Merge branch 'normalize_state_send' into integration

This commit is contained in:
J. Nick Koston
2026-01-14 22:34:02 -10:00
4 changed files with 5 additions and 4 deletions
@@ -31,7 +31,8 @@ void AlarmControlPanel::publish_state(AlarmControlPanelState state) {
this->last_update_ = millis();
if (state != this->current_state_) {
auto prev_state = this->current_state_;
ESP_LOGD(TAG, "Set state to: %s, previous: %s", LOG_STR_ARG(alarm_control_panel_state_to_string(state)),
ESP_LOGD(TAG, "'%s' >> %s (was %s)", this->get_name().c_str(),
LOG_STR_ARG(alarm_control_panel_state_to_string(state)),
LOG_STR_ARG(alarm_control_panel_state_to_string(prev_state)));
this->current_state_ = state;
// Single state callback - triggers check get_state() for specific states
+1 -1
View File
@@ -19,7 +19,7 @@ void log_button(const char *tag, const char *prefix, const char *type, Button *o
}
void Button::press() {
ESP_LOGD(TAG, "'%s' Pressed.", this->get_name().c_str());
ESP_LOGD(TAG, "'%s' >> Pressed", this->get_name().c_str());
this->press_action();
this->press_callback_.call();
}
+1 -1
View File
@@ -22,7 +22,7 @@ void Event::trigger(const std::string &event_type) {
return;
}
this->last_event_type_ = found;
ESP_LOGD(TAG, "'%s' Triggered event '%s'", this->get_name().c_str(), this->last_event_type_);
ESP_LOGD(TAG, "'%s' >> '%s'", this->get_name().c_str(), this->last_event_type_);
this->event_callback_.call(event_type);
#if defined(USE_EVENT) && defined(USE_CONTROLLER_REGISTRY)
ControllerRegistry::notify_event(this);
@@ -153,7 +153,7 @@ void WaterHeater::setup() {
void WaterHeater::publish_state() {
auto traits = this->get_traits();
ESP_LOGD(TAG,
"'%s' - Sending state:\n"
"'%s' >>\n"
" Mode: %s",
this->name_.c_str(), LOG_STR_ARG(water_heater_mode_to_string(this->mode_)));
if (!std::isnan(this->current_temperature_)) {