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875 lines
38 KiB
C++
875 lines
38 KiB
C++
#pragma once
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#include "esphome/core/defines.h"
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#ifdef USE_API
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#include "api_frame_helper.h"
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#ifdef USE_API_NOISE
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#include "api_frame_helper_noise.h"
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#endif
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#ifdef USE_API_PLAINTEXT
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#include "api_frame_helper_plaintext.h"
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#endif
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#include "api_pb2.h"
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#include "api_pb2_service.h"
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#include "api_server.h"
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#include "esphome/core/application.h"
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#include "esphome/core/component.h"
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#ifdef USE_ESP32_CRASH_HANDLER
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#include "esphome/components/esp32/crash_handler.h"
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#endif
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#ifdef USE_RP2040_CRASH_HANDLER
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#include "esphome/components/rp2040/crash_handler.h"
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#endif
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#ifdef USE_ESP8266_CRASH_HANDLER
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#include "esphome/components/esp8266/crash_handler.h"
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#endif
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#include "esphome/core/entity_base.h"
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#include "esphome/core/string_ref.h"
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#include <functional>
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#include <limits>
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#include <vector>
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namespace esphome {
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class ComponentIterator;
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} // namespace esphome
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namespace esphome::api {
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// Keepalive timeout in milliseconds
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static constexpr uint32_t KEEPALIVE_TIMEOUT_MS = 60000;
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// Maximum number of entities to process in a single batch during initial state/info sending
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// API 1.14+ clients compute object_id client-side, so messages are smaller and we can fit more per batch
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// TODO: Remove MAX_INITIAL_PER_BATCH_LEGACY before 2026.7.0 - all clients should support API 1.14 by then
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static constexpr size_t MAX_INITIAL_PER_BATCH_LEGACY = 24; // For clients < API 1.14 (includes object_id)
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static constexpr size_t MAX_INITIAL_PER_BATCH = 34; // For clients >= API 1.14 (no object_id)
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// Verify MAX_MESSAGES_PER_BATCH (defined in api_frame_helper.h) can hold the initial batch
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static_assert(MAX_MESSAGES_PER_BATCH >= MAX_INITIAL_PER_BATCH,
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"MAX_MESSAGES_PER_BATCH must be >= MAX_INITIAL_PER_BATCH");
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#ifdef USE_BENCHMARK
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class APIConnection;
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void bench_enable_immediate_send(APIConnection *conn);
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void bench_clear_batch(APIConnection *conn);
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void bench_process_batch(APIConnection *conn);
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#endif
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class APIConnection final : public APIServerConnectionBase {
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public:
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friend class APIServer;
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friend class ListEntitiesIterator;
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#ifdef USE_BENCHMARK
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friend void bench_enable_immediate_send(APIConnection *conn);
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friend void bench_clear_batch(APIConnection *conn);
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friend void bench_process_batch(APIConnection *conn);
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#endif
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APIConnection(std::unique_ptr<socket::Socket> socket, APIServer *parent);
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~APIConnection();
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void start();
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void loop();
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protected:
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// read_message_ is defined here (instead of in APIServerConnectionBase) so the
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// compiler can devirtualize and inline on_* handler calls within this final class.
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void read_message_(uint32_t msg_size, uint32_t msg_type, const uint8_t *msg_data);
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// Auth helpers defined here (not in ProtoService) so the compiler can
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// devirtualize is_connection_setup()/on_no_setup_connection() calls
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// within this final class.
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inline bool check_connection_setup_() {
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if (!this->is_connection_setup()) {
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this->on_no_setup_connection();
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return false;
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}
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return true;
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}
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inline bool check_authenticated_() { return this->check_connection_setup_(); }
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public:
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bool send_list_info_done() {
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return this->schedule_message_(nullptr, ListEntitiesDoneResponse::MESSAGE_TYPE,
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ListEntitiesDoneResponse::ESTIMATED_SIZE);
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}
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#ifdef USE_BINARY_SENSOR
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bool send_binary_sensor_state(binary_sensor::BinarySensor *binary_sensor);
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#endif
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#ifdef USE_COVER
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bool send_cover_state(cover::Cover *cover);
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void on_cover_command_request(const CoverCommandRequest &msg);
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#endif
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#ifdef USE_FAN
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bool send_fan_state(fan::Fan *fan);
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void on_fan_command_request(const FanCommandRequest &msg);
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#endif
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#ifdef USE_LIGHT
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bool send_light_state(light::LightState *light);
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void on_light_command_request(const LightCommandRequest &msg);
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#endif
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#ifdef USE_SENSOR
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bool send_sensor_state(sensor::Sensor *sensor);
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#endif
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#ifdef USE_SWITCH
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bool send_switch_state(switch_::Switch *a_switch);
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void on_switch_command_request(const SwitchCommandRequest &msg);
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#endif
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#ifdef USE_TEXT_SENSOR
