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Merge branch 'esp32_ble_tracker_opt' into integration
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@@ -106,25 +106,36 @@ void ESP32BLETracker::loop() {
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// Check for scan timeout - moved here from scheduler to avoid false reboots
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// when the loop is blocked. This must run every iteration for safety.
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if (this->scanner_state_ == ScannerState::RUNNING && this->scan_timeout_state_ == ScanTimeoutState::MONITORING) {
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// Robust time comparison that handles rollover correctly
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// This works because unsigned arithmetic wraps around predictably
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if ((App.get_loop_component_start_time() - this->scan_start_time_) > this->scan_timeout_ms_) {
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// First time we've seen the timeout exceeded - wait one more loop iteration
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// This ensures all components have had a chance to process pending events
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// This is because esp32_ble may not have run yet and called
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// gap_scan_event_handler yet when the loop unblocks
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ESP_LOGW(TAG, "Scan timeout exceeded");
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this->scan_timeout_state_ = ScanTimeoutState::EXCEEDED_WAIT;
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if (this->scanner_state_ == ScannerState::RUNNING) {
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if (this->scan_timeout_state_ == ScanTimeoutState::MONITORING) {
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// Robust time comparison that handles rollover correctly
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// This works because unsigned arithmetic wraps around predictably
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if ((App.get_loop_component_start_time() - this->scan_start_time_) > this->scan_timeout_ms_) {
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// First time we've seen the timeout exceeded - wait one more loop iteration
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// This ensures all components have had a chance to process pending events
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// This is because esp32_ble may not have run yet and called
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// gap_scan_event_handler yet when the loop unblocks
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ESP_LOGW(TAG, "Scan timeout exceeded");
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this->scan_timeout_state_ = ScanTimeoutState::EXCEEDED_WAIT;
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}
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} else if (this->scan_timeout_state_ == ScanTimeoutState::EXCEEDED_WAIT) {
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// We've waited at least one full loop iteration, and scan is still running
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ESP_LOGE(TAG, "Scan never terminated, rebooting");
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App.reboot();
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}
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} else if (this->scan_timeout_state_ == ScanTimeoutState::EXCEEDED_WAIT) {
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// We've waited at least one full loop iteration, and scan is still running
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ESP_LOGE(TAG, "Scan never terminated, rebooting");
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App.reboot();
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}
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// Fast path: skip expensive client state counting and processing
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// if no state has changed since last loop iteration
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// if no state has changed since last loop iteration.
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//
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// How state changes ensure we reach the code below:
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// - handle_scanner_failure_(): scanner_state_ set via set_scanner_state_() increments version
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// - start_scan_()/update_coex_preference_(): scanner_state_ becomes IDLE via set_scanner_state_()
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// - try_promote_discovered_clients_(): client enters DISCOVERED via set_state(), or
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// connecting client finishes (state change), or scanner reaches RUNNING/IDLE
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//
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// All conditions that affect the logic below are tied to state changes that increment
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// state_version_, so the fast path is safe.
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if (this->state_version_ == this->last_processed_version_) {
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return;
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}
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@@ -138,6 +149,7 @@ void ESP32BLETracker::loop() {
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this->client_state_counts_.discovered, this->client_state_counts_.disconnecting);
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}
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// Scanner failure: reached when set_scanner_state_(FAILED) or scan_set_param_failed_ set
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if (this->scanner_state_ == ScannerState::FAILED ||
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(this->scan_set_param_failed_ && this->scanner_state_ == ScannerState::RUNNING)) {
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this->handle_scanner_failure_();
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@@ -156,6 +168,8 @@ void ESP32BLETracker::loop() {
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*/
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// Start scan: reached when scanner_state_ becomes IDLE (via set_scanner_state_()) and
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// all clients are idle (their state changes increment version when they finish)
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if (this->scanner_state_ == ScannerState::IDLE && !counts.connecting && !counts.disconnecting && !counts.discovered) {
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#ifdef USE_ESP32_BLE_SOFTWARE_COEXISTENCE
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this->update_coex_preference_(false);
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@@ -164,8 +178,9 @@ void ESP32BLETracker::loop() {
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this->start_scan_(false); // first = false
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}
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}
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// If there is a discovered client and no connecting
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// clients, then promote the discovered client to ready to connect.
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// Promote discovered clients: reached when a client's state becomes DISCOVERED (via set_state()),
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// or when a blocking condition clears (connecting client finishes, scanner reaches RUNNING/IDLE).
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// All these trigger state_version_ increment, so we'll process and check promotion eligibility.
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// We check both RUNNING and IDLE states because:
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// - RUNNING: gap_scan_event_handler initiates stop_scan_() but promotion can happen immediately
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// - IDLE: Scanner has already stopped (naturally or by gap_scan_event_handler)
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