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134 lines
5.9 KiB
C++
134 lines
5.9 KiB
C++
#pragma once
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#include "esphome/core/defines.h"
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#ifdef USE_API
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#include "esphome/components/api/api_connection.h"
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#include "esphome/components/api/api_pb2.h"
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#include "esphome/core/component.h"
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#include "esphome/core/helpers.h"
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#include "esphome/components/uart/uart.h"
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#include <array>
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namespace esphome::zwave_proxy {
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static constexpr size_t MAX_ZWAVE_FRAME_SIZE = 257; // Maximum Z-Wave frame size
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static constexpr size_t ZWAVE_HOME_ID_SIZE = 4; // Z-Wave Home ID size in bytes
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enum ZWaveResponseTypes : uint8_t {
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ZWAVE_FRAME_TYPE_ACK = 0x06,
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ZWAVE_FRAME_TYPE_CAN = 0x18,
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ZWAVE_FRAME_TYPE_NAK = 0x15,
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ZWAVE_FRAME_TYPE_START = 0x01,
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ZWAVE_FRAME_TYPE_BL_MENU = 0x0D,
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ZWAVE_FRAME_TYPE_BL_BEGIN_UPLOAD = 0x43,
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};
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enum ZWaveParsingState : uint8_t {
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ZWAVE_PARSING_STATE_WAIT_START,
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ZWAVE_PARSING_STATE_WAIT_LENGTH,
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ZWAVE_PARSING_STATE_WAIT_TYPE,
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ZWAVE_PARSING_STATE_WAIT_COMMAND_ID,
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ZWAVE_PARSING_STATE_WAIT_PAYLOAD,
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ZWAVE_PARSING_STATE_WAIT_CHECKSUM,
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ZWAVE_PARSING_STATE_SEND_ACK,
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ZWAVE_PARSING_STATE_SEND_CAN,
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ZWAVE_PARSING_STATE_SEND_NAK,
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ZWAVE_PARSING_STATE_READ_BL_MENU,
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};
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// response_handler_()'s inline fast-path relies on SEND_ACK/CAN/NAK being contiguous in this
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// enum so a single range check (state - SEND_ACK < 3) is equivalent to three equality checks.
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static_assert(ZWAVE_PARSING_STATE_SEND_CAN == ZWAVE_PARSING_STATE_SEND_ACK + 1,
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"SEND_CAN must immediately follow SEND_ACK for response_handler_ fast-path");
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static_assert(ZWAVE_PARSING_STATE_SEND_NAK == ZWAVE_PARSING_STATE_SEND_ACK + 2,
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"SEND_NAK must immediately follow SEND_CAN for response_handler_ fast-path");
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enum ZWaveProxyFeature : uint32_t {
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FEATURE_ZWAVE_PROXY_ENABLED = 1 << 0,
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};
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class ZWaveProxy final : public uart::UARTDevice, public Component {
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public:
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ZWaveProxy();
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void setup() override;
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void loop() override;
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void dump_config() override;
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float get_setup_priority() const override;
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bool can_proceed() override;
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void api_connection_authenticated(api::APIConnection *conn);
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void zwave_proxy_request(api::APIConnection *api_connection, api::enums::ZWaveProxyRequestType type);
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api::APIConnection *get_api_connection() { return this->api_connection_; }
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uint32_t get_feature_flags() const { return ZWaveProxyFeature::FEATURE_ZWAVE_PROXY_ENABLED; }
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uint32_t get_home_id() {
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return encode_uint32(this->home_id_[0], this->home_id_[1], this->home_id_[2], this->home_id_[3]);
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}
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void send_frame(const uint8_t *data, size_t length);
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protected:
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bool set_home_id_(const uint8_t *new_home_id); // Store a new home ID. Returns true if it changed.
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void clear_home_id_(); // Clear home ID and notify API clients
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void on_connection_changed_(bool connected); // Handle modem connect/disconnect transitions
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void retry_home_id_query_(); // Retry home ID query after reconnect
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void send_homeid_changed_msg_(api::APIConnection *conn = nullptr);
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void send_simple_command_(uint8_t command_id);
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bool parse_byte_(uint8_t byte); // Returns true if frame parsing was completed (a frame is ready in the buffer)
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void parse_start_(uint8_t byte);
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// Inline fast-path: most calls happen with parsing_state_ outside the SEND_* range, so skip the
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// out-of-line call entirely in the hot path (e.g. every loop() tick) and only pay for the real
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// work when a response is actually pending. ESPHOME_ALWAYS_INLINE is required because with -Os
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// gcc otherwise clones the wrapper into a shared $isra$ outline and keeps the call8.
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ESPHOME_ALWAYS_INLINE bool response_handler_() {
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if (this->parsing_state_ < ZWAVE_PARSING_STATE_SEND_ACK || this->parsing_state_ > ZWAVE_PARSING_STATE_SEND_NAK) {
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return false;
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}
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return this->response_handler_slow_();
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}
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bool response_handler_slow_();
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// Inline fast-path: UART::available() is cheap (ring-buffer head/tail compare on most backends).
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// On an idle loop tick we want to skip the call to process_uart_ entirely. When bytes are
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// pending we fall into the slow path, which drains the UART with a do/while so available() is
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// only checked once per byte — no redundant re-check on entry.
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ESPHOME_ALWAYS_INLINE void process_uart_() {
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if (!this->available()) {
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return;
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}
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this->process_uart_slow_();
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}
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// Precondition: caller must guarantee available() > 0 before invoking (see inline
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// process_uart_ above). The slow path uses do/while and would otherwise set a spurious UART
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// warning on entry if called with no bytes pending.
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void process_uart_slow_();
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// Pre-allocated message - always ready to send
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api::ZWaveProxyFrame outgoing_proto_msg_;
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std::array<uint8_t, MAX_ZWAVE_FRAME_SIZE> buffer_; // Fixed buffer for incoming data
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std::array<uint8_t, ZWAVE_HOME_ID_SIZE> home_id_{}; // Fixed buffer for home ID
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// Pointers and 32-bit values (aligned together)
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api::APIConnection *api_connection_{nullptr}; // Current subscribed client
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uint32_t setup_time_{0}; // Time when setup() was called
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uint32_t reconnect_time_{0}; // Timestamp of reconnect detection (0 = no pending query)
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// Small values (grouped by size to minimize padding)
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uint16_t buffer_index_{0}; // Index for populating the data buffer
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uint16_t end_frame_after_{0}; // Payload reception ends after this index
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uint8_t last_response_{0}; // Last response type sent
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uint8_t query_retries_{0}; // Number of home ID query attempts after reconnect
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ZWaveParsingState parsing_state_{ZWAVE_PARSING_STATE_WAIT_START};
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bool in_bootloader_{false}; // True if the device is detected to be in bootloader mode
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bool home_id_ready_{false}; // True when home ID has been received from Z-Wave module
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bool was_connected_{false}; // Previous UART connection state for edge detection
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};
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extern ZWaveProxy *global_zwave_proxy; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
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} // namespace esphome::zwave_proxy
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#endif // USE_API
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