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bool send_text_sensor_state(text_sensor::TextSensor *text_sensor);
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#endif
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#ifdef USE_CAMERA
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void set_camera_state(std::shared_ptr<camera::CameraImage> image);
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void on_camera_image_request(const CameraImageRequest &msg);
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#endif
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#ifdef USE_CLIMATE
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bool send_climate_state(climate::Climate *climate);
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void on_climate_command_request(const ClimateCommandRequest &msg);
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#endif
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#ifdef USE_NUMBER
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bool send_number_state(number::Number *number);
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void on_number_command_request(const NumberCommandRequest &msg);
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#endif
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#ifdef USE_DATETIME_DATE
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bool send_date_state(datetime::DateEntity *date);
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void on_date_command_request(const DateCommandRequest &msg);
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#endif
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#ifdef USE_DATETIME_TIME
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bool send_time_state(datetime::TimeEntity *time);
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void on_time_command_request(const TimeCommandRequest &msg);
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#endif
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#ifdef USE_DATETIME_DATETIME
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bool send_datetime_state(datetime::DateTimeEntity *datetime);
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void on_date_time_command_request(const DateTimeCommandRequest &msg);
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#endif
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#ifdef USE_TEXT
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bool send_text_state(text::Text *text);
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void on_text_command_request(const TextCommandRequest &msg);
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#endif
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#ifdef USE_SELECT
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bool send_select_state(select::Select *select);
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void on_select_command_request(const SelectCommandRequest &msg);
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#endif
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#ifdef USE_BUTTON
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void on_button_command_request(const ButtonCommandRequest &msg);
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#endif
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#ifdef USE_LOCK
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bool send_lock_state(lock::Lock *a_lock);
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void on_lock_command_request(const LockCommandRequest &msg);
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#endif
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#ifdef USE_VALVE
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bool send_valve_state(valve::Valve *valve);
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void on_valve_command_request(const ValveCommandRequest &msg);
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#endif
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#ifdef USE_MEDIA_PLAYER
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bool send_media_player_state(media_player::MediaPlayer *media_player);
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void on_media_player_command_request(const MediaPlayerCommandRequest &msg);
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#endif
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bool try_send_log_message(int level, const char *tag, const char *line, size_t message_len);
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#ifdef USE_API_HOMEASSISTANT_SERVICES
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void send_homeassistant_action(const HomeassistantActionRequest &call) {
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if (!this->flags_.service_call_subscription)
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return;
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this->send_message(call);
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}
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#ifdef USE_API_HOMEASSISTANT_ACTION_RESPONSES
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void on_homeassistant_action_response(const HomeassistantActionResponse &msg);
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#endif // USE_API_HOMEASSISTANT_ACTION_RESPONSES
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#endif // USE_API_HOMEASSISTANT_SERVICES
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#ifdef USE_BLUETOOTH_PROXY
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void on_subscribe_bluetooth_le_advertisements_request(const SubscribeBluetoothLEAdvertisementsRequest &msg);
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void on_unsubscribe_bluetooth_le_advertisements_request();
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void on_bluetooth_device_request(const BluetoothDeviceRequest &msg);
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void on_bluetooth_gatt_read_request(const BluetoothGATTReadRequest &msg);
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void on_bluetooth_gatt_write_request(const BluetoothGATTWriteRequest &msg);
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void on_bluetooth_gatt_read_descriptor_request(const BluetoothGATTReadDescriptorRequest &msg);
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void on_bluetooth_gatt_write_descriptor_request(const BluetoothGATTWriteDescriptorRequest &msg);
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void on_bluetooth_gatt_get_services_request(const BluetoothGATTGetServicesRequest &msg);
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void on_bluetooth_gatt_notify_request(const BluetoothGATTNotifyRequest &msg);
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void on_subscribe_bluetooth_connections_free_request();
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void on_bluetooth_scanner_set_mode_request(const BluetoothScannerSetModeRequest &msg);
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void on_bluetooth_set_connection_params_request(const BluetoothSetConnectionParamsRequest &msg);
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#endif
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#ifdef USE_HOMEASSISTANT_TIME
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void send_time_request() {
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GetTimeRequest req;
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this->send_message(req);
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}
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#endif
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#ifdef USE_VOICE_ASSISTANT
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void on_subscribe_voice_assistant_request(const SubscribeVoiceAssistantRequest &msg);
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void on_voice_assistant_response(const VoiceAssistantResponse &msg);
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void on_voice_assistant_event_response(const VoiceAssistantEventResponse &msg);
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void on_voice_assistant_audio(const VoiceAssistantAudio &msg);
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void on_voice_assistant_timer_event_response(const VoiceAssistantTimerEventResponse &msg);
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void on_voice_assistant_announce_request(const VoiceAssistantAnnounceRequest &msg);
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void on_voice_assistant_configuration_request(const VoiceAssistantConfigurationRequest &msg);
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void on_voice_assistant_set_configuration(const VoiceAssistantSetConfiguration &msg);
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#endif
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#ifdef USE_ZWAVE_PROXY
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void on_z_wave_proxy_frame(const ZWaveProxyFrame &msg);
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void on_z_wave_proxy_request(const ZWaveProxyRequest &msg);
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#endif
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#ifdef USE_ALARM_CONTROL_PANEL
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bool send_alarm_control_panel_state(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
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void on_alarm_control_panel_command_request(const AlarmControlPanelCommandRequest &msg);
