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https://github.com/esphome/esphome.git
synced 2026-10-07 03:16:37 +00:00
[scheduler] Add self-keyed timer API for callers without a Component (#16127)
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@@ -35,7 +35,9 @@ static constexpr uint32_t MAX_INTERVAL_DELAY = 5000;
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// Uses a stack buffer to avoid heap allocation
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// Uses ESPHOME_snprintf_P/ESPHOME_PSTR for ESP8266 to keep format strings in flash
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struct SchedulerNameLog {
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char buffer[20]; // Enough for "id:4294967295" or "hash:0xFFFFFFFF" or "(null)"
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// Sized for the widest formatted output: "self:0x" + 16 hex digits (64-bit pointer) + nul.
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// Also covers "id:4294967295", "hash:0xFFFFFFFF", "iid:4294967295", "(null)".
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char buffer[28];
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// Format a scheduler item name for logging
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// Returns pointer to formatted string (either static_name or internal buffer)
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@@ -53,9 +55,15 @@ struct SchedulerNameLog {
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} else if (name_type == NameType::NUMERIC_ID) {
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ESPHOME_snprintf_P(buffer, sizeof(buffer), ESPHOME_PSTR("id:%" PRIu32), hash_or_id);
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return buffer;
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} else { // NUMERIC_ID_INTERNAL
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} else if (name_type == NameType::NUMERIC_ID_INTERNAL) {
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ESPHOME_snprintf_P(buffer, sizeof(buffer), ESPHOME_PSTR("iid:%" PRIu32), hash_or_id);
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return buffer;
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} else { // SELF_POINTER
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// static_name carries the void* key for SELF_POINTER (pointer-width union slot).
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// %p is specified as void* (not const void*), so strip const for the varargs call.
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ESPHOME_snprintf_P(buffer, sizeof(buffer), ESPHOME_PSTR("self:%p"),
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const_cast<void *>(static_cast<const void *>(static_name)));
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return buffer;
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}
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}
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};
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@@ -293,6 +301,27 @@ bool HOT Scheduler::cancel_interval(Component *component, uint32_t id) {
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return this->cancel_item_(component, NameType::NUMERIC_ID, nullptr, id, SchedulerItem::INTERVAL);
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}
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// Self-keyed scheduler API. The cancellation key is `self` (typically the caller's `this`),
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// passed through the existing static_name pointer slot. Matching is by raw pointer equality
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// (see matches_item_locked_'s SELF_POINTER branch). No Component pointer is stored, so
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// is_failed() skip and component-based log attribution don't apply.
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void HOT Scheduler::set_timeout(const void *self, uint32_t timeout, std::function<void()> &&func) {
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this->set_timer_common_(nullptr, SchedulerItem::TIMEOUT, NameType::SELF_POINTER, static_cast<const char *>(self), 0,
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timeout, std::move(func));
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}
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void HOT Scheduler::set_interval(const void *self, uint32_t interval, std::function<void()> &&func) {
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this->set_timer_common_(nullptr, SchedulerItem::INTERVAL, NameType::SELF_POINTER, static_cast<const char *>(self), 0,
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interval, std::move(func));
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}
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bool HOT Scheduler::cancel_timeout(const void *self) {
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return this->cancel_item_(nullptr, NameType::SELF_POINTER, static_cast<const char *>(self), 0,
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SchedulerItem::TIMEOUT);
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}
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bool HOT Scheduler::cancel_interval(const void *self) {
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return this->cancel_item_(nullptr, NameType::SELF_POINTER, static_cast<const char *>(self), 0,
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SchedulerItem::INTERVAL);
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}
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// Suppress deprecation warnings for RetryResult usage in the still-present (but deprecated) retry implementation.
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// Remove before 2026.8.0 along with all retry code.
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#pragma GCC diagnostic push
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+56
-24
@@ -146,22 +146,43 @@ class Scheduler {
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}
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// Name storage type discriminator for SchedulerItem
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// Used to distinguish between static strings, hashed strings, numeric IDs, and internal numeric IDs
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// Used to distinguish between static strings, hashed strings, numeric IDs, internal numeric IDs,
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// and self-keyed pointers (caller-supplied `void *`, typically `this`).
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enum class NameType : uint8_t {
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STATIC_STRING = 0, // const char* pointer to static/flash storage
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HASHED_STRING = 1, // uint32_t FNV-1a hash of a runtime string
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NUMERIC_ID = 2, // uint32_t numeric identifier (component-level)
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NUMERIC_ID_INTERNAL = 3 // uint32_t numeric identifier (core/internal, separate namespace)
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STATIC_STRING = 0, // const char* pointer to static/flash storage
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HASHED_STRING = 1, // uint32_t FNV-1a hash of a runtime string
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NUMERIC_ID = 2, // uint32_t numeric identifier (component-level)
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NUMERIC_ID_INTERNAL = 3, // uint32_t numeric identifier (core/internal, separate namespace)
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SELF_POINTER = 4 // void* caller-supplied key (typically `this`); pointer equality
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};
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/** Self-keyed timeout. The cancellation key is `self` (typically the caller's `this`).
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*
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* Use this when the caller schedules at most one timer of a single purpose at a time and
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* does not need a `Component` for `is_failed()` skip or log source attribution. Lets
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* small classes drop `Component` inheritance entirely when their only Component dependency
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* was the per-instance scheduler key.
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*
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* NOT applied for self-keyed items:
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* - `is_failed()` skip — callbacks always fire (no Component to consult).
