Mark configurable classes as final (4/21: chsc6x-dfplayer) (#16955)

This commit is contained in:
Jesse Hills
2026-06-22 09:51:31 +12:00
committed by GitHub
parent 7d7cdb6c66
commit 73dbc8214b
61 changed files with 100 additions and 99 deletions

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@@ -17,7 +17,7 @@ static const uint8_t CHSC6X_REG_STATUS_Y_COR = 0x04;
static const uint8_t CHSC6X_REG_STATUS_LEN = 0x05; static const uint8_t CHSC6X_REG_STATUS_LEN = 0x05;
static const uint8_t CHSC6X_CHIP_ID = 0x2e; static const uint8_t CHSC6X_CHIP_ID = 0x2e;
class CHSC6XTouchscreen : public touchscreen::Touchscreen, public i2c::I2CDevice { class CHSC6XTouchscreen final : public touchscreen::Touchscreen, public i2c::I2CDevice {
public: public:
void setup() override; void setup() override;
void update_touches() override; void update_touches() override;

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@@ -17,7 +17,7 @@ namespace esphome::climate {
// (e.g. `const T & &` if Ts already carries a reference, or `const const // (e.g. `const T & &` if Ts already carries a reference, or `const const
// T &` if Ts already carries a const). This keeps trigger args no-copy // T &` if Ts already carries a const). This keeps trigger args no-copy
// regardless of whether the trigger supplies `T`, `T &`, or `const T &`. // regardless of whether the trigger supplies `T`, `T &`, or `const T &`.
template<typename... Ts> class ControlAction : public Action<Ts...> { template<typename... Ts> class ControlAction final : public Action<Ts...> {
public: public:
using ApplyFn = void (*)(ClimateCall &, const std::remove_cvref_t<Ts> &...); using ApplyFn = void (*)(ClimateCall &, const std::remove_cvref_t<Ts> &...);
ControlAction(Climate *climate, ApplyFn apply) : climate_(climate), apply_(apply) {} ControlAction(Climate *climate, ApplyFn apply) : climate_(climate), apply_(apply) {}
@@ -33,14 +33,14 @@ template<typename... Ts> class ControlAction : public Action<Ts...> {
ApplyFn apply_; ApplyFn apply_;
}; };
class ControlTrigger : public Trigger<ClimateCall &> { class ControlTrigger final : public Trigger<ClimateCall &> {
public: public:
ControlTrigger(Climate *climate) { ControlTrigger(Climate *climate) {
climate->add_on_control_callback([this](ClimateCall &x) { this->trigger(x); }); climate->add_on_control_callback([this](ClimateCall &x) { this->trigger(x); });
} }
}; };
class StateTrigger : public Trigger<Climate &> { class StateTrigger final : public Trigger<Climate &> {
public: public:
StateTrigger(Climate *climate) { StateTrigger(Climate *climate) {
climate->add_on_state_callback([this](Climate &x) { this->trigger(x); }); climate->add_on_state_callback([this](Climate &x) { this->trigger(x); });

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@@ -10,7 +10,7 @@ namespace esphome::climate_ir_lg {
const uint8_t TEMP_MIN = 18; // Celsius const uint8_t TEMP_MIN = 18; // Celsius
const uint8_t TEMP_MAX = 30; // Celsius const uint8_t TEMP_MAX = 30; // Celsius
class LgIrClimate : public climate_ir::ClimateIR { class LgIrClimate final : public climate_ir::ClimateIR {
public: public:
LgIrClimate() LgIrClimate()
: climate_ir::ClimateIR(TEMP_MIN, TEMP_MAX, 1.0f, true, true, : climate_ir::ClimateIR(TEMP_MIN, TEMP_MAX, 1.0f, true, true,

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@@ -7,7 +7,7 @@
namespace esphome::cm1106 { namespace esphome::cm1106 {
class CM1106Component : public PollingComponent, public uart::UARTDevice { class CM1106Component final : public PollingComponent, public uart::UARTDevice {
public: public:
void setup() override; void setup() override;
void update() override; void update() override;
@@ -23,7 +23,7 @@ class CM1106Component : public PollingComponent, public uart::UARTDevice {
bool cm1106_write_command_(const uint8_t *command, size_t command_len, uint8_t *response, size_t response_len); bool cm1106_write_command_(const uint8_t *command, size_t command_len, uint8_t *response, size_t response_len);
}; };
template<typename... Ts> class CM1106CalibrateZeroAction : public Action<Ts...> { template<typename... Ts> class CM1106CalibrateZeroAction final : public Action<Ts...> {
public: public:
CM1106CalibrateZeroAction(CM1106Component *cm1106) : cm1106_(cm1106) {} CM1106CalibrateZeroAction(CM1106Component *cm1106) : cm1106_(cm1106) {}

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@@ -6,7 +6,7 @@
namespace esphome::color_temperature { namespace esphome::color_temperature {
class CTLightOutput : public light::LightOutput { class CTLightOutput final : public light::LightOutput {
public: public:
void set_color_temperature(output::FloatOutput *color_temperature) { color_temperature_ = color_temperature; } void set_color_temperature(output::FloatOutput *color_temperature) { color_temperature_ = color_temperature; }
void set_brightness(output::FloatOutput *brightness) { brightness_ = brightness; } void set_brightness(output::FloatOutput *brightness) { brightness_ = brightness; }

