Files
esphome/esphome/components/api/api_frame_helper_noise.cpp
T

684 lines
24 KiB
C++

#include "api_frame_helper_noise.h"
#ifdef USE_API
#ifdef USE_API_NOISE
#include "api_connection.h" // For ClientInfo struct
#include "esphome/core/application.h"
#include "esphome/core/entity_base.h"
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
#include "proto.h"
#include <cstring>
#include <cinttypes>
#ifdef USE_ESP8266
#include <pgmspace.h>
#endif
namespace esphome::api {
static const char *const TAG = "api.noise";
#ifdef USE_ESP8266
static constexpr char PROLOGUE_INIT[] PROGMEM = "NoiseAPIInit";
#else
static const char *const PROLOGUE_INIT = "NoiseAPIInit";
#endif
static constexpr size_t PROLOGUE_INIT_LEN = 12; // strlen("NoiseAPIInit")
// Maximum bytes to log in hex format (168 * 3 = 504, under TX buffer size of 512)
static constexpr size_t API_MAX_LOG_BYTES = 168;
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_VERY_VERBOSE
#define HELPER_LOG(msg, ...) \
do { \
char peername_buf[socket::SOCKADDR_STR_LEN]; \
this->get_peername_to(peername_buf); \
ESP_LOGVV(TAG, "%s (%s): " msg, this->client_name_, peername_buf, ##__VA_ARGS__); \
} while (0)
#else
#define HELPER_LOG(msg, ...) ((void) 0)
#endif
#ifdef HELPER_LOG_PACKETS
#define LOG_PACKET_RECEIVED(buffer) \
do { \
char hex_buf_[format_hex_pretty_size(API_MAX_LOG_BYTES)]; \
ESP_LOGVV(TAG, "Received frame: %s", \
format_hex_pretty_to(hex_buf_, (buffer).data(), \
(buffer).size() < API_MAX_LOG_BYTES ? (buffer).size() : API_MAX_LOG_BYTES)); \
} while (0)
#else
#define LOG_PACKET_RECEIVED(buffer) ((void) 0)
#endif
/// Convert a noise error code to a readable error
const LogString *noise_err_to_logstr(int err) {
if (err == NOISE_ERROR_NO_MEMORY)
return LOG_STR("NO_MEMORY");
if (err == NOISE_ERROR_UNKNOWN_ID)
return LOG_STR("UNKNOWN_ID");
if (err == NOISE_ERROR_UNKNOWN_NAME)
return LOG_STR("UNKNOWN_NAME");
if (err == NOISE_ERROR_MAC_FAILURE)
return LOG_STR("MAC_FAILURE");
if (err == NOISE_ERROR_NOT_APPLICABLE)
return LOG_STR("NOT_APPLICABLE");
if (err == NOISE_ERROR_SYSTEM)
return LOG_STR("SYSTEM");
if (err == NOISE_ERROR_REMOTE_KEY_REQUIRED)
return LOG_STR("REMOTE_KEY_REQUIRED");
if (err == NOISE_ERROR_LOCAL_KEY_REQUIRED)
return LOG_STR("LOCAL_KEY_REQUIRED");
if (err == NOISE_ERROR_PSK_REQUIRED)
return LOG_STR("PSK_REQUIRED");
if (err == NOISE_ERROR_INVALID_LENGTH)
return LOG_STR("INVALID_LENGTH");
if (err == NOISE_ERROR_INVALID_PARAM)
return LOG_STR("INVALID_PARAM");
if (err == NOISE_ERROR_INVALID_STATE)
return LOG_STR("INVALID_STATE");
if (err == NOISE_ERROR_INVALID_NONCE)
return LOG_STR("INVALID_NONCE");
if (err == NOISE_ERROR_INVALID_PRIVATE_KEY)
return LOG_STR("INVALID_PRIVATE_KEY");
if (err == NOISE_ERROR_INVALID_PUBLIC_KEY)
return LOG_STR("INVALID_PUBLIC_KEY");
if (err == NOISE_ERROR_INVALID_FORMAT)
return LOG_STR("INVALID_FORMAT");
if (err == NOISE_ERROR_INVALID_SIGNATURE)
return LOG_STR("INVALID_SIGNATURE");
return LOG_STR("UNKNOWN");
}
/// Initialize the frame helper, returns OK if successful.
