstr(APIError err) {
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return LOG_STR("UNKNOWN");
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}
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// Default implementation for loop - handles sending buffered data
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APIError APIFrameHelper::loop() {
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if (this->tx_buf_count_ > 0) {
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APIError err = try_send_tx_buf_();
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if (err != APIError::OK && err != APIError::WOULD_BLOCK) {
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return err;
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APIError APIFrameHelper::drain_overflow_and_handle_errors_() {
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if (this->overflow_buf_.try_drain(this->socket_.get()) == -1) {
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int err = errno;
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if (this->check_socket_write_err_(err) != APIError::WOULD_BLOCK) {
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HELPER_LOG("Socket write failed with errno %d", err);
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return APIError::SOCKET_WRITE_FAILED;
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}
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}
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return APIError::OK; // Convert WOULD_BLOCK to OK to avoid connection termination
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return APIError::OK;
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}
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// Common socket write error handling
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APIError APIFrameHelper::handle_socket_write_error_() {
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const int err = errno;
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if (err == EWOULDBLOCK || err == EAGAIN) {
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return APIError::WOULD_BLOCK;
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}
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HELPER_LOG("Socket write failed with errno %d", err);
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this->state_ = State::FAILED;
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return APIError::SOCKET_WRITE_FAILED;
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}
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// Helper method to buffer data from IOVs
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void APIFrameHelper::buffer_data_from_iov_(const struct iovec *iov, int iovcnt, uint16_t total_write_len,
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uint16_t offset) {
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// Check if queue is full
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if (this->tx_buf_count_ >= API_MAX_SEND_QUEUE) {
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HELPER_LOG("Send queue full (%u buffers), dropping connection", this->tx_buf_count_);
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this->state_ = State::FAILED;
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return;
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}
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uint16_t buffer_size = total_write_len - offset;
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auto &buffer = this->tx_buf_[this->tx_buf_tail_];
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buffer = std::make_unique<SendBuffer>(SendBuffer{
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.data = std::make_unique<uint8_t[]>(buffer_size),
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.size = buffer_size,
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.offset = 0,
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});
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uint16_t to_skip = offset;
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uint16_t write_pos = 0;
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for (int i = 0; i < iovcnt; i++) {
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if (to_skip >= iov[i].iov_len) {
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// Skip this entire segment
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to_skip -= static_cast<uint16_t>(iov[i].iov_len);
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} else {
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// Include this segment (partially or fully)
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const uint8_t *src = reinterpret_cast<uint8_t *>(iov[i].iov_base) + to_skip;
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uint16_t len = static_cast<uint16_t>(iov[i].iov_len) - to_skip;
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std::memcpy(buffer->data.get() + write_pos, src, len);
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write_pos += len;
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to_skip = 0;
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}
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}
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// Update circular buffer tracking
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this->tx_buf_tail_ = (this->tx_buf_tail_ + 1) % API_MAX_SEND_QUEUE;
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this->tx_buf_count_++;
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}
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// This method writes data to socket or buffers it
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// Write data to socket, overflow to backlog buffer if LWIP TCP send buffer is full.
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// Returns OK if all data was sent or successfully queued.
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// Returns SOCKET_WRITE_FAILED on hard error (sets state to FAILED).
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APIError APIFrameHelper::write_raw_(const struct iovec *iov, int iovcnt, uint16_t total_write_len) {
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// Returns APIError::OK if successful (or would block, but data has been buffered)
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// Returns APIError::SOCKET_WRITE_FAILED if socket write failed, and sets state to FAILED
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if (iovcnt == 0)
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return APIError::OK; // Nothing to do, success
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#ifdef HELPER_LOG_PACKETS
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for (int i = 0; i < iovcnt; i++) {
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LOG_PACKET_SENDING(reinterpret_cast<uint8_t *>(iov[i].iov_base), iov[i].iov_len);
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}
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#endif
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// Try to send any existing buffered data first if there is any
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if (this->tx_buf_count_ > 0) {
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APIError send_result = try_send_tx_buf_();
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// If real error occurred (not just WOULD_BLOCK), return it
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if (send_result != APIError::OK && send_result != APIError::WOULD_BLOCK) {
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return send_result;
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}
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uint16_t skip = 0;
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// If there is still data in the buffer, we can't send, buffer
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// the new data and return
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if (this->tx_buf_count_ > 0) {
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this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
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return APIError::OK; // Success, data buffered
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}
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// Drain any existing backlog first
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if (!this->overflow_buf_.empty()) [[unlikely]] {
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APIError err = this->drain_overflow_and_handle_errors_();
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if (err != APIError::OK)
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return err;
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}
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// Try to send directly if no buffered data
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// Optimize for single iovec case (common for plaintext API)
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ssize_t sent =
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(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
