[i2s_audio] Split speaker into base class and standard subclass (#15404)

This commit is contained in:
Keith Burzinski
2026-04-22 14:40:18 -05:00
committed by GitHub
parent a73bac0b5f
commit 162ee2ecaf
5 changed files with 515 additions and 382 deletions
@@ -33,13 +33,16 @@ AUTO_LOAD = ["audio"]
CODEOWNERS = ["@jesserockz", "@kahrendt"]
DEPENDENCIES = ["i2s_audio"]
I2SAudioSpeaker = i2s_audio_ns.class_(
"I2SAudioSpeaker", cg.Component, speaker.Speaker, I2SAudioOut
I2SAudioSpeakerBase = i2s_audio_ns.class_(
"I2SAudioSpeakerBase", cg.Component, speaker.Speaker, I2SAudioOut
)
I2SAudioSpeaker = i2s_audio_ns.class_("I2SAudioSpeaker", I2SAudioSpeakerBase)
CONF_DAC_TYPE = "dac_type"
CONF_I2S_COMM_FMT = "i2s_comm_fmt"
I2SCommFmt = i2s_audio_ns.enum("I2SCommFmt", is_class=True)
i2s_dac_mode_t = cg.global_ns.enum("i2s_dac_mode_t")
INTERNAL_DAC_OPTIONS = {
CONF_LEFT: i2s_dac_mode_t.I2S_DAC_CHANNEL_LEFT_EN,
@@ -183,11 +186,11 @@ async def to_code(config):
await speaker.register_speaker(var, config)
cg.add(var.set_dout_pin(config[CONF_I2S_DOUT_PIN]))
fmt = "std" # equals stand_i2s, stand_pcm_long, i2s_msb, pcm_long
fmt = I2SCommFmt.STANDARD # equals stand_i2s, stand_pcm_long, i2s_msb, pcm_long
if config[CONF_I2S_COMM_FMT] in ["stand_msb", "i2s_lsb"]:
fmt = "msb"
fmt = I2SCommFmt.MSB
elif config[CONF_I2S_COMM_FMT] in ["stand_pcm_short", "pcm_short", "pcm"]:
fmt = "pcm"
fmt = I2SCommFmt.PCM
cg.add(var.set_i2s_comm_fmt(fmt))
if config[CONF_TIMEOUT] != CONF_NEVER:
cg.add(var.set_timeout(config[CONF_TIMEOUT]))
@@ -13,36 +13,10 @@
#include "esp_timer.h"
namespace esphome {
namespace i2s_audio {
static const uint32_t DMA_BUFFER_DURATION_MS = 15;
static const size_t DMA_BUFFERS_COUNT = 4;
static const size_t TASK_STACK_SIZE = 4096;
static const ssize_t TASK_PRIORITY = 19;
static const size_t I2S_EVENT_QUEUE_COUNT = DMA_BUFFERS_COUNT + 1;
namespace esphome::i2s_audio {
static const char *const TAG = "i2s_audio.speaker";
enum SpeakerEventGroupBits : uint32_t {
COMMAND_START = (1 << 0), // indicates loop should start speaker task
COMMAND_STOP = (1 << 1), // stops the speaker task
COMMAND_STOP_GRACEFULLY = (1 << 2), // Stops the speaker task once all data has been written
TASK_STARTING = (1 << 10),
TASK_RUNNING = (1 << 11),
TASK_STOPPING = (1 << 12),
TASK_STOPPED = (1 << 13),
ERR_ESP_NO_MEM = (1 << 19),
WARN_DROPPED_EVENT = (1 << 20),
ALL_BITS = 0x00FFFFFF, // All valid FreeRTOS event group bits
};
// Lists the Q15 fixed point scaling factor for volume reduction.
// Has 100 values representing silence and a reduction [49, 48.5, ... 0.5, 0] dB.
// dB to PCM scaling factor formula: floating_point_scale_factor = 2^(-db/6.014)
@@ -56,17 +30,21 @@ static const std::vector<int16_t> Q15_VOLUME_SCALING_FACTORS = {
8218, 8706, 9222, 9770, 10349, 10963, 11613, 12302, 13032, 13805, 14624, 15491, 16410, 17384, 18415,
19508, 20665, 21891, 23189, 24565, 26022, 27566, 29201, 30933, 32767};
void I2SAudioSpeaker::setup() {
void I2SAudioSpeakerBase::setup() {
this->event_group_ = xEventGroupCreate();
if (this->event_group_ == nullptr) {
ESP_LOGE(TAG, "Failed to create event group");
ESP_LOGE(TAG, "Event group creation failed");
this->mark_failed();
return;
}
// Initialize volume control. When audio_dac is configured, this sets the DAC volume.
// When no audio_dac is configured, this initializes software volume control.