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@@ -58,7 +58,7 @@ class CombinationOneParameterComponent : public CombinationComponent {
FixedVector<SensorSource> sensor_sources_; FixedVector<SensorSource> sensor_sources_;
}; };
class KalmanCombinationComponent : public CombinationOneParameterComponent { class KalmanCombinationComponent final : public CombinationOneParameterComponent {
public: public:
void dump_config() override; void dump_config() override;
void setup() override; void setup() override;
@@ -85,7 +85,7 @@ class KalmanCombinationComponent : public CombinationOneParameterComponent {
float variance_{INFINITY}; float variance_{INFINITY};
}; };
class LinearCombinationComponent : public CombinationOneParameterComponent { class LinearCombinationComponent final : public CombinationOneParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("linear")); } void dump_config() override { this->log_config_(LOG_STR("linear")); }
void setup() override; void setup() override;
@@ -93,49 +93,49 @@ class LinearCombinationComponent : public CombinationOneParameterComponent {
void handle_new_value(float value); void handle_new_value(float value);
}; };
class MaximumCombinationComponent : public CombinationNoParameterComponent { class MaximumCombinationComponent final : public CombinationNoParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("max")); } void dump_config() override { this->log_config_(LOG_STR("max")); }
void handle_new_value(float value) override; void handle_new_value(float value) override;
}; };
class MeanCombinationComponent : public CombinationNoParameterComponent { class MeanCombinationComponent final : public CombinationNoParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("mean")); } void dump_config() override { this->log_config_(LOG_STR("mean")); }
void handle_new_value(float value) override; void handle_new_value(float value) override;
}; };
class MedianCombinationComponent : public CombinationNoParameterComponent { class MedianCombinationComponent final : public CombinationNoParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("median")); } void dump_config() override { this->log_config_(LOG_STR("median")); }
void handle_new_value(float value) override; void handle_new_value(float value) override;
}; };
class MinimumCombinationComponent : public CombinationNoParameterComponent { class MinimumCombinationComponent final : public CombinationNoParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("min")); } void dump_config() override { this->log_config_(LOG_STR("min")); }
void handle_new_value(float value) override; void handle_new_value(float value) override;
}; };
class MostRecentCombinationComponent : public CombinationNoParameterComponent { class MostRecentCombinationComponent final : public CombinationNoParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("most_recently_updated")); } void dump_config() override { this->log_config_(LOG_STR("most_recently_updated")); }
void handle_new_value(float value) override; void handle_new_value(float value) override;
}; };
class RangeCombinationComponent : public CombinationNoParameterComponent { class RangeCombinationComponent final : public CombinationNoParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("range")); } void dump_config() override { this->log_config_(LOG_STR("range")); }
void handle_new_value(float value) override; void handle_new_value(float value) override;
}; };
class SumCombinationComponent : public CombinationNoParameterComponent { class SumCombinationComponent final : public CombinationNoParameterComponent {
public: public:
void dump_config() override { this->log_config_(LOG_STR("sum")); } void dump_config() override { this->log_config_(LOG_STR("sum")); }

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@@ -10,7 +10,7 @@ namespace esphome::coolix {
const uint8_t COOLIX_TEMP_MIN = 17; // Celsius const uint8_t COOLIX_TEMP_MIN = 17; // Celsius
const uint8_t COOLIX_TEMP_MAX = 30; // Celsius const uint8_t COOLIX_TEMP_MAX = 30; // Celsius
class CoolixClimate : public climate_ir::ClimateIR { class CoolixClimate final : public climate_ir::ClimateIR {
public: public:
CoolixClimate() CoolixClimate()
: climate_ir::ClimateIR(COOLIX_TEMP_MIN, COOLIX_TEMP_MAX, 1.0f, true, true, : climate_ir::ClimateIR(COOLIX_TEMP_MIN, COOLIX_TEMP_MAX, 1.0f, true, true,

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyBinarySensor : public binary_sensor::BinarySensor, public Component { class CopyBinarySensor final : public binary_sensor::BinarySensor, public Component {
public: public:
void set_source(binary_sensor::BinarySensor *source) { source_ = source; } void set_source(binary_sensor::BinarySensor *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyButton : public button::Button, public Component { class CopyButton final : public button::Button, public Component {
public: public:
void set_source(button::Button *source) { source_ = source; } void set_source(button::Button *source) { source_ = source; }
void dump_config() override; void dump_config() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyCover : public cover::Cover, public Component { class CopyCover final : public cover::Cover, public Component {
public: public:
void set_source(cover::Cover *source) { source_ = source; } void set_source(cover::Cover *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyFan : public fan::Fan, public Component { class CopyFan final : public fan::Fan, public Component {
public: public:
void set_source(fan::Fan *source) { source_ = source; } void set_source(fan::Fan *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyLock : public lock::Lock, public Component { class CopyLock final : public lock::Lock, public Component {
public: public:
void set_source(lock::Lock *source) { source_ = source; } void set_source(lock::Lock *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyNumber : public number::Number, public Component { class CopyNumber final : public number::Number, public Component {
public: public:
void set_source(number::Number *source) { source_ = source; } void set_source(number::Number *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopySelect : public select::Select, public Component { class CopySelect final : public select::Select, public Component {
public: public:
void set_source(select::Select *source) { source_ = source; } void set_source(select::Select *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopySensor : public sensor::Sensor, public Component { class CopySensor final : public sensor::Sensor, public Component {
public: public:
void set_source(sensor::Sensor *source) { source_ = source; } void set_source(sensor::Sensor *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopySwitch : public switch_::Switch, public Component { class CopySwitch final : public switch_::Switch, public Component {
public: public:
void set_source(switch_::Switch *source) { source_ = source; } void set_source(switch_::Switch *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyText : public text::Text, public Component { class CopyText final : public text::Text, public Component {
public: public:
void set_source(text::Text *source) { source_ = source; } void set_source(text::Text *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -5,7 +5,7 @@
namespace esphome::copy { namespace esphome::copy {
class CopyTextSensor : public text_sensor::TextSensor, public Component { class CopyTextSensor final : public text_sensor::TextSensor, public Component {
public: public:
void set_source(text_sensor::TextSensor *source) { source_ = source; } void set_source(text_sensor::TextSensor *source) { source_ = source; }
void setup() override; void setup() override;

