Files
esphome/tests/benchmarks/components/api/bench_proto_decode.cpp

94 lines
2.9 KiB
C++

#include <benchmark/benchmark.h>
#include "esphome/components/api/api_pb2.h"
#include "esphome/components/api/api_buffer.h"
namespace esphome::api::benchmarks {
// Inner iteration count to amortize CodSpeed instrumentation overhead.
// Without this, the ~60ns per-iteration valgrind start/stop cost dominates
// sub-microsecond benchmarks.
static constexpr int kInnerIterations = 2000;
// Helper: encode a message into a buffer and return it.
// Benchmarks encode once in setup, then decode the resulting bytes in a loop.
// This keeps decode benchmarks in sync with the actual protobuf schema —
// hand-encoded byte arrays would silently break when fields change.
template<typename T> static APIBuffer encode_message(const T &msg) {
APIBuffer buffer;
uint32_t size = msg.calculate_size();
buffer.resize(size);
ProtoWriteBuffer writer(&buffer, 0);
msg.encode(writer);
return buffer;
}
// --- HelloRequest decode (string + varint fields) ---
static void Decode_HelloRequest(benchmark::State &state) {
HelloRequest source;
source.client_info = StringRef::from_lit("aioesphomeapi");
source.api_version_major = 1;
source.api_version_minor = 10;
auto encoded = encode_message(source);
for (auto _ : state) {
HelloRequest msg;
for (int i = 0; i < kInnerIterations; i++) {
msg.decode(encoded.data(), encoded.size());
}
benchmark::DoNotOptimize(msg.api_version_major);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(Decode_HelloRequest);
// --- SwitchCommandRequest decode (simple command) ---
static void Decode_SwitchCommandRequest(benchmark::State &state) {
SwitchCommandRequest source;
source.key = 0x12345678;
source.state = true;
auto encoded = encode_message(source);
for (auto _ : state) {
SwitchCommandRequest msg;
for (int i = 0; i < kInnerIterations; i++) {
msg.decode(encoded.data(), encoded.size());
}
benchmark::DoNotOptimize(msg.state);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(Decode_SwitchCommandRequest);
// --- LightCommandRequest decode (complex command with many fields) ---
static void Decode_LightCommandRequest(benchmark::State &state) {
LightCommandRequest source;
source.key = 0x11223344;
source.has_state = true;
source.state = true;
source.has_brightness = true;
source.brightness = 0.8f;
source.has_rgb = true;
source.red = 1.0f;
source.green = 0.5f;
source.blue = 0.2f;
source.has_effect = true;
source.effect = StringRef::from_lit("rainbow");
auto encoded = encode_message(source);
for (auto _ : state) {
LightCommandRequest msg;
for (int i = 0; i < kInnerIterations; i++) {
msg.decode(encoded.data(), encoded.size());
}
benchmark::DoNotOptimize(msg.brightness);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(Decode_LightCommandRequest);
} // namespace esphome::api::benchmarks