this->set_volume(this->volume_);
}
void I2SAudioSpeaker::dump_config() {
void I2SAudioSpeakerBase::dump_config() {
ESP_LOGCONFIG(TAG,
"Speaker:\n"
" Pin: %d\n"
@@ -75,10 +53,9 @@ void I2SAudioSpeaker::dump_config() {
if (this->timeout_.has_value()) {
ESP_LOGCONFIG(TAG, " Timeout: %" PRIu32 " ms", this->timeout_.value());
}
ESP_LOGCONFIG(TAG, " Communication format: %s", this->i2s_comm_fmt_.c_str());
}
void I2SAudioSpeaker::loop() {
void I2SAudioSpeakerBase::loop() {
uint32_t event_group_bits = xEventGroupGetBits(this->event_group_);
if ((event_group_bits & SpeakerEventGroupBits::COMMAND_START) && (this->state_ == speaker::STATE_STOPPED)) {
@@ -92,12 +69,12 @@ void I2SAudioSpeaker::loop() {
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_STARTING);
}
if (event_group_bits & SpeakerEventGroupBits::TASK_RUNNING) {
ESP_LOGD(TAG, "Started");
ESP_LOGV(TAG, "Started");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_RUNNING);
this->state_ = speaker::STATE_RUNNING;
}
if (event_group_bits & SpeakerEventGroupBits::TASK_STOPPING) {
ESP_LOGD(TAG, "Stopping");
ESP_LOGV(TAG, "Stopping");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPING);
this->state_ = speaker::STATE_STOPPING;
}
@@ -111,10 +88,12 @@ void I2SAudioSpeaker::loop() {
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::ALL_BITS);
this->status_clear_error();
this->on_task_stopped();
this->state_ = speaker::STATE_STOPPED;
}
// Log any errors encounted by the task
// Log any errors encountered by the task
if (event_group_bits & SpeakerEventGroupBits::ERR_ESP_NO_MEM) {
ESP_LOGE(TAG, "Not enough memory");
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::ERR_ESP_NO_MEM);
@@ -133,14 +112,14 @@ void I2SAudioSpeaker::loop() {
break;
}
if (this->start_i2s_driver_(this->audio_stream_info_) != ESP_OK) {
if (this->start_i2s_driver(this->audio_stream_info_) != ESP_OK) {
ESP_LOGE(TAG, "Driver failed to start; retrying in 1 second");
this->status_momentary_error("driver-faiure", 1000);
this->status_momentary_error("driver-failure", 1000);
break;
}
if (this->speaker_task_handle_ == nullptr) {
xTaskCreate(I2SAudioSpeaker::speaker_task, "speaker_task", TASK_STACK_SIZE, (void *) this, TASK_PRIORITY,
xTaskCreate(I2SAudioSpeakerBase::speaker_task, "speaker_task", TASK_STACK_SIZE, (void *) this, TASK_PRIORITY,
&this->speaker_task_handle_);
if (this->speaker_task_handle_ == nullptr) {
@@ -157,7 +136,7 @@ void I2SAudioSpeaker::loop() {
}
}
void I2SAudioSpeaker::set_volume(float volume) {
void I2SAudioSpeakerBase::set_volume(float volume) {
this->volume_ = volume;
#ifdef USE_AUDIO_DAC
if (this->audio_dac_ != nullptr) {
@@ -166,15 +145,21 @@ void I2SAudioSpeaker::set_volume(float volume) {
}
this->audio_dac_->set_volume(volume);
} else
#endif
#endif // USE_AUDIO_DAC
{
// Fallback to software volume control by using a Q15 fixed point scaling factor
ssize_t decibel_index = remap<ssize_t, float>(volume, 0.0f, 1.0f, 0, Q15_VOLUME_SCALING_FACTORS.size() - 1);
this->q15_volume_factor_ = Q15_VOLUME_SCALING_FACTORS[decibel_index];
// Fallback to software volume control by using a Q15 fixed point scaling factor.
// At maximum volume (1.0), set to INT16_MAX to completely bypass volume processing
// and avoid any floating-point precision issues that could cause slight volume reduction.
if (volume >= 1.0f) {
this->q15_volume_factor_ = INT16_MAX;
} else {
ssize_t decibel_index = remap<ssize_t, float>(volume, 0.0f, 1.0f, 0, Q15_VOLUME_SCALING_FACTORS.size() - 1);
this->q15_volume_factor_ = Q15_VOLUME_SCALING_FACTORS[decibel_index];
}
}
}
void I2SAudioSpeaker::set_mute_state(bool mute_state) {
void I2SAudioSpeakerBase::set_mute_state(bool mute_state) {
this->mute_state_ = mute_state;
#ifdef USE_AUDIO_DAC
if (this->audio_dac_) {
@@ -184,7 +169,7 @@ void I2SAudioSpeaker::set_mute_state(bool mute_state) {
this->audio_dac_->set_mute_off();
}
} else
#endif
#endif // USE_AUDIO_DAC
{
if (mute_state) {
// Fallback to software volume control and scale by 0
@@ -196,11 +181,12 @@ void I2SAudioSpeaker::set_mute_state(bool mute_state) {
}
}
size_t I2SAudioSpeaker::play(const uint8_t *data, size_t length, TickType_t ticks_to_wait) {
size_t I2SAudioSpeakerBase::play(const uint8_t *data, size_t length, TickType_t ticks_to_wait) {
if (this->is_failed()) {
ESP_LOGE(TAG, "Setup failed; cannot play audio");
return 0;
}
if (this->state_ != speaker::STATE_RUNNING && this->state_ != speaker::STATE_STARTING) {
this->start();
}
@@ -214,8 +200,8 @@ size_t I2SAudioSpeaker::play(const uint8_t *data, size_t length, TickType_t tick
size_t bytes_written = 0;
if (this->state_ == speaker::STATE_RUNNING) {
std::shared_ptr<RingBuffer> temp_ring_buffer = this->audio_ring_buffer_.lock();
if (temp_ring_buffer.use_count() == 2) {
// Only the speaker task and this temp_ring_buffer own the ring buffer, so its safe to write to
if (temp_ring_buffer != nullptr) {
// The weak_ptr locks successfully only while the speaker task owns the ring buffer, so it is safe to write
bytes_written = temp_ring_buffer->write_without_replacement((void *) data, length, ticks_to_wait);
}
}
@@ -223,7 +209,7 @@ size_t I2SAudioSpeaker::play(const uint8_t *data, size_t length, TickType_t tick
return bytes_written;
}
bool I2SAudioSpeaker::has_buffered_data() const {
bool I2SAudioSpeakerBase::has_buffered_data() const {
if (this->audio_ring_buffer_.use_count() > 0) {
std::shared_ptr<RingBuffer> temp_ring_buffer = this->audio_ring_buffer_.lock();
return temp_ring_buffer->available() > 0;
@@ -231,216 +217,27 @@ bool I2SAudioSpeaker::has_buffered_data() const {
return false;
}
void I2SAudioSpeaker::speaker_task(void *params) {
I2SAudioSpeaker *this_speaker = (I2SAudioSpeaker *) params;
xEventGroupSetBits(this_speaker->event_group_, SpeakerEventGroupBits::TASK_STARTING);
const uint32_t dma_buffers_duration_ms = DMA_BUFFER_DURATION_MS * DMA_BUFFERS_COUNT;
// Ensure ring buffer duration is at least the duration of all DMA buffers
const uint32_t ring_buffer_duration = std::max(dma_buffers_duration_ms, this_speaker->buffer_duration_ms_);
// The DMA buffers may have more bits per sample, so calculate buffer sizes based in the input audio stream info
const size_t ring_buffer_size = this_speaker->current_stream_info_.ms_to_bytes(ring_buffer_duration);
const uint32_t frames_to_fill_single_dma_buffer =
this_speaker->current_stream_info_.ms_to_frames(DMA_BUFFER_DURATION_MS);
const size_t bytes_to_fill_single_dma_buffer =
this_speaker->current_stream_info_.frames_to_bytes(frames_to_fill_single_dma_buffer);
bool successful_setup = false;
std::unique_ptr<audio::AudioSourceTransferBuffer> transfer_buffer =
audio::AudioSourceTransferBuffer::create(bytes_to_fill_single_dma_buffer);
if (transfer_buffer != nullptr) {
std::shared_ptr<RingBuffer> temp_ring_buffer = RingBuffer::create(ring_buffer_size);
if (temp_ring_buffer.use_count() == 1) {
transfer_buffer->set_source(temp_ring_buffer);
this_speaker->audio_ring_buffer_ = temp_ring_buffer;
successful_setup = true;
}
}
if (!successful_setup) {
xEventGroupSetBits(this_speaker->event_group_, SpeakerEventGroupBits::ERR_ESP_NO_MEM);
} else {
bool stop_gracefully = false;
bool tx_dma_underflow = true;
uint32_t frames_written = 0;
uint32_t last_data_received_time = millis();
xEventGroupSetBits(this_speaker->event_group_, SpeakerEventGroupBits::TASK_RUNNING);
while (this_speaker->pause_state_ || !this_speaker->timeout_.has_value() ||
(millis() - last_data_received_time) <= this_speaker->timeout_.value()) {
uint32_t event_group_bits = xEventGroupGetBits(this_speaker->event_group_);
if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP) {
xEventGroupClearBits(this_speaker->event_group_, SpeakerEventGroupBits::COMMAND_STOP);
break;
}
if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY) {
xEventGroupClearBits(this_speaker->event_group_, SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY);
stop_gracefully = true;
}
if (this_speaker->audio_stream_info_ != this_speaker->current_stream_info_) {
// Audio stream info changed, stop the speaker task so it will restart with the proper settings.
