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esphome/esphome/components/web_server_base/web_server_base.h
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#pragma once
#include "esphome/core/defines.h"
#if defined(USE_NETWORK) && !defined(USE_ZEPHYR)
#include <utility>
#include <vector>
#include "esphome/core/progmem.h"
#if USE_ESP32
#include "esphome/core/hal.h"
#include "esphome/components/web_server_idf/web_server_idf.h"
#else
#include <ESPAsyncWebServer.h>
#endif
#if USE_ESP32
using PlatformString = std::string;
#elif USE_ARDUINO
using PlatformString = String;
#endif
namespace esphome::web_server_base {
class WebServerBase;
extern WebServerBase *global_web_server_base; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
namespace internal {
class MiddlewareHandler : public AsyncWebHandler {
public:
MiddlewareHandler(AsyncWebHandler *next) : next_(next) {}
bool canHandle(AsyncWebServerRequest *request) const override { return next_->canHandle(request); }
void handleRequest(AsyncWebServerRequest *request) override { next_->handleRequest(request); }
void handleUpload(AsyncWebServerRequest *request, const PlatformString &filename, size_t index, uint8_t *data,
size_t len, bool final) override {
next_->handleUpload(request, filename, index, data, len, final);
}
void handleBody(AsyncWebServerRequest *request, uint8_t *data, size_t len, size_t index, size_t total) override {
next_->handleBody(request, data, len, index, total);
}
bool isRequestHandlerTrivial() const override { return next_->isRequestHandlerTrivial(); }
protected:
AsyncWebHandler *next_;
};
#ifdef USE_WEBSERVER_AUTH
struct Credentials {
std::string username;
std::string password;
};
class AuthMiddlewareHandler : public MiddlewareHandler {
public:
AuthMiddlewareHandler(AsyncWebHandler *next, Credentials *credentials)
: MiddlewareHandler(next), credentials_(credentials) {}
bool check_auth(AsyncWebServerRequest *request) {
bool success = request->authenticate(credentials_->username.c_str(), credentials_->password.c_str());
if (!success) {
// The scheme is chosen at build time (USE_WEBSERVER_AUTH_DIGEST); the unused path is
// compiled out. On ESP32 our own server picks the scheme internally.
#if USE_ESP32
request->requestAuthentication();
#elif defined(USE_WEBSERVER_AUTH_DIGEST)
request->requestAuthentication(nullptr, true);
#else
request->requestAuthentication(nullptr, false);
#endif
}
return success;
}
void handleRequest(AsyncWebServerRequest *request) override {
if (!check_auth(request))
return;
MiddlewareHandler::handleRequest(request);
}
void handleUpload(AsyncWebServerRequest *request, const PlatformString &filename, size_t index, uint8_t *data,
size_t len, bool final) override {
if (!check_auth(request))
return;
MiddlewareHandler::handleUpload(request, filename, index, data, len, final);
}
void handleBody(AsyncWebServerRequest *request, uint8_t *data, size_t len, size_t index, size_t total) override {
if (!check_auth(request))
return;
MiddlewareHandler::handleBody(request, data, len, index, total);
}
protected:
Credentials *credentials_;
};
#endif
} // namespace internal
class WebServerBase final {
public:
void init() {
if (this->initialized_) {
this->initialized_++;
return;
}
this->server_ = new AsyncWebServer(this->port_);
// All content is controlled and created by user - so allowing all origins is fine here.
// NOTE: Currently 1 header. If more are added, update in __init__.py:
// cg.add_define("WEB_SERVER_DEFAULT_HEADERS_COUNT", 1)
DefaultHeaders::Instance().addHeader(ESPHOME_F("Access-Control-Allow-Origin"), ESPHOME_F("*"));
this->server_->begin();
for (auto *handler : this->handlers_)
this->server_->addHandler(handler);
this->initialized_++;
}
void deinit() {
this->initialized_--;
if (this->initialized_ == 0) {
delete this->server_;
this->server_ = nullptr;
}
}
AsyncWebServer *get_server() const { return this->server_; }
#ifdef USE_WEBSERVER_AUTH
void set_auth_username(std::string auth_username) { credentials_.username = std::move(auth_username); }
void set_auth_password(std::string auth_password) { credentials_.password = std::move(auth_password); }
#endif
void add_handler(AsyncWebHandler *handler);
/**
* WARNING: Registers a handler that bypasses the USE_WEBSERVER_AUTH middleware.
*
* This should only be used for endpoints that are intentionally unauthenticated
* (for example, captive portal or very limited-status endpoints). For normal
* endpoints that should respect web server authentication, use add_handler().
*/
void add_handler_without_auth(AsyncWebHandler *handler);
void set_port(uint16_t port) { port_ = port; }
uint16_t get_port() const { return port_; }
protected:
uint8_t initialized_{0};
uint16_t port_{80};
AsyncWebServer *server_{nullptr};
std::vector<AsyncWebHandler *> handlers_;
#ifdef USE_WEBSERVER_AUTH
internal::Credentials credentials_;
#endif
};
} // namespace esphome::web_server_base
#endif // USE_NETWORK && !USE_ZEPHYR