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@@ -6,7 +6,7 @@
namespace esphome::cover { namespace esphome::cover {
template<typename... Ts> class OpenAction : public Action<Ts...> { template<typename... Ts> class OpenAction final : public Action<Ts...> {
public: public:
explicit OpenAction(Cover *cover) : cover_(cover) {} explicit OpenAction(Cover *cover) : cover_(cover) {}
@@ -16,7 +16,7 @@ template<typename... Ts> class OpenAction : public Action<Ts...> {
Cover *cover_; Cover *cover_;
}; };
template<typename... Ts> class CloseAction : public Action<Ts...> { template<typename... Ts> class CloseAction final : public Action<Ts...> {
public: public:
explicit CloseAction(Cover *cover) : cover_(cover) {} explicit CloseAction(Cover *cover) : cover_(cover) {}
@@ -26,7 +26,7 @@ template<typename... Ts> class CloseAction : public Action<Ts...> {
Cover *cover_; Cover *cover_;
}; };
template<typename... Ts> class StopAction : public Action<Ts...> { template<typename... Ts> class StopAction final : public Action<Ts...> {
public: public:
explicit StopAction(Cover *cover) : cover_(cover) {} explicit StopAction(Cover *cover) : cover_(cover) {}
@@ -36,7 +36,7 @@ template<typename... Ts> class StopAction : public Action<Ts...> {
Cover *cover_; Cover *cover_;
}; };
template<typename... Ts> class ToggleAction : public Action<Ts...> { template<typename... Ts> class ToggleAction final : public Action<Ts...> {
public: public:
explicit ToggleAction(Cover *cover) : cover_(cover) {} explicit ToggleAction(Cover *cover) : cover_(cover) {}
@@ -59,7 +59,7 @@ template<typename... Ts> class ToggleAction : public Action<Ts...> {
// T &` if Ts already carries a const). This keeps trigger args no-copy // T &` if Ts already carries a const). This keeps trigger args no-copy
// regardless of whether the trigger supplies `T`, `T &`, or `const T &`. // regardless of whether the trigger supplies `T`, `T &`, or `const T &`.
template<typename... Ts> class ControlAction : public Action<Ts...> { template<typename... Ts> class ControlAction final : public Action<Ts...> {
public: public:
using ApplyFn = void (*)(CoverCall &, const std::remove_cvref_t<Ts> &...); using ApplyFn = void (*)(CoverCall &, const std::remove_cvref_t<Ts> &...);
ControlAction(Cover *cover, ApplyFn apply) : cover_(cover), apply_(apply) {} ControlAction(Cover *cover, ApplyFn apply) : cover_(cover), apply_(apply) {}
@@ -75,7 +75,7 @@ template<typename... Ts> class ControlAction : public Action<Ts...> {
ApplyFn apply_; ApplyFn apply_;
}; };
template<typename... Ts> class CoverPublishAction : public Action<Ts...> { template<typename... Ts> class CoverPublishAction final : public Action<Ts...> {
public: public:
using ApplyFn = void (*)(Cover *, const std::remove_cvref_t<Ts> &...); using ApplyFn = void (*)(Cover *, const std::remove_cvref_t<Ts> &...);
CoverPublishAction(Cover *cover, ApplyFn apply) : cover_(cover), apply_(apply) {} CoverPublishAction(Cover *cover, ApplyFn apply) : cover_(cover), apply_(apply) {}
@@ -90,7 +90,7 @@ template<typename... Ts> class CoverPublishAction : public Action<Ts...> {
ApplyFn apply_; ApplyFn apply_;
}; };
template<bool OPEN, typename... Ts> class CoverPositionCondition : public Condition<Ts...> { template<bool OPEN, typename... Ts> class CoverPositionCondition final : public Condition<Ts...> {
public: public:
CoverPositionCondition(Cover *cover) : cover_(cover) {} CoverPositionCondition(Cover *cover) : cover_(cover) {}
@@ -103,7 +103,7 @@ template<bool OPEN, typename... Ts> class CoverPositionCondition : public Condit
template<typename... Ts> using CoverIsOpenCondition = CoverPositionCondition<true, Ts...>; template<typename... Ts> using CoverIsOpenCondition = CoverPositionCondition<true, Ts...>;
template<typename... Ts> using CoverIsClosedCondition = CoverPositionCondition<false, Ts...>; template<typename... Ts> using CoverIsClosedCondition = CoverPositionCondition<false, Ts...>;
template<bool OPEN> class CoverPositionTrigger : public Trigger<> { template<bool OPEN> class CoverPositionTrigger final : public Trigger<> {
public: public:
CoverPositionTrigger(Cover *a_cover) : cover_(a_cover) { CoverPositionTrigger(Cover *a_cover) : cover_(a_cover) {
a_cover->add_on_state_callback([this]() { a_cover->add_on_state_callback([this]() {
@@ -123,7 +123,7 @@ template<bool OPEN> class CoverPositionTrigger : public Trigger<> {
using CoverOpenedTrigger = CoverPositionTrigger<true>; using CoverOpenedTrigger = CoverPositionTrigger<true>;
using CoverClosedTrigger = CoverPositionTrigger<false>; using CoverClosedTrigger = CoverPositionTrigger<false>;
template<CoverOperation OP> class CoverTrigger : public Trigger<> { template<CoverOperation OP> class CoverTrigger final : public Trigger<> {
public: public:
CoverTrigger(Cover *a_cover) : cover_(a_cover) { CoverTrigger(Cover *a_cover) : cover_(a_cover) {
a_cover->add_on_state_callback([this]() { a_cover->add_on_state_callback([this]() {

