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esphome/esphome/components/api/api_outgoing_connection.cpp
T

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#include "api_outgoing_connection.h"
#if defined(USE_API) && defined(USE_API_OUTGOING_CONNECTION)
#include "api_connection.h"
#include "api_server.h"
#include "esphome/components/network/util.h"
#include "esphome/core/application.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
#include <cerrno>
#include <cinttypes>
#include <cstdint>
#include <cstring>
namespace esphome::api {
ESPHOME_LOG_TAG(TAG, "api.outgoing");
#ifndef API_OUTGOING_CONNECTION_HOST
static constexpr uint32_t OUTGOING_TARGET_PREF_HASH = 629847102UL;
#endif
#ifndef API_OUTGOING_CONNECTION_HOST
// Read the connection's peer address into target; false when unavailable or
// of a family this build cannot dial
static bool peer_to_target(APIConnection *conn, SavedOutgoingTarget &target) {
// Zeroed because the raw lwIP getpeername() leaves sin6_scope_id untouched
struct sockaddr_storage peer = {};
socklen_t peer_len = sizeof(peer);
if (conn->getpeername((struct sockaddr *) &peer, &peer_len) != 0) {
return false;
}
const sa_family_t family = ((struct sockaddr *) &peer)->sa_family;
#if USE_NETWORK_IPV6
if (family == AF_INET6) {
const auto *addr6 = reinterpret_cast<const struct sockaddr_in6 *>(&peer);
const auto *bytes = reinterpret_cast<const uint8_t *>(&addr6->sin6_addr);
uint32_t prefix[3];
memcpy(prefix, bytes, sizeof(prefix));
// A dual-stack listener reports an IPv4 peer as ::ffff:a.b.c.d
if (prefix[0] == 0 && prefix[1] == 0 && prefix[2] == htonl(0xFFFFUL)) {
target.family = AF_INET;
memcpy(target.addr, bytes + sizeof(prefix), sizeof(struct in_addr));
return true;
}
// A link-local target is only reachable through the interface it came in
// on. Device platforms number interfaces from one; a host build can hand
// out an index too large to store, and a truncated one dials the wrong
// interface, so that target is not remembered at all.
if (addr6->sin6_scope_id > UINT8_MAX) {
return false;
}
target.family = AF_INET6;
memcpy(target.addr, bytes, sizeof(target.addr));
target.scope_id = static_cast<uint8_t>(addr6->sin6_scope_id);
return true;
}
#endif
if (family != AF_INET) {
return false;
}
const auto *addr4 = reinterpret_cast<const struct sockaddr_in *>(&peer);
target.family = AF_INET;
memcpy(target.addr, &addr4->sin_addr, sizeof(addr4->sin_addr));
return true;
}
#endif
socklen_t OutgoingConnectionManager::target_sockaddr_(struct sockaddr_storage *addr) const {
#ifdef API_OUTGOING_CONNECTION_HOST
// Validation only lets through a literal both inet_pton and inet6_aton
// accept, so this cannot fail
return socket::set_sockaddr((struct sockaddr *) addr, sizeof(*addr), API_OUTGOING_CONNECTION_HOST,
API_OUTGOING_CONNECTION_PORT);
#else
#if USE_NETWORK_IPV6
if (this->saved_.family == AF_INET6) {
auto *addr6 = reinterpret_cast<struct sockaddr_in6 *>(addr);
memset(addr6, 0, sizeof(*addr6));
addr6->sin6_family = AF_INET6;
addr6->sin6_port = htons(API_OUTGOING_CONNECTION_PORT);
memcpy(&addr6->sin6_addr, this->saved_.addr, sizeof(this->saved_.addr));
addr6->sin6_scope_id = this->saved_.scope_id;
return sizeof(*addr6);
}
#endif
if (this->saved_.family != AF_INET) {
return 0;
}
auto *addr4 = reinterpret_cast<struct sockaddr_in *>(addr);
memset(addr4, 0, sizeof(*addr4));
addr4->sin_family = AF_INET;
addr4->sin_port = htons(API_OUTGOING_CONNECTION_PORT);
memcpy(&addr4->sin_addr, this->saved_.addr, sizeof(addr4->sin_addr));
return sizeof(*addr4);
#endif
}
#ifndef API_OUTGOING_CONNECTION_HOST
void OutgoingConnectionManager::format_target_(std::span<char, socket::SOCKADDR_STR_LEN> buf) const {
struct sockaddr_storage addr;
socklen_t addr_len = this->target_sockaddr_(&addr);
if (addr_len == 0) {
