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3fdb201f59
Under valgrind, 2000 inner iterations take long enough in wall clock to trigger WarnIfComponentBlockingGuard. Use a BenchComponent subclass that sets warn_if_blocking_over_ to UINT16_MAX to prevent log noise.
116 lines
3.4 KiB
C++
116 lines
3.4 KiB
C++
#include <benchmark/benchmark.h>
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#include "esphome/core/scheduler.h"
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#include "esphome/core/hal.h"
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namespace esphome::benchmarks {
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// Inner iteration count to amortize CodSpeed instrumentation overhead.
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// Without this, the ~60ns per-iteration valgrind start/stop cost dominates
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// sub-microsecond benchmarks.
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static constexpr int kInnerIterations = 2000;
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// Component subclass that suppresses blocking warnings.
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// Under valgrind, 2000 inner iterations take long enough in wall clock
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// to trigger WarnIfComponentBlockingGuard. Setting the threshold to max
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// prevents log noise without affecting the benchmarked code path.
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class BenchComponent : public Component {
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public:
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BenchComponent() { this->warn_if_blocking_over_ = UINT16_MAX; }
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};
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// --- Scheduler fast path: no work to do ---
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static void Scheduler_Call_NoWork(benchmark::State &state) {
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Scheduler scheduler;
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uint32_t now = millis();
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for (auto _ : state) {
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.call(now);
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}
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benchmark::DoNotOptimize(now);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_Call_NoWork);
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// --- Scheduler with timers: call() when timers exist but aren't due ---
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static void Scheduler_Call_TimersNotDue(benchmark::State &state) {
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Scheduler scheduler;
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BenchComponent dummy_component;
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// Add some timeouts far in the future
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for (int i = 0; i < 10; i++) {
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scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(i), 1000000, []() {});
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}
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scheduler.process_to_add();
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uint32_t now = millis();
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for (auto _ : state) {
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.call(now);
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}
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benchmark::DoNotOptimize(now);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_Call_TimersNotDue);
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// --- Scheduler with 5 intervals firing every call ---
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static void Scheduler_Call_5IntervalsFiring(benchmark::State &state) {
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Scheduler scheduler;
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BenchComponent dummy_component;
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int fire_count = 0;
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// Add 5 intervals with 1ms period — they fire every call when time advances
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for (int i = 0; i < 5; i++) {
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scheduler.set_interval(&dummy_component, static_cast<uint32_t>(i), 1, [&fire_count]() { fire_count++; });
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}
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scheduler.process_to_add();
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// Start at a known time so intervals are immediately due
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uint32_t now = millis() + 100;
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for (auto _ : state) {
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.call(now);
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// Advance time by 1ms so intervals are due again next call
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now++;
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}
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benchmark::DoNotOptimize(fire_count);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_Call_5IntervalsFiring);
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// --- Scheduler: next_schedule_in() calculation ---
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static void Scheduler_NextScheduleIn(benchmark::State &state) {
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Scheduler scheduler;
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BenchComponent dummy_component;
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// Add some timeouts
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for (int i = 0; i < 10; i++) {
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scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(i), 1000 * (i + 1), []() {});
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}
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scheduler.process_to_add();
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uint32_t now = millis();
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for (auto _ : state) {
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optional<uint32_t> result;
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for (int i = 0; i < kInnerIterations; i++) {
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result = scheduler.next_schedule_in(now);
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}
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benchmark::DoNotOptimize(result);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_NextScheduleIn);
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} // namespace esphome::benchmarks
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