APIError APINoiseFrameHelper::init() {
APIError err = init_common_();
if (err != APIError::OK) {
return err;
}
// init prologue
size_t old_size = prologue_.size();
prologue_.resize(old_size + PROLOGUE_INIT_LEN);
#ifdef USE_ESP8266
memcpy_P(prologue_.data() + old_size, PROLOGUE_INIT, PROLOGUE_INIT_LEN);
#else
std::memcpy(prologue_.data() + old_size, PROLOGUE_INIT, PROLOGUE_INIT_LEN);
#endif
state_ = State::CLIENT_HELLO;
return APIError::OK;
}
#ifdef USE_API_PLAINTEXT
APIError APINoiseFrameHelper::init_from_handoff(const uint8_t *header, uint8_t header_len) {
APIError err = this->init();
if (err != APIError::OK) {
return err;
}
// Seed the header bytes the plaintext helper consumed before detecting the
// Noise indicator; try_read_frame_ resumes from rx_header_buf_len_.
std::memcpy(this->rx_header_buf_, header, header_len);
this->rx_header_buf_len_ = header_len;
// Pump the handshake without gating on socket_->ready(): on LWIP the
// plaintext helper's partial read can drain rcvevent while the rest of the
// client hello sits in the lastdata cache, so ready() may report false even
// though data is available. Reads stop naturally on EWOULDBLOCK.
while (this->state_ != State::DATA) {
err = this->state_action_();
if (err == APIError::WOULD_BLOCK) {
return APIError::OK;
}
if (err != APIError::OK) {
return err;
}
}
return APIError::OK;
}
#endif // USE_API_PLAINTEXT
// Helper for handling handshake frame errors
APIError APINoiseFrameHelper::handle_handshake_frame_error_(APIError aerr) {
if (aerr == APIError::BAD_INDICATOR) {
send_explicit_handshake_reject_(LOG_STR("Bad indicator byte"));
} else if (aerr == APIError::BAD_HANDSHAKE_PACKET_LEN) {
send_explicit_handshake_reject_(LOG_STR("Bad handshake packet len"));
}
return aerr;
}
// Helper for handling noise library errors
APIError APINoiseFrameHelper::handle_noise_error_(int err, const LogString *func_name, APIError api_err) {
if (err != 0) {
state_ = State::FAILED;
HELPER_LOG("%s failed: %s", LOG_STR_ARG(func_name), LOG_STR_ARG(noise_err_to_logstr(err)));
return api_err;
}
return APIError::OK;
}
/// Run through handshake messages (if in that phase)
APIError APINoiseFrameHelper::loop() {
// Cache ready() outside the loop. On ESP8266 LWIP raw TCP, ready() returns false once
// the rx buffer is consumed. Re-checking each iteration would block handshake writes
// that must follow reads, deadlocking the handshake. state_action() will return
// WOULD_BLOCK when no more data is available to read.
bool socket_ready = this->socket_->ready();
while (state_ != State::DATA && socket_ready) {
APIError err = state_action_();
if (err == APIError::WOULD_BLOCK) {
break;
}
if (err != APIError::OK) {
return err;
}
}
if (!this->overflow_buf_.empty()) [[unlikely]] {
return this->drain_overflow_and_handle_errors_();
}
return APIError::OK;
}
/** Read a packet into the rx_buf_.
*
* @return APIError::OK if a full packet is in rx_buf_
*
* errno EWOULDBLOCK: Packet could not be read without blocking. Try again later.
* errno ENOMEM: Not enough memory for reading packet.
* errno API_ERROR_BAD_INDICATOR: Bad indicator byte at start of frame.
* errno API_ERROR_HANDSHAKE_PACKET_LEN: Packet too big for this phase.
