[light] Resume the previous effect on off/on (#17791)

Co-authored-by: J. Nick Koston <nick@home-assistant.io>
This commit is contained in:
Christoffer Andersson
2026-09-27 12:42:36 +00:00
committed by GitHub
co-authored by J. Nick Koston
parent b9dfae50c1
commit b1d07759e2
8 changed files with 235 additions and 0 deletions
+1
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@@ -217,6 +217,7 @@ light:
name: Binary Light
output: light_test_binary
restore_mode: RESTORE_AND_ON
resume_effect: true
effects:
- strobe:
on_state:
@@ -0,0 +1,47 @@
esphome:
name: light-resume-effect
host:
api:
logger:
level: DEBUG
output:
- platform: template
id: light_output
type: float
write_action:
- logger.log:
format: "LIGHT_OUTPUT:%.2f"
args: [state]
light:
- platform: monochromatic
name: "Test Light Resume"
id: test_light_resume
output: light_output
resume_effect: true
effects:
- pulse:
name: "Pulse Effect"
transition_length: 20ms
update_interval: 50ms
- strobe:
name: "Strobe Effect"
colors:
- state: true
duration: 50ms
- state: false
duration: 50ms
- platform: monochromatic
name: "Test Light No Resume"
id: test_light_no_resume
output: light_output
resume_effect: false
effects:
- pulse:
name: "Pulse Effect"
transition_length: 20ms
update_interval: 50ms
@@ -0,0 +1,147 @@
"""Integration test verifying light effect restore on/off cycles.
Tests that when resume_effect is enabled, the previously active effect
is restored when the light is turned back on without explicit effect/color
parameters.
"""
from __future__ import annotations
import asyncio
from typing import Any
from aioesphomeapi import ColorMode, EntityState, LightInfo, LightState
import pytest
from .state_utils import InitialStateHelper
from .types import APIClientConnectedFactory, RunCompiledFunction
@pytest.mark.asyncio
async def test_light_resume_effect(
yaml_config: str,
run_compiled: RunCompiledFunction,
api_client_connected: APIClientConnectedFactory,
) -> None:
"""When resume_effect is enabled, effect persists after off/on cycle."""
async with (
run_compiled(yaml_config),
api_client_connected() as client,
):
entities, _ = await client.list_entities_services()
light_resume = next(e for e in entities if e.object_id == "test_light_resume")
light_no_resume = next(
e for e in entities if e.object_id == "test_light_no_resume"
)
state_futures: dict[int, asyncio.Future[LightState]] = {}
def on_state(state: EntityState) -> None:
if isinstance(state, LightState) and state.key in state_futures:
future = state_futures[state.key]
if not future.done():
future.set_result(state)
# Drain initial state burst
initial_state_helper = InitialStateHelper(entities)
client.subscribe_states(initial_state_helper.on_state_wrapper(on_state))
await initial_state_helper.wait_for_initial_states()
async def send_and_wait(
light: LightInfo, timeout: float = 5.0, **kwargs: Any
) -> LightState:
"""Send a light command and wait for the matching state response."""
state_futures[light.key] = asyncio.get_running_loop().create_future()
client.light_command(key=light.key, **kwargs)
return await asyncio.wait_for(state_futures[light.key], timeout=timeout)
# Test 1: Start with Pulse effect
state = await send_and_wait(light_resume, state=True, effect="Pulse Effect")
assert state.state is True
assert state.effect == "Pulse Effect"
# Test 2: Turn off
state = await send_and_wait(light_resume, state=False)
assert state.state is False
# Test 3: Turn on without specifying effect — should restore Pulse Effect
state = await send_and_wait(light_resume, state=True)
assert state.state is True
assert state.effect == "Pulse Effect", (
"Effect should be restored when turning on without explicit effect parameter"
)
# Test 4: Switch to Strobe effect
state = await send_and_wait(light_resume, effect="Strobe Effect")
assert state.effect == "Strobe Effect"
# Test 5: Turn off
state = await send_and_wait(light_resume, state=False)
assert state.state is False
# Test 6: Turn on without effect — should restore Strobe Effect
state = await send_and_wait(light_resume, state=True)
assert state.state is True
assert state.effect == "Strobe Effect", (
"Effect should be restored to Strobe after turning on"
)
# Test 7: Explicitly set effect to None while turning on — should not restore
state = await send_and_wait(light_resume, state=False)
assert state.state is False
state = await send_and_wait(light_resume, state=True, effect="None")
assert state.state is True
assert state.effect == "None", (
"Explicit effect=None should override restoration"
)
# Test 8: Turn off, then on with explicit effect — should use explicit effect
state = await send_and_wait(light_resume, state=False)
state = await send_and_wait(light_resume, state=True, effect="Pulse Effect")
assert state.effect == "Pulse Effect"
# Test 9: a turn-on that asks for something specific does not restore, and the
# effect it replaced must not come back on a later plain off/on
state = await send_and_wait(light_resume, state=False)
assert state.state is False
state = await send_and_wait(light_resume, state=True, brightness=0.5)
assert state.effect == "None", "A turn-on with brightness should not restore"
state = await send_and_wait(light_resume, state=False)
state = await send_and_wait(light_resume, state=True)
assert state.effect == "None", (
"An effect dropped on an earlier cycle must not return"
)
# Test 10: a plain turn-on sent to a light that is already on never starts the
# remembered effect
state = await send_and_wait(light_resume, state=True, effect="Pulse Effect")
state = await send_and_wait(light_resume, state=False)
state = await send_and_wait(light_resume, state=True, brightness=0.5)
assert state.effect == "None"
state = await send_and_wait(light_resume, state=True)
assert state.effect == "None", (
"A lit light must not pick up the remembered effect"
)
# Test 11: a turn-on that names a color mode is not plain, so it does not restore
state = await send_and_wait(light_resume, state=True, effect="Pulse Effect")
state = await send_and_wait(light_resume, state=False)
state = await send_and_wait(
light_resume, state=True, color_mode=ColorMode.BRIGHTNESS
)
assert state.effect == "None", "A turn-on with a color mode should not restore"
# Test 12: Turn on effect, then off, then on without effect — should not restore Pulse Effect
state = await send_and_wait(light_no_resume, state=True, effect="Pulse Effect")
assert state.state is True
assert state.effect == "Pulse Effect"
state = await send_and_wait(light_no_resume, state=False)
assert state.state is False
state = await send_and_wait(light_no_resume, state=True)
assert state.state is True
assert state.effect == "None", (
"Effect should NOT be restored when resume_effect=false"
)