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Single enqueue_or_fail_ tail call in write_raw_
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@@ -113,33 +113,30 @@ APIError APIFrameHelper::write_raw_(const struct iovec *iov, int iovcnt, uint16_
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uint16_t skip = 0;
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// If there is already backlogged data, try to drain then queue behind it
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// If there is already backlogged data, try to drain it first
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if (!this->overflow_buf_.empty()) {
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if (this->overflow_buf_.try_drain(this->socket_.get()) == -1) {
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HELPER_LOG("Socket write failed with errno %d", errno);
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if (this->check_socket_write_err_(errno) != APIError::WOULD_BLOCK)
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return APIError::SOCKET_WRITE_FAILED;
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}
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// If still backlogged, queue new data behind it
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if (!this->overflow_buf_.empty())
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return this->enqueue_or_fail_(iov, iovcnt, total_write_len, skip);
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}
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// No backlog — try to send directly
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// Optimize for single iovec case (common for plaintext API)
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ssize_t sent =
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(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
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// If no backlog (either drained or was empty), try to send directly
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if (this->overflow_buf_.empty()) {
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// Optimize for single iovec case (common for plaintext API)
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ssize_t sent =
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(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
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if (sent == -1) {
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HELPER_LOG("Socket write failed with errno %d", errno);
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if (this->check_socket_write_err_(errno) != APIError::WOULD_BLOCK)
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return APIError::SOCKET_WRITE_FAILED;
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} else if (static_cast<uint16_t>(sent) >= total_write_len) {
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// All data sent successfully
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return APIError::OK;
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} else {
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// Partially sent — queue the remainder
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skip = static_cast<uint16_t>(sent);
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if (sent == -1) {
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HELPER_LOG("Socket write failed with errno %d", errno);
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if (this->check_socket_write_err_(errno) != APIError::WOULD_BLOCK)
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return APIError::SOCKET_WRITE_FAILED;
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} else if (static_cast<uint16_t>(sent) >= total_write_len) {
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return APIError::OK; // All data sent successfully
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} else {
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skip = static_cast<uint16_t>(sent); // Partially sent — queue the remainder
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}
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}
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return this->enqueue_or_fail_(iov, iovcnt, total_write_len, skip);
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