*/
APIError APINoiseFrameHelper::try_read_frame_() {
// read header
if (rx_header_buf_len_ < 3) {
// no header information yet
uint8_t to_read = 3 - rx_header_buf_len_;
ssize_t received = this->socket_->read(&rx_header_buf_[rx_header_buf_len_], to_read);
APIError err = handle_socket_read_result_(received);
if (err != APIError::OK) {
return err;
}
rx_header_buf_len_ += static_cast<uint8_t>(received);
if (static_cast<uint8_t>(received) != to_read) {
// not a full read
return APIError::WOULD_BLOCK;
}
if (rx_header_buf_[0] != 0x01) {
state_ = State::FAILED;
HELPER_LOG("Bad indicator byte %u", rx_header_buf_[0]);
return APIError::BAD_INDICATOR;
}
// header reading done
}
// read body
uint16_t msg_size = (((uint16_t) rx_header_buf_[1]) << 8) | rx_header_buf_[2];
// Check against size limits to prevent OOM: MAX_HANDSHAKE_SIZE for handshake, MAX_MESSAGE_SIZE for data
bool is_data = (state_ == State::DATA);
uint16_t limit = is_data ? MAX_MESSAGE_SIZE : MAX_HANDSHAKE_SIZE;
if (msg_size > limit) {
state_ = State::FAILED;
HELPER_LOG("Bad packet: message size %u exceeds maximum %u", msg_size, limit);
return is_data ? APIError::BAD_DATA_PACKET : APIError::BAD_HANDSHAKE_PACKET_LEN;
}
// Reserve space for body (+ null terminator in DATA state so protobuf
// StringRef fields can be safely null-terminated in-place after decode.
// During handshake, rx_buf_.size() is used in prologue construction, so
// the buffer must be exactly msg_size to avoid prologue mismatch.)
uint16_t alloc_size = msg_size + (is_data ? RX_BUF_NULL_TERMINATOR : 0);
this->rx_buf_.resize(alloc_size);
if (rx_buf_len_ < msg_size) {
// more data to read
uint16_t to_read = msg_size - rx_buf_len_;
ssize_t received = this->socket_->read(&rx_buf_[rx_buf_len_], to_read);
APIError err = handle_socket_read_result_(received);
if (err != APIError::OK) {
return err;
}
rx_buf_len_ += static_cast<uint16_t>(received);
if (static_cast<uint16_t>(received) != to_read) {
// not all read
return APIError::WOULD_BLOCK;
}
}
LOG_PACKET_RECEIVED(this->rx_buf_);
// Clear state for next frame (rx_buf_ still contains data for caller)
this->rx_buf_len_ = 0;
this->rx_header_buf_len_ = 0;
return APIError::OK;
}
/** To be called from read/write methods.
*
* This method runs through the internal handshake methods, if in that state.
*
* If the handshake is still active when this method returns and a read/write can't take place at
* the moment, returns WOULD_BLOCK.
* If an error occurred, returns that error. Only returns OK if the transport is ready for data
* traffic.
*/
// Split into per-state methods so the compiler doesn't allocate stack space
// for all branches simultaneously. On RP2040 the core0 stack lives in a 4KB
// scratch RAM bank; the Noise crypto path (curve25519) needs ~2KB+ of stack,
// so every byte saved in the caller matters.
