mirror of
https://github.com/esphome/esphome.git
synced 2026-10-12 06:14:17 +00:00
[core] Move host socket-select wake mechanism into wake.h/wake.cpp (#15931)
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@@ -28,10 +28,6 @@
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#include "esphome/components/socket/socket.h"
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#endif
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#ifdef USE_HOST
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#include <cerrno>
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#endif
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namespace esphome {
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static const char *const TAG = "app";
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@@ -133,8 +129,8 @@ void Application::setup() {
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esphome_main_task_handle = xTaskGetCurrentTaskHandle();
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#endif
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#ifdef USE_HOST
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// Set up wake socket for waking main loop from tasks (platforms without fast select only)
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this->setup_wake_loop_threadsafe_();
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// Set up wake socket for waking main loop from tasks (host platform select() loop).
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wake_setup();
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#endif
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// Ensure all active looping components are in LOOP state.
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@@ -510,105 +506,6 @@ void Application::enable_pending_loops_() {
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}
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}
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#ifdef USE_HOST
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bool Application::register_socket_fd(int fd) {
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// WARNING: This function is NOT thread-safe and must only be called from the main loop
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// It modifies socket_fds_ and related variables without locking
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if (fd < 0)
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return false;
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if (fd >= FD_SETSIZE) {
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ESP_LOGE(TAG, "fd %d exceeds FD_SETSIZE %d", fd, FD_SETSIZE);
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return false;
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}
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this->socket_fds_.push_back(fd);
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this->socket_fds_changed_ = true;
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if (fd > this->max_fd_) {
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this->max_fd_ = fd;
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}
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return true;
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}
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void Application::unregister_socket_fd(int fd) {
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// WARNING: This function is NOT thread-safe and must only be called from the main loop
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// It modifies socket_fds_ and related variables without locking
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if (fd < 0)
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return;
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for (size_t i = 0; i < this->socket_fds_.size(); i++) {
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if (this->socket_fds_[i] != fd)
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continue;
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// Swap with last element and pop - O(1) removal since order doesn't matter.
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if (i < this->socket_fds_.size() - 1)
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this->socket_fds_[i] = this->socket_fds_.back();
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this->socket_fds_.pop_back();
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this->socket_fds_changed_ = true;
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// Only recalculate max_fd if we removed the current max
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if (fd == this->max_fd_) {
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this->max_fd_ = -1;
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for (int sock_fd : this->socket_fds_) {
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if (sock_fd > this->max_fd_)
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this->max_fd_ = sock_fd;
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}
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}
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return;
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}
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}
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#endif
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// Only the select() fallback path remains in the .cpp — all other paths are inlined in application.h
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#ifdef USE_HOST
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void Application::yield_with_select_(uint32_t delay_ms) {
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// Fallback select() path (host platform and any future platforms without fast select).
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if (!this->socket_fds_.empty()) [[likely]] {
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// Update fd_set if socket list has changed
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if (this->socket_fds_changed_) [[unlikely]] {
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FD_ZERO(&this->base_read_fds_);
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// fd bounds are validated in register_socket_fd()
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for (int fd : this->socket_fds_) {
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FD_SET(fd, &this->base_read_fds_);
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}
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this->socket_fds_changed_ = false;
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}
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// Copy base fd_set before each select
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this->read_fds_ = this->base_read_fds_;
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// Convert delay_ms to timeval
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struct timeval tv;
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tv.tv_sec = delay_ms / 1000;
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tv.tv_usec = (delay_ms - tv.tv_sec * 1000) * 1000;
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// Call select with timeout
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int ret = ::select(this->max_fd_ + 1, &this->read_fds_, nullptr, nullptr, &tv);
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// Process select() result:
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// ret > 0: socket(s) have data ready - normal and expected
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// ret == 0: timeout occurred - normal and expected
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if (ret >= 0) [[likely]] {
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// Yield if zero timeout since select(0) only polls without yielding
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if (delay_ms == 0) [[unlikely]] {
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yield();
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}
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return;
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}
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// ret < 0: error (EINTR is normal, anything else is unexpected)
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const int err = errno;
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if (err == EINTR) {
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return;
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}
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// select() error - log and fall through to delay()
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ESP_LOGW(TAG, "select() failed with errno %d", err);
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}
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// No sockets registered or select() failed - use regular delay
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delay(delay_ms);
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}
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#endif // USE_HOST
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// App storage — asm label shares the linker symbol with "extern Application App".
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// char[] is trivially destructible, so no __cxa_atexit or destructor chain is emitted.
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// Constructed via placement new in the generated setup().
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@@ -628,66 +525,6 @@ alignas(Application) char app_storage[sizeof(Application)] asm(
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#undef ESPHOME_STRINGIFY_
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#undef ESPHOME_STRINGIFY_IMPL_
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// Host platform wake_loop_threadsafe() and setup — needs wake_socket_fd_
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// ESP32/LibreTiny/ESP8266/RP2040 implementations are in wake.cpp
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#ifdef USE_HOST
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void Application::setup_wake_loop_threadsafe_() {
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// Create UDP socket for wake notifications
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this->wake_socket_fd_ = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (this->wake_socket_fd_ < 0) {
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ESP_LOGW(TAG, "Wake socket create failed: %d", errno);
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return;
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}
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// Bind to loopback with auto-assigned port
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struct sockaddr_in addr = {};
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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addr.sin_port = 0; // Auto-assign port
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if (::bind(this->wake_socket_fd_, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
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ESP_LOGW(TAG, "Wake socket bind failed: %d", errno);
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::close(this->wake_socket_fd_);
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this->wake_socket_fd_ = -1;
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return;
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}
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// Get the assigned address and connect to it
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// Connecting a UDP socket allows using send() instead of sendto() for better performance
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struct sockaddr_in wake_addr;
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socklen_t len = sizeof(wake_addr);
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if (::getsockname(this->wake_socket_fd_, (struct sockaddr *) &wake_addr, &len) < 0) {
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ESP_LOGW(TAG, "Wake socket address failed: %d", errno);
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::close(this->wake_socket_fd_);
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this->wake_socket_fd_ = -1;
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return;
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}
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// Connect to self (loopback) - allows using send() instead of sendto()
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// After connect(), no need to store wake_addr - the socket remembers it
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if (::connect(this->wake_socket_fd_, (struct sockaddr *) &wake_addr, sizeof(wake_addr)) < 0) {
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ESP_LOGW(TAG, "Wake socket connect failed: %d", errno);
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::close(this->wake_socket_fd_);
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this->wake_socket_fd_ = -1;
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return;
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}
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// Set non-blocking mode
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int flags = ::fcntl(this->wake_socket_fd_, F_GETFL, 0);
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::fcntl(this->wake_socket_fd_, F_SETFL, flags | O_NONBLOCK);
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// Register with application's select() loop
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if (!this->register_socket_fd(this->wake_socket_fd_)) {
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ESP_LOGW(TAG, "Wake socket register failed");
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::close(this->wake_socket_fd_);
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this->wake_socket_fd_ = -1;
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return;
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}
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}
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#endif // USE_HOST
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void Application::get_build_time_string(std::span<char, BUILD_TIME_STR_SIZE> buffer) {
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ESPHOME_strncpy_P(buffer.data(), ESPHOME_BUILD_TIME_STR, buffer.size());
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buffer[buffer.size() - 1] = '\0';
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