Implemented support for On/Off and Away modes in the template water heater
platform, including optimistic control and lambda-based state reporting.
Refactored the base 'WaterHeaterCall' to replace the 'state_' bitmask with
'optional<bool>' for 'on' and 'away' fields. This change was necessary to
enable partial (delta) updates. The previous bitmask implementation did not
distinguish between a field being "set to false" and "not set at all,"
causing unintended state resets (e.g., turning the device off when only
adjusting temperature).
Replace the temporary std::vector copy with in-place compaction using a
read/write pointer pattern. This avoids a heap allocation+deallocation
cycle during scheduler cleanup, reducing heap fragmentation on
long-running ESP devices.
The new approach compacts valid items forward in the existing vector,
recycles removed items as they are encountered, then resizes the vector
(no reallocation since size only shrinks). Same O(n) complexity, same
behavior, zero allocations.
Eliminate redundant xTaskGetCurrentTaskHandle() and pcTaskGetName()
calls on the hot path by resolving the thread name once in log_vprintf_
and passing it through as const char* to all downstream functions.
- Main task fast path passes nullptr (no task handle lookup needed)
- Non-main thread path resolves name once, passes to both ring buffer
and emergency console fallback
- Unify log_vprintf_non_main_thread_ to single signature across platforms
- Change send_message_thread_safe() on all platforms from TaskHandle_t
to const char* thread_name
- Add TaskHandle_t overload for get_thread_name_ as primary on
ESP32/LibreTiny, with no-arg convenience wrapper
- Use std::span<char> for Host/Zephyr get_thread_name_ buffer parameter
- Document Zephyr single-task path thread safety limitation
When a subprocess exited, _proc_on_exit sent the exit event but never
closed the server-side WebSocket. This left zombie connections open
until the client eventually disconnected.
The ack polling loop has a tight timing requirement with
delay_microseconds_safe(1450) between iterations. Snapshotting
available() once could leave partial ack response bytes unread
until after the delay, potentially breaking cold boot timing
on some ld2420 units. Keep batch reads only in loop().
Replace byte-at-a-time read_byte() calls with batched read_array()
in loop(). Each read_byte() internally chains through
read_array(data, 1) -> check_read_timeout_(1) -> available(),
resulting in ~3 UART driver calls per byte. Batching into a 64-byte
stack buffer reduces this to ~3 calls per loop iteration regardless
of how many bytes are available.
Also uses vector insert() for bulk append instead of per-byte
push_back(), and caps reads to remaining buffer capacity upfront
to avoid over-reading from UART.
Replace byte-at-a-time read_byte() calls with batched read_array()
in loop(). Each read_byte() internally chains through
read_array(data, 1) -> check_read_timeout_(1) -> available(),
resulting in ~3 UART driver calls per byte. Batching into a 64-byte
stack buffer reduces this to ~3 calls per loop iteration regardless
of how many bytes are available.
Replace byte-at-a-time read() calls with batched read_array() in all
four UART read sites: receive_telegram_(), receive_encrypted_telegram_(),
and two drain loops. Each read() internally chains through
read_array(data, 1) -> check_read_timeout_(1) -> available(), resulting
in ~3 UART driver calls per byte. Batching into a 64-byte stack buffer
reduces this to ~3 calls per batch regardless of byte count.
Extract drain_rx_buffer_() helper to deduplicate the two drain sites
in ready_to_request_data_() and stop_requesting_data_().
Replace byte-at-a-time read_byte() calls with batched read_array()
in all three Seeed MR sensor components. Each read_byte() internally
chains through read_array(data, 1) -> check_read_timeout_(1) ->
available(), resulting in ~3 UART driver calls per byte. Batching
into a 64-byte stack buffer reduces this to ~3 calls per loop
iteration regardless of how many bytes are available.
Read all available bytes in batches via read_array() instead of
byte-at-a-time read() calls. Each read() internally chains through
read_byte -> read_array(1) -> check_read_timeout_ -> available(),
resulting in 3 UART calls per byte. Batching reduces this
significantly.
Read all available bytes in batches via read_array() instead of
byte-at-a-time read() calls. Each read() internally chains through
read_byte -> read_array(1) -> check_read_timeout_ -> available(),
resulting in 3 UART calls per byte. At 256000 baud with ~235 bytes
per loop iteration, this was ~706 UART operations per loop call.
Batching reduces this to ~12.
Measured 33% reduction in loop time (2348ms -> 1577ms per 60s).