break;
}
int64_t write_timestamp;
while (xQueueReceive(this_speaker->i2s_event_queue_, &write_timestamp, 0)) {
// Receives timing events from the I2S on_sent callback. If actual audio data was sent in this event, it passes
// on the timing info via the audio_output_callback.
uint32_t frames_sent = frames_to_fill_single_dma_buffer;
if (frames_to_fill_single_dma_buffer > frames_written) {
tx_dma_underflow = true;
frames_sent = frames_written;
const uint32_t frames_zeroed = frames_to_fill_single_dma_buffer - frames_written;
write_timestamp -= this_speaker->current_stream_info_.frames_to_microseconds(frames_zeroed);
} else {
tx_dma_underflow = false;
}
frames_written -= frames_sent;
if (frames_sent > 0) {
this_speaker->audio_output_callback_(frames_sent, write_timestamp);
}
}
if (this_speaker->pause_state_) {
// Pause state is accessed atomically, so thread safe
// Delay so the task yields, then skip transferring audio data
vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS));
continue;
}
// Wait half the duration of the data already written to the DMA buffers for new audio data
// The millisecond helper modifies the frames_written variable, so use the microsecond helper and divide by 1000
const uint32_t read_delay =
(this_speaker->current_stream_info_.frames_to_microseconds(frames_written) / 1000) / 2;
size_t bytes_read = transfer_buffer->transfer_data_from_source(pdMS_TO_TICKS(read_delay));
uint8_t *new_data = transfer_buffer->get_buffer_end() - bytes_read;
if (bytes_read > 0) {
if (this_speaker->q15_volume_factor_ < INT16_MAX) {
// Apply the software volume adjustment by unpacking the sample into a Q31 fixed-point number, shifting it,
// multiplying by the volume factor, and packing the sample back into the original bytes per sample.
const size_t bytes_per_sample = this_speaker->current_stream_info_.samples_to_bytes(1);
const uint32_t len = bytes_read / bytes_per_sample;
// Use Q16 for samples with 1 or 2 bytes: shifted_sample * gain_factor is Q16 * Q15 -> Q31
int32_t shift = 15; // Q31 -> Q16
int32_t gain_factor = this_speaker->q15_volume_factor_; // Q15
if (bytes_per_sample >= 3) {
// Use Q23 for samples with 3 or 4 bytes: shifted_sample * gain_factor is Q23 * Q8 -> Q31
shift = 8; // Q31 -> Q23
gain_factor >>= 7; // Q15 -> Q8
}
for (uint32_t i = 0; i < len; ++i) {
int32_t sample =
audio::unpack_audio_sample_to_q31(&new_data[i * bytes_per_sample], bytes_per_sample); // Q31
sample >>= shift;
sample *= gain_factor; // Q31
audio::pack_q31_as_audio_sample(sample, &new_data[i * bytes_per_sample], bytes_per_sample);
}
}
#ifdef USE_ESP32_VARIANT_ESP32
// For ESP32 16-bit mono mode, adjacent samples need to be swapped.
if (this_speaker->current_stream_info_.get_channels() == 1 &&
this_speaker->current_stream_info_.get_bits_per_sample() == 16) {
int16_t *samples = reinterpret_cast<int16_t *>(new_data);
size_t sample_count = bytes_read / sizeof(int16_t);
for (size_t i = 0; i + 1 < sample_count; i += 2) {
int16_t tmp = samples[i];
samples[i] = samples[i + 1];
samples[i + 1] = tmp;
}
}
#endif
}
if (transfer_buffer->available() == 0) {
if (stop_gracefully && tx_dma_underflow) {
break;
}
vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS / 2));
} else {
size_t bytes_written = 0;
if (tx_dma_underflow) {
// Temporarily disable channel and callback to reset the I2S driver's internal DMA buffer queue so timing
// callbacks are accurate. Preload the data.
