mirror of
https://github.com/esphome/esphome.git
synced 2026-09-18 02:28:42 +00:00
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> Co-authored-by: J. Nick Koston <nick@home-assistant.io>
501 lines
18 KiB
C++
501 lines
18 KiB
C++
#ifdef USE_ESP32
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#include "esp32_touch.h"
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#include "esphome/core/application.h"
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#include "esphome/core/log.h"
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#include "esphome/core/hal.h"
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#include <cinttypes>
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namespace esphome::esp32_touch {
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template<size_t N> static const char *lookup_str(const char *const (&table)[N], size_t index) {
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return (index < N) ? table[index] : "UNKNOWN";
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}
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static const char *const TAG = "esp32_touch";
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static constexpr uint32_t SETUP_MODE_LOG_INTERVAL_MS = 250;
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static constexpr uint32_t INITIAL_STATE_DELAY_MS = 1500;
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static constexpr uint32_t ONESHOT_SCAN_COUNT = 3;
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static constexpr uint32_t ONESHOT_SCAN_TIMEOUT_MS = 2000;
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// V1: called from esp_timer context (software filter)
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// V2/V3: called from ISR context
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// xQueueSendFromISR is safe from both contexts.
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bool IRAM_ATTR ESP32TouchComponent::on_active_cb(touch_sensor_handle_t handle, const touch_active_event_data_t *event,
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void *ctx) {
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auto *comp = static_cast<ESP32TouchComponent *>(ctx);
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TouchEvent te{event->chan_id, true};
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BaseType_t higher = pdFALSE;
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xQueueSendFromISR(comp->touch_queue_, &te, &higher);
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comp->enable_loop_soon_any_context();
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return higher == pdTRUE;
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}
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bool IRAM_ATTR ESP32TouchComponent::on_inactive_cb(touch_sensor_handle_t handle,
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const touch_inactive_event_data_t *event, void *ctx) {
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auto *comp = static_cast<ESP32TouchComponent *>(ctx);
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TouchEvent te{event->chan_id, false};
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BaseType_t higher = pdFALSE;
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xQueueSendFromISR(comp->touch_queue_, &te, &higher);
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comp->enable_loop_soon_any_context();
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return higher == pdTRUE;
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}
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void ESP32TouchComponent::setup() {
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if (!this->create_touch_queue_()) {
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return;
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}
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// Create sample config - differs per hardware version
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#ifdef USE_ESP32_VARIANT_ESP32
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touch_sensor_sample_config_t sample_cfg = TOUCH_SENSOR_V1_DEFAULT_SAMPLE_CONFIG(
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this->charge_duration_ms_, this->low_voltage_reference_, this->high_voltage_reference_);
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#elif defined(USE_ESP32_VARIANT_ESP32P4)
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// div_num=8 (data scaling divisor), coarse_freq_tune=2, fine_freq_tune=2
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touch_sensor_sample_config_t sample_cfg = TOUCH_SENSOR_V3_DEFAULT_SAMPLE_CONFIG(8, 2, 2);
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sample_cfg.charge_times = this->charge_times_;
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#else
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// ESP32-S2/S3 (V2)
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touch_sensor_sample_config_t sample_cfg = TOUCH_SENSOR_V2_DEFAULT_SAMPLE_CONFIG(
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this->charge_times_, this->low_voltage_reference_, this->high_voltage_reference_);
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#endif
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// Create controller
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touch_sensor_config_t sens_cfg = TOUCH_SENSOR_DEFAULT_BASIC_CONFIG(1, &sample_cfg);
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sens_cfg.meas_interval_us = this->meas_interval_us_;
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#ifndef USE_ESP32_VARIANT_ESP32
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sens_cfg.max_meas_time_us = 0; // Disable measurement timeout (V2/V3 only)
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#endif
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esp_err_t err = touch_sensor_new_controller(&sens_cfg, &this->sens_handle_);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "Failed to create touch controller: %s", esp_err_to_name(err));
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this->cleanup_touch_queue_();
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this->mark_failed();
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return;
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}
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// Create channels for all children
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for (auto *child : this->children_) {
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touch_channel_config_t chan_cfg = {};
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#ifdef USE_ESP32_VARIANT_ESP32
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chan_cfg.abs_active_thresh[0] = child->get_threshold();
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chan_cfg.charge_speed = TOUCH_CHARGE_SPEED_7;
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chan_cfg.init_charge_volt = TOUCH_INIT_CHARGE_VOLT_DEFAULT;
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chan_cfg.group = TOUCH_CHAN_TRIG_GROUP_BOTH;
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#elif defined(USE_ESP32_VARIANT_ESP32P4)