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#endif
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#ifdef USE_WATER_HEATER
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bool send_water_heater_state(water_heater::WaterHeater *water_heater);
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void on_water_heater_command_request(const WaterHeaterCommandRequest &msg);
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#endif
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#ifdef USE_IR_RF
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void on_infrared_rf_transmit_raw_timings_request(const InfraredRFTransmitRawTimingsRequest &msg);
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void send_infrared_rf_receive_event(const InfraredRFReceiveEvent &msg);
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#endif
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#ifdef USE_SERIAL_PROXY
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void on_serial_proxy_configure_request(const SerialProxyConfigureRequest &msg);
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void on_serial_proxy_write_request(const SerialProxyWriteRequest &msg);
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void on_serial_proxy_set_modem_pins_request(const SerialProxySetModemPinsRequest &msg);
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void on_serial_proxy_get_modem_pins_request(const SerialProxyGetModemPinsRequest &msg);
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void on_serial_proxy_request(const SerialProxyRequest &msg);
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void send_serial_proxy_data(const SerialProxyDataReceived &msg);
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#endif
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#ifdef USE_EVENT
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void send_event(event::Event *event);
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#endif
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#ifdef USE_UPDATE
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bool send_update_state(update::UpdateEntity *update);
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void on_update_command_request(const UpdateCommandRequest &msg);
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#endif
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void on_disconnect_response();
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void on_ping_response() {
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// we initiated ping
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this->flags_.sent_ping = false;
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}
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#ifdef USE_API_HOMEASSISTANT_STATES
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void on_home_assistant_state_response(const HomeAssistantStateResponse &msg);
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#endif
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#ifdef USE_HOMEASSISTANT_TIME
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void on_get_time_response(const GetTimeResponse &value);
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#endif
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void on_hello_request(const HelloRequest &msg);
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void on_disconnect_request();
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void on_ping_request();
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void on_device_info_request();
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void on_list_entities_request() { this->begin_iterator_(ActiveIterator::LIST_ENTITIES); }
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void on_subscribe_states_request() {
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this->flags_.state_subscription = true;
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// Start initial state iterator only if no iterator is active
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// If list_entities is running, we'll start initial_state when it completes
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if (this->active_iterator_ == ActiveIterator::NONE) {
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this->begin_iterator_(ActiveIterator::INITIAL_STATE);
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}
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}
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void on_subscribe_logs_request(const SubscribeLogsRequest &msg) {
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this->flags_.log_subscription = msg.level;
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if (msg.dump_config)
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App.schedule_dump_config();
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#ifdef USE_ESP32_CRASH_HANDLER
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esp32::crash_handler_log();
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esp32::crash_handler_clear();
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#endif
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#ifdef USE_RP2040_CRASH_HANDLER
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rp2040::crash_handler_log();
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#endif
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#ifdef USE_ESP8266_CRASH_HANDLER
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esp8266::crash_handler_log();
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#endif
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}
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#ifdef USE_API_HOMEASSISTANT_SERVICES
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void on_subscribe_homeassistant_services_request() { this->flags_.service_call_subscription = true; }
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#endif
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#ifdef USE_API_HOMEASSISTANT_STATES
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void on_subscribe_home_assistant_states_request();
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#endif
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#ifdef USE_API_USER_DEFINED_ACTIONS
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void on_execute_service_request(const ExecuteServiceRequest &msg);
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#ifdef USE_API_USER_DEFINED_ACTION_RESPONSES
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void send_execute_service_response(uint32_t call_id, bool success, StringRef error_message);
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#ifdef USE_API_USER_DEFINED_ACTION_RESPONSES_JSON
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void send_execute_service_response(uint32_t call_id, bool success, StringRef error_message,
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const uint8_t *response_data, size_t response_data_len);
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#endif // USE_API_USER_DEFINED_ACTION_RESPONSES_JSON
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#endif // USE_API_USER_DEFINED_ACTION_RESPONSES
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#endif
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#ifdef USE_API_NOISE
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void on_noise_encryption_set_key_request(const NoiseEncryptionSetKeyRequest &msg);
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#endif
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bool is_authenticated() {
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return static_cast<ConnectionState>(this->flags_.connection_state) == ConnectionState::AUTHENTICATED;
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}
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bool is_connection_setup() {
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return static_cast<ConnectionState>(this->flags_.connection_state) == ConnectionState::CONNECTED ||
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this->is_authenticated();
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}
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bool is_marked_for_removal() const { return this->flags_.remove; }
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uint8_t get_log_subscription_level() const { return this->flags_.log_subscription; }
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// Get client API version for feature detection
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bool client_supports_api_version(uint16_t major, uint16_t minor) const {
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return this->client_api_version_major_ > major ||
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(this->client_api_version_major_ == major && this->client_api_version_minor_ >= minor);
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}
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void on_fatal_error();
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void on_no_setup_connection();
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// Function pointer type for type-erased message encoding
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using MessageEncodeFn = uint8_t *(*) (const void *, ProtoWriteBuffer &PROTO_ENCODE_DEBUG_PARAM);
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// Function pointer type for type-erased size calculation
