diff --git a/esphome/components/binary_sensor/binary_sensor.h b/esphome/components/binary_sensor/binary_sensor.h index 37362bc432e..9525832705b 100644 --- a/esphome/components/binary_sensor/binary_sensor.h +++ b/esphome/components/binary_sensor/binary_sensor.h @@ -35,7 +35,7 @@ class BinarySensor : public StatefulEntityBase { explicit BinarySensor() = default; const bool &get_state() const override { return this->state; } - void set_trigger_on_initial_state(bool value) override { this->trigger_on_initial_state_ = value; } + void set_trigger_on_initial_state(bool value) { this->trigger_on_initial_state_ = value; } /** Publish a new state to the front-end. * diff --git a/esphome/core/entity_base.h b/esphome/core/entity_base.h index 4ea7d069874..187894fea00 100644 --- a/esphome/core/entity_base.h +++ b/esphome/core/entity_base.h @@ -305,7 +305,6 @@ void log_entity_unit_of_measurement(const char *tag, const char *prefix, const E * - get_state(): return a const reference to the current value * - set_state_value(): store a new value (called only when the state actually changes) * - get_trigger_on_initial_state(): return whether callbacks should fire on the first state - * - set_trigger_on_initial_state(): store the value (subclass decides how) * * Subclasses may override set_new_state() to add behavior (logging, notifications) after calling * the base implementation. Since set_new_state() is virtual, callers like invalidate_state() and @@ -335,10 +334,6 @@ template class StatefulEntityBase : public EntityBase { this->state_callbacks_.add(std::forward(callback)); } - /// Control whether state_callbacks_ fire on the very first state (before any previous state exists). - /// Subclasses decide how to store the value. - virtual void set_trigger_on_initial_state(bool value) = 0; - protected: /// Subclasses return whether callbacks should fire on the very first state. virtual bool get_trigger_on_initial_state() const = 0;