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esphome/esphome/components/runtime_image/bmp_decoder.h
T

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1.3 KiB
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#pragma once
#include "esphome/core/defines.h"
#ifdef USE_RUNTIME_IMAGE_BMP
#include <algorithm>
#include <memory>
#include "image_decoder.h"
#include "runtime_image.h"
namespace esphome::runtime_image {
/**
* @brief Image decoder specialization for BMP images.
*/
class BmpDecoder : public ImageDecoder {
public:
/**
* @brief Construct a new BMP Decoder object.
*
* @param image The RuntimeImage to decode the stream into.
*/
BmpDecoder(RuntimeImage *image) : ImageDecoder(image) {}
int HOT decode(uint8_t *buffer, size_t size) override;
bool is_finished() const override {
if (this->bits_per_pixel_ == 0) {
// header not yet received, so dimensions not yet determined
return false;
}
// BMP is finished when we've decoded all pixel data
return this->paint_index_ >= static_cast<size_t>(this->width_ * this->height_);
}
protected:
size_t current_index_{0};
size_t paint_index_{0};
ssize_t width_{0};
ssize_t height_{0};
uint16_t bits_per_pixel_{0};
uint32_t compression_method_{0};
uint32_t image_data_size_{0};
uint32_t color_table_entries_{0};
std::unique_ptr<uint32_t[]> color_table_;
size_t width_bytes_{0};
size_t data_offset_{0};
uint8_t padding_bytes_{0};
};
} // namespace esphome::runtime_image
#endif // USE_RUNTIME_IMAGE_BMP