APIError APINoiseFrameHelper::state_action_() {
switch (this->state_) {
case State::INITIALIZE:
HELPER_LOG("Bad state for method: %d", (int) this->state_);
return APIError::BAD_STATE;
case State::CLIENT_HELLO:
return this->state_action_client_hello_();
case State::SERVER_HELLO:
return this->state_action_server_hello_();
case State::HANDSHAKE:
return this->state_action_handshake_();
case State::CLOSED:
case State::FAILED:
return APIError::BAD_STATE;
default:
return APIError::OK;
}
}
APIError APINoiseFrameHelper::state_action_client_hello_() {
// waiting for client hello
APIError aerr = this->try_read_frame_();
if (aerr != APIError::OK) {
return handle_handshake_frame_error_(aerr);
}
// ignore contents, may be used in future for flags
// Resize for: existing prologue + 2 size bytes + frame data
size_t old_size = this->prologue_.size();
size_t rx_size = this->rx_buf_.size();
this->prologue_.resize(old_size + 2 + rx_size);
this->prologue_[old_size] = (uint8_t) (rx_size >> 8);
this->prologue_[old_size + 1] = (uint8_t) rx_size;
if (rx_size > 0) {
std::memcpy(this->prologue_.data() + old_size + 2, this->rx_buf_.data(), rx_size);
}
state_ = State::SERVER_HELLO;
return APIError::OK;
}
APIError APINoiseFrameHelper::state_action_server_hello_() {
// send server hello
const auto &name = App.get_name();
char mac[MAC_ADDRESS_BUFFER_SIZE];
get_mac_address_into_buffer(mac);
// Calculate positions and sizes
size_t name_len = name.size() + 1; // including null terminator
size_t name_offset = 1;
size_t mac_offset = name_offset + name_len;
size_t total_size = 1 + name_len + MAC_ADDRESS_BUFFER_SIZE;
// 1 (proto) + name (max ESPHOME_DEVICE_NAME_MAX_LEN) + 1 (name null)
// + mac (MAC_ADDRESS_BUFFER_SIZE - 1) + 1 (mac null)
constexpr size_t max_msg_size = 1 + ESPHOME_DEVICE_NAME_MAX_LEN + 1 + MAC_ADDRESS_BUFFER_SIZE;
uint8_t msg[max_msg_size];
// chosen proto
msg[0] = 0x01;
// node name, terminated by null byte
std::memcpy(msg + name_offset, name.c_str(), name_len);
// node mac, terminated by null byte
std::memcpy(msg + mac_offset, mac, MAC_ADDRESS_BUFFER_SIZE);
APIError aerr = write_frame_(msg, total_size);
if (aerr != APIError::OK)
return aerr;
// start handshake
aerr = init_handshake_();
if (aerr != APIError::OK)
return aerr;
state_ = State::HANDSHAKE;
return APIError::OK;
}
APIError APINoiseFrameHelper::state_action_handshake_() {
int action = noise_handshakestate_get_action(this->handshake_);
if (action == NOISE_ACTION_READ_MESSAGE) {
return this->state_action_handshake_read_();
} else if (action == NOISE_ACTION_WRITE_MESSAGE) {
return this->state_action_handshake_write_();
}
// bad state for action
this->state_ = State::FAILED;
HELPER_LOG("Bad action for handshake: %d", action);
return APIError::HANDSHAKESTATE_BAD_STATE;
}
APIError APINoiseFrameHelper::state_action_handshake_read_() {
APIError aerr = this->try_read_frame_();
if (aerr != APIError::OK) {
return this->handle_handshake_frame_error_(aerr);
}
if (this->rx_buf_.empty()) {
this->send_explicit_handshake_reject_(LOG_STR("Empty handshake message"));
return APIError::BAD_HANDSHAKE_ERROR_BYTE;
} else if (this->rx_buf_[0] != 0x00) {
HELPER_LOG("Bad handshake error byte: %u", this->rx_buf_[0]);
this->send_explicit_handshake_reject_(LOG_STR("Bad handshake error byte"));
return APIError::BAD_HANDSHAKE_ERROR_BYTE;
}
NoiseBuffer mbuf;
noise_buffer_init(mbuf);
noise_buffer_set_input(mbuf, this->rx_buf_.data() + 1, this->rx_buf_.size() - 1);
int err = noise_handshakestate_read_message(this->handshake_, &mbuf, nullptr);
if (err != 0) {
// Special handling for MAC failure
this->send_explicit_handshake_reject_(err == NOISE_ERROR_MAC_FAILURE ? LOG_STR("Handshake MAC failure")
: LOG_STR("Handshake error"));