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chan_cfg.active_thresh[0] = child->get_threshold();
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#else
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// ESP32-S2/S3 (V2)
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chan_cfg.active_thresh[0] = child->get_threshold();
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chan_cfg.charge_speed = TOUCH_CHARGE_SPEED_7;
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chan_cfg.init_charge_volt = TOUCH_INIT_CHARGE_VOLT_DEFAULT;
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#endif
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err = touch_sensor_new_channel(this->sens_handle_, child->get_channel_id(), &chan_cfg, &child->chan_handle_);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "Failed to create touch channel %d: %s", child->get_channel_id(), esp_err_to_name(err));
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this->cleanup_touch_queue_();
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this->mark_failed();
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return;
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}
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}
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// Configure filter
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#ifdef USE_ESP32_VARIANT_ESP32
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// Software filter is REQUIRED for V1 on_active/on_inactive callbacks
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{
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touch_sensor_filter_config_t filter_cfg = TOUCH_SENSOR_DEFAULT_FILTER_CONFIG();
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if (this->iir_filter_enabled_()) {
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filter_cfg.interval_ms = this->iir_filter_;
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}
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err = touch_sensor_config_filter(this->sens_handle_, &filter_cfg);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "Failed to configure filter: %s", esp_err_to_name(err));
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this->cleanup_touch_queue_();
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this->mark_failed();
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return;
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}
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}
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#else
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// V2/V3: Hardware benchmark filter
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{
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touch_sensor_filter_config_t filter_cfg = TOUCH_SENSOR_DEFAULT_FILTER_CONFIG();
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if (this->filter_configured_) {
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filter_cfg.benchmark.filter_mode = this->filter_mode_;
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filter_cfg.benchmark.jitter_step = this->jitter_step_;
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filter_cfg.benchmark.denoise_lvl = this->noise_threshold_;
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filter_cfg.data.smooth_filter = this->smooth_level_;
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filter_cfg.data.debounce_cnt = this->debounce_count_;
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}
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err = touch_sensor_config_filter(this->sens_handle_, &filter_cfg);
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if (err != ESP_OK) {
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ESP_LOGW(TAG, "Failed to configure filter: %s", esp_err_to_name(err));
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}
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}
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#endif
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#if SOC_TOUCH_SUPPORT_DENOISE_CHAN
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if (this->denoise_configured_) {
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touch_denoise_chan_config_t denoise_cfg = {};
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denoise_cfg.charge_speed = TOUCH_CHARGE_SPEED_7;
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denoise_cfg.init_charge_volt = TOUCH_INIT_CHARGE_VOLT_DEFAULT;
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denoise_cfg.ref_cap = this->denoise_cap_level_;
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denoise_cfg.resolution = this->denoise_grade_;
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err = touch_sensor_config_denoise_channel(this->sens_handle_, &denoise_cfg);
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if (err != ESP_OK) {
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ESP_LOGW(TAG, "Failed to configure denoise: %s", esp_err_to_name(err));
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}
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}
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#endif
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#if SOC_TOUCH_SUPPORT_WATERPROOF
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if (this->waterproof_configured_) {
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touch_channel_handle_t guard_chan = nullptr;
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for (auto *child : this->children_) {
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if (child->get_channel_id() == this->waterproof_guard_ring_pad_) {
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guard_chan = child->chan_handle_;
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break;
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}
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}
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touch_channel_handle_t shield_chan = nullptr;
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touch_channel_config_t shield_cfg = {};
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#ifdef USE_ESP32_VARIANT_ESP32P4
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shield_cfg.active_thresh[0] = 0;
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err = touch_sensor_new_channel(this->sens_handle_, SOC_TOUCH_MAX_CHAN_ID, &shield_cfg, &shield_chan);
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#else
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shield_cfg.active_thresh[0] = 0;
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shield_cfg.charge_speed = TOUCH_CHARGE_SPEED_7;
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shield_cfg.init_charge_volt = TOUCH_INIT_CHARGE_VOLT_DEFAULT;
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err = touch_sensor_new_channel(this->sens_handle_, TOUCH_SHIELD_CHAN_ID, &shield_cfg, &shield_chan);
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#endif
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if (err == ESP_OK) {
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touch_waterproof_config_t wp_cfg = {};