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using CalculateSizeFn = uint32_t (*)(const void *);
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template<typename T> bool send_message(const T &msg) {
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if constexpr (T::ESTIMATED_SIZE == 0) {
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return this->send_message_(0, T::MESSAGE_TYPE, &encode_msg_noop, &msg);
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} else {
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return this->send_message_(msg.calculate_size(), T::MESSAGE_TYPE, &proto_encode_msg<T>, &msg);
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}
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}
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void prepare_first_message_buffer(APIBuffer &shared_buf, size_t header_padding, size_t total_size) {
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shared_buf.clear();
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// Reserve space for header padding + message + footer
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// - Header padding: space for protocol headers (7 bytes for Noise, 6 for Plaintext)
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// - Footer: space for MAC (16 bytes for Noise, 0 for Plaintext)
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// Reserve full size but only set initial size to header padding
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// so message encoding starts at the correct position
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shared_buf.reserve_and_resize(total_size, header_padding);
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}
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// Convenience overload - computes frame overhead internally
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void prepare_first_message_buffer(APIBuffer &shared_buf, size_t payload_size) {
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const uint8_t header_padding = this->helper_->frame_header_padding();
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const uint8_t footer_size = this->helper_->frame_footer_size();
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this->prepare_first_message_buffer(shared_buf, header_padding, payload_size + header_padding + footer_size);
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}
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bool try_to_clear_buffer(bool log_out_of_space) {
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if (this->flags_.remove)
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return false;
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if (this->helper_->can_write_without_blocking())
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return true;
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return this->try_to_clear_buffer_slow_(log_out_of_space);
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}
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bool send_buffer(ProtoWriteBuffer buffer, uint8_t message_type);
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const char *get_name() const { return this->helper_->get_client_name(); }
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/// Get peer name (IP address) into caller-provided buffer, returns buf for convenience
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const char *get_peername_to(std::span<char, socket::SOCKADDR_STR_LEN> buf) const {
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return this->helper_->get_peername_to(buf);
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}
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protected:
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bool try_to_clear_buffer_slow_(bool log_out_of_space);
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// Helper function to handle authentication completion
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void complete_authentication_();
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// Pattern B helpers: send response and return success/failure
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bool send_hello_response_(const HelloRequest &msg);
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bool send_disconnect_response_();
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bool send_ping_response_();
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bool send_device_info_response_();
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#ifdef USE_API_NOISE
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bool send_noise_encryption_set_key_response_(const NoiseEncryptionSetKeyRequest &msg);
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#endif
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#ifdef USE_BLUETOOTH_PROXY
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bool send_subscribe_bluetooth_connections_free_response_();
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#endif
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#ifdef USE_VOICE_ASSISTANT
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bool send_voice_assistant_get_configuration_response_(const VoiceAssistantConfigurationRequest &msg);
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#endif
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#ifdef USE_CAMERA
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void try_send_camera_image_();
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#endif
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#ifdef USE_API_HOMEASSISTANT_STATES
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void process_state_subscriptions_();
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#endif
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// Size thunk — converts void* back to concrete type for direct calculate_size() call
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template<typename T> static uint32_t calc_size(const void *msg) {
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return static_cast<const T *>(msg)->calculate_size();
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}
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// Shared no-op encode thunk for empty messages (ESTIMATED_SIZE == 0)
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static uint8_t *encode_msg_noop(const void *, ProtoWriteBuffer &buf PROTO_ENCODE_DEBUG_PARAM) {
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return buf.get_pos();
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}
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// Non-template buffer management for send_message
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bool send_message_(uint32_t payload_size, uint8_t message_type, MessageEncodeFn encode_fn, const void *msg);
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// Core batch encoding logic. Computes header size, checks fit, resizes buffer, encodes.
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// ALWAYS_INLINE so the compiler can devirtualize encode_fn at hot call sites.
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static inline uint16_t ESPHOME_ALWAYS_INLINE encode_to_buffer(uint32_t calculated_size, MessageEncodeFn encode_fn,
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const void *msg, APIConnection *conn,
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uint32_t remaining_size) {
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#ifdef HAS_PROTO_MESSAGE_DUMP
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if (conn->flags_.log_only_mode) {
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auto *proto_msg = static_cast<const ProtoMessage *>(msg);
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DumpBuffer dump_buf;
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conn->log_send_message_(proto_msg->message_name(), proto_msg->dump_to(dump_buf));
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return 1;
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}
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#endif
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const uint8_t footer_size = conn->helper_->frame_footer_size();
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// First message uses max padding (already in buffer), subsequent use exact header size
|
|
size_t to_add;
|
|
if (conn->flags_.batch_first_message) {
|
|
conn->flags_.batch_first_message = false;
|
|
conn->batch_header_size_ = conn->helper_->frame_header_padding();
|
|
to_add = calculated_size;
|
|
} else {
|
|
conn->batch_header_size_ = conn->helper_->frame_header_size(calculated_size, conn->batch_message_type_);
|
|
to_add = calculated_size + conn->batch_header_size_ + footer_size;
|
|
}
|
|
|
|
// Check if it fits (using actual header size, not max padding)
|
|
uint16_t total_calculated_size = calculated_size + conn->batch_header_size_ + footer_size;
|
|
if (total_calculated_size > remaining_size)
|
|
return 0;
|
|
|
|
auto &shared_buf = conn->parent_->get_shared_buffer_ref();
|
|
shared_buf.resize(shared_buf.size() + to_add);
|
|
ProtoWriteBuffer buffer{&shared_buf, shared_buf.size() - calculated_size};
|
|
encode_fn(msg, buffer PROTO_ENCODE_DEBUG_INIT(&shared_buf));
|
|
|
|
return total_calculated_size;
|
|
}
|
|
|
|
// Noinline version of encode_to_buffer for cold paths (entity info, zero-payload messages).