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// If backlog is clear, try direct send
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if (this->overflow_buf_.empty()) [[likely]] {
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ssize_t sent =
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(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
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if (sent == -1) {
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APIError err = this->handle_socket_write_error_();
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if (err == APIError::WOULD_BLOCK) {
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// Socket would block, buffer the data
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this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
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return APIError::OK; // Success, data buffered
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}
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return err; // Socket write failed
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} else if (static_cast<uint16_t>(sent) < total_write_len) {
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// Partially sent, buffer the remaining data
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this->buffer_data_from_iov_(iov, iovcnt, total_write_len, static_cast<uint16_t>(sent));
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}
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return APIError::OK; // Success, all data sent or buffered
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}
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// Common implementation for trying to send buffered data
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// IMPORTANT: Caller MUST ensure tx_buf_count_ > 0 before calling this method
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APIError APIFrameHelper::try_send_tx_buf_() {
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// Try to send from tx_buf - we assume it's not empty as it's the caller's responsibility to check
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while (this->tx_buf_count_ > 0) {
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// Get the first buffer in the queue
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SendBuffer *front_buffer = this->tx_buf_[this->tx_buf_head_].get();
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// Try to send the remaining data in this buffer
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ssize_t sent = this->socket_->write(front_buffer->current_data(), front_buffer->remaining());
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if (sent == -1) {
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return this->handle_socket_write_error_();
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} else if (sent == 0) {
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// Nothing sent but not an error
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return APIError::WOULD_BLOCK;
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} else if (static_cast<uint16_t>(sent) < front_buffer->remaining()) {
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// Partially sent, update offset
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// Cast to ensure no overflow issues with uint16_t
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front_buffer->offset += static_cast<uint16_t>(sent);
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return APIError::WOULD_BLOCK; // Stop processing more buffers if we couldn't send a complete buffer
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if (sent == -1) [[unlikely]] {
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int err = errno;
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if (this->check_socket_write_err_(err) != APIError::WOULD_BLOCK) {
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HELPER_LOG("Socket write failed with errno %d", err);
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return APIError::SOCKET_WRITE_FAILED;
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}
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} else if (static_cast<uint16_t>(sent) >= total_write_len) [[likely]] {
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return APIError::OK;
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} else {
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// Buffer completely sent, remove it from the queue
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this->tx_buf_[this->tx_buf_head_].reset();
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this->tx_buf_head_ = (this->tx_buf_head_ + 1) % API_MAX_SEND_QUEUE;
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this->tx_buf_count_--;
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// Continue loop to try sending the next buffer
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skip = static_cast<uint16_t>(sent);
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}
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}
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return APIError::OK; // All buffers sent successfully
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// Queue unsent data into overflow buffer
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if (!this->overflow_buf_.enqueue_iov(iov, iovcnt, total_write_len, skip)) {
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HELPER_LOG("Overflow buffer full, dropping connection");
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this->state_ = State::FAILED;
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return APIError::SOCKET_WRITE_FAILED;
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}
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return APIError::OK;
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}
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const char *APIFrameHelper::get_peername_to(std::span<char, socket::SOCKADDR_STR_LEN> buf) const {
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@@ -9,6 +9,7 @@
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#include "esphome/core/defines.h"
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#ifdef USE_API
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#include "esphome/components/api/api_buffer.h"
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#include "esphome/components/api/api_overflow_buffer.h"
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#include "esphome/components/socket/socket.h"
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#include "esphome/core/application.h"
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#include "esphome/core/log.h"
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@@ -104,9 +105,9 @@ class APIFrameHelper {
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}
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virtual ~APIFrameHelper() = default;
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virtual APIError init() = 0;
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virtual APIError loop();
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virtual APIError loop() = 0;
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virtual APIError read_packet(ReadPacketBuffer *buffer) = 0;
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bool can_write_without_blocking() { return this->state_ == State::DATA && this->tx_buf_count_ == 0; }
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bool can_write_without_blocking() { return this->state_ == State::DATA && this->overflow_buf_.empty(); }
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int getpeername(struct sockaddr *addr, socklen_t *addrlen) { return socket_->getpeername(addr, addrlen); }
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APIError close() {
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if (state_ == State::CLOSED)
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@@ -189,28 +190,23 @@ class APIFrameHelper {
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}
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protected:
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// Buffer containing data to be sent
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struct SendBuffer {
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std::unique_ptr<uint8_t[]> data;
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uint16_t size{0}; // Total size of the buffer
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uint16_t offset{0}; // Current offset within the buffer
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// Using uint16_t reduces memory usage since ESPHome API messages are limited to UINT16_MAX (65535) bytes
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uint16_t remaining() const { return size - offset; }
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const uint8_t *current_data() const { return data.get() + offset; }
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};
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// Drain backlogged overflow data to the socket and handle errors.