return this->handle_noise_error_(err, LOG_STR("noise_handshakestate_read_message"),
APIError::HANDSHAKESTATE_READ_FAILED);
}
return this->check_handshake_finished_();
}
APIError APINoiseFrameHelper::state_action_handshake_write_() {
uint8_t buffer[65];
NoiseBuffer mbuf;
noise_buffer_init(mbuf);
noise_buffer_set_output(mbuf, buffer + 1, sizeof(buffer) - 1);
int err = noise_handshakestate_write_message(this->handshake_, &mbuf, nullptr);
APIError aerr = this->handle_noise_error_(err, LOG_STR("noise_handshakestate_write_message"),
APIError::HANDSHAKESTATE_WRITE_FAILED);
if (aerr != APIError::OK)
return aerr;
buffer[0] = 0x00; // success
aerr = this->write_frame_(buffer, mbuf.size + 1);
if (aerr != APIError::OK)
return aerr;
return this->check_handshake_finished_();
}
void APINoiseFrameHelper::send_explicit_handshake_reject_(const LogString *reason) {
// Max reject message: "Bad handshake packet len" (24) + 1 (failure byte) = 25 bytes
uint8_t data[32];
data[0] = 0x01; // failure
#ifdef USE_STORE_LOG_STR_IN_FLASH
// On ESP8266 with flash strings, we need to use PROGMEM-aware functions
size_t reason_len = strlen_P(reinterpret_cast<PGM_P>(reason));
reason_len = std::min(reason_len, sizeof(data) - 1);
if (reason_len > 0) {
memcpy_P(data + 1, reinterpret_cast<PGM_P>(reason), reason_len);
}
#else
// Normal memory access
const char *reason_str = LOG_STR_ARG(reason);
size_t reason_len = strlen(reason_str);
reason_len = std::min(reason_len, sizeof(data) - 1);
if (reason_len > 0) {
// NOLINTNEXTLINE(bugprone-not-null-terminated-result) - binary protocol, not a C string
std::memcpy(data + 1, reason_str, reason_len);
}
#endif
size_t data_size = reason_len + 1;
// temporarily remove failed state
auto orig_state = state_;
state_ = State::EXPLICIT_REJECT;
write_frame_(data, data_size);
state_ = orig_state;
}
APIError APINoiseFrameHelper::read_packet(ReadPacketBuffer *buffer) {
APIError aerr = this->check_data_state_();
if (aerr != APIError::OK)
return aerr;
aerr = this->try_read_frame_();
if (aerr != APIError::OK)
return aerr;
NoiseBuffer mbuf;
noise_buffer_init(mbuf);
// read_packet() must only be called in DATA state; the extra
// RX_BUF_NULL_TERMINATOR byte is only allocated in DATA state
// (see try_read_frame_), so calling this during handshake would
// underflow the size calculation below.
#ifdef ESPHOME_DEBUG_API
assert(this->state_ == State::DATA);
#endif
// rx_buf_ has RX_BUF_NULL_TERMINATOR extra byte for null termination
// (only added in DATA state — see try_read_frame_), so subtract it
// to get the actual encrypted data size for decryption.
size_t encrypted_size = this->rx_buf_.size() - RX_BUF_NULL_TERMINATOR;
noise_buffer_set_inout(mbuf, this->rx_buf_.data(), encrypted_size, encrypted_size);
int err = noise_cipherstate_decrypt(this->recv_cipher_, &mbuf);
APIError decrypt_err =
handle_noise_error_(err, LOG_STR("noise_cipherstate_decrypt"), APIError::CIPHERSTATE_DECRYPT_FAILED);
if (decrypt_err != APIError::OK) {
return decrypt_err;
}
uint16_t msg_size = mbuf.size;
uint8_t *msg_data = this->rx_buf_.data();
if (msg_size < 4) {
this->state_ = State::FAILED;
HELPER_LOG("Bad data packet: size %d too short", msg_size);
return APIError::BAD_DATA_PACKET;
}
uint16_t type = (((uint16_t) msg_data[0]) << 8) | msg_data[1];
uint16_t data_len = (((uint16_t) msg_data[2]) << 8) | msg_data[3];
if (data_len > msg_size - 4) {
this->state_ = State::FAILED;
HELPER_LOG("Bad data packet: data_len %u greater than msg_size %u", data_len, msg_size);
return APIError::BAD_DATA_PACKET;
}
buffer->data = msg_data + 4; // Skip 4-byte header (type + length)
buffer->data_len = data_len;
buffer->type = type;
return APIError::OK;
}
// Encrypt a single noise message in place and return the encrypted frame length.
// Returns APIError::OK on success.
