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esphome/esphome/components/runtime_image/image_decoder.cpp
T

36 lines
1.2 KiB
C++

#include "image_decoder.h"
#include "runtime_image.h"
#include "esphome/core/log.h"
#include <algorithm>
#include <cmath>
namespace esphome::runtime_image {
ESPHOME_LOG_TAG(TAG, "image_decoder");
bool ImageDecoder::set_size(int width, int height) {
bool success = this->image_->resize(width, height) > 0;
this->size_valid_ = success;
this->x_scale_ = static_cast<double>(this->image_->get_buffer_width()) / width;
this->y_scale_ = static_cast<double>(this->image_->get_buffer_height()) / height;
return success;
}
void ImageDecoder::draw(int x, int y, int w, int h, const Color &color) {
if (!this->size_valid_) {
return;
}
auto width = std::min(this->image_->get_buffer_width(), static_cast<int>(std::ceil((x + w) * this->x_scale_)));
auto height = std::min(this->image_->get_buffer_height(), static_cast<int>(std::ceil((y + h) * this->y_scale_)));
for (int i = x * this->x_scale_; i < width; i++) {
for (int j = y * this->y_scale_; j < height; j++) {
this->image_->draw_pixel(i, j, color);
}
}
}
uint8_t *ImageDecoder::image_buffer_() const { return this->image_->buffer_; }
bool ImageDecoder::image_is_big_endian_() const { return this->image_->big_endian_; }
} // namespace esphome::runtime_image