Merge branch 'light-fast-lerp' into integration

This commit is contained in:
J. Nick Koston
2026-02-23 17:40:17 -06:00
+16 -15
View File
@@ -2,28 +2,29 @@
namespace esphome::light {
// Lightweight lerp without std::lerp's NaN/infinity handling overhead.
// Safe here because all color values are pre-clamped finite floats.
static inline float fast_lerp(float a, float b, float t) { return a + t * (b - a); }
// Lightweight lerp: a + t * (b - a).
// Avoids std::lerp's NaN/infinity handling which Clang doesn't optimize out,
// adding ~200 bytes per call. Safe because all values are finite floats.
static float __attribute__((noinline)) lerp_fast(float a, float b, float t) { return a + t * (b - a); }
LightColorValues LightColorValues::lerp(const LightColorValues &start, const LightColorValues &end, float completion) {
// Directly interpolate the raw values to avoid getter/setter overhead.
// This is safe because:
// - All LightColorValues have their values clamped when set via the setters
// - fast_lerp output stays in range when inputs are in range and 0 <= completion <= 1
// - All LightColorValues except color_temperature_ have their values clamped when set via the setters
// - lerp_fast output stays in range when inputs are in range and 0 <= completion <= 1
// - Therefore the output doesn't need clamping, so we can skip the setters
LightColorValues v;
v.color_mode_ = end.color_mode_;
v.state_ = fast_lerp(start.state_, end.state_, completion);
v.brightness_ = fast_lerp(start.brightness_, end.brightness_, completion);
v.color_brightness_ = fast_lerp(start.color_brightness_, end.color_brightness_, completion);
v.red_ = fast_lerp(start.red_, end.red_, completion);
v.green_ = fast_lerp(start.green_, end.green_, completion);
v.blue_ = fast_lerp(start.blue_, end.blue_, completion);
v.white_ = fast_lerp(start.white_, end.white_, completion);
v.color_temperature_ = fast_lerp(start.color_temperature_, end.color_temperature_, completion);
v.cold_white_ = fast_lerp(start.cold_white_, end.cold_white_, completion);
v.warm_white_ = fast_lerp(start.warm_white_, end.warm_white_, completion);
v.state_ = lerp_fast(start.state_, end.state_, completion);
v.brightness_ = lerp_fast(start.brightness_, end.brightness_, completion);
v.color_brightness_ = lerp_fast(start.color_brightness_, end.color_brightness_, completion);
v.red_ = lerp_fast(start.red_, end.red_, completion);
v.green_ = lerp_fast(start.green_, end.green_, completion);
v.blue_ = lerp_fast(start.blue_, end.blue_, completion);
v.white_ = lerp_fast(start.white_, end.white_, completion);
v.color_temperature_ = lerp_fast(start.color_temperature_, end.color_temperature_, completion);
v.cold_white_ = lerp_fast(start.cold_white_, end.cold_white_, completion);
v.warm_white_ = lerp_fast(start.warm_white_, end.warm_white_, completion);
return v;
}