|
|
// All cold callers share this single copy instead of each getting an ALWAYS_INLINE expansion.
|
|
static uint16_t encode_to_buffer_slow(uint32_t calculated_size, MessageEncodeFn encode_fn, const void *msg,
|
|
APIConnection *conn, uint32_t remaining_size);
|
|
|
|
// Thin template wrapper — uses noinline encode_to_buffer_slow since
|
|
// encode_message_to_buffer callers are cold paths (zero-payload control messages).
|
|
// Hot paths (state/info) go through fill_and_encode_entity_state/info instead.
|
|
// batch_message_type_ is already set by dispatch_message_ before reaching here.
|
|
template<typename T> static uint16_t encode_message_to_buffer(T &msg, APIConnection *conn, uint32_t remaining_size) {
|
|
if constexpr (T::ESTIMATED_SIZE == 0) {
|
|
return encode_to_buffer_slow(0, &encode_msg_noop, &msg, conn, remaining_size);
|
|
} else {
|
|
return encode_to_buffer_slow(msg.calculate_size(), &proto_encode_msg<T>, &msg, conn, remaining_size);
|
|
}
|
|
}
|
|
|
|
// Non-template core — fills state fields and encodes
|
|
static uint16_t fill_and_encode_entity_state(EntityBase *entity, StateResponseProtoMessage &msg,
|
|
CalculateSizeFn size_fn, MessageEncodeFn encode_fn, APIConnection *conn,
|
|
uint32_t remaining_size);
|
|
|
|
// Thin template wrapper
|
|
template<typename T>
|
|
static uint16_t fill_and_encode_entity_state(EntityBase *entity, T &msg, APIConnection *conn,
|
|
uint32_t remaining_size) {
|
|
return fill_and_encode_entity_state(entity, msg, &calc_size<T>, &proto_encode_msg<T>, conn, remaining_size);
|
|
}
|
|
|
|
// Non-template core — fills info fields, allocates buffers, and encodes
|
|
static uint16_t fill_and_encode_entity_info(EntityBase *entity, InfoResponseProtoMessage &msg,
|
|
CalculateSizeFn size_fn, MessageEncodeFn encode_fn, APIConnection *conn,
|
|
uint32_t remaining_size);
|
|
|
|
// Thin template wrapper
|
|
template<typename T>
|
|
static uint16_t fill_and_encode_entity_info(EntityBase *entity, T &msg, APIConnection *conn,
|
|
uint32_t remaining_size) {
|
|
return fill_and_encode_entity_info(entity, msg, &calc_size<T>, &proto_encode_msg<T>, conn, remaining_size);
|
|
}
|
|
|
|
// Non-template core — fills device_class, then delegates to fill_and_encode_entity_info
|
|
static uint16_t fill_and_encode_entity_info_with_device_class(EntityBase *entity, InfoResponseProtoMessage &msg,
|
|
StringRef &device_class_field, CalculateSizeFn size_fn,
|
|
MessageEncodeFn encode_fn, APIConnection *conn,
|
|
uint32_t remaining_size);
|
|
|
|
// Thin template wrapper
|
|
template<typename T>
|
|
static uint16_t fill_and_encode_entity_info_with_device_class(EntityBase *entity, T &msg,
|
|
StringRef &device_class_field, APIConnection *conn,
|
|
uint32_t remaining_size) {
|
|
return fill_and_encode_entity_info_with_device_class(entity, msg, device_class_field, &calc_size<T>,
|
|
&proto_encode_msg<T>, conn, remaining_size);
|
|
}
|
|
|
|
#ifdef USE_VOICE_ASSISTANT
|
|
// Helper to check voice assistant validity and connection ownership
|
|
inline bool check_voice_assistant_api_connection_() const;
|
|
#endif
|
|
|
|
// Get the max batch size based on client API version
|
|
// API 1.14+ clients don't receive object_id, so messages are smaller and more fit per batch
|
|
// TODO: Remove this method before 2026.7.0 and use MAX_INITIAL_PER_BATCH directly
|
|
size_t get_max_batch_size_() const {
|
|
return this->client_supports_api_version(1, 14) ? MAX_INITIAL_PER_BATCH : MAX_INITIAL_PER_BATCH_LEGACY;
|
|
}
|
|
|
|
// Send keepalive ping or disconnect unresponsive client.
