Files
esphome/tests/benchmarks/core/bench_scheduler.cpp
T
J. Nick Koston e01670eed8 Revert core changes, use intervals with fake time for scheduler benchmark
The warn_blocking underflow only happens with fake time in benchmarks,
not in production (millis() is monotonic). Accept the consistent
overhead from one warning per call — CodSpeed regression detection
works on relative changes, not absolute values.
2026-03-17 01:14:39 -10:00

116 lines
3.5 KiB
C++

#include <benchmark/benchmark.h>
#include "esphome/core/scheduler.h"
#include "esphome/core/hal.h"
namespace esphome::benchmarks {
// Inner iteration count to amortize CodSpeed instrumentation overhead.
// Without this, the ~60ns per-iteration valgrind start/stop cost dominates
// sub-microsecond benchmarks.
static constexpr int kInnerIterations = 2000;
// Component subclass that suppresses blocking warnings.
// Under valgrind, 2000 inner iterations take long enough in wall clock
// to trigger WarnIfComponentBlockingGuard. Setting the threshold to max
// prevents log noise without affecting the benchmarked code path.
class BenchComponent : public Component {
public:
BenchComponent() { this->warn_if_blocking_over_ = UINT16_MAX; }
};
// --- Scheduler fast path: no work to do ---
static void Scheduler_Call_NoWork(benchmark::State &state) {
Scheduler scheduler;
uint32_t now = millis();
for (auto _ : state) {
for (int i = 0; i < kInnerIterations; i++) {
scheduler.call(now);
}
benchmark::DoNotOptimize(now);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(Scheduler_Call_NoWork);
// --- Scheduler with timers: call() when timers exist but aren't due ---
static void Scheduler_Call_TimersNotDue(benchmark::State &state) {
Scheduler scheduler;
BenchComponent dummy_component;
// Add some timeouts far in the future
for (int i = 0; i < 10; i++) {
scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(i), 1000000, []() {});
}
scheduler.process_to_add();
uint32_t now = millis();
for (auto _ : state) {
for (int i = 0; i < kInnerIterations; i++) {
scheduler.call(now);
}
benchmark::DoNotOptimize(now);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(Scheduler_Call_TimersNotDue);
// --- Scheduler with 5 intervals firing every call ---
static void Scheduler_Call_5IntervalsFiring(benchmark::State &state) {
Scheduler scheduler;
BenchComponent dummy_component;
int fire_count = 0;
// Benchmarks the heap-based scheduler dispatch with 5 callbacks firing.
// Uses monotonically increasing fake time so intervals reliably fire every call.
// The first item per call triggers one WarnIfComponentBlockingGuard warning
// (fake now > real millis() causes underflow in finish()), but this is
// consistent overhead per iteration so CodSpeed regression detection works.
// interval=0 would cause an infinite loop (reschedules at same now).
for (int i = 0; i < 5; i++) {
scheduler.set_interval(&dummy_component, static_cast<uint32_t>(i), 1, [&fire_count]() { fire_count++; });
}
scheduler.process_to_add();
uint32_t now = millis() + 100;
for (auto _ : state) {
scheduler.call(now);
now++;
benchmark::DoNotOptimize(fire_count);
}
}
BENCHMARK(Scheduler_Call_5IntervalsFiring);
// --- Scheduler: next_schedule_in() calculation ---
static void Scheduler_NextScheduleIn(benchmark::State &state) {
Scheduler scheduler;
BenchComponent dummy_component;
// Add some timeouts
for (int i = 0; i < 10; i++) {
scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(i), 1000 * (i + 1), []() {});
}
scheduler.process_to_add();
uint32_t now = millis();
for (auto _ : state) {
optional<uint32_t> result;
for (int i = 0; i < kInnerIterations; i++) {
result = scheduler.next_schedule_in(now);
}
benchmark::DoNotOptimize(result);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(Scheduler_NextScheduleIn);
} // namespace esphome::benchmarks