Make set_loop_component_start_time_ protected with Scheduler friend

This commit is contained in:
J. Nick Koston
2026-04-27 15:29:10 -05:00
parent 95977bcccb
commit 0ba825a8f0
2 changed files with 8 additions and 7 deletions
+7 -6
View File
@@ -103,12 +103,6 @@ class Application {
void set_current_component(Component *component) { this->current_component_ = component; }
Component *get_current_component() { return this->current_component_; }
/// Update the cached loop component start time. Used by the scheduler before
/// dispatching a queued callback so callers reading
/// get_loop_component_start_time() inside the callback observe a fresh value
/// instead of one inherited from the prior loop iteration's last component.
void set_loop_component_start_time(uint32_t now) { this->loop_component_start_time_ = now; }
// Entity register methods (generated from entity_types.h).
// Each entity type gets two overloads:
// - register_<entity>(obj) — bare push_back
@@ -383,12 +377,19 @@ class Application {
protected:
friend Component;
friend class Scheduler;
#ifdef USE_RUNTIME_STATS
friend class runtime_stats::RuntimeStatsCollector;
#endif
friend void ::setup();
friend void ::original_setup();
/// Update the cached loop component start time. Used by the scheduler before
/// dispatching a queued callback so callers reading
/// get_loop_component_start_time() inside the callback observe a fresh value
/// instead of one inherited from the prior loop iteration's last component.
void set_loop_component_start_time_(uint32_t now) { this->loop_component_start_time_ = now; }
/// Walk all registered components looking for any whose component_state_
/// has the given flag set. Used by Component::status_clear_*_slow_path_()
/// (which is a friend) to decide whether to clear the corresponding bit on
+1 -1
View File
@@ -776,7 +776,7 @@ uint32_t HOT Scheduler::execute_item_(SchedulerItem *item, uint32_t now) {
// App.get_loop_component_start_time() observe the dispatch time of this
// item rather than a stale value from the prior loop iteration's last
// component phase.
App.set_loop_component_start_time(now);
App.set_loop_component_start_time_(now);
WarnIfComponentBlockingGuard guard{item->component, now};
item->callback();
uint32_t end = guard.finish();