i2s_channel_disable(this_speaker->tx_handle_);
const i2s_event_callbacks_t callbacks = {
.on_sent = nullptr,
};
i2s_channel_register_event_callback(this_speaker->tx_handle_, &callbacks, this_speaker);
i2s_channel_preload_data(this_speaker->tx_handle_, transfer_buffer->get_buffer_start(),
transfer_buffer->available(), &bytes_written);
} else {
// Audio is already playing, use regular I2S write to add to the DMA buffers
i2s_channel_write(this_speaker->tx_handle_, transfer_buffer->get_buffer_start(), transfer_buffer->available(),
&bytes_written, DMA_BUFFER_DURATION_MS);
}
if (bytes_written > 0) {
last_data_received_time = millis();
frames_written += this_speaker->current_stream_info_.bytes_to_frames(bytes_written);
transfer_buffer->decrease_buffer_length(bytes_written);
if (tx_dma_underflow) {
tx_dma_underflow = false;
// Reset the event queue timestamps
// Enable the on_sent callback to accurately track the timestamps of played audio
// Enable the I2S channel to start sending the preloaded audio
xQueueReset(this_speaker->i2s_event_queue_);
const i2s_event_callbacks_t callbacks = {
.on_sent = i2s_on_sent_cb,
};
i2s_channel_register_event_callback(this_speaker->tx_handle_, &callbacks, this_speaker);
i2s_channel_enable(this_speaker->tx_handle_);
}
}
}
}
}
xEventGroupSetBits(this_speaker->event_group_, SpeakerEventGroupBits::TASK_STOPPING);
if (transfer_buffer != nullptr) {
transfer_buffer.reset();
}
xEventGroupSetBits(this_speaker->event_group_, SpeakerEventGroupBits::TASK_STOPPED);
while (true) {
// Continuously delay until the loop method deletes the task
vTaskDelay(pdMS_TO_TICKS(10));
}
void I2SAudioSpeakerBase::speaker_task(void *params) {
I2SAudioSpeakerBase *this_speaker = (I2SAudioSpeakerBase *) params;
this_speaker->run_speaker_task();
}
void I2SAudioSpeaker::start() {
void I2SAudioSpeakerBase::start() {
if (!this->is_ready() || this->is_failed() || this->status_has_error())
return;
if ((this->state_ == speaker::STATE_STARTING) || (this->state_ == speaker::STATE_RUNNING))
return;
// Mark STARTING immediately to avoid transient STOPPED observations before loop() processes COMMAND_START.
this->state_ = speaker::STATE_STARTING;
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::COMMAND_START);
}
void I2SAudioSpeaker::stop() { this->stop_(false); }
void I2SAudioSpeakerBase::stop() { this->stop_(false); }
void I2SAudioSpeaker::finish() { this->stop_(true); }
void I2SAudioSpeakerBase::finish() { this->stop_(true); }
void I2SAudioSpeaker::stop_(bool wait_on_empty) {
void I2SAudioSpeakerBase::stop_(bool wait_on_empty) {
if (this->is_failed())
return;
if (this->state_ == speaker::STATE_STOPPED)
@@ -453,105 +250,16 @@ void I2SAudioSpeaker::stop_(bool wait_on_empty) {
}
}
esp_err_t I2SAudioSpeaker::start_i2s_driver_(audio::AudioStreamInfo &audio_stream_info) {
this->current_stream_info_ = audio_stream_info; // store the stream info settings the driver will use
if ((this->i2s_role_ & I2S_ROLE_SLAVE) && (this->sample_rate_ != audio_stream_info.get_sample_rate())) { // NOLINT
// Can't reconfigure I2S bus, so the sample rate must match the configured value
ESP_LOGE(TAG, "Audio stream settings are not compatible with this I2S configuration");
return ESP_ERR_NOT_SUPPORTED;
}
if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO &&
(i2s_slot_bit_width_t) audio_stream_info.get_bits_per_sample() > this->slot_bit_width_) {
// Currently can't handle the case when the incoming audio has more bits per sample than the configured value
ESP_LOGE(TAG, "Audio streams with more bits per sample than the I2S speaker's configuration is not supported");
return ESP_ERR_NOT_SUPPORTED;
}
if (!this->parent_->try_lock()) {
ESP_LOGE(TAG, "Parent I2S bus not free");
return ESP_ERR_INVALID_STATE;
}
uint32_t dma_buffer_length = audio_stream_info.ms_to_frames(DMA_BUFFER_DURATION_MS);
i2s_chan_config_t chan_cfg = {
.id = this->parent_->get_port(),
.role = this->i2s_role_,
.dma_desc_num = DMA_BUFFERS_COUNT,
.dma_frame_num = dma_buffer_length,
.auto_clear = true,
.intr_priority = 3,
};
/* Allocate a new TX channel and get the handle of this channel */
esp_err_t I2SAudioSpeakerBase::init_i2s_channel_(const i2s_chan_config_t &chan_cfg, const i2s_std_config_t &std_cfg,
size_t event_queue_size) {
esp_err_t err = i2s_new_channel(&chan_cfg, &this->tx_handle_, NULL);
if (err != ESP_OK) {
ESP_LOGE(TAG, "Failed to allocate new I2S channel");
ESP_LOGE(TAG, "I2S channel allocation failed: %s", esp_err_to_name(err));
this->parent_->unlock();
return err;
}
i2s_clock_src_t clk_src = I2S_CLK_SRC_DEFAULT;
#ifdef I2S_CLK_SRC_APLL
if (this->use_apll_) {
clk_src = I2S_CLK_SRC_APLL;
}
#endif
i2s_std_gpio_config_t pin_config = this->parent_->get_pin_config();
i2s_std_clk_config_t clk_cfg = {
.sample_rate_hz = audio_stream_info.get_sample_rate(),
.clk_src = clk_src,
.mclk_multiple = this->mclk_multiple_,
};
i2s_slot_mode_t slot_mode = this->slot_mode_;
i2s_std_slot_mask_t slot_mask = this->std_slot_mask_;
if (audio_stream_info.get_channels() == 1) {
slot_mode = I2S_SLOT_MODE_MONO;
} else if (audio_stream_info.get_channels() == 2) {
slot_mode = I2S_SLOT_MODE_STEREO;
slot_mask = I2S_STD_SLOT_BOTH;
}
i2s_std_slot_config_t std_slot_cfg;
if (this->i2s_comm_fmt_ == "std") {
std_slot_cfg =
I2S_STD_PHILIPS_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
} else if (this->i2s_comm_fmt_ == "pcm") {
std_slot_cfg =
I2S_STD_PCM_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
} else {
std_slot_cfg =
I2S_STD_MSB_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
}
#ifdef USE_ESP32_VARIANT_ESP32
// There seems to be a bug on the ESP32 (non-variant) platform where setting the slot bit width higher then the bits
// per sample causes the audio to play too fast. Setting the ws_width to the configured slot bit width seems to
// make it play at the correct speed while sending more bits per slot.
