feat: use Client interface instead of client struct when interacting with UniFi SDK (#21)
* feat: use Client interface instead of client struct when interacting with UniFi SDK Breaking change! * chore: linting * chore: linting
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commit
dca894e8e7
10
unifi/device.generated.go
generated
10
unifi/device.generated.go
generated
@@ -584,7 +584,7 @@ func (dst *DeviceRpsPortTable) UnmarshalJSON(b []byte) error {
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return nil
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}
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func (c *Client) listDevice(ctx context.Context, site string) ([]Device, error) {
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func (c *client) listDevice(ctx context.Context, site string) ([]Device, error) {
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var respBody struct {
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Meta Meta `json:"meta"`
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Data []Device `json:"data"`
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@@ -598,7 +598,7 @@ func (c *Client) listDevice(ctx context.Context, site string) ([]Device, error)
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return respBody.Data, nil
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}
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func (c *Client) getDevice(ctx context.Context, site, id string) (*Device, error) {
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func (c *client) getDevice(ctx context.Context, site, id string) (*Device, error) {
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var respBody struct {
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Meta Meta `json:"meta"`
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Data []Device `json:"data"`
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@@ -617,7 +617,7 @@ func (c *Client) getDevice(ctx context.Context, site, id string) (*Device, error
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return &d, nil
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}
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func (c *Client) deleteDevice(ctx context.Context, site, id string) error {
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func (c *client) deleteDevice(ctx context.Context, site, id string) error {
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err := c.Delete(ctx, fmt.Sprintf("s/%s/rest/device/%s", site, id), struct{}{}, nil)
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if err != nil {
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return err
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@@ -625,7 +625,7 @@ func (c *Client) deleteDevice(ctx context.Context, site, id string) error {
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return nil
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}
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func (c *Client) createDevice(ctx context.Context, site string, d *Device) (*Device, error) {
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func (c *client) createDevice(ctx context.Context, site string, d *Device) (*Device, error) {
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var respBody struct {
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Meta Meta `json:"meta"`
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Data []Device `json:"data"`
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@@ -645,7 +645,7 @@ func (c *Client) createDevice(ctx context.Context, site string, d *Device) (*Dev
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return &new, nil
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}
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func (c *Client) updateDevice(ctx context.Context, site string, d *Device) (*Device, error) {
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func (c *client) updateDevice(ctx context.Context, site string, d *Device) (*Device, error) {
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var respBody struct {
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Meta Meta `json:"meta"`
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Data []Device `json:"data"`
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