|
|
// Cold path — extracted from loop() to reduce instruction cache pressure.
|
|
void __attribute__((noinline)) check_keepalive_(uint32_t now);
|
|
|
|
// Process active iterator (list_entities/initial_state) during connection setup.
|
|
// Extracted from loop() — only runs during initial handshake, NONE in steady state.
|
|
void __attribute__((noinline)) process_active_iterator_();
|
|
|
|
// Helper method to process multiple entities from an iterator in a batch.
|
|
// Takes ComponentIterator base class reference to avoid duplicate template instantiations.
|
|
void process_iterator_batch_(ComponentIterator &iterator);
|
|
|
|
#ifdef USE_BINARY_SENSOR
|
|
static uint16_t try_send_binary_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_binary_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_COVER
|
|
static uint16_t try_send_cover_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_cover_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_FAN
|
|
static uint16_t try_send_fan_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_fan_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_LIGHT
|
|
static uint16_t try_send_light_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_light_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_SENSOR
|
|
static uint16_t try_send_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_SWITCH
|
|
static uint16_t try_send_switch_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_switch_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_TEXT_SENSOR
|
|
static uint16_t try_send_text_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_text_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_CLIMATE
|
|
static uint16_t try_send_climate_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_climate_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_NUMBER
|
|
static uint16_t try_send_number_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_number_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_DATETIME_DATE
|
|
static uint16_t try_send_date_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_date_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_DATETIME_TIME
|
|
static uint16_t try_send_time_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_time_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_DATETIME_DATETIME
|
|
static uint16_t try_send_datetime_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_datetime_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_TEXT
|
|
static uint16_t try_send_text_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_text_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_SELECT
|
|
static uint16_t try_send_select_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_select_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_BUTTON
|
|
static uint16_t try_send_button_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_LOCK
|
|
static uint16_t try_send_lock_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_lock_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_VALVE
|
|
static uint16_t try_send_valve_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_valve_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_MEDIA_PLAYER
|
|
static uint16_t try_send_media_player_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_media_player_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_ALARM_CONTROL_PANEL
|
|
static uint16_t try_send_alarm_control_panel_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_alarm_control_panel_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_WATER_HEATER
|
|
static uint16_t try_send_water_heater_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_water_heater_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_INFRARED
|
|
static uint16_t try_send_infrared_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_EVENT
|
|
static uint16_t try_send_event_response(event::Event *event, StringRef event_type, APIConnection *conn,
|
|
uint32_t remaining_size);
|
|
static uint16_t try_send_event_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_UPDATE
|
|
static uint16_t try_send_update_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
static uint16_t try_send_update_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
#ifdef USE_CAMERA
|
|
static uint16_t try_send_camera_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
#endif
|
|
|
|
// Method for ListEntitiesDone batching
|
|
static uint16_t try_send_list_info_done(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
|
|
// Method for DisconnectRequest batching
|
|
static uint16_t try_send_disconnect_request(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
|
|
// Batch message method for ping requests
|
|
static uint16_t try_send_ping_request(EntityBase *entity, APIConnection *conn, uint32_t remaining_size);
|
|
|
|
// === Optimal member ordering for 32-bit systems ===
|
|
|
|
// Group 1: Pointers (4 bytes each on 32-bit)
|
|
#if defined(USE_API_NOISE) && defined(USE_API_PLAINTEXT)
|
|
std::unique_ptr<APIFrameHelper> helper_;
|
|
#elif defined(USE_API_NOISE)
|
|
std::unique_ptr<APINoiseFrameHelper> helper_;
|
|
#elif defined(USE_API_PLAINTEXT)
|
|
std::unique_ptr<APIPlaintextFrameHelper> helper_;
|
|
#endif
|
|
APIServer *parent_;
|
|
|
|
// Group 2: Iterator union (saves ~16 bytes vs separate iterators)
|
|
// These iterators are never active simultaneously - list_entities runs to completion
|
|
// before initial_state begins, so we use a union with explicit construction/destruction.