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@@ -52,9 +52,9 @@ enum CS5460APGAGain {
CS5460A_PGA_GAIN_50X = 0b1, CS5460A_PGA_GAIN_50X = 0b1,
}; };
class CS5460AComponent : public Component, class CS5460AComponent final : public Component,
public spi::SPIDevice<spi::BIT_ORDER_MSB_FIRST, spi::CLOCK_POLARITY_LOW, public spi::SPIDevice<spi::BIT_ORDER_MSB_FIRST, spi::CLOCK_POLARITY_LOW,
spi::CLOCK_PHASE_LEADING, spi::DATA_RATE_1MHZ> { spi::CLOCK_PHASE_LEADING, spi::DATA_RATE_1MHZ> {
public: public:
void set_samples(uint32_t samples) { samples_ = samples; } void set_samples(uint32_t samples) { samples_ = samples; }
void set_phase_offset(int8_t phase_offset) { phase_offset_ = phase_offset; } void set_phase_offset(int8_t phase_offset) { phase_offset_ = phase_offset; }
@@ -108,7 +108,7 @@ class CS5460AComponent : public Component,
uint32_t prev_raw_energy_{0}; uint32_t prev_raw_energy_{0};
}; };
template<typename... Ts> class CS5460ARestartAction : public Action<Ts...> { template<typename... Ts> class CS5460ARestartAction final : public Action<Ts...> {
public: public:
CS5460ARestartAction(CS5460AComponent *cs5460a) : cs5460a_(cs5460a) {} CS5460ARestartAction(CS5460AComponent *cs5460a) : cs5460a_(cs5460a) {}

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@@ -16,7 +16,7 @@ struct CSE7761DataStruct {
}; };
/// This class implements support for the CSE7761 UART power sensor. /// This class implements support for the CSE7761 UART power sensor.
class CSE7761Component : public PollingComponent, public uart::UARTDevice { class CSE7761Component final : public PollingComponent, public uart::UARTDevice {
public: public:
void set_voltage_sensor(sensor::Sensor *voltage_sensor) { voltage_sensor_ = voltage_sensor; } void set_voltage_sensor(sensor::Sensor *voltage_sensor) { voltage_sensor_ = voltage_sensor; }
void set_active_power_1_sensor(sensor::Sensor *power_sensor_1) { power_sensor_1_ = power_sensor_1; } void set_active_power_1_sensor(sensor::Sensor *power_sensor_1) { power_sensor_1_ = power_sensor_1; }

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@@ -9,7 +9,7 @@ namespace esphome::cse7766 {
static constexpr size_t CSE7766_RAW_DATA_SIZE = 24; static constexpr size_t CSE7766_RAW_DATA_SIZE = 24;
class CSE7766Component : public Component, public uart::UARTDevice { class CSE7766Component final : public Component, public uart::UARTDevice {
public: public:
void set_voltage_sensor(sensor::Sensor *voltage_sensor) { voltage_sensor_ = voltage_sensor; } void set_voltage_sensor(sensor::Sensor *voltage_sensor) { voltage_sensor_ = voltage_sensor; }
void set_current_sensor(sensor::Sensor *current_sensor) { current_sensor_ = current_sensor; } void set_current_sensor(sensor::Sensor *current_sensor) { current_sensor_ = current_sensor; }

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@@ -6,10 +6,10 @@
namespace esphome::cst226 { namespace esphome::cst226 {
class CST226Button : public binary_sensor::BinarySensor, class CST226Button final : public binary_sensor::BinarySensor,
public Component, public Component,
public CST226ButtonListener, public CST226ButtonListener,
public Parented<CST226Touchscreen> { public Parented<CST226Touchscreen> {
public: public:
void setup() override; void setup() override;
void dump_config() override; void dump_config() override;

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@@ -15,7 +15,7 @@ class CST226ButtonListener {
virtual void update_button(bool state) = 0; virtual void update_button(bool state) = 0;
}; };
class CST226Touchscreen : public touchscreen::Touchscreen, public i2c::I2CDevice { class CST226Touchscreen final : public touchscreen::Touchscreen, public i2c::I2CDevice {
public: public:
void setup() override; void setup() override;
void update_touches() override; void update_touches() override;

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@@ -37,7 +37,7 @@ class CST816ButtonListener {
virtual void update_button(bool state) = 0; virtual void update_button(bool state) = 0;
}; };
class CST816Touchscreen : public touchscreen::Touchscreen, public i2c::I2CDevice { class CST816Touchscreen final : public touchscreen::Touchscreen, public i2c::I2CDevice {
public: public:
void setup() override; void setup() override;
void update_touches() override; void update_touches() override;

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@@ -7,7 +7,7 @@
namespace esphome::ct_clamp { namespace esphome::ct_clamp {
class CTClampSensor : public sensor::Sensor, public PollingComponent { class CTClampSensor final : public sensor::Sensor, public PollingComponent {
public: public:
void update() override; void update() override;
void loop() override; void loop() override;

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@@ -8,7 +8,7 @@
namespace esphome::current_based { namespace esphome::current_based {
class CurrentBasedCover : public cover::Cover, public Component { class CurrentBasedCover final : public cover::Cover, public Component {
public: public:
void setup() override; void setup() override;
void loop() override; void loop() override;