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wp_cfg.guard_chan = guard_chan;
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wp_cfg.shield_chan = shield_chan;
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wp_cfg.shield_drv = this->waterproof_shield_driver_;
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wp_cfg.flags.immersion_proof = 1;
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err = touch_sensor_config_waterproof(this->sens_handle_, &wp_cfg);
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if (err != ESP_OK) {
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ESP_LOGW(TAG, "Failed to configure waterproof: %s", esp_err_to_name(err));
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}
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} else {
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ESP_LOGW(TAG, "Failed to create shield channel: %s", esp_err_to_name(err));
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}
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}
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#endif
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// Configure wakeup pads before enabling (must be done in INIT state)
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this->configure_wakeup_pads_();
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// Register callbacks
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touch_event_callbacks_t cbs = {};
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cbs.on_active = on_active_cb;
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cbs.on_inactive = on_inactive_cb;
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err = touch_sensor_register_callbacks(this->sens_handle_, &cbs, this);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "Failed to register callbacks: %s", esp_err_to_name(err));
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this->cleanup_touch_queue_();
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this->mark_failed();
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return;
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}
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// Enable and start scanning
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err = touch_sensor_enable(this->sens_handle_);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "Failed to enable touch sensor: %s", esp_err_to_name(err));
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this->cleanup_touch_queue_();
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this->mark_failed();
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return;
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}
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// Do initial oneshot scans to populate baseline values
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for (uint32_t i = 0; i < ONESHOT_SCAN_COUNT; i++) {
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err = touch_sensor_trigger_oneshot_scanning(this->sens_handle_, ONESHOT_SCAN_TIMEOUT_MS);
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if (err != ESP_OK) {
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ESP_LOGW(TAG, "Oneshot scan %d failed: %s", i, esp_err_to_name(err));
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}
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}
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err = touch_sensor_start_continuous_scanning(this->sens_handle_);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "Failed to start continuous scanning: %s", esp_err_to_name(err));
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this->mark_failed();
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return;
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}
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}
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void ESP32TouchComponent::dump_config() {
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#if !defined(USE_ESP32_VARIANT_ESP32P4)
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static constexpr const char *LV_STRS[] = {"0.5V", "0.6V", "0.7V", "0.8V"};
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static constexpr const char *HV_STRS[] = {"0.9V", "1.0V", "1.1V", "1.2V", "1.4V", "1.5V", "1.6V", "1.7V",
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"1.9V", "2.0V", "2.1V", "2.2V", "2.4V", "2.5V", "2.6V", "2.7V"};
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const char *lv_s = lookup_str(LV_STRS, this->low_voltage_reference_);
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const char *hv_s = lookup_str(HV_STRS, this->high_voltage_reference_);
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ESP_LOGCONFIG(TAG,
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"Config for ESP32 Touch Hub:\n"
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" Measurement interval: %.1fus\n"
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" Low Voltage Reference: %s\n"
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" High Voltage Reference: %s",
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this->meas_interval_us_, lv_s, hv_s);
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#else
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ESP_LOGCONFIG(TAG,
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"Config for ESP32 Touch Hub:\n"
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" Measurement interval: %.1fus",
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this->meas_interval_us_);
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#endif
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#ifdef USE_ESP32_VARIANT_ESP32
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if (this->iir_filter_enabled_()) {
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ESP_LOGCONFIG(TAG, " IIR Filter: %" PRIu32 "ms", this->iir_filter_);
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} else {
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ESP_LOGCONFIG(TAG, " IIR Filter: 10ms (default)");
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}
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#else
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if (this->filter_configured_) {
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// TOUCH_BM_IIR_FILTER_256 only exists on V2, shifting JITTER's position
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static constexpr const char *FILTER_STRS[] = {
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"IIR_4",
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"IIR_8",
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"IIR_16",
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"IIR_32",
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"IIR_64",
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"IIR_128",
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#if SOC_TOUCH_SENSOR_VERSION == 2
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"IIR_256",
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#endif
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"JITTER",