if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO) {
uint32_t configured_bit_width = static_cast<uint32_t>(this->slot_bit_width_);
std_slot_cfg.ws_width = configured_bit_width;
if (configured_bit_width > 16) {
std_slot_cfg.msb_right = false;
}
}
#else
std_slot_cfg.slot_bit_width = this->slot_bit_width_;
#endif
std_slot_cfg.slot_mask = slot_mask;
pin_config.dout = this->dout_pin_;
i2s_std_config_t std_cfg = {
.clk_cfg = clk_cfg,
.slot_cfg = std_slot_cfg,
.gpio_cfg = pin_config,
};
/* Initialize the channel */
err = i2s_channel_init_std_mode(this->tx_handle_, &std_cfg);
if (err != ESP_OK) {
ESP_LOGE(TAG, "Failed to initialize channel");
i2s_del_channel(this->tx_handle_);
@@ -559,23 +267,34 @@ esp_err_t I2SAudioSpeaker::start_i2s_driver_(audio::AudioStreamInfo &audio_strea
this->parent_->unlock();
return err;
}
if (this->i2s_event_queue_ == nullptr) {
this->i2s_event_queue_ = xQueueCreate(I2S_EVENT_QUEUE_COUNT, sizeof(int64_t));
this->i2s_event_queue_ = xQueueCreate(event_queue_size, sizeof(int64_t));
} else {
// Reset queue to clear any stale events from previous task
xQueueReset(this->i2s_event_queue_);
}
i2s_channel_enable(this->tx_handle_);
return err;
return ESP_OK;
}
bool IRAM_ATTR I2SAudioSpeaker::i2s_on_sent_cb(i2s_chan_handle_t handle, i2s_event_data_t *event, void *user_ctx) {
void I2SAudioSpeakerBase::stop_i2s_driver_() {
if (this->tx_handle_ != nullptr) {
i2s_channel_disable(this->tx_handle_);
i2s_del_channel(this->tx_handle_);
this->tx_handle_ = nullptr;
}
this->parent_->unlock();
}
bool IRAM_ATTR I2SAudioSpeakerBase::i2s_on_sent_cb(i2s_chan_handle_t handle, i2s_event_data_t *event, void *user_ctx) {
int64_t now = esp_timer_get_time();
BaseType_t need_yield1 = pdFALSE;
BaseType_t need_yield2 = pdFALSE;
BaseType_t need_yield3 = pdFALSE;
I2SAudioSpeaker *this_speaker = (I2SAudioSpeaker *) user_ctx;
I2SAudioSpeakerBase *this_speaker = (I2SAudioSpeakerBase *) user_ctx;
if (xQueueIsQueueFullFromISR(this_speaker->i2s_event_queue_)) {
// Queue is full, so discard the oldest event and set the warning flag to inform the user
@@ -589,14 +308,47 @@ bool IRAM_ATTR I2SAudioSpeaker::i2s_on_sent_cb(i2s_chan_handle_t handle, i2s_eve
return need_yield1 | need_yield2 | need_yield3;
}
void I2SAudioSpeaker::stop_i2s_driver_() {
i2s_channel_disable(this->tx_handle_);
i2s_del_channel(this->tx_handle_);
this->tx_handle_ = nullptr;
this->parent_->unlock();
void I2SAudioSpeakerBase::apply_software_volume_(uint8_t *data, size_t bytes_read) {
if (this->q15_volume_factor_ >= INT16_MAX) {
return; // Max volume, no processing needed
}
const size_t bytes_per_sample = this->current_stream_info_.samples_to_bytes(1);
const uint32_t len = bytes_read / bytes_per_sample;
// Use Q16 for samples with 1 or 2 bytes: shifted_sample * gain_factor is Q16 * Q15 -> Q31
int32_t shift = 15; // Q31 -> Q16
int32_t gain_factor = this->q15_volume_factor_; // Q15
if (bytes_per_sample >= 3) {
// Use Q23 for samples with 3 or 4 bytes: shifted_sample * gain_factor is Q23 * Q8 -> Q31
shift = 8; // Q31 -> Q23
gain_factor >>= 7; // Q15 -> Q8
}
for (uint32_t i = 0; i < len; ++i) {
int32_t sample = audio::unpack_audio_sample_to_q31(&data[i * bytes_per_sample], bytes_per_sample); // Q31
sample >>= shift;
sample *= gain_factor; // Q31
audio::pack_q31_as_audio_sample(sample, &data[i * bytes_per_sample], bytes_per_sample);
}
}
} // namespace i2s_audio
} // namespace esphome
void I2SAudioSpeakerBase::swap_esp32_mono_samples_(uint8_t *data, size_t bytes_read) {
#ifdef USE_ESP32_VARIANT_ESP32
// For ESP32 16-bit mono mode, adjacent samples need to be swapped.
if (this->current_stream_info_.get_channels() == 1 && this->current_stream_info_.get_bits_per_sample() == 16) {
int16_t *samples = reinterpret_cast<int16_t *>(data);
size_t sample_count = bytes_read / sizeof(int16_t);
for (size_t i = 0; i + 1 < sample_count; i += 2) {
int16_t tmp = samples[i];
samples[i] = samples[i + 1];
samples[i + 1] = tmp;
}
}
#endif // USE_ESP32_VARIANT_ESP32
}
} // namespace esphome::i2s_audio
#endif // USE_ESP32
@@ -16,10 +16,34 @@
#include "esphome/core/helpers.h"
#include "esphome/core/ring_buffer.h"
namespace esphome {
namespace i2s_audio {
namespace esphome::i2s_audio {
class I2SAudioSpeaker : public I2SAudioOut, public speaker::Speaker, public Component {
// Shared constants for I2S audio speaker implementations
static constexpr uint32_t DMA_BUFFER_DURATION_MS = 15;
static constexpr size_t TASK_STACK_SIZE = 4096;
static constexpr ssize_t TASK_PRIORITY = 19;
enum SpeakerEventGroupBits : uint32_t {
COMMAND_START = (1 << 0), // indicates loop should start speaker task
COMMAND_STOP = (1 << 1), // stops the speaker task
COMMAND_STOP_GRACEFULLY = (1 << 2), // Stops the speaker task once all data has been written
TASK_STARTING = (1 << 10),
TASK_RUNNING = (1 << 11),
TASK_STOPPING = (1 << 12),
TASK_STOPPED = (1 << 13),
ERR_ESP_NO_MEM = (1 << 19),
WARN_DROPPED_EVENT = (1 << 20),
ALL_BITS = 0x00FFFFFF, // All valid FreeRTOS event group bits
};
/// @brief Abstract base class for I2S audio speaker implementations.