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@@ -6,7 +6,7 @@
namespace esphome::cwww { namespace esphome::cwww {
class CWWWLightOutput : public light::LightOutput { class CWWWLightOutput final : public light::LightOutput {
public: public:
void set_cold_white(output::FloatOutput *cold_white) { cold_white_ = cold_white; } void set_cold_white(output::FloatOutput *cold_white) { cold_white_ = cold_white; }
void set_warm_white(output::FloatOutput *warm_white) { warm_white_ = warm_white; } void set_warm_white(output::FloatOutput *warm_white) { warm_white_ = warm_white; }

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@@ -9,7 +9,7 @@ namespace esphome::dac7678 {
class DAC7678Output; class DAC7678Output;
class DAC7678Channel : public output::FloatOutput, public Parented<DAC7678Output> { class DAC7678Channel final : public output::FloatOutput, public Parented<DAC7678Output> {
public: public:
void set_channel(uint8_t channel) { channel_ = channel; } void set_channel(uint8_t channel) { channel_ = channel; }
@@ -24,7 +24,7 @@ class DAC7678Channel : public output::FloatOutput, public Parented<DAC7678Output
}; };
/// DAC7678 float output component. /// DAC7678 float output component.
class DAC7678Output : public Component, public i2c::I2CDevice { class DAC7678Output final : public Component, public i2c::I2CDevice {
public: public:
DAC7678Output() {} DAC7678Output() {}

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@@ -39,7 +39,7 @@ const uint32_t DAIKIN_MESSAGE_SPACE = 32300;
// State Frame size // State Frame size
const uint8_t DAIKIN_STATE_FRAME_SIZE = 19; const uint8_t DAIKIN_STATE_FRAME_SIZE = 19;
class DaikinClimate : public climate_ir::ClimateIR { class DaikinClimate final : public climate_ir::ClimateIR {
public: public:
DaikinClimate() DaikinClimate()
: climate_ir::ClimateIR(DAIKIN_TEMP_MIN, DAIKIN_TEMP_MAX, 1.0f, true, true, : climate_ir::ClimateIR(DAIKIN_TEMP_MIN, DAIKIN_TEMP_MAX, 1.0f, true, true,

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@@ -45,7 +45,7 @@ const uint8_t DAIKIN_DBG_TOLERANCE = 25;
// State Frame size // State Frame size
const uint8_t DAIKIN_STATE_FRAME_SIZE = 19; const uint8_t DAIKIN_STATE_FRAME_SIZE = 19;
class DaikinArcClimate : public climate_ir::ClimateIR { class DaikinArcClimate final : public climate_ir::ClimateIR {
public: public:
DaikinArcClimate() DaikinArcClimate()
: climate_ir::ClimateIR(DAIKIN_TEMP_MIN, DAIKIN_TEMP_MAX, 0.5f, true, true, : climate_ir::ClimateIR(DAIKIN_TEMP_MIN, DAIKIN_TEMP_MAX, 0.5f, true, true,

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@@ -48,7 +48,7 @@ const uint8_t DAIKIN_BRC_PREAMBLE_SIZE = 7;
// Transmit Frame size - includes a preamble // Transmit Frame size - includes a preamble
const uint8_t DAIKIN_BRC_TRANSMIT_FRAME_SIZE = DAIKIN_BRC_PREAMBLE_SIZE + DAIKIN_BRC_STATE_FRAME_SIZE; const uint8_t DAIKIN_BRC_TRANSMIT_FRAME_SIZE = DAIKIN_BRC_PREAMBLE_SIZE + DAIKIN_BRC_STATE_FRAME_SIZE;
class DaikinBrcClimate : public climate_ir::ClimateIR { class DaikinBrcClimate final : public climate_ir::ClimateIR {
public: public:
DaikinBrcClimate() DaikinBrcClimate()
: climate_ir::ClimateIR(DAIKIN_BRC_TEMP_MIN_C, DAIKIN_BRC_TEMP_MAX_C, 0.5f, true, true, : climate_ir::ClimateIR(DAIKIN_BRC_TEMP_MIN_C, DAIKIN_BRC_TEMP_MAX_C, 0.5f, true, true,

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@@ -6,7 +6,7 @@
namespace esphome::dallas_temp { namespace esphome::dallas_temp {
class DallasTemperatureSensor : public PollingComponent, public sensor::Sensor, public one_wire::OneWireDevice { class DallasTemperatureSensor final : public PollingComponent, public sensor::Sensor, public one_wire::OneWireDevice {
public: public:
void setup() override; void setup() override;
void update() override; void update() override;

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@@ -17,7 +17,7 @@
namespace esphome::daly_bms { namespace esphome::daly_bms {
class DalyBmsComponent : public PollingComponent, public uart::UARTDevice { class DalyBmsComponent final : public PollingComponent, public uart::UARTDevice {
public: public:
DalyBmsComponent() = default; DalyBmsComponent() = default;

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@@ -96,7 +96,7 @@ class DateCall {
optional<uint8_t> day_; optional<uint8_t> day_;
}; };
template<typename... Ts> class DateSetAction : public Action<Ts...>, public Parented<DateEntity> { template<typename... Ts> class DateSetAction final : public Action<Ts...>, public Parented<DateEntity> {
public: public:
TEMPLATABLE_VALUE(ESPTime, date) TEMPLATABLE_VALUE(ESPTime, date)

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@@ -31,7 +31,7 @@ class DateTimeBase : public EntityBase {
#endif #endif
}; };
class DateTimeStateTrigger : public Trigger<ESPTime> { class DateTimeStateTrigger final : public Trigger<ESPTime> {
public: public:
explicit DateTimeStateTrigger(DateTimeBase *parent) : parent_(parent) { explicit DateTimeStateTrigger(DateTimeBase *parent) : parent_(parent) {
parent->add_on_state_callback([this]() { this->trigger(this->parent_->state_as_esptime()); }); parent->add_on_state_callback([this]() { this->trigger(this->parent_->state_as_esptime()); });