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* - Log source attribution — logs use a generic "self:0x…" label.
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*
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* If you need either of those, use the existing `(Component *, id)` overloads.
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*/
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void set_timeout(const void *self, uint32_t timeout, std::function<void()> &&func);
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/// Self-keyed interval. See set_timeout(const void *, ...) for semantics.
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void set_interval(const void *self, uint32_t interval, std::function<void()> &&func);
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bool cancel_timeout(const void *self);
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bool cancel_interval(const void *self);
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protected:
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struct SchedulerItem {
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// Ordered by size to minimize padding
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Component *component;
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// Optimized name storage using tagged union - zero heap allocation
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union {
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const char *static_name; // For STATIC_STRING (string literals, no allocation)
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uint32_t hash_or_id; // For HASHED_STRING or NUMERIC_ID
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const char *static_name; // For STATIC_STRING (string literals) and SELF_POINTER (caller's `this`)
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uint32_t hash_or_id; // For HASHED_STRING, NUMERIC_ID, and NUMERIC_ID_INTERNAL
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} name_;
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uint32_t interval;
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// Split time to handle millis() rollover. The scheduler combines the 32-bit millis()
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@@ -182,19 +203,19 @@ class Scheduler {
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// std::atomic<uint8_t> inlines correctly on all platforms.
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std::atomic<uint8_t> remove{0};
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// Bit-packed fields (4 bits used, 4 bits padding in 1 byte)
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enum Type : uint8_t { TIMEOUT, INTERVAL } type : 1;
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NameType name_type_ : 2; // Discriminator for name_ union (0–3, see NameType enum)
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bool is_retry : 1; // True if this is a retry timeout
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// 4 bits padding
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#else
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// Single-threaded or multi-threaded without atomics: can pack all fields together
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// Bit-packed fields (5 bits used, 3 bits padding in 1 byte)
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enum Type : uint8_t { TIMEOUT, INTERVAL } type : 1;
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bool remove : 1;
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NameType name_type_ : 2; // Discriminator for name_ union (0–3, see NameType enum)
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NameType name_type_ : 3; // Discriminator for name_ union (0–4, see NameType enum)
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bool is_retry : 1; // True if this is a retry timeout
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// 3 bits padding
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#else
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// Single-threaded or multi-threaded without atomics: can pack all fields together
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// Bit-packed fields (6 bits used, 2 bits padding in 1 byte)
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enum Type : uint8_t { TIMEOUT, INTERVAL } type : 1;
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bool remove : 1;
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NameType name_type_ : 3; // Discriminator for name_ union (0–4, see NameType enum)
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bool is_retry : 1; // True if this is a retry timeout
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// 2 bits padding
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#endif
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// Constructor
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@@ -228,19 +249,26 @@ class Scheduler {
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SchedulerItem(SchedulerItem &&) = delete;
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SchedulerItem &operator=(SchedulerItem &&) = delete;
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// Helper to get the static name (only valid for STATIC_STRING type)
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const char *get_name() const { return (name_type_ == NameType::STATIC_STRING) ? name_.static_name : nullptr; }
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// Helper to get the pointer-slot value (valid for STATIC_STRING and SELF_POINTER types).
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// Both share the same union member, so callers (e.g. log formatters) can read either uniformly.
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const char *get_name() const {
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return (name_type_ == NameType::STATIC_STRING || name_type_ == NameType::SELF_POINTER) ? name_.static_name
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: nullptr;
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}
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// Helper to get the hash or numeric ID (only valid for HASHED_STRING or NUMERIC_ID types)
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uint32_t get_name_hash_or_id() const { return (name_type_ != NameType::STATIC_STRING) ? name_.hash_or_id : 0; }
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// Helper to get the hash or numeric ID (only valid for HASHED_STRING / NUMERIC_ID / NUMERIC_ID_INTERNAL types)
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uint32_t get_name_hash_or_id() const {
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return (name_type_ != NameType::STATIC_STRING && name_type_ != NameType::SELF_POINTER) ? name_.hash_or_id : 0;
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}
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// Helper to get the name type
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NameType get_name_type() const { return name_type_; }
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// Set name storage: for STATIC_STRING stores the pointer, for all other types stores hash_or_id.
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// Both union members occupy the same offset, so only one store is needed.
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// Set name storage. STATIC_STRING/SELF_POINTER use the static_name pointer slot
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// (both are pointer-width); other types use hash_or_id. Both union members occupy
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// the same offset, so only one store is needed.
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void set_name(NameType type, const char *static_name, uint32_t hash_or_id) {
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if (type == NameType::STATIC_STRING) {
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if (type == NameType::STATIC_STRING || type == NameType::SELF_POINTER) {
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name_.static_name = static_name;
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} else {
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name_.hash_or_id = hash_or_id;
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@@ -367,10 +395,14 @@ class Scheduler {
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// Name type must match
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if (item->get_name_type() != name_type)
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return false;
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// For static strings, compare the string content; for hash/ID, compare the value
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// STATIC_STRING: compare string content. SELF_POINTER: raw pointer equality (no strcmp).
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// Other types: compare hash/ID value.
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if (name_type == NameType::STATIC_STRING) {
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return this->names_match_static_(item->get_name(), static_name);
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}
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if (name_type == NameType::SELF_POINTER) {
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return item->name_.static_name == static_name;
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}
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return item->get_name_hash_or_id() == hash_or_id;
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}
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