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};
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static constexpr const char *SMOOTH_STRS[] = {"OFF", "IIR_2", "IIR_4", "IIR_8"};
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const char *filter_s = lookup_str(FILTER_STRS, this->filter_mode_);
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const char *smooth_s = lookup_str(SMOOTH_STRS, this->smooth_level_);
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ESP_LOGCONFIG(TAG,
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" Filter mode: %s\n"
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" Debounce count: %" PRIu32 "\n"
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" Noise threshold coefficient: %" PRIu32 "\n"
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" Jitter filter step size: %" PRIu32 "\n"
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" Smooth level: %s",
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filter_s, this->debounce_count_, this->noise_threshold_, this->jitter_step_, smooth_s);
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}
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#if SOC_TOUCH_SUPPORT_DENOISE_CHAN
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if (this->denoise_configured_) {
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static constexpr const char *GRADE_STRS[] = {"BIT12", "BIT10", "BIT8", "BIT4"};
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static constexpr const char *CAP_STRS[] = {"5pF", "6.4pF", "7.8pF", "9.2pF", "10.6pF", "12pF", "13.4pF", "14.8pF"};
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const char *grade_s = lookup_str(GRADE_STRS, this->denoise_grade_);
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const char *cap_s = lookup_str(CAP_STRS, this->denoise_cap_level_);
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ESP_LOGCONFIG(TAG,
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" Denoise grade: %s\n"
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" Denoise capacitance level: %s",
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grade_s, cap_s);
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}
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#endif
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#endif // !USE_ESP32_VARIANT_ESP32
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if (this->setup_mode_) {
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ESP_LOGCONFIG(TAG, " Setup Mode ENABLED");
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}
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for (auto *child : this->children_) {
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LOG_BINARY_SENSOR(" ", "Touch Pad", child);
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ESP_LOGCONFIG(TAG,
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" Channel: %d\n"
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" Threshold: %" PRIu32 "\n"
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" Benchmark: %" PRIu32,
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child->channel_id_, child->threshold_, child->benchmark_);
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}
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}
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void ESP32TouchComponent::loop() {
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const uint32_t now = App.get_loop_component_start_time();
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// In setup mode, periodically log all pad values
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this->process_setup_mode_logging_(now);
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// Process queued touch events from callbacks
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TouchEvent event;
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while (xQueueReceive(this->touch_queue_, &event, 0) == pdTRUE) {
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for (auto *child : this->children_) {
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if (child->get_channel_id() != event.chan_id) {
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continue;
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}
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// Read current smooth value
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uint32_t value = 0;
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touch_channel_read_data(child->chan_handle_, TOUCH_CHAN_DATA_TYPE_SMOOTH, &value);
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child->value_ = value;
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#ifndef USE_ESP32_VARIANT_ESP32
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// V2/V3: also read benchmark
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uint32_t benchmark = 0;
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touch_channel_read_data(child->chan_handle_, TOUCH_CHAN_DATA_TYPE_BENCHMARK, &benchmark);
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child->benchmark_ = benchmark;
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#endif
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bool new_state = event.is_active;
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if (new_state != child->last_state_) {
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child->initial_state_published_ = true;
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child->last_state_ = new_state;
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child->publish_state(new_state);
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#ifdef USE_ESP32_VARIANT_ESP32
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ESP_LOGV(TAG, "Touch Pad '%s' state: %s (value: %" PRIu32 ", threshold: %" PRIu32 ")",
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child->get_name().c_str(), ONOFF(new_state), value, child->get_threshold());
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#else
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if (new_state) {
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ESP_LOGV(TAG, "Touch Pad '%s' state: ON (value: %" PRIu32 ", benchmark: %" PRIu32 ", threshold: %" PRIu32 ")",
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child->get_name().c_str(), value, benchmark, child->get_threshold());
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} else {
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ESP_LOGV(TAG, "Touch Pad '%s' state: OFF", child->get_name().c_str());
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}
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#endif
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}
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break;
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}
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}
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// Publish initial OFF state for sensors that haven't received events yet
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for (auto *child : this->children_) {