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@@ -121,7 +121,7 @@ class DateTimeCall {
optional<uint8_t> second_; optional<uint8_t> second_;
}; };
template<typename... Ts> class DateTimeSetAction : public Action<Ts...>, public Parented<DateTimeEntity> { template<typename... Ts> class DateTimeSetAction final : public Action<Ts...>, public Parented<DateTimeEntity> {
public: public:
TEMPLATABLE_VALUE(ESPTime, datetime) TEMPLATABLE_VALUE(ESPTime, datetime)
@@ -136,7 +136,7 @@ template<typename... Ts> class DateTimeSetAction : public Action<Ts...>, public
}; };
#ifdef USE_TIME #ifdef USE_TIME
class OnDateTimeTrigger : public Trigger<>, public Component, public Parented<DateTimeEntity> { class OnDateTimeTrigger final : public Trigger<>, public Component, public Parented<DateTimeEntity> {
public: public:
void loop() override; void loop() override;

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@@ -98,7 +98,7 @@ class TimeCall {
optional<uint8_t> second_; optional<uint8_t> second_;
}; };
template<typename... Ts> class TimeSetAction : public Action<Ts...>, public Parented<TimeEntity> { template<typename... Ts> class TimeSetAction final : public Action<Ts...>, public Parented<TimeEntity> {
public: public:
TEMPLATABLE_VALUE(ESPTime, time) TEMPLATABLE_VALUE(ESPTime, time)
@@ -113,7 +113,7 @@ template<typename... Ts> class TimeSetAction : public Action<Ts...>, public Pare
}; };
#ifdef USE_TIME #ifdef USE_TIME
class OnTimeTrigger : public Trigger<>, public Component, public Parented<TimeEntity> { class OnTimeTrigger final : public Trigger<>, public Component, public Parented<TimeEntity> {
public: public:
void loop() override; void loop() override;

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@@ -21,7 +21,7 @@ static constexpr size_t WAKEUP_CAUSE_BUFFER_SIZE = 128;
// buf_append_printf is now provided by esphome/core/helpers.h // buf_append_printf is now provided by esphome/core/helpers.h
class DebugComponent : public PollingComponent { class DebugComponent final : public PollingComponent {
public: public:
void loop() override; void loop() override;
void update() override; void update() override;

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@@ -70,7 +70,7 @@ template<typename... Ts> class PreventDeepSleepAction;
* and set_run_duration, then set how long the deep sleep should last using set_sleep_duration and optionally * and set_run_duration, then set how long the deep sleep should last using set_sleep_duration and optionally
* on the ESP32 set_wakeup_pin. * on the ESP32 set_wakeup_pin.
*/ */
class DeepSleepComponent : public Component { class DeepSleepComponent final : public Component {
public: public:
/// Set the duration in ms the component should sleep once it's in deep sleep mode. /// Set the duration in ms the component should sleep once it's in deep sleep mode.
void set_sleep_duration(uint32_t time_ms); void set_sleep_duration(uint32_t time_ms);
@@ -161,7 +161,7 @@ class DeepSleepComponent : public Component {
extern bool global_has_deep_sleep; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables) extern bool global_has_deep_sleep; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
template<typename... Ts> class EnterDeepSleepAction : public Action<Ts...> { template<typename... Ts> class EnterDeepSleepAction final : public Action<Ts...> {
public: public:
EnterDeepSleepAction(DeepSleepComponent *deep_sleep) : deep_sleep_(deep_sleep) {} EnterDeepSleepAction(DeepSleepComponent *deep_sleep) : deep_sleep_(deep_sleep) {}
TEMPLATABLE_VALUE(uint32_t, sleep_duration); TEMPLATABLE_VALUE(uint32_t, sleep_duration);
@@ -233,12 +233,13 @@ template<typename... Ts> class EnterDeepSleepAction : public Action<Ts...> {
#endif #endif
}; };
template<typename... Ts> class PreventDeepSleepAction : public Action<Ts...>, public Parented<DeepSleepComponent> { template<typename... Ts>
class PreventDeepSleepAction final : public Action<Ts...>, public Parented<DeepSleepComponent> {
public: public:
void play(const Ts &...x) override { this->parent_->prevent_deep_sleep(); } void play(const Ts &...x) override { this->parent_->prevent_deep_sleep(); }
}; };
template<typename... Ts> class AllowDeepSleepAction : public Action<Ts...>, public Parented<DeepSleepComponent> { template<typename... Ts> class AllowDeepSleepAction final : public Action<Ts...>, public Parented<DeepSleepComponent> {
public: public:
void play(const Ts &...x) override { this->parent_->allow_deep_sleep(); } void play(const Ts &...x) override { this->parent_->allow_deep_sleep(); }
}; };

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@@ -39,7 +39,7 @@ const uint32_t DELONGHI_ZERO_SPACE = 670;
// State Frame size // State Frame size
const uint8_t DELONGHI_STATE_FRAME_SIZE = 8; const uint8_t DELONGHI_STATE_FRAME_SIZE = 8;
class DelonghiClimate : public climate_ir::ClimateIR { class DelonghiClimate final : public climate_ir::ClimateIR {
public: public:
DelonghiClimate() DelonghiClimate()
: climate_ir::ClimateIR(DELONGHI_TEMP_MIN, DELONGHI_TEMP_MAX, 1.0f, true, true, : climate_ir::ClimateIR(DELONGHI_TEMP_MIN, DELONGHI_TEMP_MAX, 1.0f, true, true,

