Merge branch 'dev' into api/peel-first-write-iteration

This commit is contained in:
J. Nick Koston
2026-04-01 17:19:11 -10:00
committed by GitHub
3 changed files with 36 additions and 52 deletions
+10 -41
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@@ -132,8 +132,6 @@ APIConnection::APIConnection(std::unique_ptr<socket::Socket> sock, APIServer *pa
#endif
}
uint32_t APIConnection::get_batch_delay_ms_() const { return this->parent_->get_batch_delay(); }
void APIConnection::start() {
this->last_traffic_ = App.get_loop_component_start_time();
@@ -2023,24 +2021,23 @@ uint16_t APIConnection::encode_to_buffer(uint32_t calculated_size, MessageEncode
auto &shared_buf = conn->parent_->get_shared_buffer_ref();
size_t to_add;
if (conn->flags_.batch_first_message) {
// First message - buffer already prepared by caller, just clear flag
conn->flags_.batch_first_message = false;
to_add = calculated_size;
} else {
// Batch message second or later
// Add padding for previous message footer + this message header
size_t current_size = shared_buf.size();
shared_buf.reserve_and_resize(current_size + total_calculated_size, current_size + footer_size + header_padding);
// Reserve for full message, resize to include footer gap + header padding + payload
to_add = total_calculated_size;
}
// Pre-resize buffer to include payload, then encode through raw pointer
size_t write_start = shared_buf.size();
shared_buf.resize(write_start + calculated_size);
ProtoWriteBuffer buffer{&shared_buf, write_start};
shared_buf.resize(shared_buf.size() + to_add);
ProtoWriteBuffer buffer{&shared_buf, shared_buf.size() - calculated_size};
encode_fn(msg, buffer);
// Return total size (header + payload + footer)
return static_cast<uint16_t>(header_padding + calculated_size + footer_size);
return static_cast<uint16_t>(total_calculated_size);
}
bool APIConnection::send_buffer(ProtoWriteBuffer buffer, uint8_t message_type) {
const bool is_log_message = (message_type == SubscribeLogsResponse::MESSAGE_TYPE);
@@ -2072,37 +2069,9 @@ void APIConnection::on_fatal_error() {
this->flags_.remove = true;
}
void __attribute__((flatten)) APIConnection::DeferredBatch::push_item(const BatchItem &item) { items.push_back(item); }
void APIConnection::DeferredBatch::add_item(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
uint8_t aux_data_index) {
// Check if we already have a message of this type for this entity
// This provides deduplication per entity/message_type combination
// O(n) but optimized for RAM and not performance.
// Skip deduplication for events - they are edge-triggered, every occurrence matters
#ifdef USE_EVENT
if (message_type != EventResponse::MESSAGE_TYPE)
#endif
{
for (const auto &item : items) {
if (item.entity == entity && item.message_type == message_type)
return; // Already queued
}
}
// No existing item found (or event), add new one
this->push_item({entity, message_type, estimated_size, aux_data_index});
}
void APIConnection::DeferredBatch::add_item_front(EntityBase *entity, uint8_t message_type, uint8_t estimated_size) {
// Add high priority message and swap to front
// This avoids expensive vector::insert which shifts all elements
// Note: We only ever have one high-priority message at a time (ping OR disconnect)
// If we're disconnecting, pings are blocked, so this simple swap is sufficient
this->push_item({entity, message_type, estimated_size, AUX_DATA_UNUSED});
if (items.size() > 1) {
// Swap the new high-priority item to the front
std::swap(items.front(), items.back());
}
bool APIConnection::schedule_message_front_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size) {
this->deferred_batch_.add_item_front(entity, message_type, estimated_size);
return this->schedule_batch_();
}
bool APIConnection::send_message_smart_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
+24 -9
View File
@@ -644,11 +644,28 @@ class APIConnection final : public APIServerConnectionBase {
// Add item to the batch (with deduplication)
void add_item(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
uint8_t aux_data_index = AUX_DATA_UNUSED);
uint8_t aux_data_index = AUX_DATA_UNUSED) {
// Dedup: O(n) scan but optimized for RAM over performance
// Skip deduplication for events - they are edge-triggered, every occurrence matters
#ifdef USE_EVENT
if (message_type != EventResponse::MESSAGE_TYPE)
#endif
{
for (const auto &item : this->items) {
if (item.entity == entity && item.message_type == message_type)
return; // Already queued
}
}
this->items.push_back({entity, message_type, estimated_size, aux_data_index});
}
// Add item to the front of the batch (for high priority messages like ping)
void add_item_front(EntityBase *entity, uint8_t message_type, uint8_t estimated_size);
// Single push_back site to avoid duplicate _M_realloc_insert instantiation
void push_item(const BatchItem &item);
void add_item_front(EntityBase *entity, uint8_t message_type, uint8_t estimated_size) {
// Swap to front avoids expensive vector::insert which shifts all elements
this->items.push_back({entity, message_type, estimated_size, AUX_DATA_UNUSED});
if (this->items.size() > 1) {
std::swap(this->items.front(), this->items.back());
}
}
// Clear all items
void clear() {
@@ -713,7 +730,7 @@ class APIConnection final : public APIServerConnectionBase {
ActiveIterator active_iterator_{ActiveIterator::NONE};
// Total: 2 (flags) + 2 + 2 + 1 = 7 bytes, then 1 byte padding to next 4-byte boundary
uint32_t get_batch_delay_ms_() const;
uint32_t get_batch_delay_ms_() const { return this->parent_->get_batch_delay(); }
// Message will use 8 more bytes than the minimum size, and typical
// MTU is 1500. Sometimes users will see as low as 1460 MTU.
// If its IPv6 the header is 40 bytes, and if its IPv4
@@ -780,10 +797,8 @@ class APIConnection final : public APIServerConnectionBase {
}
// Helper function to schedule a high priority message at the front of the batch
bool schedule_message_front_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size) {
this->deferred_batch_.add_item_front(entity, message_type, estimated_size);
return this->schedule_batch_();
}
// Out-of-line: callers (on_shutdown, check_keepalive_) are cold paths
bool schedule_message_front_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size);
// Helper function to log client messages with name and peername
void log_client_(int level, const LogString *message);
@@ -249,7 +249,7 @@ void ESP32BLETracker::start_scan_(bool first) {
return;
}
this->set_scanner_state_(ScannerState::STARTING);
ESP_LOGD(TAG, "Starting scan, set scanner state to STARTING.");
ESP_LOGV(TAG, "Starting scan, set scanner state to STARTING.");
if (!first) {
#ifdef ESPHOME_ESP32_BLE_TRACKER_LISTENER_COUNT
for (auto *listener : this->listeners_)
@@ -855,7 +855,7 @@ void ESP32BLETracker::process_scan_result_(const BLEScanResult &scan_result) {
}
void ESP32BLETracker::cleanup_scan_state_(bool is_stop_complete) {
ESP_LOGD(TAG, "Scan %scomplete, set scanner state to IDLE.", is_stop_complete ? "stop " : "");
ESP_LOGV(TAG, "Scan %scomplete, set scanner state to IDLE.", is_stop_complete ? "stop " : "");
#ifdef USE_ESP32_BLE_DEVICE
this->already_discovered_.clear();
#endif