APIError APINoiseFrameHelper::encrypt_noise_message_(uint8_t *buf_start, uint16_t payload_size, uint8_t message_type,
uint16_t &encrypted_len_out) {
// Write noise header
buf_start[0] = 0x01; // indicator
// buf_start[1], buf_start[2] to be set after encryption
// Write message header (to be encrypted)
constexpr uint8_t msg_offset = 3;
buf_start[msg_offset] = static_cast<uint8_t>(message_type >> 8); // type high byte
buf_start[msg_offset + 1] = static_cast<uint8_t>(message_type); // type low byte
buf_start[msg_offset + 2] = static_cast<uint8_t>(payload_size >> 8); // data_len high byte
buf_start[msg_offset + 3] = static_cast<uint8_t>(payload_size); // data_len low byte
// payload data is already in the buffer starting at offset + 7
// Encrypt the message in place
NoiseBuffer mbuf;
noise_buffer_init(mbuf);
noise_buffer_set_inout(mbuf, buf_start + msg_offset, 4 + payload_size, 4 + payload_size + this->frame_footer_size_);
int err = noise_cipherstate_encrypt(this->send_cipher_, &mbuf);
APIError aerr =
this->handle_noise_error_(err, LOG_STR("noise_cipherstate_encrypt"), APIError::CIPHERSTATE_ENCRYPT_FAILED);
if (aerr != APIError::OK)
return aerr;
// Fill in the encrypted size
buf_start[1] = static_cast<uint8_t>(mbuf.size >> 8);
buf_start[2] = static_cast<uint8_t>(mbuf.size);
encrypted_len_out = static_cast<uint16_t>(3 + mbuf.size); // indicator + size + encrypted data
return APIError::OK;
}
APIError APINoiseFrameHelper::write_protobuf_packet(uint8_t type, ProtoWriteBuffer buffer) {
#ifdef ESPHOME_DEBUG_API
assert(this->state_ == State::DATA);
#endif
// Resize buffer to include footer space for Noise MAC
if (this->frame_footer_size_)
buffer.get_buffer()->resize(buffer.get_buffer()->size() + this->frame_footer_size_);
uint16_t payload_size =
static_cast<uint16_t>(buffer.get_buffer()->size() - HEADER_PADDING - this->frame_footer_size_);
uint8_t *buf_start = buffer.get_buffer()->data();
uint16_t encrypted_len;
APIError aerr = this->encrypt_noise_message_(buf_start, payload_size, type, encrypted_len);
if (aerr != APIError::OK)
return aerr;
return this->write_raw_fast_buf_(buf_start, encrypted_len);
}
APIError APINoiseFrameHelper::write_protobuf_messages(ProtoWriteBuffer buffer, std::span<const MessageInfo> messages) {
#ifdef ESPHOME_DEBUG_API
assert(this->state_ == State::DATA);
assert(!messages.empty());
#endif
// Noise messages are already contiguous in the buffer:
// HEADER_PADDING (7) exactly matches the fixed header size, and
// footer space (16) is consumed by the encryption MAC.
uint8_t *buffer_data = buffer.get_buffer()->data();
uint8_t *write_start = buffer_data + messages[0].offset;
uint16_t total_write_len = 0;
for (const auto &msg : messages) {
uint8_t *buf_start = buffer_data + msg.offset;
uint16_t encrypted_len;
APIError aerr = this->encrypt_noise_message_(buf_start, msg.payload_size, msg.message_type, encrypted_len);
if (aerr != APIError::OK)
return aerr;
total_write_len += encrypted_len;
}
return this->write_raw_fast_buf_(write_start, total_write_len);
}
APIError APINoiseFrameHelper::write_frame_(const uint8_t *data, uint16_t len) {
uint8_t header[3];
header[0] = 0x01; // indicator
header[1] = (uint8_t) (len >> 8);
header[2] = (uint8_t) len;
if (len == 0) {
return this->write_raw_buf_(header, 3);
}
struct iovec iov[2];
iov[0].iov_base = header;
iov[0].iov_len = 3;
iov[1].iov_base = const_cast<uint8_t *>(data);
iov[1].iov_len = len;
return this->write_raw_iov_(iov, 2, 3 + len);
}
/** Initiate the data structures for the handshake.