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@@ -13,7 +13,7 @@ enum class DemoAlarmControlPanelType {
TYPE_3, TYPE_3,
}; };
class DemoAlarmControlPanel : public AlarmControlPanel, public Component { class DemoAlarmControlPanel final : public AlarmControlPanel, public Component {
public: public:
void setup() override {} void setup() override {}

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@@ -5,7 +5,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoBinarySensor : public binary_sensor::BinarySensor, public PollingComponent { class DemoBinarySensor final : public binary_sensor::BinarySensor, public PollingComponent {
public: public:
void setup() override { this->publish_initial_state(false); } void setup() override { this->publish_initial_state(false); }
void update() override { void update() override {

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@@ -5,7 +5,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoButton : public button::Button { class DemoButton final : public button::Button {
protected: protected:
void press_action() override {} void press_action() override {}
}; };

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@@ -11,7 +11,7 @@ enum class DemoClimateType {
TYPE_3, TYPE_3,
}; };
class DemoClimate : public climate::Climate, public Component { class DemoClimate final : public climate::Climate, public Component {
public: public:
void set_type(DemoClimateType type) { type_ = type; } void set_type(DemoClimateType type) { type_ = type; }
void setup() override { void setup() override {

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@@ -12,7 +12,7 @@ enum class DemoCoverType {
TYPE_4, TYPE_4,
}; };
class DemoCover : public cover::Cover, public Component { class DemoCover final : public cover::Cover, public Component {
public: public:
void set_type(DemoCoverType type) { type_ = type; } void set_type(DemoCoverType type) { type_ = type; }
void setup() override { void setup() override {

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@@ -9,7 +9,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoDate : public datetime::DateEntity, public Component { class DemoDate final : public datetime::DateEntity, public Component {
public: public:
void setup() override { void setup() override {
this->year_ = 2038; this->year_ = 2038;

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@@ -9,7 +9,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoDateTime : public datetime::DateTimeEntity, public Component { class DemoDateTime final : public datetime::DateTimeEntity, public Component {
public: public:
void setup() override { void setup() override {
this->year_ = 2038; this->year_ = 2038;

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@@ -12,7 +12,7 @@ enum class DemoFanType {
TYPE_4, TYPE_4,
}; };
class DemoFan : public fan::Fan, public Component { class DemoFan final : public fan::Fan, public Component {
public: public:
void set_type(DemoFanType type) { type_ = type; } void set_type(DemoFanType type) { type_ = type; }
fan::FanTraits get_traits() override { fan::FanTraits get_traits() override {

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@@ -22,7 +22,7 @@ enum class DemoLightType {
TYPE_7, TYPE_7,
}; };
class DemoLight : public light::LightOutput, public Component { class DemoLight final : public light::LightOutput, public Component {
public: public:
void set_type(DemoLightType type) { type_ = type; } void set_type(DemoLightType type) { type_ = type; }
light::LightTraits get_traits() override { light::LightTraits get_traits() override {

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@@ -4,7 +4,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoLock : public lock::Lock { class DemoLock final : public lock::Lock {
protected: protected:
void control(const lock::LockCall &call) override { void control(const lock::LockCall &call) override {
auto state = call.get_state(); auto state = call.get_state();

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@@ -11,7 +11,7 @@ enum class DemoNumberType {
TYPE_3, TYPE_3,
}; };
class DemoNumber : public number::Number, public Component { class DemoNumber final : public number::Number, public Component {
public: public:
void set_type(DemoNumberType type) { type_ = type; } void set_type(DemoNumberType type) { type_ = type; }
void setup() override { void setup() override {

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@@ -5,7 +5,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoSelect : public select::Select, public Component { class DemoSelect final : public select::Select, public Component {
protected: protected:
void control(size_t index) override { this->publish_state(index); } void control(size_t index) override { this->publish_state(index); }
}; };

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@@ -6,7 +6,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoSensor : public sensor::Sensor, public PollingComponent { class DemoSensor final : public sensor::Sensor, public PollingComponent {
public: public:
void update() override { void update() override {
float val = random_float(); float val = random_float();

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@@ -6,7 +6,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoSwitch : public switch_::Switch, public Component { class DemoSwitch final : public switch_::Switch, public Component {
public: public:
void setup() override { void setup() override {
bool initial = random_float() < 0.5; bool initial = random_float() < 0.5;

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@@ -5,7 +5,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoText : public text::Text, public Component { class DemoText final : public text::Text, public Component {
public: public:
void setup() override { this->publish_state("I am a text entity"); } void setup() override { this->publish_state("I am a text entity"); }

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@@ -6,7 +6,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoTextSensor : public text_sensor::TextSensor, public PollingComponent { class DemoTextSensor final : public text_sensor::TextSensor, public PollingComponent {
public: public:
void update() override { void update() override {
float val = random_float(); float val = random_float();

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@@ -9,7 +9,7 @@
namespace esphome::demo { namespace esphome::demo {
class DemoTime : public datetime::TimeEntity, public Component { class DemoTime final : public datetime::TimeEntity, public Component {
public: public:
void setup() override { void setup() override {
this->hour_ = 3; this->hour_ = 3;

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@@ -9,7 +9,7 @@ enum class DemoValveType {
TYPE_2, TYPE_2,
}; };
class DemoValve : public valve::Valve { class DemoValve final : public valve::Valve {
public: public:
valve::ValveTraits get_traits() override { valve::ValveTraits get_traits() override {
valve::ValveTraits traits; valve::ValveTraits traits;