buf[0] = '\0';
return;
}
// Clears buf itself if it cannot format the address
socket::format_sockaddr_to((struct sockaddr *) &addr, addr_len, buf);
}
#endif
void OutgoingConnectionManager::setup() {
#ifndef API_OUTGOING_CONNECTION_HOST
this->target_pref_ = global_preferences->make_preference<SavedOutgoingTarget>(OUTGOING_TARGET_PREF_HASH, true);
struct sockaddr_storage addr;
// dump_config() prints whichever target this leaves in place
if (this->target_pref_.load(&this->saved_) && this->target_sockaddr_(&addr) != 0) {
this->host_persisted_ = true;
} else {
// Never saved, failed its size or CRC check, or holds an unknown family
this->saved_ = {};
}
#endif
}
void OutgoingConnectionManager::loop(APIServer *server) {
if (server->has_outgoing_target_client_()) {
return; // on_target_client() already reset the dial state
}
if (this->dialed_conn_ != nullptr) {
// A live dialed session (flagged or not, e.g. a host: peer) is the
// target; a silent one dies on the handshake timeout
return;
}
const uint32_t now = App.get_loop_component_start_time();
switch (this->state_) {
case DialState::DIAL_STATE_IDLE:
// Target went away; give it the configured delay to reconnect first
this->schedule_wait_(now, IDLE_WAIT_MS);
break;
case DialState::DIAL_STATE_WAITING:
if (now - this->state_ts_ >= this->wait_) {
this->try_dial_(server, now);
}
break;
case DialState::DIAL_STATE_CONNECTING:
this->poll_connect_(server, now);
break;
}
}
void OutgoingConnectionManager::try_dial_(APIServer *server, uint32_t now) {
if (!network::is_connected()) {
// Flips within seconds of boot; recheck fast so a deep sleep wake
// window is not spent waiting
this->schedule_wait_(now, NETWORK_RETRY_MS);
return;
}
struct sockaddr_storage addr;
socklen_t addr_len = this->target_sockaddr_(&addr);
const bool at_limit = server->at_client_limit_();
// No target is the steady state until a dial-back client has ever connected
if (addr_len == 0 || at_limit || !server->noise_ctx_.has_psk()) {
// Repeats for as long as the reason holds, so keep it out of debug logs
ESP_LOGV(TAG, "Not dialing: %s",
addr_len == 0 ? LOG_STR_LITERAL("no target")
: (at_limit ? LOG_STR_LITERAL("max connections") : LOG_STR_LITERAL("no key")));
// Not a dial failure; retry without escalating the backoff
this->schedule_wait_(now, PRECONDITION_RETRY_MS);
return;
}
this->dial_socket_ = socket::socket_loop_monitored(((struct sockaddr *) &addr)->sa_family, SOCK_STREAM, IPPROTO_TCP);
if (!this->dial_socket_ || this->dial_socket_->setblocking(false) != 0) {
ESP_LOGW(TAG, "Socket %s failed: errno %d",
this->dial_socket_ ? LOG_STR_LITERAL("setblocking") : LOG_STR_LITERAL("create"), errno);
this->schedule_retry_(now);
return;
}
#ifdef API_OUTGOING_CONNECTION_HOST
ESP_LOGD(TAG, "Dialing " API_OUTGOING_CONNECTION_HOST ":%u", API_OUTGOING_CONNECTION_PORT);
#else
char host[socket::SOCKADDR_STR_LEN];
socket::format_sockaddr_to((struct sockaddr *) &addr, addr_len, host);
ESP_LOGD(TAG, "Dialing %s:%u", host, API_OUTGOING_CONNECTION_PORT);
#endif
int err = this->dial_socket_->connect((struct sockaddr *) &addr, addr_len);
if (err == 0) {
// Immediate success (possible for localhost)
this->handoff_(server, now);
return;
}
if (errno != EINPROGRESS) {
ESP_LOGW(TAG, "Connect failed: %d", errno);
this->schedule_retry_(now);
return;
}
this->state_ = DialState::DIAL_STATE_CONNECTING;
this->state_ts_ = now;
this->last_poll_ = now;
}
void OutgoingConnectionManager::poll_connect_(APIServer *server, uint32_t now) {
if (now - this->state_ts_ >= CONNECT_TIMEOUT_MS) {
ESP_LOGW(TAG, "Connect timeout");
this->schedule_retry_(now);
return;
}
if (now - this->last_poll_ < CONNECT_POLL_INTERVAL_MS) {
return;
}
this->last_poll_ = now;
int err = 0;
switch (socket::poll_connect(*this->dial_socket_, err)) {
