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Merge branch 'union_iter' into integration
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@@ -13,6 +13,7 @@
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#include <cinttypes>
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#include <functional>
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#include <limits>
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#include <new>
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#include <utility>
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#ifdef USE_ESP8266
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#include <pgmspace.h>
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@@ -93,8 +94,7 @@ static const int CAMERA_STOP_STREAM = 5000;
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return;
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#endif // USE_DEVICES
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APIConnection::APIConnection(std::unique_ptr<socket::Socket> sock, APIServer *parent)
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: parent_(parent), initial_state_iterator_(this), list_entities_iterator_(this) {
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APIConnection::APIConnection(std::unique_ptr<socket::Socket> sock, APIServer *parent) : parent_(parent) {
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#if defined(USE_API_PLAINTEXT) && defined(USE_API_NOISE)
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auto &noise_ctx = parent->get_noise_ctx();
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if (noise_ctx.has_psk()) {
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@@ -133,6 +133,7 @@ void APIConnection::start() {
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}
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APIConnection::~APIConnection() {
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this->destroy_active_iterator_();
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#ifdef USE_BLUETOOTH_PROXY
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if (bluetooth_proxy::global_bluetooth_proxy->get_api_connection() == this) {
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bluetooth_proxy::global_bluetooth_proxy->unsubscribe_api_connection(this);
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@@ -145,6 +146,32 @@ APIConnection::~APIConnection() {
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#endif
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}
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void APIConnection::destroy_active_iterator_() {
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switch (this->active_iterator_) {
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case ActiveIterator::LIST_ENTITIES:
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this->iterator_storage_.list_entities.~ListEntitiesIterator();
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break;
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case ActiveIterator::INITIAL_STATE:
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this->iterator_storage_.initial_state.~InitialStateIterator();
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break;
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case ActiveIterator::NONE:
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break;
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}
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this->active_iterator_ = ActiveIterator::NONE;
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}
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void APIConnection::begin_iterator_(ActiveIterator type) {
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this->destroy_active_iterator_();
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this->active_iterator_ = type;
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if (type == ActiveIterator::LIST_ENTITIES) {
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new (&this->iterator_storage_.list_entities) ListEntitiesIterator(this);
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this->iterator_storage_.list_entities.begin();
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} else {
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new (&this->iterator_storage_.initial_state) InitialStateIterator(this);
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this->iterator_storage_.initial_state.begin();
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}
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}
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void APIConnection::loop() {
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if (this->flags_.next_close) {
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// requested a disconnect
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@@ -187,23 +214,35 @@ void APIConnection::loop() {
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this->process_batch_();
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}
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if (!this->list_entities_iterator_.completed()) {
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this->process_iterator_batch_(this->list_entities_iterator_);
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} else if (!this->initial_state_iterator_.completed()) {
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this->process_iterator_batch_(this->initial_state_iterator_);
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// If we've completed initial states, process any remaining and clear the flag
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if (this->initial_state_iterator_.completed()) {
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// Process any remaining batched messages immediately
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if (!this->deferred_batch_.empty()) {
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this->process_batch_();
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switch (this->active_iterator_) {
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case ActiveIterator::LIST_ENTITIES:
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if (this->iterator_storage_.list_entities.completed()) {
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this->destroy_active_iterator_();
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if (this->flags_.state_subscription) {
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this->begin_iterator_(ActiveIterator::INITIAL_STATE);
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}
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} else {
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this->process_iterator_batch_(this->iterator_storage_.list_entities);
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}
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// Now that everything is sent, enable immediate sending for future state changes
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this->flags_.should_try_send_immediately = true;
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// Release excess memory from buffers that grew during initial sync
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this->deferred_batch_.release_buffer();
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this->helper_->release_buffers();
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}
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break;
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case ActiveIterator::INITIAL_STATE:
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if (this->iterator_storage_.initial_state.completed()) {
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this->destroy_active_iterator_();
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// Process any remaining batched messages immediately
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if (!this->deferred_batch_.empty()) {
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this->process_batch_();
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}
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// Now that everything is sent, enable immediate sending for future state changes
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this->flags_.should_try_send_immediately = true;
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// Release excess memory from buffers that grew during initial sync
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this->deferred_batch_.release_buffer();
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this->helper_->release_buffers();
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} else {
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this->process_iterator_batch_(this->iterator_storage_.initial_state);
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}
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break;
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case ActiveIterator::NONE:
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break;
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}
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if (this->flags_.sent_ping) {
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