/// Provides shared infrastructure (event groups, ring buffer, volume control, task lifecycle)
/// for derived I2S speaker classes.
class I2SAudioSpeakerBase : public I2SAudioOut, public speaker::Speaker, public Component {
public:
float get_setup_priority() const override { return esphome::setup_priority::PROCESSOR; }
@@ -30,7 +54,9 @@ class I2SAudioSpeaker : public I2SAudioOut, public speaker::Speaker, public Comp
void set_buffer_duration(uint32_t buffer_duration_ms) { this->buffer_duration_ms_ = buffer_duration_ms; }
void set_timeout(uint32_t ms) { this->timeout_ = ms; }
void set_dout_pin(uint8_t pin) { this->dout_pin_ = (gpio_num_t) pin; }
void set_i2s_comm_fmt(std::string mode) { this->i2s_comm_fmt_ = std::move(mode); }
/// @brief Get the I2S TX channel handle
i2s_chan_handle_t get_tx_handle() const { return this->tx_handle_; }
void start() override;
void stop() override;
@@ -63,40 +89,55 @@ class I2SAudioSpeaker : public I2SAudioOut, public speaker::Speaker, public Comp
void set_mute_state(bool mute_state) override;
protected:
/// @brief Function for the FreeRTOS task handling audio output.
/// Allocates space for the buffers, reads audio from the ring buffer and writes audio to the I2S port. Stops
/// immmiately after receiving the COMMAND_STOP signal and stops only after the ring buffer is empty after receiving
/// the COMMAND_STOP_GRACEFULLY signal. Stops if the ring buffer hasn't read data for more than timeout_ milliseconds.
/// When stopping, it deallocates the buffers. It communicates its state and any errors via ``event_group_``.
/// @param params I2SAudioSpeaker component
/// @brief FreeRTOS task entry point. Casts params to I2SAudioSpeakerBase and calls run_speaker_task_().
/// @param params I2SAudioSpeakerBase component pointer
static void speaker_task(void *params);
/// @brief The main speaker task loop. Implemented by derived classes for mode-specific behavior.
virtual void run_speaker_task() = 0;
/// @brief Sends a stop command to the speaker task via ``event_group_``.
/// @param wait_on_empty If false, sends the COMMAND_STOP signal. If true, sends the COMMAND_STOP_GRACEFULLY signal.
void stop_(bool wait_on_empty);
/// @brief Callback function used to send playback timestamps the to the speaker task.
/// @brief Callback function used to send playback timestamps to the speaker task.
/// @param handle (i2s_chan_handle_t)
/// @param event (i2s_event_data_t)
/// @param user_ctx (void*) User context pointer that the callback accesses
/// @return True if a higher priority task was interrupted
static bool i2s_on_sent_cb(i2s_chan_handle_t handle, i2s_event_data_t *event, void *user_ctx);
/// @brief Starts the ESP32 I2S driver.
/// Attempts to lock the I2S port, starts the I2S driver using the passed in stream information, and sets the data out
/// pin. If it fails, it will unlock the I2S port and uninstalls the driver, if necessary.
/// @brief Starts the ESP32 I2S driver. Implemented by derived classes for mode-specific configuration.
/// @param audio_stream_info Stream information for the I2S driver.
/// @return ESP_ERR_NOT_ALLOWED if the I2S port can't play the incoming audio stream.
/// ESP_ERR_INVALID_STATE if the I2S port is already locked.
/// ESP_ERR_INVALID_ARG if installing the driver or setting the data outpin fails due to a parameter error.
/// ESP_ERR_NO_MEM if the driver fails to install due to a memory allocation error.
/// ESP_FAIL if setting the data out pin fails due to an IO error
/// ESP_OK if successful
esp_err_t start_i2s_driver_(audio::AudioStreamInfo &audio_stream_info);
/// @return ESP_OK if successful, or an error code
virtual esp_err_t start_i2s_driver(audio::AudioStreamInfo &audio_stream_info) = 0;
/// @brief Shared I2S channel allocation, initialization, and event queue setup.
/// Called by derived start_i2s_driver_() implementations after building mode-specific configs.
/// @param chan_cfg I2S channel configuration
/// @param std_cfg I2S standard mode configuration (clock, slot, GPIO)
/// @param event_queue_size Size of the event queue
/// @return ESP_OK if successful, or an error code. On failure, cleans up channel and unlocks parent.
esp_err_t init_i2s_channel_(const i2s_chan_config_t &chan_cfg, const i2s_std_config_t &std_cfg,
size_t event_queue_size);
/// @brief Stops the I2S driver and unlocks the I2S port
void stop_i2s_driver_();
/// @brief Called in loop() when the task has stopped. Override for mode-specific cleanup.
virtual void on_task_stopped() {}
/// @brief Apply software volume control using Q15 fixed-point scaling.
/// @param data Pointer to audio sample data (modified in place)
/// @param bytes_read Number of bytes of audio data
void apply_software_volume_(uint8_t *data, size_t bytes_read);
/// @brief Swap adjacent 16-bit mono samples for ESP32 (non-variant) hardware quirk.
/// Only applies when running on original ESP32 with 16-bit mono audio.