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// Called when overflow_buf_.empty() is false. Out-of-line to keep the
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// fast path (empty check) inline at call sites.
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// Returns OK for transient errors (WOULD_BLOCK), SOCKET_WRITE_FAILED for hard errors.
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APIError drain_overflow_and_handle_errors_();
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// Common implementation for writing raw data to socket
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APIError write_raw_(const struct iovec *iov, int iovcnt, uint16_t total_write_len);
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// Try to send data from the tx buffer
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APIError try_send_tx_buf_();
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// Helper method to buffer data from IOVs
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void buffer_data_from_iov_(const struct iovec *iov, int iovcnt, uint16_t total_write_len, uint16_t offset);
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// Common socket write error handling
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APIError handle_socket_write_error_();
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// Check if a socket write errno is a hard error (not WOULD_BLOCK/EAGAIN).
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// Returns WOULD_BLOCK for transient errors, SOCKET_WRITE_FAILED for hard errors.
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APIError check_socket_write_err_(int err) {
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if (err == EWOULDBLOCK || err == EAGAIN)
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return APIError::WOULD_BLOCK;
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this->state_ = State::FAILED;
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return APIError::SOCKET_WRITE_FAILED;
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}
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// Socket ownership (4 bytes on 32-bit, 8 bytes on 64-bit)
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std::unique_ptr<socket::Socket> socket_;
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@@ -245,8 +241,8 @@ class APIFrameHelper {
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return APIError::WOULD_BLOCK;
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}
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// Containers (size varies, but typically 12+ bytes on 32-bit)
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std::array<std::unique_ptr<SendBuffer>, API_MAX_SEND_QUEUE> tx_buf_;
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// Backlog for unsent data when TCP send buffer is full (rarely used in production)
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APIOverflowBuffer overflow_buf_;
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APIBuffer rx_buf_;
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// Client name buffer - stores name from Hello message or initial peername
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@@ -257,9 +253,6 @@ class APIFrameHelper {
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State state_{State::INITIALIZE};
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uint8_t frame_header_padding_{0};
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uint8_t frame_footer_size_{0};
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uint8_t tx_buf_head_{0};
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uint8_t tx_buf_tail_{0};
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uint8_t tx_buf_count_{0};
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// Nagle batching counter for log messages. 0 means NODELAY is enabled (immediate send).
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// Values 1..LOG_NAGLE_COUNT count log messages in the current Nagle batch.
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// After LOG_NAGLE_COUNT logs, we flush by re-enabling NODELAY and resetting to 0.
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@@ -153,8 +153,10 @@ APIError APINoiseFrameHelper::loop() {
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}
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}
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// Use base class implementation for buffer sending
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return APIFrameHelper::loop();
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if (!this->overflow_buf_.empty()) [[unlikely]] {
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return this->drain_overflow_and_handle_errors_();
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}
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return APIError::OK;
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}
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/** Read a packet into the rx_buf_.
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@@ -64,8 +64,10 @@ APIError APIPlaintextFrameHelper::loop() {
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if (state_ != State::DATA) {
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return APIError::BAD_STATE;
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}
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// Use base class implementation for buffer sending
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return APIFrameHelper::loop();
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if (!this->overflow_buf_.empty()) [[unlikely]] {
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return this->drain_overflow_and_handle_errors_();
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}
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return APIError::OK;
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}
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/** Read a packet into the rx_buf_.
