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[api] Avoid heap string copies in Home Assistant state subscription callbacks (#12506)
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@@ -10,6 +10,7 @@
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#include "esphome/core/component.h"
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#include "esphome/core/controller.h"
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#include "esphome/core/log.h"
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#include "esphome/core/string_ref.h"
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#include "list_entities.h"
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#include "subscribe_state.h"
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#ifdef USE_LOGGER
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@@ -191,7 +192,7 @@ class APIServer : public Component,
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struct HomeAssistantStateSubscription {
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const char *entity_id; // Pointer to flash (internal) or heap (external)
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const char *attribute; // Pointer to flash or nullptr (nullptr means no attribute)
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std::function<void(std::string)> callback;
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std::function<void(StringRef)> callback;
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bool once;
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// Dynamic storage for external components using std::string API (custom_api_device.h)
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@@ -201,14 +202,20 @@ class APIServer : public Component,
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};
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// New const char* overload (for internal components - zero allocation)
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void subscribe_home_assistant_state(const char *entity_id, const char *attribute, std::function<void(std::string)> f);
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void get_home_assistant_state(const char *entity_id, const char *attribute, std::function<void(std::string)> f);
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void subscribe_home_assistant_state(const char *entity_id, const char *attribute, std::function<void(StringRef)> f);
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void get_home_assistant_state(const char *entity_id, const char *attribute, std::function<void(StringRef)> f);
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// Existing std::string overload (for custom_api_device.h - heap allocation)
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// std::string overload with StringRef callback (for custom_api_device.h with zero-allocation callback)
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void subscribe_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f);
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std::function<void(StringRef)> f);
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void get_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f);
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std::function<void(StringRef)> f);
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// Legacy std::string overload (for custom_api_device.h - converts StringRef to std::string for callback)
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void subscribe_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(const std::string &)> f);
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void get_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(const std::string &)> f);
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const std::vector<HomeAssistantStateSubscription> &get_state_subs() const;
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#endif
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@@ -232,10 +239,13 @@ class APIServer : public Component,
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#endif // USE_API_NOISE
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#ifdef USE_API_HOMEASSISTANT_STATES
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// Helper methods to reduce code duplication
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void add_state_subscription_(const char *entity_id, const char *attribute, std::function<void(std::string)> f,
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void add_state_subscription_(const char *entity_id, const char *attribute, std::function<void(StringRef)> f,
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bool once);
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void add_state_subscription_(std::string entity_id, optional<std::string> attribute, std::function<void(StringRef)> f,
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bool once);
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// Legacy helper: wraps std::string callback and delegates to StringRef version
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void add_state_subscription_(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f, bool once);
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std::function<void(const std::string &)> f, bool once);
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#endif // USE_API_HOMEASSISTANT_STATES
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// Pointers and pointer-like types first (4 bytes each)
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std::unique_ptr<socket::Socket> socket_ = nullptr;
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