case socket::ConnectPollResult::CONNECT_POLL_RESULT_PENDING:
break;
case socket::ConnectPollResult::CONNECT_POLL_RESULT_CONNECTED:
this->handoff_(server, now);
break;
case socket::ConnectPollResult::CONNECT_POLL_RESULT_ERROR:
ESP_LOGW(TAG, "Connect failed: %d", err);
this->schedule_retry_(now);
break;
}
}
void OutgoingConnectionManager::handoff_(APIServer *server, uint32_t now) {
this->dialed_conn_ = server->add_outgoing_client_(std::move(this->dial_socket_));
if (this->dialed_conn_ == nullptr) {
// Only preconditions (slot limit, key cleared) refuse the handoff; the
// peer is reachable, so do not escalate the backoff
this->schedule_wait_(now, PRECONDITION_RETRY_MS);
return;
}
// Connected; dialed_conn_ gates further dialing until the session settles
this->state_ = DialState::DIAL_STATE_IDLE;
}
void OutgoingConnectionManager::schedule_wait_(uint32_t now, uint32_t wait) {
this->dial_socket_.reset(); // no-op when the socket was handed off
this->state_ = DialState::DIAL_STATE_WAITING;
this->state_ts_ = now;
this->wait_ = wait;
}
void OutgoingConnectionManager::schedule_retry_(uint32_t now) {
// +/-20% jitter so a fleet of devices does not retry one server in lockstep
const uint32_t jitter_span = this->backoff_ / 5;
this->schedule_wait_(now, this->backoff_ - jitter_span + (random_uint32() % (2 * jitter_span + 1)));
this->backoff_ = std::min(this->backoff_ * 2, BACKOFF_MAX_MS);
}
void OutgoingConnectionManager::on_client_removed(APIConnection *conn, bool was_authenticated) {
if (conn != this->dialed_conn_) {
return;
}
this->dialed_conn_ = nullptr;
if (was_authenticated) {
// A working peer (e.g. a host: target that never sends the flag)
// disconnected normally; state is IDLE, so loop() applies the delay
this->backoff_ = BACKOFF_MIN_MS;
} else {
this->schedule_retry_(App.get_loop_component_start_time());
}
}
void OutgoingConnectionManager::on_target_client(APIConnection *conn) {
// The target is connected; stop any dial in flight and reset the backoff.
// A dialed connection stays tracked unless it is this one: an inbound
// target must not orphan a still-open dial.
this->dial_socket_.reset();
if (conn == this->dialed_conn_) {
this->dialed_conn_ = nullptr;
}
this->state_ = DialState::DIAL_STATE_IDLE;
this->backoff_ = BACKOFF_MIN_MS;
#ifndef API_OUTGOING_CONNECTION_HOST
SavedOutgoingTarget target{};
if (!peer_to_target(conn, target)) {
ESP_LOGW(TAG, "Not remembering this target; its address cannot be dialed");
return;
}
if (this->host_persisted_ && memcmp(&target, &this->saved_, sizeof(target)) == 0) {
return; // unchanged and already on flash; avoid flash wear
}
// Use the fresh address this boot even if the flash write fails; a failed
// write is retried on the next flagged hello via host_persisted_
this->saved_ = target;
if (!this->persist_target_()) {
ESP_LOGW(TAG, "Failed to save target");
return;
}
char host[socket::SOCKADDR_STR_LEN];
this->format_target_(host);
ESP_LOGD(TAG, "Remembered %s as the dial target", host);
#endif
}
void OutgoingConnectionManager::dump_config() const {
// The boot delay differs from delay: on deep sleep builds, so print the
// value that actually applies
ESP_LOGCONFIG(TAG,
" Outgoing connection port: %u\n"
" Outgoing connection boot delay: %" PRIu32 "ms",
API_OUTGOING_CONNECTION_PORT, BOOT_WAIT_MS);
// Both forms keep their text out of RAM on ESP8266: in the format string,
// or through LOG_STR_LITERAL
#ifdef API_OUTGOING_CONNECTION_HOST
ESP_LOGCONFIG(TAG, " Outgoing connection host: " API_OUTGOING_CONNECTION_HOST);
#else
char buf[socket::SOCKADDR_STR_LEN];
this->format_target_(buf);
ESP_LOGCONFIG(TAG, " Outgoing connection host: %s", buf[0] == '\0' ? LOG_STR_LITERAL("none remembered yet") : buf);
#endif
}
} // namespace esphome::api
#endif // USE_API && USE_API_OUTGOING_CONNECTION