|
|
enum class ActiveIterator : uint8_t { NONE, LIST_ENTITIES, INITIAL_STATE };
|
|
|
|
union IteratorUnion {
|
|
ListEntitiesIterator list_entities;
|
|
InitialStateIterator initial_state;
|
|
// Constructor/destructor do nothing - use placement new/explicit destructor
|
|
IteratorUnion() {}
|
|
~IteratorUnion() {}
|
|
} iterator_storage_;
|
|
|
|
// Helper methods for iterator lifecycle management
|
|
void destroy_active_iterator_();
|
|
void begin_iterator_(ActiveIterator type);
|
|
void finalize_iterator_sync_();
|
|
#ifdef USE_CAMERA
|
|
std::unique_ptr<camera::CameraImageReader> image_reader_;
|
|
#endif
|
|
|
|
// Group 3: 4-byte types
|
|
uint32_t last_traffic_;
|
|
#ifdef USE_API_HOMEASSISTANT_STATES
|
|
int state_subs_at_ = -1;
|
|
#endif
|
|
|
|
// Function pointer type for message encoding
|
|
using MessageCreatorPtr = uint16_t (*)(EntityBase *, APIConnection *, uint32_t remaining_size);
|
|
|
|
// Generic batching mechanism for both state updates and entity info
|
|
struct DeferredBatch {
|
|
// Sentinel value for unused aux_data_index
|
|
static constexpr uint8_t AUX_DATA_UNUSED = std::numeric_limits<uint8_t>::max();
|
|
|
|
struct BatchItem {
|
|
EntityBase *entity; // 4 bytes - Entity pointer
|
|
uint8_t message_type; // 1 byte - Message type for protocol and dispatch
|
|
uint8_t estimated_size; // 1 byte - Estimated message size (max 255 bytes)
|
|
uint8_t aux_data_index{AUX_DATA_UNUSED}; // 1 byte - For events: index into entity's event_types
|
|
// 1 byte padding
|
|
};
|
|
|
|
std::vector<BatchItem> items;
|
|
uint32_t batch_start_time{0};
|
|
|
|
// No pre-allocation - log connections never use batching, and for
|
|
// connections that do, buffers are released after initial sync anyway
|
|
|
|
// Add item to the batch (with deduplication)
|
|
void add_item(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
|
|
uint8_t aux_data_index = AUX_DATA_UNUSED) {
|
|
// Dedup: O(n) scan but optimized for RAM over performance
|
|
// Skip deduplication for events - they are edge-triggered, every occurrence matters
|
|
#ifdef USE_EVENT
|
|
if (message_type != EventResponse::MESSAGE_TYPE)
|
|
#endif
|
|
{
|
|
for (const auto &item : this->items) {
|
|
if (item.entity == entity && item.message_type == message_type)
|
|
return; // Already queued
|
|
}
|
|
}
|
|
this->items.push_back({entity, message_type, estimated_size, aux_data_index});
|
|
}
|
|
// Add item to the front of the batch (for high priority messages like ping)
|
|
void add_item_front(EntityBase *entity, uint8_t message_type, uint8_t estimated_size) {
|
|
// Swap to front avoids expensive vector::insert which shifts all elements
|
|
this->items.push_back({entity, message_type, estimated_size, AUX_DATA_UNUSED});
|
|
if (this->items.size() > 1) {
|
|
std::swap(this->items.front(), this->items.back());
|
|
}
|
|
}
|
|
|
|
// Clear all items
|
|
void clear() {
|
|
items.clear();
|
|
batch_start_time = 0;
|
|
}
|
|
|
|
// Remove processed items from the front — noinline to keep memmove out of warm callers
|
|
void remove_front(size_t count) __attribute__((noinline)) { items.erase(items.begin(), items.begin() + count); }
|
|
|
|
bool empty() const { return items.empty(); }
|
|
size_t size() const { return items.size(); }
|
|
const BatchItem &operator[](size_t index) const { return items[index]; }
|
|
|
|
// Release excess capacity - only releases if items already empty
|
|
void release_buffer() {
|
|
// Safe to call: batch is processed before release_buffer is called,
|
|
// and if any items remain (partial processing), we must not clear them.
|
|
// Use swap trick since shrink_to_fit() is non-binding and may be ignored.
|
|
if (items.empty()) {
|
|
std::vector<BatchItem>().swap(items);
|
|
}
|
|
}
|
|
};
|
|
|
|
// DeferredBatch here (16 bytes, 4-byte aligned)
|
|
DeferredBatch deferred_batch_;
|
|
|
|
// ConnectionState enum for type safety
|
|
enum class ConnectionState : uint8_t {
|
|
WAITING_FOR_HELLO = 0,
|
|
CONNECTED = 1,
|
|
AUTHENTICATED = 2,
|
|
};
|
|
|
|
// Group 5: Pack all small members together to minimize padding
|
|
// This group starts at a 4-byte boundary after DeferredBatch
|
|
struct APIFlags {
|
|
// Connection state only needs 2 bits (3 states)
|
|
uint8_t connection_state : 2;
|
|
// Log subscription needs 3 bits (log levels 0-7)
|
|
uint8_t log_subscription : 3;
|
|
// Boolean flags (1 bit each)
|
|
uint8_t remove : 1;
|
|
uint8_t state_subscription : 1;
|
|
uint8_t sent_ping : 1;
|
|
|
|
uint8_t service_call_subscription : 1;
|
|
uint8_t next_close : 1;
|
|
uint8_t batch_scheduled : 1;
|
|
uint8_t batch_first_message : 1; // For batch buffer allocation
|
|
uint8_t should_try_send_immediately : 1; // True after initial states are sent
|
|
uint8_t may_have_remaining_data : 1; // Read loop hit limit, retry without ready check
|
|
#ifdef HAS_PROTO_MESSAGE_DUMP
|
|
uint8_t log_only_mode : 1;
|
|
#endif
|
|
} flags_{}; // 2 bytes total
|
|
|
|
// 2-byte types immediately after flags_ (no padding between them)
|
|
uint16_t client_api_version_major_{0};
|
|
uint16_t client_api_version_minor_{0};
|
|
// 1-byte types to fill remaining space before next 4-byte boundary
|
|
ActiveIterator active_iterator_{ActiveIterator::NONE};
|
|
uint8_t batch_message_type_{0}; // Current message type during batch encoding
|
|
// Total: 2 (flags) + 2 + 2 + 1 + 1 = 8 bytes, aligned to 4-byte boundary
|
|
|
|
// Actual header size used by encode_to_buffer for the current message.