/// @param data Pointer to audio sample data (modified in place)
/// @param bytes_read Number of bytes of audio data
void swap_esp32_mono_samples_(uint8_t *data, size_t bytes_read);
TaskHandle_t speaker_task_handle_{nullptr};
EventGroupHandle_t event_group_{nullptr};
@@ -115,11 +156,9 @@ class I2SAudioSpeaker : public I2SAudioOut, public speaker::Speaker, public Comp
audio::AudioStreamInfo current_stream_info_; // The currently loaded driver's stream info
gpio_num_t dout_pin_;
std::string i2s_comm_fmt_;
i2s_chan_handle_t tx_handle_;
i2s_chan_handle_t tx_handle_{nullptr};
};
} // namespace i2s_audio
} // namespace esphome
} // namespace esphome::i2s_audio
#endif // USE_ESP32
@@ -0,0 +1,307 @@
#include "i2s_audio_speaker_standard.h"
#ifdef USE_ESP32
#include <driver/i2s_std.h>
#include "esphome/components/audio/audio.h"
#include "esphome/components/audio/audio_transfer_buffer.h"
#include "esphome/core/hal.h"
#include "esphome/core/log.h"
#include "esp_timer.h"
namespace esphome::i2s_audio {
static const char *const TAG = "i2s_audio.speaker.std";
static constexpr size_t DMA_BUFFERS_COUNT = 4;
static constexpr size_t I2S_EVENT_QUEUE_COUNT = DMA_BUFFERS_COUNT + 1;
void I2SAudioSpeaker::dump_config() {
I2SAudioSpeakerBase::dump_config();
const char *fmt_str;
switch (this->i2s_comm_fmt_) {
case I2SCommFmt::PCM:
fmt_str = "pcm";
break;
case I2SCommFmt::MSB:
fmt_str = "msb";
break;
default:
fmt_str = "std";
break;
}
ESP_LOGCONFIG(TAG, " Communication format: %s", fmt_str);
}
void I2SAudioSpeaker::run_speaker_task() {
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STARTING);
const uint32_t dma_buffers_duration_ms = DMA_BUFFER_DURATION_MS * DMA_BUFFERS_COUNT;
// Ensure ring buffer duration is at least the duration of all DMA buffers
const uint32_t ring_buffer_duration = std::max(dma_buffers_duration_ms, this->buffer_duration_ms_);
// The DMA buffers may have more bits per sample, so calculate buffer sizes based on the input audio stream info
const size_t ring_buffer_size = this->current_stream_info_.ms_to_bytes(ring_buffer_duration);
const uint32_t frames_to_fill_single_dma_buffer = this->current_stream_info_.ms_to_frames(DMA_BUFFER_DURATION_MS);
const size_t bytes_to_fill_single_dma_buffer =
this->current_stream_info_.frames_to_bytes(frames_to_fill_single_dma_buffer);
bool successful_setup = false;
std::unique_ptr<audio::AudioSourceTransferBuffer> transfer_buffer =
audio::AudioSourceTransferBuffer::create(bytes_to_fill_single_dma_buffer);
if (transfer_buffer != nullptr) {
std::shared_ptr<RingBuffer> temp_ring_buffer = RingBuffer::create(ring_buffer_size);
if (temp_ring_buffer.use_count() == 1) {
transfer_buffer->set_source(temp_ring_buffer);
this->audio_ring_buffer_ = temp_ring_buffer;
successful_setup = true;
}
}
if (!successful_setup) {
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::ERR_ESP_NO_MEM);
} else {
bool stop_gracefully = false;
bool tx_dma_underflow = true;
uint32_t frames_written = 0;
uint32_t last_data_received_time = millis();
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_RUNNING);
// Main speaker task loop. Continues while:
// - Paused, OR
// - No timeout configured, OR
// - Timeout hasn't elapsed since last data
while (this->pause_state_ || !this->timeout_.has_value() ||
(millis() - last_data_received_time) <= this->timeout_.value()) {
uint32_t event_group_bits = xEventGroupGetBits(this->event_group_);
if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP) {
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP);
ESP_LOGV(TAG, "Exiting: COMMAND_STOP received");
break;
}
if (event_group_bits & SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY) {
xEventGroupClearBits(this->event_group_, SpeakerEventGroupBits::COMMAND_STOP_GRACEFULLY);
stop_gracefully = true;
}
if (this->audio_stream_info_ != this->current_stream_info_) {
// Audio stream info changed, stop the speaker task so it will restart with the proper settings.
ESP_LOGV(TAG, "Exiting: stream info changed");
break;
}
int64_t write_timestamp;
while (xQueueReceive(this->i2s_event_queue_, &write_timestamp, 0)) {
// Receives timing events from the I2S on_sent callback. If actual audio data was sent in this event, it passes
// on the timing info via the audio_output_callback.
uint32_t frames_sent = frames_to_fill_single_dma_buffer;
if (frames_to_fill_single_dma_buffer > frames_written) {
tx_dma_underflow = true;
frames_sent = frames_written;
const uint32_t frames_zeroed = frames_to_fill_single_dma_buffer - frames_written;
write_timestamp -= this->current_stream_info_.frames_to_microseconds(frames_zeroed);
} else {
tx_dma_underflow = false;
}
frames_written -= frames_sent;
// Standard I2S mode: fire callback immediately for each event
if (frames_sent > 0) {
this->audio_output_callback_(frames_sent, write_timestamp);
}
}
if (this->pause_state_) {
// Pause state is accessed atomically, so thread safe
// Delay so the task yields, then skip transferring audio data
vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS));
continue;
}
// Wait half the duration of the data already written to the DMA buffers for new audio data
// The millisecond helper modifies the frames_written variable, so use the microsecond helper and divide by 1000
uint32_t read_delay = (this->current_stream_info_.frames_to_microseconds(frames_written) / 1000) / 2;
size_t bytes_read = transfer_buffer->transfer_data_from_source(pdMS_TO_TICKS(read_delay));
uint8_t *new_data = transfer_buffer->get_buffer_end() - bytes_read;
if (bytes_read > 0) {
this->apply_software_volume_(new_data, bytes_read);
this->swap_esp32_mono_samples_(new_data, bytes_read);
}
if (transfer_buffer->available() == 0) {
if (stop_gracefully && tx_dma_underflow) {
break;
}
vTaskDelay(pdMS_TO_TICKS(DMA_BUFFER_DURATION_MS / 2));
} else {
size_t bytes_written = 0;
if (tx_dma_underflow) {
