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Add support for button entities (#2824)
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#include "button.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace button {
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static const char *const TAG = "button";
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Button::Button(const std::string &name) : EntityBase(name) {}
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Button::Button() : Button("") {}
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void Button::press() {
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ESP_LOGD(TAG, "'%s' Pressed.", this->get_name().c_str());
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this->press_action();
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this->press_callback_.call();
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}
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void Button::add_on_press_callback(std::function<void()> &&callback) { this->press_callback_.add(std::move(callback)); }
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uint32_t Button::hash_base() { return 1495763804UL; }
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} // namespace button
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} // namespace esphome
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