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@@ -0,0 +1,73 @@
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#include "api_overflow_buffer.h"
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#ifdef USE_API
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#include <cstring>
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namespace esphome::api {
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APIOverflowBuffer::~APIOverflowBuffer() {
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for (auto *entry : this->queue_) {
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if (entry != nullptr)
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Entry::destroy(entry);
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}
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}
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ssize_t APIOverflowBuffer::try_drain(socket::Socket *socket) {
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while (this->count_ > 0) {
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Entry *front = this->queue_[this->head_];
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ssize_t sent = socket->write(front->current_data(), front->remaining());
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if (sent <= 0) {
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// -1 = error (caller checks errno for EWOULDBLOCK vs hard error)
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// 0 = nothing sent (treat as no progress)
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return sent;
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}
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if (static_cast<uint16_t>(sent) < front->remaining()) {
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// Partially sent, update offset and stop
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front->offset += static_cast<uint16_t>(sent);
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return sent;
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}
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// Entry fully sent — free it and advance
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Entry::destroy(front);
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this->queue_[this->head_] = nullptr;
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this->head_ = (this->head_ + 1) % API_MAX_SEND_QUEUE;
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this->count_--;
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}
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return 0; // All drained
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}
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bool APIOverflowBuffer::enqueue_iov(const struct iovec *iov, int iovcnt, uint16_t total_len, uint16_t skip) {
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if (this->count_ >= API_MAX_SEND_QUEUE)
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return false;
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uint16_t buffer_size = total_len - skip;
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// NOLINTNEXTLINE(cppcoreguidelines-owning-memory)
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auto *entry = new Entry{new uint8_t[buffer_size], buffer_size, 0};
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this->queue_[this->tail_] = entry;
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uint16_t to_skip = skip;
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uint16_t write_pos = 0;
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for (int i = 0; i < iovcnt; i++) {
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if (to_skip >= iov[i].iov_len) {
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to_skip -= static_cast<uint16_t>(iov[i].iov_len);
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} else {
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const uint8_t *src = reinterpret_cast<uint8_t *>(iov[i].iov_base) + to_skip;
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uint16_t len = static_cast<uint16_t>(iov[i].iov_len) - to_skip;
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std::memcpy(entry->data + write_pos, src, len);
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write_pos += len;
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to_skip = 0;
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}
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}
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this->tail_ = (this->tail_ + 1) % API_MAX_SEND_QUEUE;
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this->count_++;
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return true;
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}
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} // namespace esphome::api
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#endif // USE_API
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@@ -0,0 +1,76 @@
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#pragma once
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#include <array>
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#include <cstdint>
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#include <sys/types.h>
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||||
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||||
#include "esphome/core/defines.h"
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#ifdef USE_API
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||||
#include "esphome/components/socket/headers.h"
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#include "esphome/components/socket/socket.h"
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#include "esphome/core/helpers.h"
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namespace esphome::api {
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/// Circular queue of heap-allocated byte buffers used as a TCP send backlog.
|
||||
///
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||||
/// Under normal operation this buffer is **never used** — data goes straight
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||||
/// from the frame helper to the socket. It only fills when the LWIP TCP
|
||||
/// send buffer is full (slow client, congested network, heavy logging).
|
||||
/// The queue drains automatically on subsequent write/loop calls once the
|
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/// socket becomes writable again.
|
||||
///
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||||
/// Capacity is compile-time-fixed via API_MAX_SEND_QUEUE (set from Python
|
||||
/// config). If the queue fills completely the connection is marked failed.
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||||
class APIOverflowBuffer {
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||||
public:
|
||||
/// A single heap-allocated send-backlog entry.
|
||||
/// Lifetime is manually managed — see destroy().
|
||||
struct Entry {
|
||||
uint8_t *data;
|
||||
uint16_t size; // Total size of the buffer
|
||||
uint16_t offset; // Current send offset within the buffer
|
||||
|
||||
uint16_t remaining() const { return this->size - this->offset; }
|
||||
const uint8_t *current_data() const { return this->data + this->offset; }
|
||||
|
||||
/// Free this entry and its data buffer.
|
||||
static ESPHOME_ALWAYS_INLINE void destroy(Entry *entry) {
|
||||
delete[] entry->data;
|
||||
delete entry; // NOLINT(cppcoreguidelines-owning-memory)
|
||||
}
|
||||
};
|
||||
|
||||
~APIOverflowBuffer();
|
||||
|
||||
/// True when no backlogged data is waiting.
|
||||
bool empty() const { return this->count_ == 0; }
|
||||
|
||||
/// True when the queue has no room for another entry.
|
||||
bool full() const { return this->count_ >= API_MAX_SEND_QUEUE; }
|
||||
|
||||
/// Number of entries currently queued.
|
||||
uint8_t count() const { return this->count_; }
|
||||
|
||||
/// Try to drain queued data to the socket.
|
||||
/// Returns bytes-written > 0 on success/partial, 0 if all drained or no progress,
|
||||
/// -1 on error (caller must check errno to distinguish EWOULDBLOCK from hard errors).
|
||||
/// Callers only need to act on -1; 0 and positive values both mean "no error".
|
||||
/// Frees entries as they are fully sent.
|
||||
ssize_t try_drain(socket::Socket *socket);
|
||||
|
||||
/// Enqueue unsent IOV data into the backlog.
|
||||
/// Copies iov data starting at byte offset `skip` into a new entry.
|
||||
/// Returns false if the queue is full (caller should fail the connection).
|
||||
bool enqueue_iov(const struct iovec *iov, int iovcnt, uint16_t total_len, uint16_t skip);
|
||||
|
||||
protected:
|
||||
std::array<Entry *, API_MAX_SEND_QUEUE> queue_{};
|
||||
uint8_t head_{0};
|
||||
uint8_t tail_{0};
|
||||
uint8_t count_{0};
|
||||
};
|
||||
|
||||
} // namespace esphome::api
|
||||
|
||||
#endif // USE_API
|
||||
Reference in New Issue
Block a user