* feat: use Client interface instead of client struct when interacting with UniFi SDK Breaking change! * chore: linting * chore: linting
64 lines
1.4 KiB
Go
64 lines
1.4 KiB
Go
package unifi
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import (
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"context"
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"encoding/json"
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"fmt"
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)
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func (dst *Network) MarshalJSON() ([]byte, error) {
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type Alias Network
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aux := &struct {
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*Alias
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WANEgressQOS *emptyStringInt `json:"wan_egress_qos,omitempty"`
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}{
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Alias: (*Alias)(dst),
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}
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if dst.Purpose == "wan" {
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// only send QOS when this is a WAN network
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v := emptyStringInt(dst.WANEgressQOS)
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aux.WANEgressQOS = &v
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}
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b, err := json.Marshal(aux)
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return b, err
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}
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//func (c *client) DeleteNetwork(ctx context.Context, site, id, name string) error {
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// err := c.Delete(ctx, fmt.Sprintf("s/%s/rest/networkconf/%s", site, id), struct {
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// Name string `json:"name"`
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// }{
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// Name: name,
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// }, nil)
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// if err != nil {
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// return err
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// }
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// return nil
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//}
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func (c *client) DeleteNetwork(ctx context.Context, site, id string) error {
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err := c.Delete(ctx, fmt.Sprintf("s/%s/rest/networkconf/%s", site, id), nil, nil)
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if err != nil {
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return err
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}
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return nil
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}
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func (c *client) ListNetwork(ctx context.Context, site string) ([]Network, error) {
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return c.listNetwork(ctx, site)
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}
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func (c *client) GetNetwork(ctx context.Context, site, id string) (*Network, error) {
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return c.getNetwork(ctx, site, id)
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}
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func (c *client) CreateNetwork(ctx context.Context, site string, d *Network) (*Network, error) {
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return c.createNetwork(ctx, site, d)
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}
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func (c *client) UpdateNetwork(ctx context.Context, site string, d *Network) (*Network, error) {
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return c.updateNetwork(ctx, site, d)
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}
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