*
* @return 0 on success, -1 on error (check errno)
*/
APIError APINoiseFrameHelper::init_handshake_() {
int err;
memset(&nid_, 0, sizeof(nid_));
// const char *proto = "Noise_NNpsk0_25519_ChaChaPoly_SHA256";
// err = noise_protocol_name_to_id(&nid_, proto, strlen(proto));
nid_.pattern_id = NOISE_PATTERN_NN;
nid_.cipher_id = NOISE_CIPHER_CHACHAPOLY;
nid_.dh_id = NOISE_DH_CURVE25519;
nid_.prefix_id = NOISE_PREFIX_STANDARD;
nid_.hybrid_id = NOISE_DH_NONE;
nid_.hash_id = NOISE_HASH_SHA256;
nid_.modifier_ids[0] = NOISE_MODIFIER_PSK0;
err = noise_handshakestate_new_by_id(&handshake_, &nid_, NOISE_ROLE_RESPONDER);
APIError aerr =
handle_noise_error_(err, LOG_STR("noise_handshakestate_new_by_id"), APIError::HANDSHAKESTATE_SETUP_FAILED);
if (aerr != APIError::OK)
return aerr;
const auto &psk = this->ctx_.get_psk();
err = noise_handshakestate_set_pre_shared_key(handshake_, psk.data(), psk.size());
aerr = handle_noise_error_(err, LOG_STR("noise_handshakestate_set_pre_shared_key"),
APIError::HANDSHAKESTATE_SETUP_FAILED);
if (aerr != APIError::OK)
return aerr;
err = noise_handshakestate_set_prologue(handshake_, prologue_.data(), prologue_.size());
aerr = handle_noise_error_(err, LOG_STR("noise_handshakestate_set_prologue"), APIError::HANDSHAKESTATE_SETUP_FAILED);
if (aerr != APIError::OK)
return aerr;
// set_prologue copies it into handshakestate, so we can get rid of it now
prologue_.release();
err = noise_handshakestate_start(handshake_);
aerr = handle_noise_error_(err, LOG_STR("noise_handshakestate_start"), APIError::HANDSHAKESTATE_SETUP_FAILED);
if (aerr != APIError::OK)
return aerr;
return APIError::OK;
}
APIError APINoiseFrameHelper::check_handshake_finished_() {
#ifdef ESPHOME_DEBUG_API
assert(state_ == State::HANDSHAKE);
#endif
int action = noise_handshakestate_get_action(handshake_);
if (action == NOISE_ACTION_READ_MESSAGE || action == NOISE_ACTION_WRITE_MESSAGE)
return APIError::OK;
if (action != NOISE_ACTION_SPLIT) {
state_ = State::FAILED;
HELPER_LOG("Bad action for handshake: %d", action);
return APIError::HANDSHAKESTATE_BAD_STATE;
}
int err = noise_handshakestate_split(handshake_, &send_cipher_, &recv_cipher_);
APIError aerr =
handle_noise_error_(err, LOG_STR("noise_handshakestate_split"), APIError::HANDSHAKESTATE_SPLIT_FAILED);
if (aerr != APIError::OK)
return aerr;
this->frame_footer_size_ = noise_cipherstate_get_mac_length(send_cipher_);
HELPER_LOG("Handshake complete!");
noise_handshakestate_free(handshake_);
handshake_ = nullptr;
state_ = State::DATA;
return APIError::OK;
}
APINoiseFrameHelper::~APINoiseFrameHelper() {
if (handshake_ != nullptr) {
noise_handshakestate_free(handshake_);
handshake_ = nullptr;
}
if (send_cipher_ != nullptr) {
noise_cipherstate_free(send_cipher_);
send_cipher_ = nullptr;
}
if (recv_cipher_ != nullptr) {
noise_cipherstate_free(recv_cipher_);
recv_cipher_ = nullptr;
}
}
extern "C" {
// declare how noise generates random bytes (here with a good HWRNG based on the RF system)
void noise_rand_bytes(void *output, size_t len) {
if (!esphome::random_bytes(reinterpret_cast<uint8_t *>(output), len)) {
ESP_LOGE(TAG, "Acquiring random bytes failed; rebooting");
arch_restart();
}
}
}
} // namespace esphome::api
#endif // USE_API_NOISE
#endif // USE_API