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this->publish_initial_state_if_needed_(child, now);
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}
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if (!this->setup_mode_) {
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this->disable_loop();
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}
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}
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void ESP32TouchComponent::on_shutdown() {
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if (this->sens_handle_ == nullptr)
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return;
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touch_sensor_stop_continuous_scanning(this->sens_handle_);
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touch_sensor_disable(this->sens_handle_);
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for (auto *child : this->children_) {
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if (child->chan_handle_ != nullptr) {
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touch_sensor_del_channel(child->chan_handle_);
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child->chan_handle_ = nullptr;
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}
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}
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touch_sensor_del_controller(this->sens_handle_);
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this->sens_handle_ = nullptr;
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this->cleanup_touch_queue_();
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}
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bool ESP32TouchComponent::create_touch_queue_() {
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size_t queue_size = this->children_.size() * 4;
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if (queue_size < 8)
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queue_size = 8;
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this->touch_queue_ = xQueueCreate(queue_size, sizeof(TouchEvent));
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if (this->touch_queue_ == nullptr) {
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ESP_LOGE(TAG, "Failed to create touch event queue of size %" PRIu32, (uint32_t) queue_size);
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this->mark_failed();
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return false;
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}
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return true;
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}
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void ESP32TouchComponent::cleanup_touch_queue_() {
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if (this->touch_queue_) {
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vQueueDelete(this->touch_queue_);
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this->touch_queue_ = nullptr;
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}
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}
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void ESP32TouchComponent::configure_wakeup_pads_() {
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#if SOC_TOUCH_SUPPORT_SLEEP_WAKEUP
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bool has_wakeup = false;
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for (auto *child : this->children_) {
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if (child->get_wakeup_threshold() != 0) {
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has_wakeup = true;
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break;
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}
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}
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if (!has_wakeup)
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return;
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#ifdef USE_ESP32_VARIANT_ESP32
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// V1: Simple sleep config - threshold is set via channel config's abs_active_thresh
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touch_sleep_config_t sleep_cfg = TOUCH_SENSOR_DEFAULT_DSLP_CONFIG();
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sleep_cfg.deep_slp_sens_cfg = nullptr;
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esp_err_t err = touch_sensor_config_sleep_wakeup(this->sens_handle_, &sleep_cfg);
|
|
if (err != ESP_OK) {
|
|
ESP_LOGW(TAG, "Failed to configure touch sleep wakeup: %s", esp_err_to_name(err));
|
|
}
|
|
#else
|
|
// V2/V3: Need to specify a deep sleep channel and threshold
|
|
touch_channel_handle_t wakeup_chan = nullptr;
|
|
uint32_t wakeup_thresh = 0;
|
|
for (auto *child : this->children_) {
|
|
if (child->get_wakeup_threshold() != 0) {
|
|
wakeup_chan = child->chan_handle_;
|
|
wakeup_thresh = child->get_wakeup_threshold();
|
|
break; // Only one deep sleep wakeup channel is supported
|
|
}
|
|
}
|
|
|
|
if (wakeup_chan != nullptr) {
|
|
touch_sleep_config_t sleep_cfg = TOUCH_SENSOR_DEFAULT_DSLP_CONFIG();
|
|
sleep_cfg.deep_slp_chan = wakeup_chan;
|
|
sleep_cfg.deep_slp_thresh[0] = wakeup_thresh;
|
|
sleep_cfg.deep_slp_sens_cfg = nullptr;
|
|
esp_err_t err = touch_sensor_config_sleep_wakeup(this->sens_handle_, &sleep_cfg);
|
|
if (err != ESP_OK) {
|
|
ESP_LOGW(TAG, "Failed to configure touch sleep wakeup: %s", esp_err_to_name(err));
|
|
}
|
|
}
|
|
#endif
|
|
#endif // SOC_TOUCH_SUPPORT_SLEEP_WAKEUP
|
|
}
|
|
|
|
void ESP32TouchComponent::process_setup_mode_logging_(uint32_t now) {
|
|
if (this->setup_mode_ && now - this->setup_mode_last_log_print_ > SETUP_MODE_LOG_INTERVAL_MS) {
|
|
for (auto *child : this->children_) {
|
|
if (child->chan_handle_ == nullptr)
|
|
continue;
|
|
|
|
uint32_t smooth_value = 0;
|
|
touch_channel_read_data(child->chan_handle_, TOUCH_CHAN_DATA_TYPE_SMOOTH, &smooth_value);
|
|
child->value_ = smooth_value;
|
|
|
|
#ifdef USE_ESP32_VARIANT_ESP32
|
|
ESP_LOGD(TAG, "Touch Pad '%s' (Ch%d): %" PRIu32, child->get_name().c_str(), child->channel_id_, smooth_value);
|
|
#else
|
|
uint32_t benchmark = 0;
|
|
touch_channel_read_data(child->chan_handle_, TOUCH_CHAN_DATA_TYPE_BENCHMARK, &benchmark);
|
|
child->benchmark_ = benchmark;
|
|
int32_t difference = static_cast<int32_t>(smooth_value) - static_cast<int32_t>(benchmark);
|
|
ESP_LOGD(TAG,
|
|
"Touch Pad '%s' (Ch%d): value=%" PRIu32 ", benchmark=%" PRIu32 ", difference=%" PRId32
|
|
" (set threshold < %" PRId32 " to detect touch)",
|
|
child->get_name().c_str(), child->channel_id_, smooth_value, benchmark, difference, difference);
|
|
#endif
|
|
}
|
|
this->setup_mode_last_log_print_ = now;
|
|
}
|
|
}
|
|
|
|
void ESP32TouchComponent::publish_initial_state_if_needed_(ESP32TouchBinarySensor *child, uint32_t now) {
|
|
if (!child->initial_state_published_) {
|
|
if (now > INITIAL_STATE_DELAY_MS) {
|
|
child->publish_initial_state(false);
|
|
child->initial_state_published_ = true;
|
|
ESP_LOGV(TAG, "Touch Pad '%s' state: OFF (initial)", child->get_name().c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace esphome::esp32_touch
|
|
|
|
#endif // USE_ESP32
|