// Temporarily disable channel and callback to reset the I2S driver's internal DMA buffer queue
i2s_channel_disable(this->tx_handle_);
const i2s_event_callbacks_t null_callbacks = {.on_sent = nullptr};
i2s_channel_register_event_callback(this->tx_handle_, &null_callbacks, this);
i2s_channel_preload_data(this->tx_handle_, transfer_buffer->get_buffer_start(), transfer_buffer->available(),
&bytes_written);
} else {
// Audio is already playing, use regular write to add to the DMA buffers
i2s_channel_write(this->tx_handle_, transfer_buffer->get_buffer_start(), transfer_buffer->available(),
&bytes_written, DMA_BUFFER_DURATION_MS);
}
if (bytes_written > 0) {
last_data_received_time = millis();
frames_written += this->current_stream_info_.bytes_to_frames(bytes_written);
transfer_buffer->decrease_buffer_length(bytes_written);
if (tx_dma_underflow) {
tx_dma_underflow = false;
// Enable the on_sent callback and channel after preload
xQueueReset(this->i2s_event_queue_);
const i2s_event_callbacks_t callbacks = {.on_sent = i2s_on_sent_cb};
i2s_channel_register_event_callback(this->tx_handle_, &callbacks, this);
i2s_channel_enable(this->tx_handle_);
}
}
}
}
}
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPING);
if (transfer_buffer != nullptr) {
transfer_buffer.reset();
}
xEventGroupSetBits(this->event_group_, SpeakerEventGroupBits::TASK_STOPPED);
while (true) {
// Continuously delay until the loop method deletes the task
vTaskDelay(pdMS_TO_TICKS(10));
}
}
esp_err_t I2SAudioSpeaker::start_i2s_driver(audio::AudioStreamInfo &audio_stream_info) {
this->current_stream_info_ = audio_stream_info;
if ((this->i2s_role_ & I2S_ROLE_SLAVE) && (this->sample_rate_ != audio_stream_info.get_sample_rate())) { // NOLINT
// Can't reconfigure I2S bus, so the sample rate must match the configured value
ESP_LOGE(TAG, "Incompatible stream settings");
return ESP_ERR_NOT_SUPPORTED;
}
if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO &&
(i2s_slot_bit_width_t) audio_stream_info.get_bits_per_sample() > this->slot_bit_width_) {
// Currently can't handle the case when the incoming audio has more bits per sample than the configured value
ESP_LOGE(TAG, "Stream bits per sample must be less than or equal to the speaker's configuration");
return ESP_ERR_NOT_SUPPORTED;
}
if (!this->parent_->try_lock()) {
ESP_LOGE(TAG, "Parent bus is busy");
return ESP_ERR_INVALID_STATE;
}
uint32_t dma_buffer_length = audio_stream_info.ms_to_frames(DMA_BUFFER_DURATION_MS);
i2s_role_t i2s_role = this->i2s_role_;
i2s_clock_src_t clk_src = I2S_CLK_SRC_DEFAULT;
#if SOC_CLK_APLL_SUPPORTED
if (this->use_apll_) {
clk_src = i2s_clock_src_t::I2S_CLK_SRC_APLL;
}
#endif // SOC_CLK_APLL_SUPPORTED
// Log DMA configuration for debugging
ESP_LOGV(TAG, "I2S DMA config: %zu buffers x %lu frames", (size_t) DMA_BUFFERS_COUNT,
(unsigned long) dma_buffer_length);
i2s_chan_config_t chan_cfg = {
.id = this->parent_->get_port(),
.role = i2s_role,
.dma_desc_num = DMA_BUFFERS_COUNT,
.dma_frame_num = dma_buffer_length,
.auto_clear = true,
.intr_priority = 3,
};
// Build standard I2S clock/slot/gpio configuration
i2s_std_clk_config_t clk_cfg = {
.sample_rate_hz = audio_stream_info.get_sample_rate(),
.clk_src = clk_src,
.mclk_multiple = this->mclk_multiple_,
};
i2s_slot_mode_t slot_mode = this->slot_mode_;
i2s_std_slot_mask_t slot_mask = this->std_slot_mask_;
if (audio_stream_info.get_channels() == 1) {
slot_mode = I2S_SLOT_MODE_MONO;
} else if (audio_stream_info.get_channels() == 2) {
slot_mode = I2S_SLOT_MODE_STEREO;
slot_mask = I2S_STD_SLOT_BOTH;
}
i2s_std_slot_config_t slot_cfg;
switch (this->i2s_comm_fmt_) {
case I2SCommFmt::PCM:
slot_cfg =
I2S_STD_PCM_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
break;
case I2SCommFmt::MSB:
slot_cfg =
I2S_STD_MSB_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(), slot_mode);
break;
default:
slot_cfg = I2S_STD_PHILIPS_SLOT_DEFAULT_CONFIG((i2s_data_bit_width_t) audio_stream_info.get_bits_per_sample(),
slot_mode);
break;
}
#ifdef USE_ESP32_VARIANT_ESP32
// There seems to be a bug on the ESP32 (non-variant) platform where setting the slot bit width higher than the
// bits per sample causes the audio to play too fast. Setting the ws_width to the configured slot bit width seems
// to make it play at the correct speed while sending more bits per slot.
if (this->slot_bit_width_ != I2S_SLOT_BIT_WIDTH_AUTO) {
uint32_t configured_bit_width = static_cast<uint32_t>(this->slot_bit_width_);
slot_cfg.ws_width = configured_bit_width;
if (configured_bit_width > 16) {
slot_cfg.msb_right = false;
}
}
#else
slot_cfg.slot_bit_width = this->slot_bit_width_;
#endif // USE_ESP32_VARIANT_ESP32
slot_cfg.slot_mask = slot_mask;
i2s_std_gpio_config_t gpio_cfg = this->parent_->get_pin_config();
gpio_cfg.dout = this->dout_pin_;
i2s_std_config_t std_cfg = {
.clk_cfg = clk_cfg,
.slot_cfg = slot_cfg,
.gpio_cfg = gpio_cfg,
};
esp_err_t err = this->init_i2s_channel_(chan_cfg, std_cfg, I2S_EVENT_QUEUE_COUNT);
if (err != ESP_OK) {
return err;
}
i2s_channel_enable(this->tx_handle_);
return ESP_OK;
}
} // namespace esphome::i2s_audio
#endif // USE_ESP32
@@ -0,0 +1,32 @@
#pragma once
#ifdef USE_ESP32
#include "i2s_audio_speaker.h"
namespace esphome::i2s_audio {
enum class I2SCommFmt : uint8_t {
STANDARD, // Philips / I2S standard
PCM, // PCM short
MSB, // MSB / left-justified
};
/// @brief Standard I2S speaker implementation.
/// Outputs PCM audio data directly to an I2S DAC using the standard I2S protocol.
class I2SAudioSpeaker : public I2SAudioSpeakerBase {
public:
void dump_config() override;
void set_i2s_comm_fmt(I2SCommFmt fmt) { this->i2s_comm_fmt_ = fmt; }
protected:
void run_speaker_task() override;
esp_err_t start_i2s_driver(audio::AudioStreamInfo &audio_stream_info) override;
I2SCommFmt i2s_comm_fmt_{I2SCommFmt::STANDARD};
};
} // namespace esphome::i2s_audio
#endif // USE_ESP32