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@@ -5,7 +5,7 @@
namespace esphome::dew_point { namespace esphome::dew_point {
class DewPointComponent : public Component, public sensor::Sensor { class DewPointComponent final : public Component, public sensor::Sensor {
public: public:
void set_temperature_sensor(sensor::Sensor *temperature_sensor) { this->temperature_sensor_ = temperature_sensor; } void set_temperature_sensor(sensor::Sensor *temperature_sensor) { this->temperature_sensor_ = temperature_sensor; }
void set_humidity_sensor(sensor::Sensor *humidity_sensor) { this->humidity_sensor_ = humidity_sensor; } void set_humidity_sensor(sensor::Sensor *humidity_sensor) { this->humidity_sensor_ = humidity_sensor; }

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@@ -24,7 +24,7 @@ enum Device {
// See the datasheet here: // See the datasheet here:
// https://github.com/DFRobot/DFRobotDFPlayerMini/blob/master/doc/FN-M16P%2BEmbedded%2BMP3%2BAudio%2BModule%2BDatasheet.pdf // https://github.com/DFRobot/DFRobotDFPlayerMini/blob/master/doc/FN-M16P%2BEmbedded%2BMP3%2BAudio%2BModule%2BDatasheet.pdf
class DFPlayer : public uart::UARTDevice, public Component { class DFPlayer final : public uart::UARTDevice, public Component {
public: public:
void loop() override; void loop() override;
@@ -82,7 +82,7 @@ class DFPlayer : public uart::UARTDevice, public Component {
DFPLAYER_SIMPLE_ACTION(NextAction, next) DFPLAYER_SIMPLE_ACTION(NextAction, next)
DFPLAYER_SIMPLE_ACTION(PreviousAction, previous) DFPLAYER_SIMPLE_ACTION(PreviousAction, previous)
template<typename... Ts> class PlayMp3Action : public Action<Ts...>, public Parented<DFPlayer> { template<typename... Ts> class PlayMp3Action final : public Action<Ts...>, public Parented<DFPlayer> {
public: public:
TEMPLATABLE_VALUE(uint16_t, file) TEMPLATABLE_VALUE(uint16_t, file)
@@ -92,7 +92,7 @@ template<typename... Ts> class PlayMp3Action : public Action<Ts...>, public Pare
} }
}; };
template<typename... Ts> class PlayFileAction : public Action<Ts...>, public Parented<DFPlayer> { template<typename... Ts> class PlayFileAction final : public Action<Ts...>, public Parented<DFPlayer> {
public: public:
TEMPLATABLE_VALUE(uint16_t, file) TEMPLATABLE_VALUE(uint16_t, file)
TEMPLATABLE_VALUE(bool, loop) TEMPLATABLE_VALUE(bool, loop)
@@ -108,7 +108,7 @@ template<typename... Ts> class PlayFileAction : public Action<Ts...>, public Par
} }
}; };
template<typename... Ts> class PlayFolderAction : public Action<Ts...>, public Parented<DFPlayer> { template<typename... Ts> class PlayFolderAction final : public Action<Ts...>, public Parented<DFPlayer> {
public: public:
TEMPLATABLE_VALUE(uint16_t, folder) TEMPLATABLE_VALUE(uint16_t, folder)
TEMPLATABLE_VALUE(uint16_t, file) TEMPLATABLE_VALUE(uint16_t, file)
@@ -126,7 +126,7 @@ template<typename... Ts> class PlayFolderAction : public Action<Ts...>, public P
} }
}; };
template<typename... Ts> class SetDeviceAction : public Action<Ts...>, public Parented<DFPlayer> { template<typename... Ts> class SetDeviceAction final : public Action<Ts...>, public Parented<DFPlayer> {
public: public:
TEMPLATABLE_VALUE(Device, device) TEMPLATABLE_VALUE(Device, device)
@@ -136,7 +136,7 @@ template<typename... Ts> class SetDeviceAction : public Action<Ts...>, public Pa
} }
}; };
template<typename... Ts> class SetVolumeAction : public Action<Ts...>, public Parented<DFPlayer> { template<typename... Ts> class SetVolumeAction final : public Action<Ts...>, public Parented<DFPlayer> {
public: public:
TEMPLATABLE_VALUE(uint8_t, volume) TEMPLATABLE_VALUE(uint8_t, volume)
@@ -146,7 +146,7 @@ template<typename... Ts> class SetVolumeAction : public Action<Ts...>, public Pa
} }
}; };
template<typename... Ts> class SetEqAction : public Action<Ts...>, public Parented<DFPlayer> { template<typename... Ts> class SetEqAction final : public Action<Ts...>, public Parented<DFPlayer> {
public: public:
TEMPLATABLE_VALUE(EqPreset, eq) TEMPLATABLE_VALUE(EqPreset, eq)
@@ -165,7 +165,7 @@ DFPLAYER_SIMPLE_ACTION(RandomAction, random)
DFPLAYER_SIMPLE_ACTION(VolumeUpAction, volume_up) DFPLAYER_SIMPLE_ACTION(VolumeUpAction, volume_up)
DFPLAYER_SIMPLE_ACTION(VolumeDownAction, volume_down) DFPLAYER_SIMPLE_ACTION(VolumeDownAction, volume_down)
template<typename... Ts> class DFPlayerIsPlayingCondition : public Condition<Ts...>, public Parented<DFPlayer> { template<typename... Ts> class DFPlayerIsPlayingCondition final : public Condition<Ts...>, public Parented<DFPlayer> {
public: public:
bool check(const Ts &...x) override { return this->parent_->is_playing(); } bool check(const Ts &...x) override { return this->parent_->is_playing(); }
}; };