|
|
// Read by process_batch_multi_ to pass into MessageInfo.
|
|
uint8_t batch_header_size_{0};
|
|
|
|
uint32_t get_batch_delay_ms_() const { return this->parent_->get_batch_delay(); }
|
|
// Message will use 8 more bytes than the minimum size, and typical
|
|
// MTU is 1500. Sometimes users will see as low as 1460 MTU.
|
|
// If its IPv6 the header is 40 bytes, and if its IPv4
|
|
// the header is 20 bytes. So we have 1460 - 40 = 1420 bytes
|
|
// available for the payload. But we also need to add the size of
|
|
// the protobuf overhead, which is 8 bytes.
|
|
//
|
|
// To be safe we pick 1390 bytes as the maximum size
|
|
// to send in one go. This is the maximum size of a single packet
|
|
// that can be sent over the network.
|
|
// This is to avoid fragmentation of the packet.
|
|
static constexpr size_t MAX_BATCH_PACKET_SIZE = 1390; // MTU
|
|
|
|
bool schedule_batch_();
|
|
void process_batch_();
|
|
void process_batch_multi_(APIBuffer &shared_buf, size_t num_items, uint8_t header_padding, uint8_t footer_size)
|
|
__attribute__((noinline));
|
|
void clear_batch_() {
|
|
this->deferred_batch_.clear();
|
|
this->flags_.batch_scheduled = false;
|
|
}
|
|
|
|
// Dispatch message encoding based on message_type - replaces function pointer storage
|
|
// Switch assigns pointer, single call site for smaller code size
|
|
uint16_t dispatch_message_(const DeferredBatch::BatchItem &item, uint32_t remaining_size, bool batch_first);
|
|
|
|
#ifdef HAS_PROTO_MESSAGE_DUMP
|
|
void log_batch_item_(const DeferredBatch::BatchItem &item) {
|
|
this->flags_.log_only_mode = true;
|
|
this->dispatch_message_(item, MAX_BATCH_PACKET_SIZE, true);
|
|
this->flags_.log_only_mode = false;
|
|
}
|
|
#endif
|
|
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// Helper to check if a message type should bypass batching
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// Returns true if:
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// 1. It's an UpdateStateResponse (always send immediately to handle cases where
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// the main loop is blocked, e.g., during OTA updates)
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// 2. It's an EventResponse (events are edge-triggered - every occurrence matters)
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// 3. OR: User has opted into immediate sending (should_try_send_immediately = true
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// AND batch_delay = 0)
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inline bool should_send_immediately_(uint8_t message_type) const {
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return (
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#ifdef USE_UPDATE
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|
message_type == UpdateStateResponse::MESSAGE_TYPE ||
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#endif
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#ifdef USE_EVENT
|
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message_type == EventResponse::MESSAGE_TYPE ||
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#endif
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(this->flags_.should_try_send_immediately && this->get_batch_delay_ms_() == 0));
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}
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// Helper method to send a message either immediately or via batching
|
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// Tries immediate send if should_send_immediately_() returns true and buffer has space
|
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// Falls back to batching if immediate send fails or isn't applicable
|
|
bool send_message_smart_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
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|
uint8_t aux_data_index = DeferredBatch::AUX_DATA_UNUSED);
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|
|
|
// Helper function to schedule a deferred message with known message type
|
|
bool schedule_message_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size,
|
|
uint8_t aux_data_index = DeferredBatch::AUX_DATA_UNUSED) {
|
|
this->deferred_batch_.add_item(entity, message_type, estimated_size, aux_data_index);
|
|
return this->schedule_batch_();
|
|
}
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|
|
|
// Helper function to schedule a high priority message at the front of the batch
|
|
// Out-of-line: callers (on_shutdown, check_keepalive_) are cold paths
|
|
bool schedule_message_front_(EntityBase *entity, uint8_t message_type, uint8_t estimated_size);
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|
|
|
// Helper function to log client messages with name and peername
|
|
void log_client_(int level, const LogString *message);
|
|
// Helper function to log API errors with errno
|
|
void log_warning_(const LogString *message, APIError err);
|
|
// Helper to handle fatal errors with logging
|
|
inline void fatal_error_with_log_(const LogString *message, APIError err) {
|
|
this->on_fatal_error();
|
|
this->log_warning_(message, err);
|
|
}
|
|
};
|
|
|
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} // namespace esphome::api
|
|
#endif
|